gpu: host1x: Cleanup and refcounting for syncpoints

Add reference counting for allocated syncpoints to allow keeping
them allocated while jobs are referencing them. Additionally,
clean up various places using syncpoint IDs to use host1x_syncpt
pointers instead.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
diff --git a/drivers/gpu/host1x/dev.h b/drivers/gpu/host1x/dev.h
index f781a9b..63010ae 100644
--- a/drivers/gpu/host1x/dev.h
+++ b/drivers/gpu/host1x/dev.h
@@ -37,7 +37,7 @@ struct host1x_cdma_ops {
 	void (*start)(struct host1x_cdma *cdma);
 	void (*stop)(struct host1x_cdma *cdma);
 	void (*flush)(struct  host1x_cdma *cdma);
-	int (*timeout_init)(struct host1x_cdma *cdma, unsigned int syncpt);
+	int (*timeout_init)(struct host1x_cdma *cdma);
 	void (*timeout_destroy)(struct host1x_cdma *cdma);
 	void (*freeze)(struct host1x_cdma *cdma);
 	void (*resume)(struct host1x_cdma *cdma, u32 getptr);
@@ -261,10 +261,9 @@ static inline void host1x_hw_cdma_flush(struct host1x *host,
 }
 
 static inline int host1x_hw_cdma_timeout_init(struct host1x *host,
-					      struct host1x_cdma *cdma,
-					      unsigned int syncpt)
+					      struct host1x_cdma *cdma)
 {
-	return host->cdma_op->timeout_init(cdma, syncpt);
+	return host->cdma_op->timeout_init(cdma);
 }
 
 static inline void host1x_hw_cdma_timeout_destroy(struct host1x *host,