Linux-2.6.12-rc2

Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
diff --git a/drivers/input/gameport/cs461x.c b/drivers/input/gameport/cs461x.c
new file mode 100644
index 0000000..d4013ff
--- /dev/null
+++ b/drivers/input/gameport/cs461x.c
@@ -0,0 +1,322 @@
+/*
+	The all defines and part of code (such as cs461x_*) are
+	contributed from ALSA 0.5.8 sources.
+	See http://www.alsa-project.org/ for sources
+
+	Tested on Linux 686 2.4.0-test9, ALSA 0.5.8a and CS4610
+*/
+
+#include <asm/io.h>
+
+#include <linux/module.h>
+#include <linux/ioport.h>
+#include <linux/config.h>
+#include <linux/init.h>
+#include <linux/gameport.h>
+#include <linux/slab.h>
+#include <linux/pci.h>
+
+MODULE_AUTHOR("Victor Krapivin");
+MODULE_LICENSE("GPL");
+
+/*
+	These options are experimental
+
+#define CS461X_FULL_MAP
+*/
+
+
+#ifndef PCI_VENDOR_ID_CIRRUS
+#define PCI_VENDOR_ID_CIRRUS            0x1013
+#endif
+#ifndef PCI_DEVICE_ID_CIRRUS_4610
+#define PCI_DEVICE_ID_CIRRUS_4610       0x6001
+#endif
+#ifndef PCI_DEVICE_ID_CIRRUS_4612
+#define PCI_DEVICE_ID_CIRRUS_4612       0x6003
+#endif
+#ifndef PCI_DEVICE_ID_CIRRUS_4615
+#define PCI_DEVICE_ID_CIRRUS_4615       0x6004
+#endif
+
+/* Registers */
+
+#define BA0_JSPT                                0x00000480
+#define BA0_JSCTL                               0x00000484
+#define BA0_JSC1                                0x00000488
+#define BA0_JSC2                                0x0000048C
+#define BA0_JSIO                                0x000004A0
+
+/* Bits for JSPT */
+
+#define JSPT_CAX                                0x00000001
+#define JSPT_CAY                                0x00000002
+#define JSPT_CBX                                0x00000004
+#define JSPT_CBY                                0x00000008
+#define JSPT_BA1                                0x00000010
+#define JSPT_BA2                                0x00000020
+#define JSPT_BB1                                0x00000040
+#define JSPT_BB2                                0x00000080
+
+/* Bits for JSCTL */
+
+#define JSCTL_SP_MASK                           0x00000003
+#define JSCTL_SP_SLOW                           0x00000000
+#define JSCTL_SP_MEDIUM_SLOW                    0x00000001
+#define JSCTL_SP_MEDIUM_FAST                    0x00000002
+#define JSCTL_SP_FAST                           0x00000003
+#define JSCTL_ARE                               0x00000004
+
+/* Data register pairs masks */
+
+#define JSC1_Y1V_MASK                           0x0000FFFF
+#define JSC1_X1V_MASK                           0xFFFF0000
+#define JSC1_Y1V_SHIFT                          0
+#define JSC1_X1V_SHIFT                          16
+#define JSC2_Y2V_MASK                           0x0000FFFF
+#define JSC2_X2V_MASK                           0xFFFF0000
+#define JSC2_Y2V_SHIFT                          0
+#define JSC2_X2V_SHIFT                          16
+
+/* JS GPIO */
+
+#define JSIO_DAX                                0x00000001
+#define JSIO_DAY                                0x00000002
+#define JSIO_DBX                                0x00000004
+#define JSIO_DBY                                0x00000008
+#define JSIO_AXOE                               0x00000010
+#define JSIO_AYOE                               0x00000020
+#define JSIO_BXOE                               0x00000040
+#define JSIO_BYOE                               0x00000080
+
+/*
+   The card initialization code is obfuscated; the module cs461x
+   need to be loaded after ALSA modules initialized and something
+   played on the CS 4610 chip (see sources for details of CS4610
+   initialization code from ALSA)
+*/
+
+/* Card specific definitions */
+
+#define CS461X_BA0_SIZE         0x2000
+#define CS461X_BA1_DATA0_SIZE   0x3000
+#define CS461X_BA1_DATA1_SIZE   0x3800
+#define CS461X_BA1_PRG_SIZE     0x7000
+#define CS461X_BA1_REG_SIZE     0x0100
+
+#define BA1_SP_DMEM0                            0x00000000
+#define BA1_SP_DMEM1                            0x00010000
+#define BA1_SP_PMEM                             0x00020000
+#define BA1_SP_REG                              0x00030000
+
+#define BA1_DWORD_SIZE          (13 * 1024 + 512)
+#define BA1_MEMORY_COUNT        3
+
+/*
+   Only one CS461x card is still suppoted; the code requires
+   redesign to avoid this limitatuion.
