| config BR2_PACKAGE_PULSEAUDIO |
| bool "pulseaudio" |
| depends on BR2_USE_WCHAR |
| depends on BR2_TOOLCHAIN_HAS_THREADS |
| depends on !BR2_STATIC_LIBS |
| depends on BR2_TOOLCHAIN_HAS_SYNC_4 # json-c |
| select BR2_PACKAGE_LIBTOOL |
| select BR2_PACKAGE_JSON_C |
| select BR2_PACKAGE_LIBSNDFILE |
| select BR2_PACKAGE_SPEEX |
| depends on BR2_USE_MMU # fork() |
| help |
| PulseAudio is a sound system for POSIX OSes, meaning that it |
| is a proxy for your sound applications. It allows you to do |
| advanced operations on your sound data as it passes between |
| your application and your hardware. Things like transferring |
| the audio to a different machine, changing the sample format |
| or channel count and mixing several sounds into one are |
| easily achieved using a sound server. |
| |
| http://pulseaudio.org |
| |
| if BR2_PACKAGE_PULSEAUDIO |
| |
| config BR2_PACKAGE_PULSEAUDIO_DAEMON |
| bool "start as a system daemon" |
| help |
| PulseAudio can be started as a system daemon. This is not the |
| recommended way of using PulseAudio unless you are building a |
| headless system. |
| |
| endif |
| |
| comment "pulseaudio needs a toolchain w/ wchar, threads, dynamic library" |
| depends on BR2_USE_MMU |
| depends on BR2_TOOLCHAIN_HAS_SYNC_4 |
| depends on !BR2_USE_WCHAR || !BR2_TOOLCHAIN_HAS_THREADS || BR2_STATIC_LIBS |