kvmtool: Copy Linux' rbtree implementation

This is not really Linux specific, just a neat implementation
used by kvmtool, too.

Signed-off-by: Andre Przywara <andre.przywara@arm.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
diff --git a/Makefile b/Makefile
index ecb5a93..ab99390 100644
--- a/Makefile
+++ b/Makefile
@@ -356,7 +356,7 @@
 
 $(DEPS):
 
-util/rbtree.d: ../../lib/rbtree.c
+util/rbtree.d: util/rbtree.c
 	$(Q) $(CC) -M -MT util/rbtree.o $(CFLAGS) $< -o $@
 
 %.d: %.c
@@ -380,7 +380,7 @@
 	$(E) "  CC      " $@
 	$(Q) $(CC) -c $(CFLAGS_EASYGOING) $< -o $@
 
-util/rbtree.static.o util/rbtree.o: ../../lib/rbtree.c
+util/rbtree.static.o util/rbtree.o: util/rbtree.c
 ifeq ($(C),1)
 	$(E) "  CHECK   " $@
 	$(Q) $(CHECK) -c $(CFLAGS) $< -o $@
diff --git a/include/linux/rbtree.h b/include/linux/rbtree.h
new file mode 100644
index 0000000..fb31765
--- /dev/null
+++ b/include/linux/rbtree.h
@@ -0,0 +1,108 @@
+/*
+  Red Black Trees
+  (C) 1999  Andrea Arcangeli <andrea@suse.de>
+  
+  This program is free software; you can redistribute it and/or modify
+  it under the terms of the GNU General Public License as published by
+  the Free Software Foundation; either version 2 of the License, or
+  (at your option) any later version.
+
+  This program is distributed in the hope that it will be useful,
+  but WITHOUT ANY WARRANTY; without even the implied warranty of
+  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+  GNU General Public License for more details.
+
+  You should have received a copy of the GNU General Public License
+  along with this program; if not, write to the Free Software
+  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+  linux/include/linux/rbtree.h
+
+  To use rbtrees you'll have to implement your own insert and search cores.
+  This will avoid us to use callbacks and to drop drammatically performances.
+  I know it's not the cleaner way,  but in C (not in C++) to get
+  performances and genericity...
+
+  See Documentation/rbtree.txt for documentation and samples.
+*/
+
+#ifndef	_LINUX_RBTREE_H
+#define	_LINUX_RBTREE_H
+
+#include <linux/kernel.h>
+#include <linux/stddef.h>
+
+struct rb_node {
+	unsigned long  __rb_parent_color;
+	struct rb_node *rb_right;
+	struct rb_node *rb_left;
+} __attribute__((aligned(sizeof(long))));
+    /* The alignment might seem pointless, but allegedly CRIS needs it */
+
+struct rb_root {
+	struct rb_node *rb_node;
+};
+
+
+#define rb_parent(r)   ((struct rb_node *)((r)->__rb_parent_color & ~3))
+
+#define RB_ROOT	(struct rb_root) { NULL, }
+#define	rb_entry(ptr, type, member) container_of(ptr, type, member)
+
+#define RB_EMPTY_ROOT(root)  ((root)->rb_node == NULL)
+
+/* 'empty' nodes are nodes that are known not to be inserted in an rbtree */
+#define RB_EMPTY_NODE(node)  \
+	((node)->__rb_parent_color == (unsigned long)(node))
+#define RB_CLEAR_NODE(node)  \
+	((node)->__rb_parent_color = (unsigned long)(node))
+
+
+extern void rb_insert_color(struct rb_node *, struct rb_root *);
+extern void rb_erase(struct rb_node *, struct rb_root *);
+
+
+/* Find logical next and previous nodes in a tree */
+extern struct rb_node *rb_next(const struct rb_node *);
+extern struct rb_node *rb_prev(const struct rb_node *);
+extern struct rb_node *rb_first(const struct rb_root *);
+extern struct rb_node *rb_last(const struct rb_root *);
+
+/* Postorder iteration - always visit the parent after its children */
+extern struct rb_node *rb_first_postorder(const struct rb_root *);
+extern struct rb_node *rb_next_postorder(const struct rb_node *);
+
+/* Fast replacement of a single node without remove/rebalance/add/rebalance */
+extern void rb_replace_node(struct rb_node *victim, struct rb_node *new, 
+			    struct rb_root *root);
+
+static inline void rb_link_node(struct rb_node * node, struct rb_node * parent,
+				struct rb_node ** rb_link)
+{
+	node->__rb_parent_color = (unsigned long)parent;
+	node->rb_left = node->rb_right = NULL;
+
+	*rb_link = node;
+}
+
+#define rb_entry_safe(ptr, type, member) \
+	({ typeof(ptr) ____ptr = (ptr); \
+	   ____ptr ? rb_entry(____ptr, type, member) : NULL; \
+	})
+
+/**
+ * rbtree_postorder_for_each_entry_safe - iterate over rb_root in post order of
+ * given type safe against removal of rb_node entry
+ *
+ * @pos:	the 'type *' to use as a loop cursor.