+*/
+
+static unsigned long ba0_addr;
+static unsigned int __iomem *ba0;
+
+#ifdef CS461X_FULL_MAP
+static unsigned long ba1_addr;
+static union ba1_t {
+        struct {
+                unsigned int __iomem *data0;
+                unsigned int __iomem *data1;
+                unsigned int __iomem *pmem;
+                unsigned int __iomem *reg;
+        } name;
+        unsigned int __iomem *idx[4];
+} ba1;
+
+static void cs461x_poke(unsigned long reg, unsigned int val)
+{
+        writel(val, &ba1.idx[(reg >> 16) & 3][(reg >> 2) & 0x3fff]);
+}
+
+static unsigned int cs461x_peek(unsigned long reg)
+{
+        return readl(&ba1.idx[(reg >> 16) & 3][(reg >> 2) & 0x3fff]);
+}
+
+#endif
+
+static void cs461x_pokeBA0(unsigned long reg, unsigned int val)
+{
+        writel(val, &ba0[reg >> 2]);
+}
+
+static unsigned int cs461x_peekBA0(unsigned long reg)
+{
+        return readl(&ba0[reg >> 2]);
+}
+
+static int cs461x_free(struct pci_dev *pdev)
+{
+	struct gameport *port = pci_get_drvdata(pdev);
+
+	if (port)
+	    gameport_unregister_port(port);
+
+	if (ba0) iounmap(ba0);
+#ifdef CS461X_FULL_MAP
+	if (ba1.name.data0) iounmap(ba1.name.data0);
+	if (ba1.name.data1) iounmap(ba1.name.data1);
+	if (ba1.name.pmem)  iounmap(ba1.name.pmem);
+	if (ba1.name.reg)   iounmap(ba1.name.reg);
+#endif
+	return 0;
+}
+
+static void cs461x_gameport_trigger(struct gameport *gameport)
+{
+	cs461x_pokeBA0(BA0_JSPT, 0xFF);  //outb(gameport->io, 0xFF);
+}
+
+static unsigned char cs461x_gameport_read(struct gameport *gameport)
+{
+	return cs461x_peekBA0(BA0_JSPT); //inb(gameport->io);
+}
+
+static int cs461x_gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons)
+{
+	unsigned js1, js2, jst;
+
+	js1 = cs461x_peekBA0(BA0_JSC1);
+	js2 = cs461x_peekBA0(BA0_JSC2);
+	jst = cs461x_peekBA0(BA0_JSPT);
+
+	*buttons = (~jst >> 4) & 0x0F;
+
+	axes[0] = ((js1 & JSC1_Y1V_MASK) >> JSC1_Y1V_SHIFT) & 0xFFFF;
+	axes[1] = ((js1 & JSC1_X1V_MASK) >> JSC1_X1V_SHIFT) & 0xFFFF;
+	axes[2] = ((js2 & JSC2_Y2V_MASK) >> JSC2_Y2V_SHIFT) & 0xFFFF;
+	axes[3] = ((js2 & JSC2_X2V_MASK) >> JSC2_X2V_SHIFT) & 0xFFFF;
+
+	for(jst=0;jst<4;++jst)
+		if(axes[jst]==0xFFFF) axes[jst] = -1;
+	return 0;
+}
+
+static int cs461x_gameport_open(struct gameport *gameport, int mode)
+{
+	switch (mode) {
+		case GAMEPORT_MODE_COOKED:
+		case GAMEPORT_MODE_RAW:
+			return 0;
+		default:
+			return -1;
+	}
+	return 0;
+}
+
+static struct pci_device_id cs461x_pci_tbl[] = {
+	{ PCI_VENDOR_ID_CIRRUS, 0x6001, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* Cirrus CS4610 */
+	{ PCI_VENDOR_ID_CIRRUS, 0x6003, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* Cirrus CS4612 */
+	{ PCI_VENDOR_ID_CIRRUS, 0x6005, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* Cirrus CS4615 */
+	{ 0, }
