blob: d1075178ce0b2fe691f66ea04ab80c16a6c6a0f9 [file] [log] [blame]
.. SPDX-License-Identifier: GPL-2.0
Inline Data
-----------
The inline data feature was designed to handle the case that a file's
data is so tiny that it readily fits inside the inode, which
(theoretically) reduces disk block consumption and reduces seeks. If the
file is smaller than 60 bytes, then the data are stored inline in
``inode.i_block``. If the rest of the file would fit inside the extended
attribute space, then it might be found as an extended attribute
“system.data” within the inode body (“ibody EA”). This of course
constrains the amount of extended attributes one can attach to an inode.
If the data size increases beyond i\_block + ibody EA, a regular block
is allocated and the contents moved to that block.
Pending a change to compact the extended attribute key used to store
inline data, one ought to be able to store 160 bytes of data in a
256-byte inode (as of June 2015, when i\_extra\_isize is 28). Prior to
that, the limit was 156 bytes due to inefficient use of inode space.
The inline data feature requires the presence of an extended attribute
for “system.data”, even if the attribute value is zero length.
Inline Directories
~~~~~~~~~~~~~~~~~~
The first four bytes of i\_block are the inode number of the parent
directory. Following that is a 56-byte space for an array of directory
entries; see ``struct ext4_dir_entry``. If there is a “system.data”
attribute in the inode body, the EA value is an array of
``struct ext4_dir_entry`` as well. Note that for inline directories, the
i\_block and EA space are treated as separate dirent blocks; directory
entries cannot span the two.
Inline directory entries are not checksummed, as the inode checksum
should protect all inline data contents.