| /* SPDX-License-Identifier: GPL-2.0 */ |
| #ifndef __LINUX_NODEMASK_H |
| #define __LINUX_NODEMASK_H |
| |
| /* |
| * Nodemasks provide a bitmap suitable for representing the |
| * set of Node's in a system, one bit position per Node number. |
| * |
| * See detailed comments in the file linux/bitmap.h describing the |
| * data type on which these nodemasks are based. |
| * |
| * For details of nodemask_parse_user(), see bitmap_parse_user() in |
| * lib/bitmap.c. For details of nodelist_parse(), see bitmap_parselist(), |
| * also in bitmap.c. For details of node_remap(), see bitmap_bitremap in |
| * lib/bitmap.c. For details of nodes_remap(), see bitmap_remap in |
| * lib/bitmap.c. For details of nodes_onto(), see bitmap_onto in |
| * lib/bitmap.c. For details of nodes_fold(), see bitmap_fold in |
| * lib/bitmap.c. |
| * |
| * The available nodemask operations are: |
| * |
| * void node_set(node, mask) turn on bit 'node' in mask |
| * void node_clear(node, mask) turn off bit 'node' in mask |
| * void nodes_setall(mask) set all bits |
| * void nodes_clear(mask) clear all bits |
| * int node_isset(node, mask) true iff bit 'node' set in mask |
| * int node_test_and_set(node, mask) test and set bit 'node' in mask |
| * |
| * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection] |
| * void nodes_or(dst, src1, src2) dst = src1 | src2 [union] |
| * void nodes_xor(dst, src1, src2) dst = src1 ^ src2 |
| * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2 |
| * void nodes_complement(dst, src) dst = ~src |
| * |
| * int nodes_equal(mask1, mask2) Does mask1 == mask2? |
| * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect? |
| * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2? |
| * int nodes_empty(mask) Is mask empty (no bits sets)? |
| * int nodes_full(mask) Is mask full (all bits sets)? |
| * int nodes_weight(mask) Hamming weight - number of set bits |
| * |
| * void nodes_shift_right(dst, src, n) Shift right |
| * void nodes_shift_left(dst, src, n) Shift left |
| * |
| * unsigned int first_node(mask) Number lowest set bit, or MAX_NUMNODES |
| * unsigend int next_node(node, mask) Next node past 'node', or MAX_NUMNODES |
| * unsigned int next_node_in(node, mask) Next node past 'node', or wrap to first, |
| * or MAX_NUMNODES |
| * unsigned int first_unset_node(mask) First node not set in mask, or |
| * MAX_NUMNODES |
| * |
| * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set |
| * NODE_MASK_ALL Initializer - all bits set |
| * NODE_MASK_NONE Initializer - no bits set |
| * unsigned long *nodes_addr(mask) Array of unsigned long's in mask |
| * |
| * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask |
| * int nodelist_parse(buf, map) Parse ascii string as nodelist |
| * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit) |
| * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src) |
| * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap |
| * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz |
| * |
| * for_each_node_mask(node, mask) for-loop node over mask |
| * |
| * int num_online_nodes() Number of online Nodes |
| * int num_possible_nodes() Number of all possible Nodes |
| * |
| * int node_random(mask) Random node with set bit in mask |
| * |
| * int node_online(node) Is some node online? |
| * int node_possible(node) Is some node possible? |
| * |
| * node_set_online(node) set bit 'node' in node_online_map |
| * node_set_offline(node) clear bit 'node' in node_online_map |
| * |
| * for_each_node(node) for-loop node over node_possible_map |
| * for_each_online_node(node) for-loop node over node_online_map |
| * |
| * Subtlety: |
| * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway) |
| * to generate slightly worse code. So use a simple one-line #define |
| * for node_isset(), instead of wrapping an inline inside a macro, the |
| * way we do the other calls. |
| * |
| * NODEMASK_SCRATCH |