+};
+MODULE_DEVICE_TABLE(pci, cs461x_pci_tbl);
+
+static int __devinit cs461x_pci_probe(struct pci_dev *pdev, const struct pci_device_id *ent)
+{
+	int rc;
+	struct gameport* port;
+
+	rc = pci_enable_device(pdev);
+	if (rc) {
+		printk(KERN_ERR "cs461x: Cannot enable PCI gameport (bus %d, devfn %d) error=%d\n",
+			pdev->bus->number, pdev->devfn, rc);
+		return rc;
+	}
+
+	ba0_addr = pci_resource_start(pdev, 0);
+#ifdef CS461X_FULL_MAP
+	ba1_addr = pci_resource_start(pdev, 1);
+#endif
+	if (ba0_addr == 0 || ba0_addr == ~0
+#ifdef CS461X_FULL_MAP
+            || ba1_addr == 0 || ba1_addr == ~0
+#endif
+	    ) {
+                printk(KERN_ERR "cs461x: wrong address - ba0 = 0x%lx\n", ba0_addr);
+#ifdef CS461X_FULL_MAP
+                printk(KERN_ERR "cs461x: wrong address - ba1 = 0x%lx\n", ba1_addr);
+#endif
+		cs461x_free(pdev);
+                return -ENOMEM;
+        }
+
+	ba0 = ioremap(ba0_addr, CS461X_BA0_SIZE);
+#ifdef CS461X_FULL_MAP
+	ba1.name.data0 = ioremap(ba1_addr + BA1_SP_DMEM0, CS461X_BA1_DATA0_SIZE);
+	ba1.name.data1 = ioremap(ba1_addr + BA1_SP_DMEM1, CS461X_BA1_DATA1_SIZE);
+	ba1.name.pmem  = ioremap(ba1_addr + BA1_SP_PMEM, CS461X_BA1_PRG_SIZE);
+	ba1.name.reg   = ioremap(ba1_addr + BA1_SP_REG, CS461X_BA1_REG_SIZE);
+
+	if (ba0 == NULL || ba1.name.data0 == NULL ||
+            ba1.name.data1 == NULL || ba1.name.pmem == NULL ||
+            ba1.name.reg == NULL) {
+		cs461x_free(pdev);
+                return -ENOMEM;
+        }
+#else
+	if (ba0 == NULL) {
+		cs461x_free(pdev);
+		return -ENOMEM;
+	}
+#endif
+
+	if (!(port = gameport_allocate_port())) {
+		printk(KERN_ERR "cs461x: Memory allocation failed\n");
+		cs461x_free(pdev);
+		return -ENOMEM;
+	}
+
+	pci_set_drvdata(pdev, port);
+
+	port->open = cs461x_gameport_open;
+	port->trigger = cs461x_gameport_trigger;
+	port->read = cs461x_gameport_read;
+	port->cooked_read = cs461x_gameport_cooked_read;
+
+	gameport_set_name(port, "CS416x");
+	gameport_set_phys(port, "pci%s/gameport0", pci_name(pdev));
+	port->dev.parent = &pdev->dev;
+
+	cs461x_pokeBA0(BA0_JSIO, 0xFF); // ?
+	cs461x_pokeBA0(BA0_JSCTL, JSCTL_SP_MEDIUM_SLOW);
+
+	gameport_register_port(port);
+
+	return 0;
+}
+
+static void __devexit cs461x_pci_remove(struct pci_dev *pdev)
+{
+	cs461x_free(pdev);
+}
+
+static struct pci_driver cs461x_pci_driver = {
+        .name =         "CS461x_gameport",
+        .id_table =     cs461x_pci_tbl,
+        .probe =        cs461x_pci_probe,
+        .remove =       __devexit_p(cs461x_pci_remove),
+};
+
+static int __init cs461x_init(void)
+{
+        return pci_register_driver(&cs461x_pci_driver);
+}
+
+static void __exit cs461x_exit(void)
+{
+        pci_unregister_driver(&cs461x_pci_driver);
+}
+
+module_init(cs461x_init);
+module_exit(cs461x_exit);
+