| ################################################################################ |
| # |
| # prboom |
| # |
| ################################################################################ |
| |
| PRBOOM_VERSION = 2.5.0 |
| PRBOOM_SITE = http://downloads.sourceforge.net/project/prboom/prboom%20stable/$(PRBOOM_VERSION) |
| PRBOOM_CONF_ENV = ac_cv_type_gid_t=yes ac_cv_type_uid_t=yes |
| PRBOOM_DEPENDENCIES = sdl sdl_net sdl_mixer |
| PRBOOM_LICENSE = GPL-2.0+ |
| PRBOOM_LICENSE_FILES = COPYING |
| PRBOOM_AUTORECONF = YES |
| |
| PRBOOM_CFLAGS = $(TARGET_CFLAGS) |
| |
| ifeq ($(BR2_TOOLCHAIN_HAS_GCC_BUG_85180),y) |
| PRBOOM_CFLAGS += -O0 |
| endif |
| |
| PRBOOM_CONF_ENV += CFLAGS="$(PRBOOM_CFLAGS)" |
| |
| ifeq ($(BR2_PACKAGE_LIBPNG),y) |
| PRBOOM_DEPENDENCIES += libpng |
| endif |
| |
| ifeq ($(BR2_STATIC_LIBS),y) |
| # SDL_mixer uses symbols from SDL, but ends up after it on the link |
| # cmdline. Fix it by forcing the SDL libs at the very end |
| PRBOOM_CONF_ENV += LIBS="`$(STAGING_DIR)/usr/bin/sdl-config --static-libs`" |
| endif |
| |
| PRBOOM_CONF_OPTS = \ |
| --oldincludedir=$(STAGING_DIR)/usr/include \ |
| --with-sdl-prefix=$(STAGING_DIR)/usr \ |
| --with-sdl-exec-prefix=$(STAGING_DIR)/usr \ |
| --disable-cpu-opt \ |
| --disable-sdltest \ |
| --disable-gl |
| |
| # endianness detection isn't used when cross compiling |
| define PRBOOM_BIG_ENDIAN_FIXUP |
| $(SED) 's,.*#undef WORDS_BIGENDIAN.*,#define WORDS_BIGENDIAN 1,g' \ |
| $(PRBOOM_DIR)/config.h |
| endef |
| |
| ifeq ($(BR2_ENDIAN),"BIG") |
| PRBOOM_POST_CONFIGURE_HOOKS += PRBOOM_BIG_ENDIAN_FIXUP |
| endif |
| |
| define PRBOOM_INSTALL_TARGET_CMDS |
| $(INSTALL) -D $(@D)/src/prboom $(TARGET_DIR)/usr/games/prboom |
| $(INSTALL) -D $(@D)/src/prboom-game-server $(TARGET_DIR)/usr/games/prboom-game-server |
| $(INSTALL) -D $(@D)/data/prboom.wad $(TARGET_DIR)/usr/share/games/doom/prboom.wad |
| endef |
| |
| $(eval $(autotools-package)) |