| * When doing above logical AND, OR, XOR, Remap operations the callers tend to |
| * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large, |
| * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper |
| * for such situations. See below and CPUMASK_ALLOC also. |
| */ |
| |
| #include <linux/threads.h> |
| #include <linux/bitmap.h> |
| #include <linux/minmax.h> |
| #include <linux/nodemask_types.h> |
| #include <linux/numa.h> |
| #include <linux/random.h> |
| |
| extern nodemask_t _unused_nodemask_arg_; |
| |
| /** |
| * nodemask_pr_args - printf args to output a nodemask |
| * @maskp: nodemask to be printed |
| * |
| * Can be used to provide arguments for '%*pb[l]' when printing a nodemask. |
| */ |
| #define nodemask_pr_args(maskp) __nodemask_pr_numnodes(maskp), \ |
| __nodemask_pr_bits(maskp) |
| static __always_inline unsigned int __nodemask_pr_numnodes(const nodemask_t *m) |
| { |
| return m ? MAX_NUMNODES : 0; |
| } |
| static __always_inline const unsigned long *__nodemask_pr_bits(const nodemask_t *m) |
| { |
| return m ? m->bits : NULL; |
| } |
| |
| /* |
| * The inline keyword gives the compiler room to decide to inline, or |
| * not inline a function as it sees best. However, as these functions |
| * are called in both __init and non-__init functions, if they are not |
| * inlined we will end up with a section mismatch error (of the type of |
| * freeable items not being freed). So we must use __always_inline here |
| * to fix the problem. If other functions in the future also end up in |
| * this situation they will also need to be annotated as __always_inline |
| */ |
| #define node_set(node, dst) __node_set((node), &(dst)) |
| static __always_inline void __node_set(int node, volatile nodemask_t *dstp) |
| { |
| set_bit(node, dstp->bits); |
| } |
| |
| #define node_clear(node, dst) __node_clear((node), &(dst)) |
| static __always_inline void __node_clear(int node, volatile nodemask_t *dstp) |
| { |
| clear_bit(node, dstp->bits); |
| } |
| |
| #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) |
| static __always_inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits) |
| { |
| bitmap_fill(dstp->bits, nbits); |
| } |
| |
| #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES) |
| static __always_inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits) |
| { |
| bitmap_zero(dstp->bits, nbits); |
| } |
| |
| /* No static inline type checking - see Subtlety (1) above. */ |
| #define node_isset(node, nodemask) test_bit((node), (nodemask).bits) |
| |
| #define node_test_and_set(node, nodemask) \ |
| __node_test_and_set((node), &(nodemask)) |
| static __always_inline bool __node_test_and_set(int node, nodemask_t *addr) |
| { |
| return test_and_set_bit(node, addr->bits); |
| } |
| |
| #define nodes_and(dst, src1, src2) \ |
| __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES) |
| static __always_inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, |
| const nodemask_t *src2p, unsigned int nbits) |
| { |
| bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits); |
| } |
| |
| #define nodes_or(dst, src1, src2) \ |
| __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES) |
| static __always_inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, |
| const nodemask_t *src2p, unsigned int nbits) |
| { |
| bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits); |
| } |
| |
| #define nodes_xor(dst, src1, src2) \ |
| __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES) |
| static __always_inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, |
| const nodemask_t *src2p, unsigned int nbits) |
| { |
| bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits); |
| } |
| |
| #define nodes_andnot(dst, src1, src2) \ |
| __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES) |
| static __always_inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, |
| const nodemask_t *src2p, unsigned int nbits) |
| { |
| bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits); |
