| From 903a79a1efff18fc7cc50db09a3fe5d768adc9a8 Mon 19 Mar 2018 09:58:06 +0100 |
| From: Lars T Hansen <lhansen@mozilla.com> |
| Date: Fri, 23 Mar 2018 22:01:33 +0000 |
| Subject: [PATCH] save and restore non-volatile x28 on ARM64 for generated unboxed object constructor |
| |
| Fixes: https://bugzilla.mozilla.org/show_bug.cgi?id=1375074 |
| |
| Upsream-status: Applied |
| See: https://hg.mozilla.org/mozilla-central/rev/800abe66894d |
| |
| Signed-off-by: Lars T Hansen <lhansen@mozilla.com> |
| Signed-off-by: Adam Duskett <aduskett@gmail.com> |
| --- |
| js/src/vm/UnboxedObject.cpp | 30 ++++++++++++++++++++++++++---- |
| 1 file changed, 26 insertions(+), 4 deletions(-) |
| |
| diff --git a/js/src/vm/UnboxedObject.cpp b/js/src/vm/UnboxedObject.cpp |
| index 35ca20d7405f..1c20a1093d13 100644 |
| --- a/js/src/vm/UnboxedObject.cpp |
| +++ b/js/src/vm/UnboxedObject.cpp |
| @@ -86,9 +86,16 @@ static const uintptr_t CLEAR_CONSTRUCTOR_CODE_TOKEN = 0x1; |
| #endif |
| |
| #ifdef JS_CODEGEN_ARM64 |
| - // ARM64 communicates stack address via sp, but uses a pseudo-sp for |
| - // addressing. |
| - masm.initStackPtr(); |
| + // ARM64 communicates stack address via sp, but uses a pseudo-sp (PSP) for |
| + // addressing. The register we use for PSP may however also be used by |
| + // calling code, and it is nonvolatile, so save it. Do this as a special |
| + // case first because the generic save/restore code needs the PSP to be |
| + // initialized already. |
| + MOZ_ASSERT(PseudoStackPointer64.Is(masm.GetStackPointer64())); |
| + masm.Str(PseudoStackPointer64, vixl::MemOperand(sp, -16, vixl::PreIndex)); |
| + |
| + // Initialize the PSP from the SP. |
| + masm.initStackPtr(); |
| #endif |
| |
| MOZ_ASSERT(propertiesReg.volatile_()); |
| @@ -239,7 +246,22 @@ static const uintptr_t CLEAR_CONSTRUCTOR_CODE_TOKEN = 0x1; |
| if (ScratchDoubleReg.volatile_()) masm.pop(ScratchDoubleReg); |
| masm.PopRegsInMask(savedNonVolatileRegisters); |
| |
| - masm.abiret(); |
| +#ifdef JS_CODEGEN_ARM64 |
| + // Now restore the value that was in the PSP register on entry, and return. |
| + |
| + // Obtain the correct SP from the PSP. |
| + masm.Mov(sp, PseudoStackPointer64); |
| + |
| + // Restore the saved value of the PSP register, this value is whatever the |
| + // caller had saved in it, not any actual SP value, and it must not be |
| + // overwritten subsequently. |
| + masm.Ldr(PseudoStackPointer64, vixl::MemOperand(sp, 16, vixl::PostIndex)); |
| + |
| + // Perform a plain Ret(), as abiret() will move SP <- PSP and that is wrong. |
| + masm.Ret(vixl::lr); |
| +#else |
| + masm.abiret(); |
| +#endif |
| |
| masm.bind(&failureStoreOther); |
| |
| -- |
| 2.23.0 |