ALSA: cmi8328: Allocate resources with device-managed APIs
This patch converts the resource management in ISA cmi8328 driver with
devres as a clean up. Each manual resource management is converted
with the corresponding devres helper.
This should give no user-visible functional changes.
Link: https://lore.kernel.org/r/20210715075941.23332-60-tiwai@suse.de
Signed-off-by: Takashi Iwai <tiwai@suse.de>
diff --git a/sound/isa/cmi8328.c b/sound/isa/cmi8328.c
index 3b9fbb0..8902cfb 100644
--- a/sound/isa/cmi8328.c
+++ b/sound/isa/cmi8328.c
@@ -294,8 +294,8 @@ static int snd_cmi8328_probe(struct device *pdev, unsigned int ndev)
}
outb(val, port);
- err = snd_card_new(pdev, index[ndev], id[ndev], THIS_MODULE,
- sizeof(struct snd_cmi8328), &card);
+ err = snd_devm_card_new(pdev, index[ndev], id[ndev], THIS_MODULE,
+ sizeof(struct snd_cmi8328), &card);
if (err < 0)
return err;
cmi = card->private_data;
@@ -306,18 +306,18 @@ static int snd_cmi8328_probe(struct device *pdev, unsigned int ndev)
err = snd_wss_create(card, port + 4, -1, irq[ndev], dma1[ndev],
dma2[ndev], WSS_HW_DETECT, 0, &cmi->wss);
if (err < 0)
- goto error;
+ return err;
err = snd_wss_pcm(cmi->wss, 0);
if (err < 0)
- goto error;
+ return err;
err = snd_wss_mixer(cmi->wss);
if (err < 0)
- goto error;
+ return err;
err = snd_cmi8328_mixer(cmi->wss);
if (err < 0)
- goto error;
+ return err;
if (snd_wss_timer(cmi->wss, 0) < 0)
snd_printk(KERN_WARNING "error initializing WSS timer\n");
@@ -371,24 +371,21 @@ static int snd_cmi8328_probe(struct device *pdev, unsigned int ndev)
dev_set_drvdata(pdev, card);
err = snd_card_register(card);
if (err < 0)
- goto error;
+ return err;
#ifdef SUPPORT_JOYSTICK
if (!gameport[ndev])
return 0;
/* gameport is hardwired to 0x200 */
- res = request_region(0x200, 8, "CMI8328 gameport");
+ res = devm_request_region(pdev, 0x200, 8, "CMI8328 gameport");
if (!res)
snd_printk(KERN_WARNING "unable to allocate gameport I/O port\n");
else {
struct gameport *gp = cmi->gameport = gameport_allocate_port();
- if (!cmi->gameport)
- release_and_free_resource(res);
- else {
+ if (cmi->gameport) {
gameport_set_name(gp, "CMI8328 Gameport");
gameport_set_phys(gp, "%s/gameport0", dev_name(pdev));
gameport_set_dev_parent(gp, pdev);
gp->io = 0x200;
- gameport_set_port_data(gp, res);
/* Enable gameport */
snd_cmi8328_cfg_write(port, CFG1,
CFG1_SB_DISABLE | CFG1_GAMEPORT);
@@ -397,10 +394,6 @@ static int snd_cmi8328_probe(struct device *pdev, unsigned int ndev)
}
#endif
return 0;
-error:
- snd_card_free(card);
-
- return err;
}
static void snd_cmi8328_remove(struct device *pdev, unsigned int dev)
@@ -409,17 +402,13 @@ static void snd_cmi8328_remove(struct device *pdev, unsigned int dev)
struct snd_cmi8328 *cmi = card->private_data;
#ifdef SUPPORT_JOYSTICK
- if (cmi->gameport) {
- struct resource *res = gameport_get_port_data(cmi->gameport);
+ if (cmi->gameport)
gameport_unregister_port(cmi->gameport);
- release_and_free_resource(res);
- }
#endif
/* disable everything */
snd_cmi8328_cfg_write(cmi->port, CFG1, CFG1_SB_DISABLE);
snd_cmi8328_cfg_write(cmi->port, CFG2, 0);
snd_cmi8328_cfg_write(cmi->port, CFG3, 0);
- snd_card_free(card);
}
#ifdef CONFIG_PM