Input: gameport - use module_gameport_driver

This patch converts the drivers in drivers/input/* to use
module_gameport_driver() macro which makes the code smaller
and a bit simpler.

Signed-off-by: Axel Lin <axel.lin@gmail.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
diff --git a/drivers/input/joystick/sidewinder.c b/drivers/input/joystick/sidewinder.c
index b8d8611..04c69af 100644
--- a/drivers/input/joystick/sidewinder.c
+++ b/drivers/input/joystick/sidewinder.c
@@ -820,15 +820,4 @@
 	.disconnect	= sw_disconnect,
 };
 
-static int __init sw_init(void)
-{
-	return gameport_register_driver(&sw_drv);
-}
-
-static void __exit sw_exit(void)
-{
-	gameport_unregister_driver(&sw_drv);
-}
-
-module_init(sw_init);
-module_exit(sw_exit);
+module_gameport_driver(sw_drv);