| } |
| |
| #define nodes_complement(dst, src) \ |
| __nodes_complement(&(dst), &(src), MAX_NUMNODES) |
| static __always_inline void __nodes_complement(nodemask_t *dstp, |
| const nodemask_t *srcp, unsigned int nbits) |
| { |
| bitmap_complement(dstp->bits, srcp->bits, nbits); |
| } |
| |
| #define nodes_equal(src1, src2) \ |
| __nodes_equal(&(src1), &(src2), MAX_NUMNODES) |
| static __always_inline bool __nodes_equal(const nodemask_t *src1p, |
| const nodemask_t *src2p, unsigned int nbits) |
| { |
| return bitmap_equal(src1p->bits, src2p->bits, nbits); |
| } |
| |
| #define nodes_intersects(src1, src2) \ |
| __nodes_intersects(&(src1), &(src2), MAX_NUMNODES) |
| static __always_inline bool __nodes_intersects(const nodemask_t *src1p, |
| const nodemask_t *src2p, unsigned int nbits) |
| { |
| return bitmap_intersects(src1p->bits, src2p->bits, nbits); |
| } |
| |
| #define nodes_subset(src1, src2) \ |
| __nodes_subset(&(src1), &(src2), MAX_NUMNODES) |
| static __always_inline bool __nodes_subset(const nodemask_t *src1p, |
| const nodemask_t *src2p, unsigned int nbits) |
| { |
| return bitmap_subset(src1p->bits, src2p->bits, nbits); |
| } |
| |
| #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES) |
| static __always_inline bool __nodes_empty(const nodemask_t *srcp, unsigned int nbits) |
| { |
| return bitmap_empty(srcp->bits, nbits); |
| } |
| |
| #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES) |
| static __always_inline bool __nodes_full(const nodemask_t *srcp, unsigned int nbits) |
| { |
| return bitmap_full(srcp->bits, nbits); |
| } |
| |
| #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES) |
| static __always_inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits) |
| { |
| return bitmap_weight(srcp->bits, nbits); |
| } |
| |
| #define nodes_shift_right(dst, src, n) \ |
| __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES) |
| static __always_inline void __nodes_shift_right(nodemask_t *dstp, |
| const nodemask_t *srcp, int n, int nbits) |
| { |
| bitmap_shift_right(dstp->bits, srcp->bits, n, nbits); |
| } |
| |
| #define nodes_shift_left(dst, src, n) \ |
| __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES) |
| static __always_inline void __nodes_shift_left(nodemask_t *dstp, |
| const nodemask_t *srcp, int n, int nbits) |
| { |
| bitmap_shift_left(dstp->bits, srcp->bits, n, nbits); |
| } |
| |
| /* FIXME: better would be to fix all architectures to never return |
| > MAX_NUMNODES, then the silly min_ts could be dropped. */ |
| |
| #define first_node(src) __first_node(&(src)) |
| static __always_inline unsigned int __first_node(const nodemask_t *srcp) |
| { |
| return min_t(unsigned int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); |
| } |
| |
| #define next_node(n, src) __next_node((n), &(src)) |
| static __always_inline unsigned int __next_node(int n, const nodemask_t *srcp) |
| { |
| return min_t(unsigned int, MAX_NUMNODES, find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); |
| } |
| |
| /* |
| * Find the next present node in src, starting after node n, wrapping around to |
| * the first node in src if needed. Returns MAX_NUMNODES if src is empty. |
| */ |
| #define next_node_in(n, src) __next_node_in((n), &(src)) |
| static __always_inline unsigned int __next_node_in(int node, const nodemask_t *srcp) |
| { |
| unsigned int ret = __next_node(node, srcp); |
| |
| if (ret == MAX_NUMNODES) |
| ret = __first_node(srcp); |
| return ret; |
| } |
| |
| static __always_inline void init_nodemask_of_node(nodemask_t *mask, int node) |
| { |
| nodes_clear(*mask); |
| node_set(node, *mask); |
| } |
| |
| #define nodemask_of_node(node) \ |
| ({ \ |
| typeof(_unused_nodemask_arg_) m; \ |
| if (sizeof(m) == sizeof(unsigned long)) { \ |
| m.bits[0] = 1UL << (node); \ |
| } else { \ |
| init_nodemask_of_node(&m, (node)); \ |
| } \ |
| m; \ |
| }) |
| |
| #define first_unset_node(mask) __first_unset_node(&(mask)) |
