md: move bitmap_destroy to the beginning of __md_stop
Since we have switched to sync way to handle METADATA_UPDATED
msg for md-cluster, then process_metadata_update is depended
on mddev->thread->wqueue.
With the new change, clustered raid could possible hang if
array received a METADATA_UPDATED msg after array unregistered
mddev->thread, so we need to stop clustered raid (bitmap_destroy
-> bitmap_free -> md_cluster_stop) earlier than unregister
thread (mddev_detach -> md_unregister_thread).
And this change should be safe for non-clustered raid since
all writes are stopped before the destroy. Also in md_run,
we activate the personality (pers->run()) before activating
the bitmap (bitmap_create()). So it is pleasingly symmetric
to stop the bitmap (bitmap_destroy()) before stopping the
personality (__md_stop() calls pers->free()), we achieve this
by move bitmap_destroy to the beginning of __md_stop.
But we don't want to break the codes for waiting behind IO as
Shaohua mentioned, so introduce bitmap_wait_behind_writes to
call the codes, and call the new fun in both mddev_detach and
bitmap_destroy, then we will not break original behind IO code
and also fit the new condition well.
Signed-off-by: Guoqing Jiang <gqjiang@suse.com>
Signed-off-by: Shaohua Li <shli@fb.com>
diff --git a/drivers/md/bitmap.c b/drivers/md/bitmap.c
index b6fa55a..cc7bbd2 100644
--- a/drivers/md/bitmap.c
+++ b/drivers/md/bitmap.c
@@ -1764,6 +1764,20 @@ void bitmap_free(struct bitmap *bitmap)
}
EXPORT_SYMBOL(bitmap_free);
+void bitmap_wait_behind_writes(struct mddev *mddev)
+{
+ struct bitmap *bitmap = mddev->bitmap;
+
+ /* wait for behind writes to complete */
+ if (bitmap && atomic_read(&bitmap->behind_writes) > 0) {
+ pr_debug("md:%s: behind writes in progress - waiting to stop.\n",
+ mdname(mddev));
+ /* need to kick something here to make sure I/O goes? */
+ wait_event(bitmap->behind_wait,
+ atomic_read(&bitmap->behind_writes) == 0);
+ }
+}
+
void bitmap_destroy(struct mddev *mddev)
{
struct bitmap *bitmap = mddev->bitmap;
@@ -1771,6 +1785,8 @@ void bitmap_destroy(struct mddev *mddev)
if (!bitmap) /* there was no bitmap */
return;
+ bitmap_wait_behind_writes(mddev);
+
mutex_lock(&mddev->bitmap_info.mutex);
spin_lock(&mddev->lock);
mddev->bitmap = NULL; /* disconnect from the md device */