+ * @n:		another 'type *' to use as temporary storage
+ * @root:	'rb_root *' of the rbtree.
+ * @field:	the name of the rb_node field within 'type'.
+ */
+#define rbtree_postorder_for_each_entry_safe(pos, n, root, field) \
+	for (pos = rb_entry_safe(rb_first_postorder(root), typeof(*pos), field); \
+	     pos && ({ n = rb_entry_safe(rb_next_postorder(&pos->field), \
+			typeof(*pos), field); 1; }); \
+	     pos = n)
+
+#endif	/* _LINUX_RBTREE_H */
diff --git a/include/linux/rbtree_augmented.h b/include/linux/rbtree_augmented.h
new file mode 100644
index 0000000..378c5ee
--- /dev/null
+++ b/include/linux/rbtree_augmented.h
@@ -0,0 +1,242 @@
+/*
+  Red Black Trees
+  (C) 1999  Andrea Arcangeli <andrea@suse.de>
+  (C) 2002  David Woodhouse <dwmw2@infradead.org>
+  (C) 2012  Michel Lespinasse <walken@google.com>
+
+  This program is free software; you can redistribute it and/or modify
+  it under the terms of the GNU General Public License as published by
+  the Free Software Foundation; either version 2 of the License, or
+  (at your option) any later version.
+
+  This program is distributed in the hope that it will be useful,
+  but WITHOUT ANY WARRANTY; without even the implied warranty of
+  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+  GNU General Public License for more details.
+
+  You should have received a copy of the GNU General Public License
+  along with this program; if not, write to the Free Software
+  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+  linux/include/linux/rbtree_augmented.h
+*/
+
+#ifndef _LINUX_RBTREE_AUGMENTED_H
+#define _LINUX_RBTREE_AUGMENTED_H
+
+#include <linux/compiler.h>
+#include <linux/rbtree.h>
+
+/*
+ * Please note - only struct rb_augment_callbacks and the prototypes for
+ * rb_insert_augmented() and rb_erase_augmented() are intended to be public.
+ * The rest are implementation details you are not expected to depend on.
+ *
+ * See Documentation/rbtree.txt for documentation and samples.
+ */
+
+struct rb_augment_callbacks {
+	void (*propagate)(struct rb_node *node, struct rb_node *stop);
+	void (*copy)(struct rb_node *old, struct rb_node *new);
+	void (*rotate)(struct rb_node *old, struct rb_node *new);
+};
+
+extern void __rb_insert_augmented(struct rb_node *node, struct rb_root *root,
+	void (*augment_rotate)(struct rb_node *old, struct rb_node *new));
+/*
+ * Fixup the rbtree and update the augmented information when rebalancing.
+ *
+ * On insertion, the user must update the augmented information on the path
+ * leading to the inserted node, then call rb_link_node() as usual and
+ * rb_augment_inserted() instead of the usual rb_insert_color() call.
+ * If rb_augment_inserted() rebalances the rbtree, it will callback into
+ * a user provided function to update the augmented information on the
+ * affected subtrees.
