powerpc/ps3: Replace the flip_ctl logic in ps3av and ps3fb by a mutex
Introduce ps3_gpu_mutex to synchronizes GPU-related operations, like:
- invoking the L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT command using the
lv1_gpu_context_attribute() hypervisor call,
- handling the PS3AV_CID_AVB_PARAM packet in the PS3 A/V Settings driver.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
diff --git a/drivers/ps3/ps3av_cmd.c b/drivers/ps3/ps3av_cmd.c
index 11eb503..716596e 100644
--- a/drivers/ps3/ps3av_cmd.c
+++ b/drivers/ps3/ps3av_cmd.c
@@ -864,7 +864,7 @@
{
int res;
- ps3av_flip_ctl(0); /* flip off */
+ mutex_lock(&ps3_gpu_mutex);
/* avb packet */
res = ps3av_do_pkt(PS3AV_CID_AVB_PARAM, send_len, sizeof(*avb),
@@ -878,7 +878,7 @@
res);
out:
- ps3av_flip_ctl(1); /* flip on */
+ mutex_unlock(&ps3_gpu_mutex);
return res;
}