| /* SPDX-License-Identifier: GPL-2.0 */ |
| #ifndef _BCACHEFS_BSET_H |
| #define _BCACHEFS_BSET_H |
| |
| #include <linux/kernel.h> |
| #include <linux/types.h> |
| |
| #include "bcachefs.h" |
| #include "bkey.h" |
| #include "bkey_methods.h" |
| #include "btree_types.h" |
| #include "util.h" /* for time_stats */ |
| #include "vstructs.h" |
| |
| /* |
| * BKEYS: |
| * |
| * A bkey contains a key, a size field, a variable number of pointers, and some |
| * ancillary flag bits. |
| * |
| * We use two different functions for validating bkeys, bkey_invalid and |
| * bkey_deleted(). |
| * |
| * The one exception to the rule that ptr_invalid() filters out invalid keys is |
| * that it also filters out keys of size 0 - these are keys that have been |
| * completely overwritten. It'd be safe to delete these in memory while leaving |
| * them on disk, just unnecessary work - so we filter them out when resorting |
| * instead. |
| * |
| * We can't filter out stale keys when we're resorting, because garbage |
| * collection needs to find them to ensure bucket gens don't wrap around - |
| * unless we're rewriting the btree node those stale keys still exist on disk. |
| * |
| * We also implement functions here for removing some number of sectors from the |
| * front or the back of a bkey - this is mainly used for fixing overlapping |
| * extents, by removing the overlapping sectors from the older key. |
| * |
| * BSETS: |
| * |
| * A bset is an array of bkeys laid out contiguously in memory in sorted order, |
| * along with a header. A btree node is made up of a number of these, written at |
| * different times. |
| * |
| * There could be many of them on disk, but we never allow there to be more than |
| * 4 in memory - we lazily resort as needed. |
| * |
| * We implement code here for creating and maintaining auxiliary search trees |
| * (described below) for searching an individial bset, and on top of that we |
| * implement a btree iterator. |
| * |
| * BTREE ITERATOR: |
| * |
| * Most of the code in bcache doesn't care about an individual bset - it needs |
| * to search entire btree nodes and iterate over them in sorted order. |
| * |
| * The btree iterator code serves both functions; it iterates through the keys |
| * in a btree node in sorted order, starting from either keys after a specific |
| * point (if you pass it a search key) or the start of the btree node. |
| * |
| * AUXILIARY SEARCH TREES: |
| * |
| * Since keys are variable length, we can't use a binary search on a bset - we |
| * wouldn't be able to find the start of the next key. But binary searches are |
| * slow anyways, due to terrible cache behaviour; bcache originally used binary |
| * searches and that code topped out at under 50k lookups/second. |
| * |
| * So we need to construct some sort of lookup table. Since we only insert keys |
| * into the last (unwritten) set, most of the keys within a given btree node are |
| * usually in sets that are mostly constant. We use two different types of |
| * lookup tables to take advantage of this. |
| * |
| * Both lookup tables share in common that they don't index every key in the |
| * set; they index one key every BSET_CACHELINE bytes, and then a linear search |
| * is used for the rest. |
| * |
| * For sets that have been written to disk and are no longer being inserted |
| * into, we construct a binary search tree in an array - traversing a binary |
| * search tree in an array gives excellent locality of reference and is very |
| * fast, since both children of any node are adjacent to each other in memory |
| * (and their grandchildren, and great grandchildren...) - this means |
| * prefetching can be used to great effect. |
| * |
| * It's quite useful performance wise to keep these nodes small - not just |
| * because they're more likely to be in L2, but also because we can prefetch |
| * more nodes on a single cacheline and thus prefetch more iterations in advance |
| * when traversing this tree. |
| * |