+ */
+static inline void
+rb_insert_augmented(struct rb_node *node, struct rb_root *root,
+		    const struct rb_augment_callbacks *augment)
+{
+	__rb_insert_augmented(node, root, augment->rotate);
+}
+
+#define RB_DECLARE_CALLBACKS(rbstatic, rbname, rbstruct, rbfield,	\
+			     rbtype, rbaugmented, rbcompute)		\
+static inline void							\
+rbname ## _propagate(struct rb_node *rb, struct rb_node *stop)		\
+{									\
+	while (rb != stop) {						\
+		rbstruct *node = rb_entry(rb, rbstruct, rbfield);	\
+		rbtype augmented = rbcompute(node);			\
+		if (node->rbaugmented == augmented)			\
+			break;						\
+		node->rbaugmented = augmented;				\
+		rb = rb_parent(&node->rbfield);				\
+	}								\
+}									\
+static inline void							\
+rbname ## _copy(struct rb_node *rb_old, struct rb_node *rb_new)		\
+{									\
+	rbstruct *old = rb_entry(rb_old, rbstruct, rbfield);		\
+	rbstruct *new = rb_entry(rb_new, rbstruct, rbfield);		\
+	new->rbaugmented = old->rbaugmented;				\
+}									\
+static void								\
+rbname ## _rotate(struct rb_node *rb_old, struct rb_node *rb_new)	\
+{									\
+	rbstruct *old = rb_entry(rb_old, rbstruct, rbfield);		\
+	rbstruct *new = rb_entry(rb_new, rbstruct, rbfield);		\
+	new->rbaugmented = old->rbaugmented;				\
+	old->rbaugmented = rbcompute(old);				\
+}									\
+rbstatic const struct rb_augment_callbacks rbname = {			\
+	rbname ## _propagate, rbname ## _copy, rbname ## _rotate	\
+};
+
+
+#define	RB_RED		0
+#define	RB_BLACK	1
+
+#define __rb_parent(pc)    ((struct rb_node *)(pc & ~3))
+
+#define __rb_color(pc)     ((pc) & 1)
+#define __rb_is_black(pc)  __rb_color(pc)
+#define __rb_is_red(pc)    (!__rb_color(pc))
+#define rb_color(rb)       __rb_color((rb)->__rb_parent_color)
+#define rb_is_red(rb)      __rb_is_red((rb)->__rb_parent_color)
+#define rb_is_black(rb)    __rb_is_black((rb)->__rb_parent_color)
+
+static inline void rb_set_parent(struct rb_node *rb, struct rb_node *p)
+{
+	rb->__rb_parent_color = rb_color(rb) | (unsigned long)p;
+}
+
+static inline void rb_set_parent_color(struct rb_node *rb,
+				       struct rb_node *p, int color)
+{
+	rb->__rb_parent_color = (unsigned long)p | color;
+}
+
+static inline void
+__rb_change_child(struct rb_node *old, struct rb_node *new,
+		  struct rb_node *parent, struct rb_root *root)
+{
+	if (parent) {
+		if (parent->rb_left == old)
+			parent->rb_left = new;
+		else
+			parent->rb_right = new;
+	} else
+		root->rb_node = new;
+}
+
+extern void __rb_erase_color(struct rb_node *parent, struct rb_root *root,
+	void (*augment_rotate)(struct rb_node *old, struct rb_node *new));
+
+static __always_inline struct rb_node *
+__rb_erase_augmented(struct rb_node *node, struct rb_root *root,
+		     const struct rb_augment_callbacks *augment)
+{
+	struct rb_node *child = node->rb_right, *tmp = node->rb_left;
+	struct rb_node *parent, *rebalance;
+	unsigned long pc;
+
+	if (!tmp) {
+		/*
+		 * Case 1: node to erase has no more than 1 child (easy!)
+		 *
+		 * Note that if there is one child it must be red due to 5)
+		 * and node must be black due to 4). We adjust colors locally
+		 * so as to bypass __rb_erase_color() later on.
