blob: 1acc11fa19f422e6efb39b3a740892da3708017b [file] [log] [blame]
// SPDX-License-Identifier: MIT
/*
* Copyright © 2021 Intel Corporation
*/
/**
* DOC: display pinning helpers
*/
#include "gem/i915_gem_domain.h"
#include "gem/i915_gem_object.h"
#include "i915_drv.h"
#include "intel_atomic_plane.h"
#include "intel_display_types.h"
#include "intel_dpt.h"
#include "intel_fb.h"
#include "intel_fb_pin.h"
static struct i915_vma *
intel_fb_pin_to_dpt(const struct drm_framebuffer *fb,
const struct i915_gtt_view *view,
unsigned int alignment,
unsigned long *out_flags,
struct i915_address_space *vm)
{
struct drm_device *dev = fb->dev;
struct drm_i915_private *dev_priv = to_i915(dev);
struct drm_i915_gem_object *obj = intel_fb_obj(fb);
struct i915_gem_ww_ctx ww;
struct i915_vma *vma;
int ret;
/*
* We are not syncing against the binding (and potential migrations)
* below, so this vm must never be async.
*/
if (drm_WARN_ON(&dev_priv->drm, vm->bind_async_flags))
return ERR_PTR(-EINVAL);
if (WARN_ON(!i915_gem_object_is_framebuffer(obj)))
return ERR_PTR(-EINVAL);
atomic_inc(&dev_priv->gpu_error.pending_fb_pin);
for_i915_gem_ww(&ww, ret, true) {
ret = i915_gem_object_lock(obj, &ww);
if (ret)
continue;
if (HAS_LMEM(dev_priv)) {
unsigned int flags = obj->flags;
/*
* For this type of buffer we need to able to read from the CPU
* the clear color value found in the buffer, hence we need to
* ensure it is always in the mappable part of lmem, if this is
* a small-bar device.
*/
if (intel_fb_rc_ccs_cc_plane(fb) >= 0)
flags &= ~I915_BO_ALLOC_GPU_ONLY;
ret = __i915_gem_object_migrate(obj, &ww, INTEL_REGION_LMEM_0,
flags);
if (ret)
continue;
}
ret = i915_gem_object_set_cache_level(obj, I915_CACHE_NONE);
if (ret)
continue;
vma = i915_vma_instance(obj, vm, view);
if (IS_ERR(vma)) {
ret = PTR_ERR(vma);
continue;
}
if (i915_vma_misplaced(vma, 0, alignment, 0)) {
ret = i915_vma_unbind(vma);
if (ret)
continue;
}
ret = i915_vma_pin_ww(vma, &ww, 0, alignment, PIN_GLOBAL);
if (ret)
continue;
}
if (ret) {
vma = ERR_PTR(ret);
goto err;
}
vma->display_alignment = max(vma->display_alignment, alignment);
i915_gem_object_flush_if_display(obj);
i915_vma_get(vma);
err:
atomic_dec(&dev_priv->gpu_error.pending_fb_pin);
return vma;
}
struct i915_vma *
intel_fb_pin_to_ggtt(const struct drm_framebuffer *fb,
bool phys_cursor,
const struct i915_gtt_view *view,
bool uses_fence,
unsigned long *out_flags)
{
struct drm_device *dev = fb->dev;
struct drm_i915_private *dev_priv = to_i915(dev);
struct drm_i915_gem_object *obj = intel_fb_obj(fb);
intel_wakeref_t wakeref;
struct i915_gem_ww_ctx ww;
unsigned int alignment;
struct i915_vma *vma;
unsigned int pinctl;
int ret;
if (drm_WARN_ON(dev, !i915_gem_object_is_framebuffer(obj)))
return ERR_PTR(-EINVAL);
if (phys_cursor)
alignment = intel_cursor_alignment(dev_priv);
else
alignment = intel_surf_alignment(fb, 0);
if (drm_WARN_ON(dev, alignment && !is_power_of_2(alignment)))
return ERR_PTR(-EINVAL);
/* Note that the w/a also requires 64 PTE of padding following the
* bo. We currently fill all unused PTE with the shadow page and so
* we should always have valid PTE following the scanout preventing
* the VT-d warning.
*/
if (intel_scanout_needs_vtd_wa(dev_priv) && alignment < 256 * 1024)
alignment = 256 * 1024;
/*
* Global gtt pte registers are special registers which actually forward
* writes to a chunk of system memory. Which means that there is no risk
* that the register values disappear as soon as we call
* intel_runtime_pm_put(), so it is correct to wrap only the
* pin/unpin/fence and not more.
*/
wakeref = intel_runtime_pm_get(&dev_priv->runtime_pm);
atomic_inc(&dev_priv->gpu_error.pending_fb_pin);
/*
* Valleyview is definitely limited to scanning out the first
* 512MiB. Lets presume this behaviour was inherited from the
* g4x display engine and that all earlier gen are similarly
* limited. Testing suggests that it is a little more
* complicated than this. For example, Cherryview appears quite
* happy to scanout from anywhere within its global aperture.
