nvme-tcp: stop auth work after tearing down queues in error recovery

when starting error recovery there might be a authentication work
running, and it involves I/O commands. Given the controller is tearing
down there is no chance for the I/O to complete other than timing out
which may unnecessarily take a full io timeout.

So first tear down the queues, fail/cancel all inflight I/O (including
potentially authentication) and only then stop authentication. This
ensures that failover is not stalled due to blocked authentication I/O.

Signed-off-by: Sagi Grimberg <sagi@grimberg.me>
Reviewed-by: Chaitanya Kulkarni <kch@nvidia.com>
Signed-off-by: Christoph Hellwig <hch@lst.de>
diff --git a/drivers/nvme/host/tcp.c b/drivers/nvme/host/tcp.c
index 4f85846..3fedddf 100644
--- a/drivers/nvme/host/tcp.c
+++ b/drivers/nvme/host/tcp.c
@@ -2119,7 +2119,6 @@ static void nvme_tcp_error_recovery_work(struct work_struct *work)
 				struct nvme_tcp_ctrl, err_work);
 	struct nvme_ctrl *ctrl = &tcp_ctrl->ctrl;
 
-	nvme_auth_stop(ctrl);
 	nvme_stop_keep_alive(ctrl);
 	flush_work(&ctrl->async_event_work);
 	nvme_tcp_teardown_io_queues(ctrl, false);
@@ -2127,6 +2126,7 @@ static void nvme_tcp_error_recovery_work(struct work_struct *work)
 	nvme_start_queues(ctrl);
 	nvme_tcp_teardown_admin_queue(ctrl, false);
 	nvme_start_admin_queue(ctrl);
+	nvme_auth_stop(ctrl);
 
 	if (!nvme_change_ctrl_state(ctrl, NVME_CTRL_CONNECTING)) {
 		/* state change failure is ok if we started ctrl delete */