kdb: Switch to use safer dbg_io_ops over console APIs

In kgdb context, calling console handlers aren't safe due to locks used
in those handlers which could in turn lead to a deadlock. Although, using
oops_in_progress increases the chance to bypass locks in most console
handlers but it might not be sufficient enough in case a console uses
more locks (VT/TTY is good example).

Currently when a driver provides both polling I/O and a console then kdb
will output using the console. We can increase robustness by using the
currently active polling I/O driver (which should be lockless) instead
of the corresponding console. For several common cases (e.g. an
embedded system with a single serial port that is used both for console
output and debugger I/O) this will result in no console handler being
used.

In order to achieve this we need to reverse the order of preference to
use dbg_io_ops (uses polling I/O mode) over console APIs. So we just
store "struct console" that represents debugger I/O in dbg_io_ops and
while emitting kdb messages, skip console that matches dbg_io_ops
console in order to avoid duplicate messages. After this change,
"is_console" param becomes redundant and hence removed.

Suggested-by: Daniel Thompson <daniel.thompson@linaro.org>
Signed-off-by: Sumit Garg <sumit.garg@linaro.org>
Link: https://lore.kernel.org/r/1591264879-25920-5-git-send-email-sumit.garg@linaro.org
Reviewed-by: Douglas Anderson <dianders@chromium.org>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Acked-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: Daniel Thompson <daniel.thompson@linaro.org>
diff --git a/kernel/debug/kdb/kdb_io.c b/kernel/debug/kdb/kdb_io.c
index 0e4f2ed..683a799 100644
--- a/kernel/debug/kdb/kdb_io.c
+++ b/kernel/debug/kdb/kdb_io.c
@@ -549,7 +549,7 @@ static void kdb_msg_write(const char *msg, int msg_len)
 	if (msg_len == 0)
 		return;
 
-	if (dbg_io_ops && !dbg_io_ops->is_console) {
+	if (dbg_io_ops) {
 		const char *cp = msg;
 		int len = msg_len;
 
@@ -562,6 +562,8 @@ static void kdb_msg_write(const char *msg, int msg_len)
 	for_each_console(c) {
 		if (!(c->flags & CON_ENABLED))
 			continue;
+		if (c == dbg_io_ops->cons)
+			continue;
 		/*
 		 * Set oops_in_progress to encourage the console drivers to
 		 * disregard their internal spin locks: in the current calling