*/
pinctl = 0;
if (HAS_GMCH(dev_priv))
pinctl |= PIN_MAPPABLE;
i915_gem_ww_ctx_init(&ww, true);
retry:
ret = i915_gem_object_lock(obj, &ww);
if (!ret && phys_cursor)
ret = i915_gem_object_attach_phys(obj, alignment);
else if (!ret && HAS_LMEM(dev_priv))
ret = i915_gem_object_migrate(obj, &ww, INTEL_REGION_LMEM_0);
if (!ret)
ret = i915_gem_object_pin_pages(obj);
if (ret)
goto err;
vma = i915_gem_object_pin_to_display_plane(obj, &ww, alignment,
view, pinctl);
if (IS_ERR(vma)) {
ret = PTR_ERR(vma);
goto err_unpin;
}
if (uses_fence && i915_vma_is_map_and_fenceable(vma)) {
/*
* Install a fence for tiled scan-out. Pre-i965 always needs a
* fence, whereas 965+ only requires a fence if using
* framebuffer compression. For simplicity, we always, when
* possible, install a fence as the cost is not that onerous.
*
* If we fail to fence the tiled scanout, then either the
* modeset will reject the change (which is highly unlikely as
* the affected systems, all but one, do not have unmappable
* space) or we will not be able to enable full powersaving
* techniques (also likely not to apply due to various limits
* FBC and the like impose on the size of the buffer, which
* presumably we violated anyway with this unmappable buffer).
* Anyway, it is presumably better to stumble onwards with
* something and try to run the system in a "less than optimal"
* mode that matches the user configuration.
*/
ret = i915_vma_pin_fence(vma);
if (ret != 0 && DISPLAY_VER(dev_priv) < 4) {
i915_vma_unpin(vma);
goto err_unpin;
}
ret = 0;
if (vma->fence)
*out_flags |= PLANE_HAS_FENCE;
}
i915_vma_get(vma);
err_unpin:
i915_gem_object_unpin_pages(obj);
err:
if (ret == -EDEADLK) {
ret = i915_gem_ww_ctx_backoff(&ww);
if (!ret)
goto retry;
}
i915_gem_ww_ctx_fini(&ww);
if (ret)
vma = ERR_PTR(ret);
atomic_dec(&dev_priv->gpu_error.pending_fb_pin);
intel_runtime_pm_put(&dev_priv->runtime_pm, wakeref);
return vma;
}
void intel_fb_unpin_vma(struct i915_vma *vma, unsigned long flags)
{
if (flags & PLANE_HAS_FENCE)
i915_vma_unpin_fence(vma);
i915_vma_unpin(vma);
i915_vma_put(vma);
}
int intel_plane_pin_fb(struct intel_plane_state *plane_state)
{
struct intel_plane *plane = to_intel_plane(plane_state->uapi.plane);
const struct intel_framebuffer *fb =
to_intel_framebuffer(plane_state->hw.fb);
struct i915_vma *vma;
if (!intel_fb_uses_dpt(&fb->base)) {
vma = intel_fb_pin_to_ggtt(&fb->base, intel_plane_needs_physical(plane),
&plane_state->view.gtt,
intel_plane_uses_fence(plane_state),
&plane_state->flags);
if (IS_ERR(vma))
return PTR_ERR(vma);
plane_state->ggtt_vma = vma;
/*
* Pre-populate the dma address before we enter the vblank
* evade critical section as i915_gem_object_get_dma_address()
* will trigger might_sleep() even if it won't actually sleep,
* which is the case when the fb has already been pinned.
*/
if (intel_plane_needs_physical(plane))
plane_state->phys_dma_addr =
i915_gem_object_get_dma_address(intel_fb_obj(&fb->base), 0);
} else {
unsigned int alignment = intel_surf_alignment(&fb->base, 0);
vma = intel_dpt_pin_to_ggtt(fb->dpt_vm, alignment / 512);
if (IS_ERR(vma))
return PTR_ERR(vma);
plane_state->ggtt_vma = vma;
vma = intel_fb_pin_to_dpt(&fb->base, &plane_state->view.gtt,
alignment, &plane_state->flags,
fb->dpt_vm);
if (IS_ERR(vma)) {
intel_dpt_unpin_from_ggtt(fb->dpt_vm);
plane_state->ggtt_vma = NULL;
return PTR_ERR(vma);
}
plane_state->dpt_vma = vma;
WARN_ON(plane_state->ggtt_vma == plane_state->dpt_vma);
}
return 0;
}
void intel_plane_unpin_fb(struct intel_plane_state *old_plane_state)
{
const struct intel_framebuffer *fb =
to_intel_framebuffer(old_plane_state->hw.fb);
struct i915_vma *vma;
if (!intel_fb_uses_dpt(&fb->base)) {
vma = fetch_and_zero(&old_plane_state->ggtt_vma);
if (vma)
intel_fb_unpin_vma(vma, old_plane_state->flags);
} else {
vma = fetch_and_zero(&old_plane_state->dpt_vma);
if (vma)
intel_fb_unpin_vma(vma, old_plane_state->flags);
vma = fetch_and_zero(&old_plane_state->ggtt_vma);
if (vma)
intel_dpt_unpin_from_ggtt(fb->dpt_vm);
}
}