auxdisplay: simplify getting .drvdata

We should get drvdata from struct device directly. Going via
platform_device is an unneeded step back and forth.

Signed-off-by: Wolfram Sang <wsa+renesas@sang-engineering.com>
Acked-by: Linus Walleij <linus.walleij@linaro.org>
Signed-off-by: Miguel Ojeda <miguel.ojeda.sandonis@gmail.com>
diff --git a/drivers/auxdisplay/arm-charlcd.c b/drivers/auxdisplay/arm-charlcd.c
index 296fb30d..dea0314 100644
--- a/drivers/auxdisplay/arm-charlcd.c
+++ b/drivers/auxdisplay/arm-charlcd.c
@@ -331,8 +331,7 @@ static int __init charlcd_probe(struct platform_device *pdev)
 
 static int charlcd_suspend(struct device *dev)
 {
-	struct platform_device *pdev = to_platform_device(dev);
-	struct charlcd *lcd = platform_get_drvdata(pdev);
+	struct charlcd *lcd = dev_get_drvdata(dev);
 
 	/* Power the display off */
 	charlcd_4bit_command(lcd, HD_DISPCTRL);
@@ -341,8 +340,7 @@ static int charlcd_suspend(struct device *dev)
 
 static int charlcd_resume(struct device *dev)
 {
-	struct platform_device *pdev = to_platform_device(dev);
-	struct charlcd *lcd = platform_get_drvdata(pdev);
+	struct charlcd *lcd = dev_get_drvdata(dev);
 
 	/* Turn the display back on */
 	charlcd_4bit_command(lcd, HD_DISPCTRL | HD_DISPCTRL_ON);