| * Nodes in the auxiliary search tree must contain both a key to compare against |
| * (we don't want to fetch the key from the set, that would defeat the purpose), |
| * and a pointer to the key. We use a few tricks to compress both of these. |
| * |
| * To compress the pointer, we take advantage of the fact that one node in the |
| * search tree corresponds to precisely BSET_CACHELINE bytes in the set. We have |
| * a function (to_inorder()) that takes the index of a node in a binary tree and |
| * returns what its index would be in an inorder traversal, so we only have to |
| * store the low bits of the offset. |
| * |
| * The key is 84 bits (KEY_DEV + key->key, the offset on the device). To |
| * compress that, we take advantage of the fact that when we're traversing the |
| * search tree at every iteration we know that both our search key and the key |
| * we're looking for lie within some range - bounded by our previous |
| * comparisons. (We special case the start of a search so that this is true even |
| * at the root of the tree). |
| * |
| * So we know the key we're looking for is between a and b, and a and b don't |
| * differ higher than bit 50, we don't need to check anything higher than bit |
| * 50. |
| * |
| * We don't usually need the rest of the bits, either; we only need enough bits |
| * to partition the key range we're currently checking. Consider key n - the |
| * key our auxiliary search tree node corresponds to, and key p, the key |
| * immediately preceding n. The lowest bit we need to store in the auxiliary |
| * search tree is the highest bit that differs between n and p. |
| * |
| * Note that this could be bit 0 - we might sometimes need all 80 bits to do the |
| * comparison. But we'd really like our nodes in the auxiliary search tree to be |
| * of fixed size. |
| * |
| * The solution is to make them fixed size, and when we're constructing a node |
| * check if p and n differed in the bits we needed them to. If they don't we |
| * flag that node, and when doing lookups we fallback to comparing against the |
| * real key. As long as this doesn't happen to often (and it seems to reliably |
| * happen a bit less than 1% of the time), we win - even on failures, that key |
| * is then more likely to be in cache than if we were doing binary searches all |
| * the way, since we're touching so much less memory. |
| * |
| * The keys in the auxiliary search tree are stored in (software) floating |
| * point, with an exponent and a mantissa. The exponent needs to be big enough |
| * to address all the bits in the original key, but the number of bits in the |
| * mantissa is somewhat arbitrary; more bits just gets us fewer failures. |
| * |
| * We need 7 bits for the exponent and 3 bits for the key's offset (since keys |
| * are 8 byte aligned); using 22 bits for the mantissa means a node is 4 bytes. |
| * We need one node per 128 bytes in the btree node, which means the auxiliary |
| * search trees take up 3% as much memory as the btree itself. |
| * |
| * Constructing these auxiliary search trees is moderately expensive, and we |
| * don't want to be constantly rebuilding the search tree for the last set |
| * whenever we insert another key into it. For the unwritten set, we use a much |
| * simpler lookup table - it's just a flat array, so index i in the lookup table |
| * corresponds to the i range of BSET_CACHELINE bytes in the set. Indexing |
| * within each byte range works the same as with the auxiliary search trees. |
| * |
| * These are much easier to keep up to date when we insert a key - we do it |
| * somewhat lazily; when we shift a key up we usually just increment the pointer |
| * to it, only when it would overflow do we go to the trouble of finding the |
| * first key in that range of bytes again. |
| */ |
| |
| enum bset_aux_tree_type { |
| BSET_NO_AUX_TREE, |
| BSET_RO_AUX_TREE, |
| BSET_RW_AUX_TREE, |
| }; |
| |
| #define BSET_TREE_NR_TYPES 3 |
| |
| #define BSET_NO_AUX_TREE_VAL (U16_MAX) |