+		 */
+		pc = node->__rb_parent_color;
+		parent = __rb_parent(pc);
+		__rb_change_child(node, child, parent, root);
+		if (child) {
+			child->__rb_parent_color = pc;
+			rebalance = NULL;
+		} else
+			rebalance = __rb_is_black(pc) ? parent : NULL;
+		tmp = parent;
+	} else if (!child) {
+		/* Still case 1, but this time the child is node->rb_left */
+		tmp->__rb_parent_color = pc = node->__rb_parent_color;
+		parent = __rb_parent(pc);
+		__rb_change_child(node, tmp, parent, root);
+		rebalance = NULL;
+		tmp = parent;
+	} else {
+		struct rb_node *successor = child, *child2;
+		tmp = child->rb_left;
+		if (!tmp) {
+			/*
+			 * Case 2: node's successor is its right child
+			 *
+			 *    (n)          (s)
+			 *    / \          / \
+			 *  (x) (s)  ->  (x) (c)
+			 *        \
+			 *        (c)
+			 */
+			parent = successor;
+			child2 = successor->rb_right;
+			augment->copy(node, successor);
+		} else {
+			/*
+			 * Case 3: node's successor is leftmost under
+			 * node's right child subtree
+			 *
+			 *    (n)          (s)
+			 *    / \          / \
+			 *  (x) (y)  ->  (x) (y)
+			 *      /            /
+			 *    (p)          (p)
+			 *    /            /
+			 *  (s)          (c)
+			 *    \
+			 *    (c)
+			 */
+			do {
+				parent = successor;
+				successor = tmp;
+				tmp = tmp->rb_left;
+			} while (tmp);
+			parent->rb_left = child2 = successor->rb_right;
+			successor->rb_right = child;
+			rb_set_parent(child, successor);
+			augment->copy(node, successor);
+			augment->propagate(parent, successor);
+		}
+
+		successor->rb_left = tmp = node->rb_left;
+		rb_set_parent(tmp, successor);
+
+		pc = node->__rb_parent_color;
+		tmp = __rb_parent(pc);
+		__rb_change_child(node, successor, tmp, root);
+		if (child2) {
+			successor->__rb_parent_color = pc;
+			rb_set_parent_color(child2, parent, RB_BLACK);
+			rebalance = NULL;
+		} else {
+			unsigned long pc2 = successor->__rb_parent_color;
+			successor->__rb_parent_color = pc;
+			rebalance = __rb_is_black(pc2) ? parent : NULL;
+		}
+		tmp = successor;
+	}
+
+	augment->propagate(tmp, NULL);
+	return rebalance;
+}
+
+static __always_inline void
+rb_erase_augmented(struct rb_node *node, struct rb_root *root,
+		   const struct rb_augment_callbacks *augment)
+{
+	struct rb_node *rebalance = __rb_erase_augmented(node, root, augment);
+	if (rebalance)
+		__rb_erase_color(rebalance, root, augment->rotate);
+}
+
+#endif	/* _LINUX_RBTREE_AUGMENTED_H */
diff --git a/util/rbtree.c b/util/rbtree.c
new file mode 100644
index 0000000..c16c81a
--- /dev/null
+++ b/util/rbtree.c
@@ -0,0 +1,560 @@
+/*
+  Red Black Trees
+  (C) 1999  Andrea Arcangeli <andrea@suse.de>
+  (C) 2002  David Woodhouse <dwmw2@infradead.org>
+  (C) 2012  Michel Lespinasse <walken@google.com>
+
+  This program is free software; you can redistribute it and/or modify
+  it under the terms of the GNU General Public License as published by
+  the Free Software Foundation; either version 2 of the License, or
+  (at your option) any later version.
+
+  This program is distributed in the hope that it will be useful,
+  but WITHOUT ANY WARRANTY; without even the implied warranty of
+  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+  GNU General Public License for more details.
+
+  You should have received a copy of the GNU General Public License
+  along with this program; if not, write to the Free Software
+  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+  linux/lib/rbtree.c
+*/
+
+#include <linux/rbtree_augmented.h>
+#include <linux/export.h>
+
+/*
+ * red-black trees properties:  http://en.wikipedia.org/wiki/Rbtree
+ *
+ *  1) A node is either red or black
+ *  2) The root is black
+ *  3) All leaves (NULL) are black
+ *  4) Both children of every red node are black
+ *  5) Every simple path from root to leaves contains the same number
+ *     of black nodes.
+ *
+ *  4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two
+ *  consecutive red nodes in a path and every red node is therefore followed by
+ *  a black. So if B is the number of black nodes on every simple path (as per
+ *  5), then the longest possible path due to 4 is 2B.
+ *
+ *  We shall indicate color with case, where black nodes are uppercase and red
+ *  nodes will be lowercase. Unknown color nodes shall be drawn as red within
+ *  parentheses and have some accompanying text comment.
