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################################################################################
#
# nvidia-driver
#
################################################################################
NVIDIA_DRIVER_VERSION = 390.67
NVIDIA_DRIVER_SUFFIX = $(if $(BR2_x86_64),_64)
NVIDIA_DRIVER_SITE = http://download.nvidia.com/XFree86/Linux-x86$(NVIDIA_DRIVER_SUFFIX)/$(NVIDIA_DRIVER_VERSION)
NVIDIA_DRIVER_SOURCE = NVIDIA-Linux-x86$(NVIDIA_DRIVER_SUFFIX)-$(NVIDIA_DRIVER_VERSION).run
NVIDIA_DRIVER_LICENSE = NVIDIA Software License
NVIDIA_DRIVER_LICENSE_FILES = LICENSE
NVIDIA_DRIVER_REDISTRIBUTE = NO
NVIDIA_DRIVER_INSTALL_STAGING = YES
ifeq ($(BR2_PACKAGE_NVIDIA_DRIVER_XORG),y)
# Since nvidia-driver are binary blobs, the below dependencies are not
# strictly speaking build dependencies of nvidia-driver. However, they
# are build dependencies of packages that depend on nvidia-driver, so
# they should be built prior to those packages, and the only simple
# way to do so is to make nvidia-driver depend on them.
NVIDIA_DRIVER_DEPENDENCIES += mesa3d-headers xlib_libX11 xlib_libXext
NVIDIA_DRIVER_PROVIDES += libgl libegl libgles
# libGL.so.$(NVIDIA_DRIVER_VERSION) is the legacy libGL.so library; it
# has been replaced with libGL.so.1.0.0. Installing both is technically
# possible, but great care must be taken to ensure they do not conflict,
# so that EGL still works. The legacy library exposes an NVidia-specific
# API, so it should not be needed, except for legacy, binary-only
# applications (in other words: we don't care).
#
# libGL.so.1.0.0 is the new vendor-neutral library, aimed at replacing
# the old libGL.so.$(NVIDIA_DRIVER_VERSION) library. The latter contains
# NVidia extensions (which is deemed bad now), while the former follows
# the newly-introduced vendor-neutral "dispatching" API/ABI:
# https://github.com/aritger/linux-opengl-abi-proposal/blob/master/linux-opengl-abi-proposal.txt
# However, this is not very useful to us, as we don't support multiple
# GL providers at the same time on the system, which this proposal is
# aimed at supporting.
#
# So we only install the legacy library for now.
NVIDIA_DRIVER_LIBS_GL = \
libGLX.so.0 \
libGL.so.$(NVIDIA_DRIVER_VERSION) \
libGLX_nvidia.so.$(NVIDIA_DRIVER_VERSION)
NVIDIA_DRIVER_LIBS_EGL = \
libEGL.so.1.1.0 \
libGLdispatch.so.0 \
libEGL_nvidia.so.$(NVIDIA_DRIVER_VERSION)
NVIDIA_DRIVER_LIBS_GLES = \
libGLESv1_CM.so.1.2.0 \
libGLESv2.so.2.1.0 \
libGLESv1_CM_nvidia.so.$(NVIDIA_DRIVER_VERSION) \
libGLESv2_nvidia.so.$(NVIDIA_DRIVER_VERSION)
NVIDIA_DRIVER_LIBS_MISC = \
libnvidia-eglcore.so.$(NVIDIA_DRIVER_VERSION) \
libnvidia-egl-wayland.so.1.0.2 \
libnvidia-glcore.so.$(NVIDIA_DRIVER_VERSION) \
libnvidia-glsi.so.$(NVIDIA_DRIVER_VERSION) \
tls/libnvidia-tls.so.$(NVIDIA_DRIVER_VERSION) \
libvdpau_nvidia.so.$(NVIDIA_DRIVER_VERSION) \
libnvidia-ml.so.$(NVIDIA_DRIVER_VERSION)
NVIDIA_DRIVER_LIBS += \
$(NVIDIA_DRIVER_LIBS_GL) \
$(NVIDIA_DRIVER_LIBS_EGL) \
$(NVIDIA_DRIVER_LIBS_GLES) \
$(NVIDIA_DRIVER_LIBS_MISC)
# Install the gl.pc file
define NVIDIA_DRIVER_INSTALL_GL_DEV
$(INSTALL) -D -m 0644 $(@D)/libGL.la $(STAGING_DIR)/usr/lib/libGL.la
$(SED) 's:__GENERATED_BY__:Buildroot:' $(STAGING_DIR)/usr/lib/libGL.la
$(SED) 's:__LIBGL_PATH__:/usr/lib:' $(STAGING_DIR)/usr/lib/libGL.la
$(SED) 's:-L[^[:space:]]\+::' $(STAGING_DIR)/usr/lib/libGL.la
$(INSTALL) -D -m 0644 package/nvidia-driver/gl.pc $(STAGING_DIR)/usr/lib/pkgconfig/gl.pc
$(INSTALL) -D -m 0644 package/nvidia-driver/egl.pc $(STAGING_DIR)/usr/lib/pkgconfig/egl.pc
