blob: a9bca669046ac28e1f6de990e191ea916e7be307 [file] [log] [blame]
Add Kodi-specific patch
Kodi 15.0 contains an updated version of libsquish:
https://github.com/xbmc/xbmc/tree/master/tools/depends/native/libsquish-native
The OpenElec project provides a separate tarball including the Kodi-
specific patches:
http://sources.openelec.tv/devel/libsquish-1.10-openelec.tar.gz
This patch contains the relevant diff between upstream libsquish 1.13
and the OpenElec tarball.
Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de>
diff -uwNr 1.13/squish.cpp libsquish-1.10-openelec/squish.cpp
--- 1.13/squish.cpp 2015-04-30 12:48:49.000000000 +0200
+++ libsquish-1.10-openelec/squish.cpp 2015-01-09 10:58:43.000000000 +0100
@@ -23,6 +23,7 @@
-------------------------------------------------------------------------- */
+#include <string.h>
#include <squish.h>
#include "colourset.h"
#include "maths.h"
@@ -39,7 +40,7 @@
// grab the flag bits
int method = flags & ( kDxt1 | kDxt3 | kDxt5 );
int fit = flags & ( kColourIterativeClusterFit | kColourClusterFit | kColourRangeFit );
- int extra = flags & kWeightColourByAlpha;
+ int extra = flags & ( kWeightColourByAlpha | kSourceBGRA );
// set defaults
if( method != kDxt3 && method != kDxt5 )
@@ -124,8 +125,30 @@
return blockcount*blocksize;
}
+void CopyRGBA( u8 const* source, u8* dest, int flags )
+{
+ if (flags & kSourceBGRA)
+ {
+ // convert from bgra to rgba
+ dest[0] = source[2];
+ dest[1] = source[1];
+ dest[2] = source[0];
+ dest[3] = source[3];
+ }
+ else
+ {
+ for( int i = 0; i < 4; ++i )
+ *dest++ = *source++;
+ }
+}
+
void CompressImage( u8 const* rgba, int width, int height, void* blocks, int flags, float* metric )
{
+ CompressImage(rgba, width, height, width*4, blocks, flags, metric);
+}
+
+void CompressImage( u8 const* rgba, int width, int height, int pitch, void* blocks, int flags, float* metric )
+{
// fix any bad flags
flags = FixFlags( flags );
@@ -154,20 +177,14 @@
if( sx < width && sy < height )
{
// copy the rgba value
- u8 const* sourcePixel = rgba + 4*( width*sy + sx );
- for( int i = 0; i < 4; ++i )
- *targetPixel++ = *sourcePixel++;
-
+ u8 const* sourcePixel = rgba + pitch*sy + 4*sx;
+ CopyRGBA(sourcePixel, targetPixel, flags);
// enable this pixel
mask |= ( 1 << ( 4*py + px ) );
}
- else
- {
- // skip this pixel as its outside the image
targetPixel += 4;
}
}
- }
// compress it into the output
CompressMasked( sourceRgba, mask, targetBlock, flags, metric );
@@ -180,6 +197,11 @@
void DecompressImage( u8* rgba, int width, int height, void const* blocks, int flags )
{
+ DecompressImage( rgba, width, height, width*4, blocks, flags );
+}
+
+void DecompressImage( u8* rgba, int width, int height, int pitch, void const* blocks, int flags )
+{
// fix any bad flags
flags = FixFlags( flags );
@@ -207,24 +229,132 @@
int sy = y + py;
if( sx < width && sy < height )
{
- u8* targetPixel = rgba + 4*( width*sy + sx );
+ u8* targetPixel = rgba + pitch*sy + 4*sx;
// copy the rgba value
+ CopyRGBA(sourcePixel, targetPixel, flags);
+ }
+ sourcePixel += 4;
+ }
+ }
+
+ // advance
+ sourceBlock += bytesPerBlock;
+ }
+ }
+}
+
+static double ErrorSq(double x, double y)
+{
+ return (x - y) * (x - y);
+}
+
+static void ComputeBlockWMSE(u8 const *original, u8 const *compressed, unsigned int w, unsigned int h, double &cmse, double &amse)
+{
+ // Computes the MSE for the block and weights it by the variance of the original block.
