commit | fbefb84dd142c7d75232ae9d446ae36829c2dc97 | [log] [tgz] |
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author | Philipp Zabel <p.zabel@pengutronix.de> | Wed Aug 14 10:50:13 2019 +0200 |
committer | Philipp Zabel <p.zabel@pengutronix.de> | Mon Aug 19 16:25:30 2019 +0200 |
tree | 1e8a3b9b58b7800a49679716f7d91cd462ee9cd0 | |
parent | 5fb8b650cc1170f5e7a0f1a4ab3bb2042c007102 [diff] |
gpu: ipu-v3: image-convert: move tile burst alignment out of loop Burst aligned input and output width can be calculated once per column, instead of repeatedly for each tile in the column. The same goes for input and output height per row. Also don't round up the same values repeatedly. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>