nfsd4: clean up validate_stateid
The logic here is better expressed with a switch statement.
While we're here, CLOSED stateids (or stateids of an unkown type--which
would indicate a server bug) should probably return nfserr_bad_stateid,
though this behavior shouldn't affect any non-buggy client.
Signed-off-by: J. Bruce Fields <bfields@redhat.com>
diff --git a/fs/nfsd/nfs4state.c b/fs/nfsd/nfs4state.c
index 67017fc..add9721 100644
--- a/fs/nfsd/nfs4state.c
+++ b/fs/nfsd/nfs4state.c
@@ -3456,13 +3456,22 @@
status = check_stateid_generation(stateid, &s->sc_stateid, 1);
if (status)
return status;
- if (!(s->sc_type & (NFS4_OPEN_STID | NFS4_LOCK_STID)))
+ switch (s->sc_type) {
+ case NFS4_DELEG_STID:
return nfs_ok;
- ols = openlockstateid(s);
- if (ols->st_stateowner->so_is_open_owner
- && !(openowner(ols->st_stateowner)->oo_flags & NFS4_OO_CONFIRMED))
+ case NFS4_OPEN_STID:
+ case NFS4_LOCK_STID:
+ ols = openlockstateid(s);
+ if (ols->st_stateowner->so_is_open_owner
+ && !(openowner(ols->st_stateowner)->oo_flags
+ & NFS4_OO_CONFIRMED))
+ return nfserr_bad_stateid;
+ return nfs_ok;
+ default:
+ printk("unknown stateid type %x\n", s->sc_type);
+ case NFS4_CLOSED_STID:
return nfserr_bad_stateid;
- return nfs_ok;
+ }
}
static __be32 nfsd4_lookup_stateid(stateid_t *stateid, unsigned char typemask,