+ */
+
+static inline void rb_set_black(struct rb_node *rb)
+{
+	rb->__rb_parent_color |= RB_BLACK;
+}
+
+static inline struct rb_node *rb_red_parent(struct rb_node *red)
+{
+	return (struct rb_node *)red->__rb_parent_color;
+}
+
+/*
+ * Helper function for rotations:
+ * - old's parent and color get assigned to new
+ * - old gets assigned new as a parent and 'color' as a color.
+ */
+static inline void
+__rb_rotate_set_parents(struct rb_node *old, struct rb_node *new,
+			struct rb_root *root, int color)
+{
+	struct rb_node *parent = rb_parent(old);
+	new->__rb_parent_color = old->__rb_parent_color;
+	rb_set_parent_color(old, new, color);
+	__rb_change_child(old, new, parent, root);
+}
+
+static __always_inline void
+__rb_insert(struct rb_node *node, struct rb_root *root,
+	    void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
+{
+	struct rb_node *parent = rb_red_parent(node), *gparent, *tmp;
+
+	while (true) {
+		/*
+		 * Loop invariant: node is red
+		 *
+		 * If there is a black parent, we are done.
+		 * Otherwise, take some corrective action as we don't
+		 * want a red root or two consecutive red nodes.
+		 */
+		if (!parent) {
+			rb_set_parent_color(node, NULL, RB_BLACK);
+			break;
+		} else if (rb_is_black(parent))
+			break;
+
+		gparent = rb_red_parent(parent);
+
+		tmp = gparent->rb_right;
+		if (parent != tmp) {	/* parent == gparent->rb_left */
+			if (tmp && rb_is_red(tmp)) {
+				/*
+				 * Case 1 - color flips
+				 *
+				 *       G            g
+				 *      / \          / \
+				 *     p   u  -->   P   U
+				 *    /            /
+				 *   n            n
+				 *
+				 * However, since g's parent might be red, and
+				 * 4) does not allow this, we need to recurse
+				 * at g.
+				 */
+				rb_set_parent_color(tmp, gparent, RB_BLACK);
+				rb_set_parent_color(parent, gparent, RB_BLACK);
+				node = gparent;
+				parent = rb_parent(node);
+				rb_set_parent_color(node, parent, RB_RED);
+				continue;
+			}
+
+			tmp = parent->rb_right;
+			if (node == tmp) {
+				/*
+				 * Case 2 - left rotate at parent
+				 *
+				 *      G             G
+				 *     / \           / \
+				 *    p   U  -->    n   U
+				 *     \           /
+				 *      n         p
+				 *
+				 * This still leaves us in violation of 4), the
+				 * continuation into Case 3 will fix that.
+				 */
+				parent->rb_right = tmp = node->rb_left;
+				node->rb_left = parent;
+				if (tmp)
+					rb_set_parent_color(tmp, parent,
+							    RB_BLACK);
+				rb_set_parent_color(parent, node, RB_RED);
+				augment_rotate(parent, node);
+				parent = node;
+				tmp = node->rb_right;
+			}
+
+			/*
+			 * Case 3 - right rotate at gparent
+			 *
+			 *        G           P
+			 *       / \         / \
+			 *      p   U  -->  n   g
+			 *     /                 \
+			 *    n                   U
+			 */
+			gparent->rb_left = tmp;  /* == parent->rb_right */
+			parent->rb_right = gparent;
+			if (tmp)
+				rb_set_parent_color(tmp, gparent, RB_BLACK);
+			__rb_rotate_set_parents(gparent, parent, root, RB_RED);
+			augment_rotate(gparent, parent);
+			break;
+		} else {
+			tmp = gparent->rb_left;
+			if (tmp && rb_is_red(tmp)) {
+				/* Case 1 - color flips */
+				rb_set_parent_color(tmp, gparent, RB_BLACK);
+				rb_set_parent_color(parent, gparent, RB_BLACK);
+				node = gparent;
+				parent = rb_parent(node);
+				rb_set_parent_color(node, parent, RB_RED);
+				continue;
+			}
+
