fbdev: Fix logo if logo depth is less than framebuffer depth
The VGA16 logo (bpp = 4) and monochrome logo (bpp = 1) do not contain any
color information (no CLUT). If the fb depth is > logo depth, these logo's
will not properly display. Fix by using the console palette instead of
creating a new one.
Signed-off-by: Antonino Daplas <adaplas@gmail.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
diff --git a/drivers/video/fbmem.c b/drivers/video/fbmem.c
index 215ac57..0740272 100644
--- a/drivers/video/fbmem.c
+++ b/drivers/video/fbmem.c
@@ -244,8 +244,17 @@
u8 xor = (info->fix.visual == FB_VISUAL_MONO01) ? 0xff : 0;
u8 fg = 1, d;
- if (fb_get_color_depth(&info->var, &info->fix) == 3)
+ switch (fb_get_color_depth(&info->var, &info->fix)) {
+ case 1:
+ fg = 1;
+ break;
+ case 2:
+ fg = 3;
+ break;
+ default:
fg = 7;
+ break;
+ }
if (info->fix.visual == FB_VISUAL_MONO01 ||
info->fix.visual == FB_VISUAL_MONO10)
@@ -564,21 +573,6 @@
depth = 4;
}
- if (depth >= 8) {
- switch (info->fix.visual) {
- case FB_VISUAL_TRUECOLOR:
- fb_logo.needs_truepalette = 1;
- break;
- case FB_VISUAL_DIRECTCOLOR:
- fb_logo.needs_directpalette = 1;
- fb_logo.needs_cmapreset = 1;
- break;
- case FB_VISUAL_PSEUDOCOLOR:
- fb_logo.needs_cmapreset = 1;
- break;
- }
- }
-
/* Return if no suitable logo was found */
fb_logo.logo = fb_find_logo(depth);
@@ -604,6 +598,22 @@
else
fb_logo.depth = 1;
+
+ if (fb_logo.depth > 4 && depth > 4) {
+ switch (info->fix.visual) {
+ case FB_VISUAL_TRUECOLOR:
+ fb_logo.needs_truepalette = 1;
+ break;
+ case FB_VISUAL_DIRECTCOLOR:
+ fb_logo.needs_directpalette = 1;
+ fb_logo.needs_cmapreset = 1;
+ break;
+ case FB_VISUAL_PSEUDOCOLOR:
+ fb_logo.needs_cmapreset = 1;
+ break;
+ }
+ }
+
return fb_prepare_extra_logos(info, fb_logo.logo->height, yres);
}