fbdev: sh_mobile_lcdc: Return display connection state in display_on
Return true if the display is connected and false otherwise. Set the fb
info state to FBINFO_STATE_SUSPENDED in the sh_mobile_lcdc driver when
the display is not connected.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
diff --git a/drivers/video/sh_mobile_hdmi.c b/drivers/video/sh_mobile_hdmi.c
index c22e123..1464abf 100644
--- a/drivers/video/sh_mobile_hdmi.c
+++ b/drivers/video/sh_mobile_hdmi.c
@@ -1004,9 +1004,9 @@
{
struct sh_hdmi *hdmi = entity_to_sh_hdmi(entity);
struct sh_mobile_lcdc_chan *ch = entity->lcdc;
- struct fb_info *info = ch->info;
- dev_dbg(hdmi->dev, "%s(%p): state %x\n", __func__, hdmi, info->state);
+ dev_dbg(hdmi->dev, "%s(%p): state %x\n", __func__, hdmi,
+ hdmi->hp_state);
/*
* hp_state can be set to
@@ -1021,12 +1021,13 @@
dev_dbg(hdmi->dev, "HDMI running\n");
break;
case HDMI_HOTPLUG_DISCONNECTED:
- info->state = FBINFO_STATE_SUSPENDED;
default:
hdmi->var = ch->display_var;
}
- return 0;
+ return hdmi->hp_state == HDMI_HOTPLUG_DISCONNECTED
+ ? SH_MOBILE_LCDC_DISPLAY_DISCONNECTED
+ : SH_MOBILE_LCDC_DISPLAY_CONNECTED;
}
static void sh_hdmi_display_off(struct sh_mobile_lcdc_entity *entity)