+			tmp = parent->rb_left;
+			if (node == tmp) {
+				/* Case 2 - right rotate at parent */
+				parent->rb_left = tmp = node->rb_right;
+				node->rb_right = parent;
+				if (tmp)
+					rb_set_parent_color(tmp, parent,
+							    RB_BLACK);
+				rb_set_parent_color(parent, node, RB_RED);
+				augment_rotate(parent, node);
+				parent = node;
+				tmp = node->rb_left;
+			}
+
+			/* Case 3 - left rotate at gparent */
+			gparent->rb_right = tmp;  /* == parent->rb_left */
+			parent->rb_left = gparent;
+			if (tmp)
+				rb_set_parent_color(tmp, gparent, RB_BLACK);
+			__rb_rotate_set_parents(gparent, parent, root, RB_RED);
+			augment_rotate(gparent, parent);
+			break;
+		}
+	}
+}
+
+/*
+ * Inline version for rb_erase() use - we want to be able to inline
+ * and eliminate the dummy_rotate callback there
+ */
+static __always_inline void
+____rb_erase_color(struct rb_node *parent, struct rb_root *root,
+	void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
+{
+	struct rb_node *node = NULL, *sibling, *tmp1, *tmp2;
+
+	while (true) {
+		/*
+		 * Loop invariants:
+		 * - node is black (or NULL on first iteration)
+		 * - node is not the root (parent is not NULL)
+		 * - All leaf paths going through parent and node have a
+		 *   black node count that is 1 lower than other leaf paths.
+		 */
+		sibling = parent->rb_right;
+		if (node != sibling) {	/* node == parent->rb_left */
+			if (rb_is_red(sibling)) {
+				/*
+				 * Case 1 - left rotate at parent
+				 *
+				 *     P               S
+				 *    / \             / \
+				 *   N   s    -->    p   Sr
+				 *      / \         / \
+				 *     Sl  Sr      N   Sl
+				 */
+				parent->rb_right = tmp1 = sibling->rb_left;
+				sibling->rb_left = parent;
+				rb_set_parent_color(tmp1, parent, RB_BLACK);
+				__rb_rotate_set_parents(parent, sibling, root,
+							RB_RED);
+				augment_rotate(parent, sibling);
+				sibling = tmp1;
+			}
+			tmp1 = sibling->rb_right;
+			if (!tmp1 || rb_is_black(tmp1)) {
+				tmp2 = sibling->rb_left;
+				if (!tmp2 || rb_is_black(tmp2)) {
+					/*
+					 * Case 2 - sibling color flip
+					 * (p could be either color here)
+					 *
+					 *    (p)           (p)
+					 *    / \           / \
+					 *   N   S    -->  N   s
+					 *      / \           / \
+					 *     Sl  Sr        Sl  Sr
+					 *
+					 * This leaves us violating 5) which
+					 * can be fixed by flipping p to black
+					 * if it was red, or by recursing at p.
+					 * p is red when coming from Case 1.
+					 */
+					rb_set_parent_color(sibling, parent,
+							    RB_RED);
+					if (rb_is_red(parent))
+						rb_set_black(parent);
+					else {
+						node = parent;
+						parent = rb_parent(node);
+						if (parent)
+							continue;
+					}
+					break;
+				}
+				/*
+				 * Case 3 - right rotate at sibling
+				 * (p could be either color here)
+				 *
+				 *   (p)           (p)
+				 *   / \           / \
+				 *  N   S    -->  N   Sl
+				 *     / \             \
+				 *    sl  Sr            s
+				 *                       \
+				 *                        Sr
+				 */
+				sibling->rb_left = tmp1 = tmp2->rb_right;
+				tmp2->rb_right = sibling;
+				parent->rb_right = tmp2;
+				if (tmp1)
+					rb_set_parent_color(tmp1, sibling,
+							    RB_BLACK);
+				augment_rotate(sibling, tmp2);
+				tmp1 = sibling;
+				sibling = tmp2;
+			}
+			/*
+			 * Case 4 - left rotate at parent + color flips
+			 * (p and sl could be either color here.