| static __always_inline unsigned int __first_unset_node(const nodemask_t *maskp) |
| { |
| return min_t(unsigned int, MAX_NUMNODES, |
| find_first_zero_bit(maskp->bits, MAX_NUMNODES)); |
| } |
| |
| #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES) |
| |
| #if MAX_NUMNODES <= BITS_PER_LONG |
| |
| #define NODE_MASK_ALL \ |
| ((nodemask_t) { { \ |
| [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ |
| } }) |
| |
| #else |
| |
| #define NODE_MASK_ALL \ |
| ((nodemask_t) { { \ |
| [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \ |
| [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ |
| } }) |
| |
| #endif |
| |
| #define NODE_MASK_NONE \ |
| ((nodemask_t) { { \ |
| [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \ |
| } }) |
| |
| #define nodes_addr(src) ((src).bits) |
| |
| #define nodemask_parse_user(ubuf, ulen, dst) \ |
| __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES) |
| static __always_inline int __nodemask_parse_user(const char __user *buf, int len, |
| nodemask_t *dstp, int nbits) |
| { |
| return bitmap_parse_user(buf, len, dstp->bits, nbits); |
| } |
| |
| #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES) |
| static __always_inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) |
| { |
| return bitmap_parselist(buf, dstp->bits, nbits); |
| } |
| |
| #define node_remap(oldbit, old, new) \ |
| __node_remap((oldbit), &(old), &(new), MAX_NUMNODES) |
| static __always_inline int __node_remap(int oldbit, |
| const nodemask_t *oldp, const nodemask_t *newp, int nbits) |
| { |
| return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits); |
| } |
| |
| #define nodes_remap(dst, src, old, new) \ |
| __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES) |
| static __always_inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, |
| const nodemask_t *oldp, const nodemask_t *newp, int nbits) |
| { |
| bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits); |
| } |
| |
| #define nodes_onto(dst, orig, relmap) \ |
| __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES) |
| static __always_inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, |
| const nodemask_t *relmapp, int nbits) |
| { |
| bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits); |
| } |
| |
| #define nodes_fold(dst, orig, sz) \ |
| __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES) |
| static __always_inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, |
| int sz, int nbits) |
| { |
| bitmap_fold(dstp->bits, origp->bits, sz, nbits); |
| } |
| |
| #if MAX_NUMNODES > 1 |
| #define for_each_node_mask(node, mask) \ |
| for ((node) = first_node(mask); \ |
| (node) < MAX_NUMNODES; \ |
| (node) = next_node((node), (mask))) |
| #else /* MAX_NUMNODES == 1 */ |
| #define for_each_node_mask(node, mask) \ |
| for ((node) = 0; (node) < 1 && !nodes_empty(mask); (node)++) |
| #endif /* MAX_NUMNODES */ |
| |
| /* |
| * Bitmasks that are kept for all the nodes. |
| */ |
| enum node_states { |
| N_POSSIBLE, /* The node could become online at some point */ |
| N_ONLINE, /* The node is online */ |
| N_NORMAL_MEMORY, /* The node has regular memory */ |
| #ifdef CONFIG_HIGHMEM |
| N_HIGH_MEMORY, /* The node has regular or high memory */ |
| #else |
| N_HIGH_MEMORY = N_NORMAL_MEMORY, |
| #endif |
| N_MEMORY, /* The node has memory(regular, high, movable) */ |
| N_CPU, /* The node has one or more cpus */ |
| N_GENERIC_INITIATOR, /* The node has one or more Generic Initiators */ |
| NR_NODE_STATES |
| }; |
| |
| /* |
| * The following particular system nodemasks and operations |
| * on them manage all possible and online nodes. |
| */ |
| |
| extern nodemask_t node_states[NR_NODE_STATES]; |
| |
| #if MAX_NUMNODES > 1 |
| static __always_inline int node_state(int node, enum node_states state) |
| { |
| return node_isset(node, node_states[state]); |
| } |
| |
| static __always_inline void node_set_state(int node, enum node_states state) |
| { |
