microblaze: use the generic lib/checksum.c

The microblaze checksum code is mostly identical to
the asm-generic+lib version, so use that instead.

Signed-off-by: Remis Lima Baima <remis.developer@googlemail.com>
Signed-off-by: Michal Simek <monstr@monstr.eu>
diff --git a/arch/microblaze/include/asm/checksum.h b/arch/microblaze/include/asm/checksum.h
index 97ea46b..128bf03 100644
--- a/arch/microblaze/include/asm/checksum.h
+++ b/arch/microblaze/include/asm/checksum.h
@@ -10,12 +10,11 @@
 #ifndef _ASM_MICROBLAZE_CHECKSUM_H
 #define _ASM_MICROBLAZE_CHECKSUM_H
 
-#include <linux/in6.h>
-
 /*
  * computes the checksum of the TCP/UDP pseudo-header
  * returns a 16-bit checksum, already complemented
  */
+#define csum_tcpudp_nofold	csum_tcpudp_nofold
 static inline __wsum
 csum_tcpudp_nofold(__be32 saddr, __be32 daddr, unsigned short len,
 		   unsigned short proto, __wsum sum)
@@ -30,71 +29,6 @@
 	return sum;
 }
 
-/*
- * computes the checksum of a memory block at buff, length len,
- * and adds in "sum" (32-bit)
- *
- * returns a 32-bit number suitable for feeding into itself
- * or csum_tcpudp_magic
- *
- * this function must be called with even lengths, except
- * for the last fragment, which may be odd
- *
- * it's best to have buff aligned on a 32-bit boundary
- */
-extern __wsum csum_partial(const void *buff, int len, __wsum sum);
-
-/*
- * the same as csum_partial, but copies from src while it
- * checksums
- *
- * here even more important to align src and dst on a 32-bit (or even
- * better 64-bit) boundary
- */
-extern __wsum csum_partial_copy(const void *src, void *dst, int len,
-								__wsum sum);
-
-/*
- * the same as csum_partial_copy, but copies from user space.
- *
- * here even more important to align src and dst on a 32-bit (or even
- * better 64-bit) boundary
- */
-extern __wsum csum_partial_copy_from_user(const void __user *src, void *dst,
-					int len, __wsum sum, int *csum_err);
-
-#define csum_partial_copy_nocheck(src, dst, len, sum)	\
-	csum_partial_copy((src), (dst), (len), (sum))
-
-/*
- *	This is a version of ip_compute_csum() optimized for IP headers,
- *	which always checksum on 4 octet boundaries.
- *
- */
-extern __sum16 ip_fast_csum(const void *iph, unsigned int ihl);
-
-/*
- *	Fold a partial checksum
- */
-static inline __sum16 csum_fold(__wsum csum)
-{
-	u32 sum = (__force u32)csum;
-	sum = (sum & 0xffff) + (sum >> 16);
-	sum = (sum & 0xffff) + (sum >> 16);
-	return (__force __sum16)~sum;
-}
-
-static inline __sum16
-csum_tcpudp_magic(__be32 saddr, __be32 daddr, unsigned short len,
-		  unsigned short proto, __wsum sum)
-{
-	return csum_fold(csum_tcpudp_nofold(saddr, daddr, len, proto, sum));
-}
-
-/*
- * this routine is used for miscellaneous IP-like checksums, mainly
- * in icmp.c
- */
-extern __sum16 ip_compute_csum(const void *buff, int len);
+#include <asm-generic/checksum.h>
 
 #endif /* _ASM_MICROBLAZE_CHECKSUM_H */