blob: 6600006a60599f946243d7090ded028ab1983851 [file] [log] [blame]
config BR2_PACKAGE_PULSEAUDIO_HAS_ATOMIC
bool
default y if BR2_PACKAGE_LIBATOMIC_OPS_ARCH_SUPPORTS || \
BR2_TOOLCHAIN_HAS_SYNC_4
config BR2_PACKAGE_PULSEAUDIO_ENABLE_ATOMIC
bool
select BR2_PACKAGE_LIBATOMIC_OPS if !BR2_TOOLCHAIN_HAS_SYNC_4
config BR2_PACKAGE_PULSEAUDIO
bool "pulseaudio"
depends on BR2_PACKAGE_PULSEAUDIO_HAS_ATOMIC
depends on BR2_USE_WCHAR
depends on BR2_TOOLCHAIN_HAS_THREADS
depends on !BR2_STATIC_LIBS
depends on BR2_USE_MMU # fork()
select BR2_PACKAGE_LIBTOOL
select BR2_PACKAGE_LIBSNDFILE
select BR2_PACKAGE_PULSEAUDIO_ENABLE_ATOMIC
select BR2_PACKAGE_SPEEX
help
PulseAudio is a sound system for POSIX OSes, meaning that it
is a proxy for your sound applications. It allows you to do
advanced operations on your sound data as it passes between
your application and your hardware. Things like transferring
the audio to a different machine, changing the sample format
or channel count and mixing several sounds into one are
easily achieved using a sound server.
http://pulseaudio.org
if BR2_PACKAGE_PULSEAUDIO
config BR2_PACKAGE_PULSEAUDIO_DAEMON
bool "start as a system daemon"
help
PulseAudio can be started as a system daemon. This is not the
recommended way of using PulseAudio unless you are building a
headless system.
endif
comment "pulseaudio needs a toolchain w/ wchar, threads, dynamic library"
depends on BR2_USE_MMU
depends on BR2_PACKAGE_PULSEAUDIO_HAS_ATOMIC
depends on !BR2_USE_WCHAR || !BR2_TOOLCHAIN_HAS_THREADS || BR2_STATIC_LIBS