Staging: add frontier tranzport and alphatrack drivers

Adds the tranzport and alphatrack drivers to the staging tree.

Cc: David Taht <d@teklibre.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
diff --git a/drivers/staging/frontier/alphatrack.h b/drivers/staging/frontier/alphatrack.h
new file mode 100644
index 0000000..3dd7d54
--- /dev/null
+++ b/drivers/staging/frontier/alphatrack.h
@@ -0,0 +1,117 @@
+#define show_set_bit(a) show_set_mbit(alphatrack,a)
+#define show_set_cmd(a) show_set_mcmd(alphatrack,a)
+#define show_set_int(a) show_set_mint(alphatrack,a)
+#define show_set_char(a) show_set_mchar(alphatrack,a)
+#define show_set_light(a) show_set_ebit(alphatrack,LightID,lights,a)
+#define show_set_button(a) show_set_ebit(alphatrack,ButtonID,button,a)
+
+struct alphatrack_icmd {
+    unsigned char cmd[12];
+};
+
+struct alphatrack_ocmd {
+    unsigned char cmd[8];
+};
+
+enum LightID {
+        LIGHT_EQ = 0,
+        LIGHT_OUT,
+        LIGHT_F2,
+        LIGHT_SEND,
+        LIGHT_IN,
+        LIGHT_F1,
+        LIGHT_PAN,
+        LIGHT_UNDEF1,
+        LIGHT_UNDEF2,
+        LIGHT_SHIFT,
+        LIGHT_TRACKMUTE,
+        LIGHT_TRACKSOLO,
+        LIGHT_TRACKREC,
+        LIGHT_READ,
+        LIGHT_WRITE,
+        LIGHT_ANYSOLO,
+        LIGHT_AUTO,
+        LIGHT_F4,
+        LIGHT_RECORD,
+        LIGHT_WINDOW,
+        LIGHT_PLUGIN,
+        LIGHT_F3,
+        LIGHT_LOOP
+};
+
+static const char *Lightname[] = { "eq",
+"out",
+"f2",
+"send",
+"in",
+"f1",
+"pan",
+"undef1",
+"undef2",
+"shift",
+"mute",
+"tracksolo",
+"trackrec",
+"read",
+"write",
+"anysolo",
+"auto",
+"f4",
+"record",
+"window",
+"plugin",
+"f3",
+"loop",
+NULL };
+
+#define BUTTONMASK_BATTERY     0x00004000
+#define BUTTONMASK_BACKLIGHT   0x00008000
+#define BUTTONMASK_FASTFORWARD 0x04000000
+#define BUTTONMASK_TRACKMUTE   0x00040000
+#define BUTTONMASK_TRACKSOLO   0x00800000
+#define BUTTONMASK_TRACKLEFT   0x80000000
+#define BUTTONMASK_RECORD      0x02000000
+#define BUTTONMASK_SHIFT       0x20000000
+#define BUTTONMASK_PUNCH       0x00800000
+#define BUTTONMASK_TRACKRIGHT  0x00020000
+#define BUTTONMASK_REWIND      0x01000000
+#define BUTTONMASK_STOP        0x10000000
+#define BUTTONMASK_LOOP        0x00010000
+#define BUTTONMASK_TRACKREC    0x00001000
+#define BUTTONMASK_PLAY        0x08000000
+#define BUTTONMASK_TOUCH1      0x00000008
+#define BUTTONMASK_TOUCH2      0x00000010
+#define BUTTONMASK_TOUCH3      0x00000020
+
+#define BUTTONMASK_PRESS1      0x00000009
+#define BUTTONMASK_PRESS2      0x00008010
+#define BUTTONMASK_PRESS3      0x00002020
+
+// last 3 bytes are the slider position
+// 40 is the actual slider moving, the most sig bits, and 3 lsb
+
+#define BUTTONMASK_FLIP         0x40000000
+#define BUTTONMASK_F1           0x00100000
+#define BUTTONMASK_F2           0x00400000
+#define BUTTONMASK_F3           0x00200000
+#define BUTTONMASK_F4           0x00080000
+#define BUTTONMASK_PAN          0x00000200
+#define BUTTONMASK_SEND         0x00000800
+#define BUTTONMASK_EQ           0x00004000
+#define BUTTONMASK_PLUGIN       0x00000400
+#define BUTTONMASK_AUTO         0x00000100
+
+
+// #define BUTTONMASK_FOOTSWITCH FIXME
+
+// Lookup. name. midi out. midi in.
+
+struct buttonmap_t {
+	u32 mask;
+	short midi_in;
+	short midi_out;
+	char *name;
+//  	void (*function) (buttonmap_t *);
+  	void (*function) (void);
+};
+