+ // If the variance of the original block is less than 4 (i.e. a standard deviation of 1 per channel)
+ // then the block is close to being a single colour. Quantisation errors in single colour blocks
+ // are easier to see than similar errors in blocks that contain more colours, particularly when there
+ // are many such blocks in a large area (eg a blue sky background) as they cause banding. Given that
+ // banding is easier to see than small errors in "complex" blocks, we weight the errors by a factor
+ // of 5. This implies that images with large, single colour areas will have a higher potential WMSE
+ // than images with lots of detail.
+
+ cmse = amse = 0;
+ unsigned int sum_p[4]; // per channel sum of pixels
+ unsigned int sum_p2[4]; // per channel sum of pixels squared
+ memset(sum_p, 0, sizeof(sum_p));
+ memset(sum_p2, 0, sizeof(sum_p2));
+ for( unsigned int py = 0; py < 4; ++py )
+ {
+ for( unsigned int px = 0; px < 4; ++px )
+ {
+ if( px < w && py < h )
+ {
+ double pixelCMSE = 0;
+ for( int i = 0; i < 3; ++i )
+ {
+ pixelCMSE += ErrorSq(original[i], compressed[i]);
+ sum_p[i] += original[i];
+ sum_p2[i] += (unsigned int)original[i]*original[i];
+ }
+ if( original[3] == 0 && compressed[3] == 0 )
+ pixelCMSE = 0; // transparent in both, so colour is inconsequential
+ amse += ErrorSq(original[3], compressed[3]);
+ cmse += pixelCMSE;
+ sum_p[3] += original[3];
+ sum_p2[3] += (unsigned int)original[3]*original[3];
+ }
+ original += 4;
+ compressed += 4;
+ }
+ }
+ unsigned int variance = 0;
for( int i = 0; i < 4; ++i )
- *targetPixel++ = *sourcePixel++;
+ variance += w*h*sum_p2[i] - sum_p[i]*sum_p[i];
+ if( variance < 4 * w * w * h * h )
+ {
+ amse *= 5;
+ cmse *= 5;
}
- else
+}
+
+void ComputeMSE( u8 const *rgba, int width, int height, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE )
{
- // skip this pixel as its outside the image
- sourcePixel += 4;
+ ComputeMSE(rgba, width, height, width*4, dxt, flags, colourMSE, alphaMSE);
+}
+
+void ComputeMSE( u8 const *rgba, int width, int height, int pitch, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE )
+{
+ // fix any bad flags
+ flags = FixFlags( flags );
+ colourMSE = alphaMSE = 0;
+
+ // initialise the block input
+ squish::u8 const* sourceBlock = dxt;
+ int bytesPerBlock = ( ( flags & squish::kDxt1 ) != 0 ) ? 8 : 16;
+
+ // loop over blocks
+ for( int y = 0; y < height; y += 4 )
+ {
+ for( int x = 0; x < width; x += 4 )
+ {
+ // decompress the block
+ u8 targetRgba[4*16];
+ Decompress( targetRgba, sourceBlock, flags );
+ u8 const* sourcePixel = targetRgba;
+
+ // copy across to a similar pixel block
+ u8 originalRgba[4*16];
+ u8* originalPixel = originalRgba;
+
+ for( int py = 0; py < 4; ++py )
+ {
+ for( int px = 0; px < 4; ++px )
+ {
+ int sx = x + px;
+ int sy = y + py;
+ if( sx < width && sy < height )
+ {
+ u8 const* targetPixel = rgba + pitch*sy + 4*sx;
+ CopyRGBA(targetPixel, originalPixel, flags);
}
+ sourcePixel += 4;
+ originalPixel += 4;
}
}
+ // compute the weighted MSE of the block
+ double blockCMSE, blockAMSE;
+ ComputeBlockWMSE(originalRgba, targetRgba, std::min(4, width - x), std::min(4, height - y), blockCMSE, blockAMSE);
+ colourMSE += blockCMSE;
+ alphaMSE += blockAMSE;
// advance
sourceBlock += bytesPerBlock;
}
}
+ colourMSE /= (width * height * 3);
+ alphaMSE /= (width * height);
}
} // namespace squish
diff -uwNr 1.13/squish.h libsquish-1.10-openelec/squish.h
--- 1.13/squish.h 2015-04-30 12:55:27.000000000 +0200
+++ libsquish-1.10-openelec/squish.h 2015-01-09 10:58:43.000000000 +0100
@@ -57,7 +57,10 @@
kColourRangeFit = ( 1 << 4 ),
//! Weight the colour by alpha during cluster fit (disabled by default).
