idr: rename MAX_LEVEL to MAX_IDR_LEVEL
To avoid name conflicts:
drivers/video/riva/fbdev.c:281:9: sparse: preprocessor token MAX_LEVEL redefined
While at it, also make the other names more consistent and add
parentheses.
[akpm@linux-foundation.org: repair fallout]
[sfr@canb.auug.org.au: IB/mlx4: fix for MAX_ID_MASK to MAX_IDR_MASK name change]
Signed-off-by: Fengguang Wu <fengguang.wu@intel.com>
Cc: Bernd Petrovitsch <bernd@petrovitsch.priv.at>
Cc: walter harms <wharms@bfs.de>
Cc: Glauber Costa <glommer@parallels.com>
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au>
Cc: Roland Dreier <roland@purestorage.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
diff --git a/lib/idr.c b/lib/idr.c
index 4046e29..64823907 100644
--- a/lib/idr.c
+++ b/lib/idr.c
@@ -20,7 +20,7 @@
* that id to this code and it returns your pointer.
* You can release ids at any time. When all ids are released, most of
- * the memory is returned (we keep IDR_FREE_MAX) in a local pool so we
+ * the memory is returned (we keep MAX_IDR_FREE) in a local pool so we
* don't need to go to the memory "store" during an id allocate, just
* so you don't need to be too concerned about locking and conflicts
* with the slab allocator.
@@ -122,7 +122,7 @@
*/
int idr_pre_get(struct idr *idp, gfp_t gfp_mask)
{
- while (idp->id_free_cnt < IDR_FREE_MAX) {
+ while (idp->id_free_cnt < MAX_IDR_FREE) {
struct idr_layer *new;
new = kmem_cache_zalloc(idr_layer_cache, gfp_mask);
if (new == NULL)
@@ -179,7 +179,7 @@
sh = IDR_BITS*l;
id = ((id >> sh) ^ n ^ m) << sh;
}
- if ((id >= MAX_ID_BIT) || (id < 0))
+ if ((id >= MAX_IDR_BIT) || (id < 0))
return IDR_NOMORE_SPACE;
if (l == 0)
break;
@@ -223,7 +223,7 @@
* Add a new layer to the top of the tree if the requested
* id is larger than the currently allocated space.
*/
- while ((layers < (MAX_LEVEL - 1)) && (id >= (1 << (layers*IDR_BITS)))) {
+ while ((layers < (MAX_IDR_LEVEL - 1)) && (id >= (1 << (layers*IDR_BITS)))) {
layers++;
if (!p->count) {
/* special case: if the tree is currently empty,
@@ -265,7 +265,7 @@
static int idr_get_new_above_int(struct idr *idp, void *ptr, int starting_id)
{
- struct idr_layer *pa[MAX_LEVEL];
+ struct idr_layer *pa[MAX_IDR_LEVEL];
int id;
id = idr_get_empty_slot(idp, starting_id, pa);
@@ -357,7 +357,7 @@
static void sub_remove(struct idr *idp, int shift, int id)
{
struct idr_layer *p = idp->top;
- struct idr_layer **pa[MAX_LEVEL];
+ struct idr_layer **pa[MAX_IDR_LEVEL];
struct idr_layer ***paa = &pa[0];
struct idr_layer *to_free;
int n;
@@ -402,7 +402,7 @@
struct idr_layer *to_free;
/* Mask off upper bits we don't use for the search. */
- id &= MAX_ID_MASK;
+ id &= MAX_IDR_MASK;
sub_remove(idp, (idp->layers - 1) * IDR_BITS, id);
if (idp->top && idp->top->count == 1 && (idp->layers > 1) &&
@@ -420,7 +420,7 @@
to_free->bitmap = to_free->count = 0;
free_layer(to_free);
}
- while (idp->id_free_cnt >= IDR_FREE_MAX) {
+ while (idp->id_free_cnt >= MAX_IDR_FREE) {
p = get_from_free_list(idp);
/*
* Note: we don't call the rcu callback here, since the only
@@ -451,7 +451,7 @@
int n, id, max;
int bt_mask;
struct idr_layer *p;
- struct idr_layer *pa[MAX_LEVEL];
+ struct idr_layer *pa[MAX_IDR_LEVEL];
struct idr_layer **paa = &pa[0];
n = idp->layers * IDR_BITS;
@@ -517,7 +517,7 @@
n = (p->layer+1) * IDR_BITS;
/* Mask off upper bits we don't use for the search. */
- id &= MAX_ID_MASK;
+ id &= MAX_IDR_MASK;
if (id >= (1 << n))
return NULL;
@@ -555,7 +555,7 @@
{
int n, id, max, error = 0;
struct idr_layer *p;
- struct idr_layer *pa[MAX_LEVEL];
+ struct idr_layer *pa[MAX_IDR_LEVEL];
struct idr_layer **paa = &pa[0];
n = idp->layers * IDR_BITS;
@@ -601,7 +601,7 @@
*/
void *idr_get_next(struct idr *idp, int *nextidp)
{
- struct idr_layer *p, *pa[MAX_LEVEL];
+ struct idr_layer *p, *pa[MAX_IDR_LEVEL];
struct idr_layer **paa = &pa[0];
int id = *nextidp;
int n, max;
@@ -659,7 +659,7 @@
n = (p->layer+1) * IDR_BITS;
- id &= MAX_ID_MASK;
+ id &= MAX_IDR_MASK;
if (id >= (1 << n))
return ERR_PTR(-EINVAL);
@@ -780,7 +780,7 @@
*/
int ida_get_new_above(struct ida *ida, int starting_id, int *p_id)
{
- struct idr_layer *pa[MAX_LEVEL];
+ struct idr_layer *pa[MAX_IDR_LEVEL];
struct ida_bitmap *bitmap;
unsigned long flags;
int idr_id = starting_id / IDA_BITMAP_BITS;
@@ -793,7 +793,7 @@
if (t < 0)
return _idr_rc_to_errno(t);
- if (t * IDA_BITMAP_BITS >= MAX_ID_BIT)
+ if (t * IDA_BITMAP_BITS >= MAX_IDR_BIT)
return -ENOSPC;
if (t != idr_id)
@@ -827,7 +827,7 @@
}
id = idr_id * IDA_BITMAP_BITS + t;
- if (id >= MAX_ID_BIT)
+ if (id >= MAX_IDR_BIT)
return -ENOSPC;
__set_bit(t, bitmap->bitmap);