drm/msm/a6xx: avoid shadow NULL reference in failure path
If a6xx_hw_init() fails before creating the shadow_bo, the a6xx_pm_suspend
code referencing it will crash. Change the condition to one that avoids
this problem (note: creation of shadow_bo is behind this same condition)
Fixes: e8b0b994c3a5 ("drm/msm/a6xx: Clear shadow on suspend")
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Akhil P Oommen <akhilpo@codeaurora.org>
Link: https://lore.kernel.org/r/20210513171431.18632-6-jonathan@marek.ca
Signed-off-by: Rob Clark <robdclark@chromium.org>
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
index 37ba111..f6c1b62b 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
@@ -1284,7 +1284,7 @@ static int a6xx_pm_suspend(struct msm_gpu *gpu)
if (ret)
return ret;
- if (adreno_gpu->base.hw_apriv || a6xx_gpu->has_whereami)
+ if (a6xx_gpu->shadow_bo)
for (i = 0; i < gpu->nr_rings; i++)
a6xx_gpu->shadow[i] = 0;