[PATCH] __dequeue_signal() cleanup

This tightens up __dequeue_signal a little.  It also avoids doing
recalc_sigpending twice in a row, instead doing it once in dequeue_signal.

Signed-off-by: Roland McGrath <roland@redhat.com>
Cc: Oleg Nesterov <oleg@tv-sign.ru>
Cc: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
diff --git a/kernel/signal.c b/kernel/signal.c
index 05853a7..fb5da6d 100644
--- a/kernel/signal.c
+++ b/kernel/signal.c
@@ -417,9 +417,8 @@
 static int __dequeue_signal(struct sigpending *pending, sigset_t *mask,
 			siginfo_t *info)
 {
-	int sig = 0;
+	int sig = next_signal(pending, mask);
 
-	sig = next_signal(pending, mask);
 	if (sig) {
 		if (current->notifier) {
 			if (sigismember(current->notifier_mask, sig)) {
@@ -432,9 +431,7 @@
 
 		if (!collect_signal(sig, pending, info))
 			sig = 0;
-				
 	}
-	recalc_sigpending();
 
 	return sig;
 }
@@ -451,6 +448,7 @@
 	if (!signr)
 		signr = __dequeue_signal(&tsk->signal->shared_pending,
 					 mask, info);
+	recalc_sigpending_tsk(tsk);
  	if (signr && unlikely(sig_kernel_stop(signr))) {
  		/*
  		 * Set a marker that we have dequeued a stop signal.  Our