ceph: client types

We first define constants, types, and prototypes for the kernel client
proper.

A few subsystems are defined separately later: the MDS, OSD, and
monitor clients, and the messaging layer.

Signed-off-by: Sage Weil <sage@newdream.net>
diff --git a/fs/ceph/types.h b/fs/ceph/types.h
new file mode 100644
index 0000000..8a51456
--- /dev/null
+++ b/fs/ceph/types.h
@@ -0,0 +1,28 @@
+#ifndef _FS_CEPH_TYPES_H
+#define _FS_CEPH_TYPES_H
+
+/* needed before including ceph_fs.h */
+#include <linux/in.h>
+#include <linux/types.h>
+#include <linux/fcntl.h>
+#include <linux/string.h>
+
+#include "ceph_fs.h"
+#include "ceph_frag.h"
+
+/*
+ * Identify inodes by both their ino AND snapshot id (a u64).
+ */
+struct ceph_vino {
+	u64 ino;
+	u64 snap;
+};
+
+
+/* context for the caps reservation mechanism */
+struct ceph_cap_reservation {
+	int count;
+};
+
+
+#endif