| #define BSET_RW_AUX_TREE_VAL (U16_MAX - 1) |
| |
| static inline enum bset_aux_tree_type bset_aux_tree_type(const struct bset_tree *t) |
| { |
| switch (t->extra) { |
| case BSET_NO_AUX_TREE_VAL: |
| EBUG_ON(t->size); |
| return BSET_NO_AUX_TREE; |
| case BSET_RW_AUX_TREE_VAL: |
| EBUG_ON(!t->size); |
| return BSET_RW_AUX_TREE; |
| default: |
| EBUG_ON(!t->size); |
| return BSET_RO_AUX_TREE; |
| } |
| } |
| |
| /* |
| * BSET_CACHELINE was originally intended to match the hardware cacheline size - |
| * it used to be 64, but I realized the lookup code would touch slightly less |
| * memory if it was 128. |
| * |
| * It definites the number of bytes (in struct bset) per struct bkey_float in |
| * the auxiliar search tree - when we're done searching the bset_float tree we |
| * have this many bytes left that we do a linear search over. |
| * |
| * Since (after level 5) every level of the bset_tree is on a new cacheline, |
| * we're touching one fewer cacheline in the bset tree in exchange for one more |
| * cacheline in the linear search - but the linear search might stop before it |
| * gets to the second cacheline. |
| */ |
| |
| #define BSET_CACHELINE 256 |
| |
| static inline size_t btree_keys_cachelines(const struct btree *b) |
| { |
| return (1U << b->byte_order) / BSET_CACHELINE; |
| } |
| |
| static inline size_t btree_aux_data_bytes(const struct btree *b) |
| { |
| return btree_keys_cachelines(b) * 8; |
| } |
| |
| static inline size_t btree_aux_data_u64s(const struct btree *b) |
| { |
| return btree_aux_data_bytes(b) / sizeof(u64); |
| } |
| |
| #define for_each_bset(_b, _t) \ |
| for (struct bset_tree *_t = (_b)->set; _t < (_b)->set + (_b)->nsets; _t++) |
| |
| #define for_each_bset_c(_b, _t) \ |
| for (const struct bset_tree *_t = (_b)->set; _t < (_b)->set + (_b)->nsets; _t++) |
| |
| #define bset_tree_for_each_key(_b, _t, _k) \ |
| for (_k = btree_bkey_first(_b, _t); \ |
| _k != btree_bkey_last(_b, _t); \ |
| _k = bkey_p_next(_k)) |
| |
| static inline bool bset_has_ro_aux_tree(const struct bset_tree *t) |
| { |
| return bset_aux_tree_type(t) == BSET_RO_AUX_TREE; |
| } |
| |
| static inline bool bset_has_rw_aux_tree(struct bset_tree *t) |
| { |
| return bset_aux_tree_type(t) == BSET_RW_AUX_TREE; |
| } |
| |
| static inline void bch2_bset_set_no_aux_tree(struct btree *b, |
| struct bset_tree *t) |
| { |
| BUG_ON(t < b->set); |
| |
| for (; t < b->set + ARRAY_SIZE(b->set); t++) { |
| t->size = 0; |
| t->extra = BSET_NO_AUX_TREE_VAL; |
| t->aux_data_offset = U16_MAX; |
| } |
| } |
| |
| static inline void btree_node_set_format(struct btree *b, |
| struct bkey_format f) |
| { |
| int len; |
| |
| b->format = f; |
| b->nr_key_bits = bkey_format_key_bits(&f); |
| |
| len = bch2_compile_bkey_format(&b->format, b->aux_data); |
| BUG_ON(len < 0 || len > U8_MAX); |
| |
| b->unpack_fn_len = len; |
| |
| bch2_bset_set_no_aux_tree(b, b->set); |
| } |
| |
| static inline struct bset *bset_next_set(struct btree *b, |
| unsigned block_bytes) |
| { |
| struct bset *i = btree_bset_last(b); |
| |
| EBUG_ON(!is_power_of_2(block_bytes)); |
| |
| return ((void *) i) + round_up(vstruct_bytes(i), block_bytes); |
| } |
| |
| void bch2_btree_keys_init(struct btree *); |
| |
| void bch2_bset_init_first(struct btree *, struct bset *); |
| void bch2_bset_init_next(struct btree *, struct btree_node_entry *); |
| void bch2_bset_build_aux_tree(struct btree *, struct bset_tree *, bool); |
| |
| void bch2_bset_insert(struct btree *, struct btree_node_iter *, |
| struct bkey_packed *, struct bkey_i *, unsigned); |
| void bch2_bset_delete(struct btree *, struct bkey_packed *, unsigned); |
| |
| /* Bkey utility code */ |
| |
| /* packed or unpacked */ |
| static inline int bkey_cmp_p_or_unp(const struct btree *b, |
| const struct bkey_packed *l, |
| const struct bkey_packed *r_packed, |
| const struct bpos *r) |
| { |
| EBUG_ON(r_packed && !bkey_packed(r_packed)); |
| |
| if (unlikely(!bkey_packed(l))) |
| return bpos_cmp(packed_to_bkey_c(l)->p, *r); |
| |