+			 *  After rotation, p becomes black, s acquires
+			 *  p's color, and sl keeps its color)
+			 *
+			 *      (p)             (s)
+			 *      / \             / \
+			 *     N   S     -->   P   Sr
+			 *        / \         / \
+			 *      (sl) sr      N  (sl)
+			 */
+			parent->rb_right = tmp2 = sibling->rb_left;
+			sibling->rb_left = parent;
+			rb_set_parent_color(tmp1, sibling, RB_BLACK);
+			if (tmp2)
+				rb_set_parent(tmp2, parent);
+			__rb_rotate_set_parents(parent, sibling, root,
+						RB_BLACK);
+			augment_rotate(parent, sibling);
+			break;
+		} else {
+			sibling = parent->rb_left;
+			if (rb_is_red(sibling)) {
+				/* Case 1 - right rotate at parent */
+				parent->rb_left = tmp1 = sibling->rb_right;
+				sibling->rb_right = parent;
+				rb_set_parent_color(tmp1, parent, RB_BLACK);
+				__rb_rotate_set_parents(parent, sibling, root,
+							RB_RED);
+				augment_rotate(parent, sibling);
+				sibling = tmp1;
+			}
+			tmp1 = sibling->rb_left;
+			if (!tmp1 || rb_is_black(tmp1)) {
+				tmp2 = sibling->rb_right;
+				if (!tmp2 || rb_is_black(tmp2)) {
+					/* Case 2 - sibling color flip */
+					rb_set_parent_color(sibling, parent,
+							    RB_RED);
+					if (rb_is_red(parent))
+						rb_set_black(parent);
+					else {
+						node = parent;
+						parent = rb_parent(node);
+						if (parent)
+							continue;
+					}
+					break;
+				}
+				/* Case 3 - right rotate at sibling */
+				sibling->rb_right = tmp1 = tmp2->rb_left;
+				tmp2->rb_left = sibling;
+				parent->rb_left = tmp2;
+				if (tmp1)
+					rb_set_parent_color(tmp1, sibling,
+							    RB_BLACK);
+				augment_rotate(sibling, tmp2);
+				tmp1 = sibling;
+				sibling = tmp2;
+			}
+			/* Case 4 - left rotate at parent + color flips */
+			parent->rb_left = tmp2 = sibling->rb_right;
+			sibling->rb_right = parent;
+			rb_set_parent_color(tmp1, sibling, RB_BLACK);
+			if (tmp2)
+				rb_set_parent(tmp2, parent);
+			__rb_rotate_set_parents(parent, sibling, root,
+						RB_BLACK);
+			augment_rotate(parent, sibling);
+			break;
+		}
+	}
+}
+
+/* Non-inline version for rb_erase_augmented() use */
+void __rb_erase_color(struct rb_node *parent, struct rb_root *root,
+	void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
+{
+	____rb_erase_color(parent, root, augment_rotate);
+}
+EXPORT_SYMBOL(__rb_erase_color);
+
+/*
+ * Non-augmented rbtree manipulation functions.
+ *
+ * We use dummy augmented callbacks here, and have the compiler optimize them
+ * out of the rb_insert_color() and rb_erase() function definitions.
+ */
+
+static inline void dummy_propagate(struct rb_node *node, struct rb_node *stop) {}
+static inline void dummy_copy(struct rb_node *old, struct rb_node *new) {}
+static inline void dummy_rotate(struct rb_node *old, struct rb_node *new) {}
+
+static const struct rb_augment_callbacks dummy_callbacks = {
+	dummy_propagate, dummy_copy, dummy_rotate
+};
+
+void rb_insert_color(struct rb_node *node, struct rb_root *root)
+{
+	__rb_insert(node, root, dummy_rotate);
+}
+EXPORT_SYMBOL(rb_insert_color);
+
+void rb_erase(struct rb_node *node, struct rb_root *root)
+{
+	struct rb_node *rebalance;
+	rebalance = __rb_erase_augmented(node, root, &dummy_callbacks);
+	if (rebalance)
+		____rb_erase_color(rebalance, root, dummy_rotate);
+}
+EXPORT_SYMBOL(rb_erase);
+
+/*
+ * Augmented rbtree manipulation functions.
+ *
+ * This instantiates the same __always_inline functions as in the non-augmented
+ * case, but this time with user-defined callbacks.
+ */
+
+void __rb_insert_augmented(struct rb_node *node, struct rb_root *root,
+	void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
+{
+	__rb_insert(node, root, augment_rotate);
+}
+EXPORT_SYMBOL(__rb_insert_augmented);
+
+/*
+ * This function returns the first node (in sort order) of the tree.
