drm/scheduler: Add stopped flag to drm_sched_entity
The flag will prevent another thread from same process to
reinsert the entity queue into scheduler's rq after it was already
removewd from there by another thread during drm_sched_entity_flush.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 919ae57..daec50f 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -70,6 +70,7 @@ enum drm_sched_priority {
* @fini_status: contains the exit status in case the process was signalled.
* @last_scheduled: points to the finished fence of the last scheduled job.
* @last_user: last group leader pushing a job into the entity.
+ * @stopped: Marks the enity as removed from rq and destined for termination.
*
* Entities will emit jobs in order to their corresponding hardware
* ring, and the scheduler will alternate between entities based on
@@ -92,6 +93,7 @@ struct drm_sched_entity {
atomic_t *guilty;
struct dma_fence *last_scheduled;
struct task_struct *last_user;
+ bool stopped;
};
/**