| if (likely(r_packed)) |
| return __bch2_bkey_cmp_packed_format_checked(l, r_packed, b); |
| |
| return __bch2_bkey_cmp_left_packed_format_checked(b, l, r); |
| } |
| |
| static inline struct bset_tree * |
| bch2_bkey_to_bset_inlined(struct btree *b, struct bkey_packed *k) |
| { |
| unsigned offset = __btree_node_key_to_offset(b, k); |
| |
| for_each_bset(b, t) |
| if (offset <= t->end_offset) { |
| EBUG_ON(offset < btree_bkey_first_offset(t)); |
| return t; |
| } |
| |
| BUG(); |
| } |
| |
| struct bset_tree *bch2_bkey_to_bset(struct btree *, struct bkey_packed *); |
| |
| struct bkey_packed *bch2_bkey_prev_filter(struct btree *, struct bset_tree *, |
| struct bkey_packed *, unsigned); |
| |
| static inline struct bkey_packed * |
| bch2_bkey_prev_all(struct btree *b, struct bset_tree *t, struct bkey_packed *k) |
| { |
| return bch2_bkey_prev_filter(b, t, k, 0); |
| } |
| |
| static inline struct bkey_packed * |
| bch2_bkey_prev(struct btree *b, struct bset_tree *t, struct bkey_packed *k) |
| { |
| return bch2_bkey_prev_filter(b, t, k, 1); |
| } |
| |
| /* Btree key iteration */ |
| |
| void bch2_btree_node_iter_push(struct btree_node_iter *, struct btree *, |
| const struct bkey_packed *, |
| const struct bkey_packed *); |
| void bch2_btree_node_iter_init(struct btree_node_iter *, struct btree *, |
| struct bpos *); |
| void bch2_btree_node_iter_init_from_start(struct btree_node_iter *, |
| struct btree *); |
| struct bkey_packed *bch2_btree_node_iter_bset_pos(struct btree_node_iter *, |
| struct btree *, |
| struct bset_tree *); |
| |
| void bch2_btree_node_iter_sort(struct btree_node_iter *, struct btree *); |
| void bch2_btree_node_iter_set_drop(struct btree_node_iter *, |
| struct btree_node_iter_set *); |
| void bch2_btree_node_iter_advance(struct btree_node_iter *, struct btree *); |
| |
| #define btree_node_iter_for_each(_iter, _set) \ |
| for (_set = (_iter)->data; \ |
| _set < (_iter)->data + ARRAY_SIZE((_iter)->data) && \ |
| (_set)->k != (_set)->end; \ |
| _set++) |
| |
| static inline bool __btree_node_iter_set_end(struct btree_node_iter *iter, |
| unsigned i) |
| { |
| return iter->data[i].k == iter->data[i].end; |
| } |
| |
| static inline bool bch2_btree_node_iter_end(struct btree_node_iter *iter) |
| { |
| return __btree_node_iter_set_end(iter, 0); |
| } |
| |
| /* |
| * When keys compare equal, deleted keys compare first: |
| * |
| * XXX: only need to compare pointers for keys that are both within a |
| * btree_node_iterator - we need to break ties for prev() to work correctly |
| */ |
| static inline int bkey_iter_cmp(const struct btree *b, |
| const struct bkey_packed *l, |
| const struct bkey_packed *r) |
| { |
| return bch2_bkey_cmp_packed(b, l, r) |
| ?: (int) bkey_deleted(r) - (int) bkey_deleted(l) |
| ?: cmp_int(l, r); |
| } |
| |
| static inline int btree_node_iter_cmp(const struct btree *b, |
| struct btree_node_iter_set l, |
| struct btree_node_iter_set r) |
| { |
| return bkey_iter_cmp(b, |
| __btree_node_offset_to_key(b, l.k), |
| __btree_node_offset_to_key(b, r.k)); |
| } |
| |
| /* These assume r (the search key) is not a deleted key: */ |
| static inline int bkey_iter_pos_cmp(const struct btree *b, |
| const struct bkey_packed *l, |
| const struct bpos *r) |
| { |
| return bkey_cmp_left_packed(b, l, r) |
| ?: -((int) bkey_deleted(l)); |
| } |
| |
| static inline int bkey_iter_cmp_p_or_unp(const struct btree *b, |
| const struct bkey_packed *l, |
| const struct bkey_packed *r_packed, |
| const struct bpos *r) |
| { |
| return bkey_cmp_p_or_unp(b, l, r_packed, r) |
| ?: -((int) bkey_deleted(l)); |
| } |
| |
| static inline struct bkey_packed * |
| __bch2_btree_node_iter_peek_all(struct btree_node_iter *iter, |
| struct btree *b) |
| { |
| return __btree_node_offset_to_key(b, iter->data->k); |
| } |
| |
| static inline struct bkey_packed * |
| bch2_btree_node_iter_peek_all(struct btree_node_iter *iter, struct btree *b) |
| { |
| return !bch2_btree_node_iter_end(iter) |
| ? __btree_node_offset_to_key(b, iter->data->k) |