endef
# Those libraries are 'private' libraries requiring an agreement with
# NVidia to develop code for those libs. There seems to be no restriction
# on using those libraries (e.g. if the user has such an agreement, or
# wants to run a third-party program developed under such an agreement).
ifeq ($(BR2_PACKAGE_NVIDIA_DRIVER_PRIVATE_LIBS),y)
NVIDIA_DRIVER_LIBS += \
libnvidia-ifr.so.$(NVIDIA_DRIVER_VERSION) \
libnvidia-fbc.so.$(NVIDIA_DRIVER_VERSION)
endif
# We refer to the destination path; the origin file has no directory component
NVIDIA_DRIVER_X_MODS = \
drivers/nvidia_drv.so \
extensions/libglx.so.$(NVIDIA_DRIVER_VERSION) \
libnvidia-wfb.so.$(NVIDIA_DRIVER_VERSION)
endif # X drivers
ifeq ($(BR2_PACKAGE_NVIDIA_DRIVER_CUDA),y)
NVIDIA_DRIVER_LIBS += \
libcuda.so.$(NVIDIA_DRIVER_VERSION) \
libnvidia-compiler.so.$(NVIDIA_DRIVER_VERSION) \
libnvcuvid.so.$(NVIDIA_DRIVER_VERSION) \
libnvidia-fatbinaryloader.so.$(NVIDIA_DRIVER_VERSION) \
libnvidia-ptxjitcompiler.so.$(NVIDIA_DRIVER_VERSION) \
libnvidia-encode.so.$(NVIDIA_DRIVER_VERSION)
ifeq ($(BR2_PACKAGE_NVIDIA_DRIVER_CUDA_PROGS),y)
NVIDIA_DRIVER_PROGS = nvidia-cuda-mps-control nvidia-cuda-mps-server
endif
endif
ifeq ($(BR2_PACKAGE_NVIDIA_DRIVER_OPENCL),y)
NVIDIA_DRIVER_LIBS += \
libOpenCL.so.1.0.0 \
libnvidia-opencl.so.$(NVIDIA_DRIVER_VERSION)
NVIDIA_DRIVER_DEPENDENCIES += mesa3d-headers
NVIDIA_DRIVER_PROVIDES += libopencl
endif
# Build and install the kernel modules if needed
ifeq ($(BR2_PACKAGE_NVIDIA_DRIVER_MODULE),y)
NVIDIA_DRIVER_MODULES = nvidia nvidia-modeset nvidia-drm
ifeq ($(BR2_x86_64),y)
NVIDIA_DRIVER_MODULES += nvidia-uvm
endif
# They can't do everything like everyone. They need those variables,
# because they don't recognise the usual variables set by the kernel
# build system. We also need to tell them what modules to build.
NVIDIA_DRIVER_MODULE_MAKE_OPTS = \
NV_KERNEL_SOURCES="$(LINUX_DIR)" \
NV_KERNEL_OUTPUT="$(LINUX_DIR)" \
NV_KERNEL_MODULES="$(NVIDIA_DRIVER_MODULES)"
NVIDIA_DRIVER_MODULE_SUBDIRS = kernel
$(eval $(kernel-module))
endif # BR2_PACKAGE_NVIDIA_DRIVER_MODULE == y
# The downloaded archive is in fact an auto-extract script. So, it can run
# virtually everywhere, and it is fine enough to provide useful options.
# Except it can't extract into an existing (even empty) directory.
define NVIDIA_DRIVER_EXTRACT_CMDS
$(SHELL) $(NVIDIA_DRIVER_DL_DIR)/$(NVIDIA_DRIVER_SOURCE) --extract-only --target \
$(@D)/tmp-extract
chmod u+w -R $(@D)
mv $(@D)/tmp-extract/* $(@D)/tmp-extract/.manifest $(@D)
rm -rf $(@D)/tmp-extract
endef
# Helper to install libraries
# $1: destination directory (target or staging)
#
# For all libraries, we install them and create a symlink using
# their SONAME, so we can link to them at runtime; we also create
# the no-version symlink, so we can link to them at build time.
define NVIDIA_DRIVER_INSTALL_LIBS
$(foreach lib,$(NVIDIA_DRIVER_LIBS),\
$(INSTALL) -D -m 0644 $(@D)/$(lib) $(1)/usr/lib/$(notdir $(lib))
libsoname="$$( $(TARGET_READELF) -d "$(@D)/$(lib)" \
|sed -r -e '/.*\(SONAME\).*\[(.*)\]$$/!d; s//\1/;' )"; \
if [ -n "$${libsoname}" -a "$${libsoname}" != "$(notdir $(lib))" ]; then \
ln -sf $(notdir $(lib)) \
$(1)/usr/lib/$${libsoname}; \
fi
baseso=$(firstword $(subst .,$(space),$(notdir $(lib)))).so; \
if [ -n "$${baseso}" -a "$${baseso}" != "$(notdir $(lib))" ]; then \
ln -sf $(notdir $(lib)) $(1)/usr/lib/$${baseso}; \
fi
)
endef
# For staging, install libraries and development files
define NVIDIA_DRIVER_INSTALL_STAGING_CMDS
$(call NVIDIA_DRIVER_INSTALL_LIBS,$(STAGING_DIR))
$(NVIDIA_DRIVER_INSTALL_GL_DEV)
endef
# For target, install libraries and X.org modules
define NVIDIA_DRIVER_INSTALL_TARGET_CMDS
$(call NVIDIA_DRIVER_INSTALL_LIBS,$(TARGET_DIR))
$(foreach m,$(NVIDIA_DRIVER_X_MODS), \
$(INSTALL) -D -m 0644 $(@D)/$(notdir $(m)) \
$(TARGET_DIR)/usr/lib/xorg/modules/$(m)
)
$(foreach p,$(NVIDIA_DRIVER_PROGS), \
$(INSTALL) -D -m 0755 $(@D)/$(p) \
$(TARGET_DIR)/usr/bin/$(p)
)
$(NVIDIA_DRIVER_INSTALL_KERNEL_MODULE)
endef
$(eval $(generic-package))