+ */
+struct rb_node *rb_first(const struct rb_root *root)
+{
+	struct rb_node	*n;
+
+	n = root->rb_node;
+	if (!n)
+		return NULL;
+	while (n->rb_left)
+		n = n->rb_left;
+	return n;
+}
+EXPORT_SYMBOL(rb_first);
+
+struct rb_node *rb_last(const struct rb_root *root)
+{
+	struct rb_node	*n;
+
+	n = root->rb_node;
+	if (!n)
+		return NULL;
+	while (n->rb_right)
+		n = n->rb_right;
+	return n;
+}
+EXPORT_SYMBOL(rb_last);
+
+struct rb_node *rb_next(const struct rb_node *node)
+{
+	struct rb_node *parent;
+
+	if (RB_EMPTY_NODE(node))
+		return NULL;
+
+	/*
+	 * If we have a right-hand child, go down and then left as far
+	 * as we can.
+	 */
+	if (node->rb_right) {
+		node = node->rb_right; 
+		while (node->rb_left)
+			node=node->rb_left;
+		return (struct rb_node *)node;
+	}
+
+	/*
+	 * No right-hand children. Everything down and left is smaller than us,
+	 * so any 'next' node must be in the general direction of our parent.
+	 * Go up the tree; any time the ancestor is a right-hand child of its
+	 * parent, keep going up. First time it's a left-hand child of its
+	 * parent, said parent is our 'next' node.
+	 */
+	while ((parent = rb_parent(node)) && node == parent->rb_right)
+		node = parent;
+
+	return parent;
+}
+EXPORT_SYMBOL(rb_next);
+
+struct rb_node *rb_prev(const struct rb_node *node)
+{
+	struct rb_node *parent;
+
+	if (RB_EMPTY_NODE(node))
+		return NULL;
+
+	/*
+	 * If we have a left-hand child, go down and then right as far
+	 * as we can.
+	 */
+	if (node->rb_left) {
+		node = node->rb_left; 
+		while (node->rb_right)
+			node=node->rb_right;
+		return (struct rb_node *)node;
+	}
+
+	/*
+	 * No left-hand children. Go up till we find an ancestor which
+	 * is a right-hand child of its parent.
+	 */
+	while ((parent = rb_parent(node)) && node == parent->rb_left)
+		node = parent;
+
+	return parent;
+}
+EXPORT_SYMBOL(rb_prev);
+
+void rb_replace_node(struct rb_node *victim, struct rb_node *new,
+		     struct rb_root *root)
+{
+	struct rb_node *parent = rb_parent(victim);
+
+	/* Set the surrounding nodes to point to the replacement */
+	__rb_change_child(victim, new, parent, root);
+	if (victim->rb_left)
+		rb_set_parent(victim->rb_left, new);
+	if (victim->rb_right)
+		rb_set_parent(victim->rb_right, new);
+
+	/* Copy the pointers/colour from the victim to the replacement */
+	*new = *victim;
+}
+EXPORT_SYMBOL(rb_replace_node);
+
+static struct rb_node *rb_left_deepest_node(const struct rb_node *node)
+{
+	for (;;) {
+		if (node->rb_left)
+			node = node->rb_left;
+		else if (node->rb_right)
+			node = node->rb_right;
+		else
+			return (struct rb_node *)node;
+	}
+}
+
+struct rb_node *rb_next_postorder(const struct rb_node *node)
+{
+	const struct rb_node *parent;
+	if (!node)
+		return NULL;
+	parent = rb_parent(node);
+
+	/* If we're sitting on node, we've already seen our children */
+	if (parent && node == parent->rb_left && parent->rb_right) {
+		/* If we are the parent's left node, go to the parent's right
+		 * node then all the way down to the left */
+		return rb_left_deepest_node(parent->rb_right);
+	} else
+		/* Otherwise we are the parent's right node, and the parent
+		 * should be next */
+		return (struct rb_node *)parent;
+}
+EXPORT_SYMBOL(rb_next_postorder);
+
+struct rb_node *rb_first_postorder(const struct rb_root *root)
+{
+	if (!root->rb_node)
+		return NULL;
+
+	return rb_left_deepest_node(root->rb_node);
+}
+EXPORT_SYMBOL(rb_first_postorder);