sched/headers: Introduce kernel/sched/build_utility.c and build multiple .c files there
Collect all utility functionality source code files into a single kernel/sched/build_utility.c file,
via #include-ing the .c files:
kernel/sched/clock.c
kernel/sched/completion.c
kernel/sched/loadavg.c
kernel/sched/swait.c
kernel/sched/wait_bit.c
kernel/sched/wait.c
CONFIG_CPU_FREQ:
kernel/sched/cpufreq.c
CONFIG_CPU_FREQ_GOV_SCHEDUTIL:
kernel/sched/cpufreq_schedutil.c
CONFIG_CGROUP_CPUACCT:
kernel/sched/cpuacct.c
CONFIG_SCHED_DEBUG:
kernel/sched/debug.c
CONFIG_SCHEDSTATS:
kernel/sched/stats.c
CONFIG_SMP:
kernel/sched/cpupri.c
kernel/sched/stop_task.c
kernel/sched/topology.c
CONFIG_SCHED_CORE:
kernel/sched/core_sched.c
CONFIG_PSI:
kernel/sched/psi.c
CONFIG_MEMBARRIER:
kernel/sched/membarrier.c
CONFIG_CPU_ISOLATION:
kernel/sched/isolation.c
CONFIG_SCHED_AUTOGROUP:
kernel/sched/autogroup.c
The goal is to amortize the 60+ KLOC header bloat from over a dozen build units into
a single build unit.
The build time of build_utility.c also roughly matches the build time of core.c and
fair.c - allowing better load-balancing of scheduler-only rebuilds.
Signed-off-by: Ingo Molnar <mingo@kernel.org>
Reviewed-by: Peter Zijlstra <peterz@infradead.org>
22 files changed