sbitmap: simplify wrap check

__sbitmap_get_word() doesn't warp if it's starting from the beginning
(i.e. initial hint is 0). Instead of stashing the original hint just set
@wrap accordingly.

Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
diff --git a/lib/sbitmap.c b/lib/sbitmap.c
index c18b518a1..d693d92 100644
--- a/lib/sbitmap.c
+++ b/lib/sbitmap.c
@@ -97,9 +97,11 @@ EXPORT_SYMBOL_GPL(sbitmap_resize);
 static int __sbitmap_get_word(unsigned long *word, unsigned long depth,
 			      unsigned int hint, bool wrap)
 {
-	unsigned int orig_hint = hint;
 	int nr;
 
+	/* don't wrap if starting from 0 */
+	wrap = wrap && hint;
+
 	while (1) {
 		nr = find_next_zero_bit(word, depth, hint);
 		if (unlikely(nr >= depth)) {
@@ -108,8 +110,8 @@ static int __sbitmap_get_word(unsigned long *word, unsigned long depth,
 			 * offset to 0 in a failure case, so start from 0 to
 			 * exhaust the map.
 			 */
-			if (orig_hint && hint && wrap) {
-				hint = orig_hint = 0;
+			if (hint && wrap) {
+				hint = 0;
 				continue;
 			}
 			return -1;