ceph: fix pg pool decoding from incremental osdmap update
The incremental map decoding of pg pool updates wasn't skipping
the snaps and removed_snaps vectors. This caused osd requests
to stall when pool snapshots were created or fs snapshots were
deleted. Use a common helper for full and incremental map
decoders that decodes pools properly.
Signed-off-by: Sage Weil <sage@newdream.net>
diff --git a/fs/ceph/osdmap.c b/fs/ceph/osdmap.c
index b83f269..d82fe87 100644
--- a/fs/ceph/osdmap.c
+++ b/fs/ceph/osdmap.c
@@ -480,6 +480,14 @@
return NULL;
}
+void __decode_pool(void **p, struct ceph_pg_pool_info *pi)
+{
+ ceph_decode_copy(p, &pi->v, sizeof(pi->v));
+ calc_pg_masks(pi);
+ *p += le32_to_cpu(pi->v.num_snaps) * sizeof(u64);
+ *p += le32_to_cpu(pi->v.num_removed_snap_intervals) * sizeof(u64) * 2;
+}
+
/*
* decode a full map.
*/
@@ -526,12 +534,8 @@
ev, CEPH_PG_POOL_VERSION);
goto bad;
}
- ceph_decode_copy(p, &pi->v, sizeof(pi->v));
+ __decode_pool(p, pi);
__insert_pg_pool(&map->pg_pools, pi);
- calc_pg_masks(pi);
- *p += le32_to_cpu(pi->v.num_snaps) * sizeof(u64);
- *p += le32_to_cpu(pi->v.num_removed_snap_intervals)
- * sizeof(u64) * 2;
}
ceph_decode_32_safe(p, end, map->pool_max, bad);
@@ -714,8 +718,7 @@
pi->id = pool;
__insert_pg_pool(&map->pg_pools, pi);
}
- ceph_decode_copy(p, &pi->v, sizeof(pi->v));
- calc_pg_masks(pi);
+ __decode_pool(p, pi);
}
/* old_pool */