- kWeightColourByAlpha = ( 1 << 7 )
+ kWeightColourByAlpha = ( 1 << 7 ),
+
+ //! Source is BGRA rather than RGBA
+ kSourceBGRA = ( 1 << 9 ),
};
// -----------------------------------------------------------------------------
@@ -194,6 +197,7 @@
@param rgba The pixels of the source.
@param width The width of the source image.
@param height The height of the source image.
+ @param pitch The pitch of the source image.
@param blocks Storage for the compressed output.
@param flags Compression flags.
@param metric An optional perceptual metric.
@@ -231,6 +235,7 @@
to allocate for the compressed output.
*/
void CompressImage( u8 const* rgba, int width, int height, void* blocks, int flags, float* metric = 0 );
+void CompressImage( u8 const* rgba, int width, int height, int pitch, void* blocks, int flags, float* metric = 0 );
// -----------------------------------------------------------------------------
@@ -239,6 +244,7 @@
@param rgba Storage for the decompressed pixels.
@param width The width of the source image.
@param height The height of the source image.
+ @param pitch The pitch of the decompressed pixels.
@param blocks The compressed DXT blocks.
@param flags Compression flags.
@@ -254,6 +260,32 @@
Internally this function calls squish::Decompress for each block.
*/
void DecompressImage( u8* rgba, int width, int height, void const* blocks, int flags );
+void DecompressImage( u8* rgba, int width, int height, int pitch, void const* blocks, int flags );
+
+// -----------------------------------------------------------------------------
+
+/*! @brief Computes MSE of an compressed image in memory.
+
+ @param rgba The original image pixels.
+ @param width The width of the source image.
+ @param height The height of the source image.
+ @param pitch The pitch of the source image.
+ @param dxt The compressed dxt blocks
+ @param flags Compression flags.
+ @param colourMSE The MSE of the colour values.
+ @param alphaMSE The MSE of the alpha values.
+
+ The colour MSE and alpha MSE are computed across all pixels. The colour MSE is
+ averaged across all rgb values (i.e. colourMSE = sum sum_k ||dxt.k - rgba.k||/3)
+
+ The flags parameter should specify either kDxt1, kDxt3 or kDxt5 compression,
+ however, DXT1 will be used by default if none is specified. All other flags
+ are ignored.
+
+ Internally this function calls squish::Decompress for each block.
+*/
+void ComputeMSE(u8 const *rgba, int width, int height, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE);
+void ComputeMSE(u8 const *rgba, int width, int height, int pitch, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE);
// -----------------------------------------------------------------------------
diff -uwNr 1.13/squish.pc.in libsquish-1.10-openelec/squish.pc.in
--- 1.13/squish.pc 1970-01-01 01:00:00.000000000 +0100
+++ libsquish-1.10-openelec/squish.pc 2015-01-09 10:58:43.000000000 +0100
@@ -0,0 +1,13 @@
+prefix=/usr
+exec_prefix=${prefix}
+libdir=${prefix}/lib
+sharedlibdir=${libdir}
+includedir=${prefix}/include
+
+Name: squish
+Description: squish DXT lib
+Version: 1.1.3-kodi
+
+Requires:
+Libs: -L${libdir} -L${sharedlibdir} -lsquish
+Cflags: -I${includedir}