| : NULL; |
| } |
| |
| static inline struct bkey_packed * |
| bch2_btree_node_iter_peek(struct btree_node_iter *iter, struct btree *b) |
| { |
| struct bkey_packed *k; |
| |
| while ((k = bch2_btree_node_iter_peek_all(iter, b)) && |
| bkey_deleted(k)) |
| bch2_btree_node_iter_advance(iter, b); |
| |
| return k; |
| } |
| |
| static inline struct bkey_packed * |
| bch2_btree_node_iter_next_all(struct btree_node_iter *iter, struct btree *b) |
| { |
| struct bkey_packed *ret = bch2_btree_node_iter_peek_all(iter, b); |
| |
| if (ret) |
| bch2_btree_node_iter_advance(iter, b); |
| |
| return ret; |
| } |
| |
| struct bkey_packed *bch2_btree_node_iter_prev_all(struct btree_node_iter *, |
| struct btree *); |
| struct bkey_packed *bch2_btree_node_iter_prev(struct btree_node_iter *, |
| struct btree *); |
| |
| struct bkey_s_c bch2_btree_node_iter_peek_unpack(struct btree_node_iter *, |
| struct btree *, |
| struct bkey *); |
| |
| #define for_each_btree_node_key(b, k, iter) \ |
| for (bch2_btree_node_iter_init_from_start((iter), (b)); \ |
| (k = bch2_btree_node_iter_peek((iter), (b))); \ |
| bch2_btree_node_iter_advance(iter, b)) |
| |
| #define for_each_btree_node_key_unpack(b, k, iter, unpacked) \ |
| for (bch2_btree_node_iter_init_from_start((iter), (b)); \ |
| (k = bch2_btree_node_iter_peek_unpack((iter), (b), (unpacked))).k;\ |
| bch2_btree_node_iter_advance(iter, b)) |
| |
| /* Accounting: */ |
| |
| struct btree_nr_keys bch2_btree_node_count_keys(struct btree *); |
| |
| static inline void btree_keys_account_key(struct btree_nr_keys *n, |
| unsigned bset, |
| struct bkey_packed *k, |
| int sign) |
| { |
| n->live_u64s += k->u64s * sign; |
| n->bset_u64s[bset] += k->u64s * sign; |
| |
| if (bkey_packed(k)) |
| n->packed_keys += sign; |
| else |
| n->unpacked_keys += sign; |
| } |
| |
| static inline void btree_keys_account_val_delta(struct btree *b, |
| struct bkey_packed *k, |
| int delta) |
| { |
| struct bset_tree *t = bch2_bkey_to_bset(b, k); |
| |
| b->nr.live_u64s += delta; |
| b->nr.bset_u64s[t - b->set] += delta; |
| } |
| |
| #define btree_keys_account_key_add(_nr, _bset_idx, _k) \ |
| btree_keys_account_key(_nr, _bset_idx, _k, 1) |
| #define btree_keys_account_key_drop(_nr, _bset_idx, _k) \ |
| btree_keys_account_key(_nr, _bset_idx, _k, -1) |
| |
| #define btree_account_key_add(_b, _k) \ |
| btree_keys_account_key(&(_b)->nr, \ |
| bch2_bkey_to_bset(_b, _k) - (_b)->set, _k, 1) |
| #define btree_account_key_drop(_b, _k) \ |
| btree_keys_account_key(&(_b)->nr, \ |
| bch2_bkey_to_bset(_b, _k) - (_b)->set, _k, -1) |
| |
| struct bset_stats { |
| struct { |
| size_t nr, bytes; |
| } sets[BSET_TREE_NR_TYPES]; |
| |
| size_t floats; |
| size_t failed; |
| }; |
| |
| void bch2_btree_keys_stats(const struct btree *, struct bset_stats *); |
| void bch2_bfloat_to_text(struct printbuf *, struct btree *, |
| struct bkey_packed *); |
| |
| /* Debug stuff */ |
| |
| void bch2_dump_bset(struct bch_fs *, struct btree *, struct bset *, unsigned); |
| void bch2_dump_btree_node(struct bch_fs *, struct btree *); |
| void bch2_dump_btree_node_iter(struct btree *, struct btree_node_iter *); |
| |
| #ifdef CONFIG_BCACHEFS_DEBUG |
| |
| void __bch2_verify_btree_nr_keys(struct btree *); |
| void bch2_btree_node_iter_verify(struct btree_node_iter *, struct btree *); |
| void bch2_verify_insert_pos(struct btree *, struct bkey_packed *, |
| struct bkey_packed *, unsigned); |
| |
| #else |
| |
| static inline void __bch2_verify_btree_nr_keys(struct btree *b) {} |
| static inline void bch2_btree_node_iter_verify(struct btree_node_iter *iter, |
| struct btree *b) {} |
| static inline void bch2_verify_insert_pos(struct btree *b, |
| struct bkey_packed *where, |
| struct bkey_packed *insert, |
| unsigned clobber_u64s) {} |
| #endif |
| |
| static inline void bch2_verify_btree_nr_keys(struct btree *b) |
| { |
| if (bch2_debug_check_btree_accounting) |
| __bch2_verify_btree_nr_keys(b); |
| } |
| |
| #endif /* _BCACHEFS_BSET_H */ |