| __node_set(node, &node_states[state]); |
| } |
| |
| static __always_inline void node_clear_state(int node, enum node_states state) |
| { |
| __node_clear(node, &node_states[state]); |
| } |
| |
| static __always_inline int num_node_state(enum node_states state) |
| { |
| return nodes_weight(node_states[state]); |
| } |
| |
| #define for_each_node_state(__node, __state) \ |
| for_each_node_mask((__node), node_states[__state]) |
| |
| #define first_online_node first_node(node_states[N_ONLINE]) |
| #define first_memory_node first_node(node_states[N_MEMORY]) |
| static __always_inline unsigned int next_online_node(int nid) |
| { |
| return next_node(nid, node_states[N_ONLINE]); |
| } |
| static __always_inline unsigned int next_memory_node(int nid) |
| { |
| return next_node(nid, node_states[N_MEMORY]); |
| } |
| |
| extern unsigned int nr_node_ids; |
| extern unsigned int nr_online_nodes; |
| |
| static __always_inline void node_set_online(int nid) |
| { |
| node_set_state(nid, N_ONLINE); |
| nr_online_nodes = num_node_state(N_ONLINE); |
| } |
| |
| static __always_inline void node_set_offline(int nid) |
| { |
| node_clear_state(nid, N_ONLINE); |
| nr_online_nodes = num_node_state(N_ONLINE); |
| } |
| |
| #else |
| |
| static __always_inline int node_state(int node, enum node_states state) |
| { |
| return node == 0; |
| } |
| |
| static __always_inline void node_set_state(int node, enum node_states state) |
| { |
| } |
| |
| static __always_inline void node_clear_state(int node, enum node_states state) |
| { |
| } |
| |
| static __always_inline int num_node_state(enum node_states state) |
| { |
| return 1; |
| } |
| |
| #define for_each_node_state(node, __state) \ |
| for ( (node) = 0; (node) == 0; (node) = 1) |
| |
| #define first_online_node 0 |
| #define first_memory_node 0 |
| #define next_online_node(nid) (MAX_NUMNODES) |
| #define next_memory_node(nid) (MAX_NUMNODES) |
| #define nr_node_ids 1U |
| #define nr_online_nodes 1U |
| |
| #define node_set_online(node) node_set_state((node), N_ONLINE) |
| #define node_set_offline(node) node_clear_state((node), N_ONLINE) |
| |
| #endif |
| |
| static __always_inline int node_random(const nodemask_t *maskp) |
| { |
| #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1) |
| int w, bit; |
| |
| w = nodes_weight(*maskp); |
| switch (w) { |
| case 0: |
| bit = NUMA_NO_NODE; |
| break; |
| case 1: |
| bit = first_node(*maskp); |
| break; |
| default: |
| bit = find_nth_bit(maskp->bits, MAX_NUMNODES, get_random_u32_below(w)); |
| break; |
| } |
| return bit; |
| #else |
| return 0; |
| #endif |
| } |
| |
| #define node_online_map node_states[N_ONLINE] |
| #define node_possible_map node_states[N_POSSIBLE] |
| |
| #define num_online_nodes() num_node_state(N_ONLINE) |
| #define num_possible_nodes() num_node_state(N_POSSIBLE) |
| #define node_online(node) node_state((node), N_ONLINE) |
| #define node_possible(node) node_state((node), N_POSSIBLE) |
| |
| #define for_each_node(node) for_each_node_state(node, N_POSSIBLE) |
| #define for_each_online_node(node) for_each_node_state(node, N_ONLINE) |
| |
| /* |
| * For nodemask scratch area. |
| * NODEMASK_ALLOC(type, name) allocates an object with a specified type and |
| * name. |
| */ |
| #if NODES_SHIFT > 8 /* nodemask_t > 32 bytes */ |
| #define NODEMASK_ALLOC(type, name, gfp_flags) \ |
| type *name = kmalloc(sizeof(*name), gfp_flags) |
| #define NODEMASK_FREE(m) kfree(m) |
| #else |
| #define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name |
| #define NODEMASK_FREE(m) do {} while (0) |
| #endif |
| |
| /* Example structure for using NODEMASK_ALLOC, used in mempolicy. */ |
| struct nodemask_scratch { |
| nodemask_t mask1; |
| nodemask_t mask2; |
| }; |
| |
| #define NODEMASK_SCRATCH(x) \ |
| NODEMASK_ALLOC(struct nodemask_scratch, x, \ |
| GFP_KERNEL | __GFP_NORETRY) |
| #define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x) |
| |
| |
| #endif /* __LINUX_NODEMASK_H */ |