blob: 1f8a8f8951738514b85684ae2985e1be510e74dd [file] [log] [blame]
// SPDX-License-Identifier: GPL-2.0
/*
* arch/x86_64/lib/csum-partial.c
*
* This file contains network checksum routines that are better done
* in an architecture-specific manner due to speed.
*/
#include <linux/compiler.h>
#include <linux/export.h>
#include <asm/checksum.h>
#include <asm/word-at-a-time.h>
static inline unsigned short from32to16(unsigned a)
{
unsigned short b = a >> 16;
asm("addw %w2,%w0\n\t"
"adcw $0,%w0\n"
: "=r" (b)
: "0" (b), "r" (a));
return b;
}
/*
* Do a checksum on an arbitrary memory area.
* Returns a 32bit checksum.
*
* This isn't as time critical as it used to be because many NICs
* do hardware checksumming these days.
*
* Still, with CHECKSUM_COMPLETE this is called to compute
* checksums on IPv6 headers (40 bytes) and other small parts.
* it's best to have buff aligned on a 64-bit boundary
*/
__wsum csum_partial(const void *buff, int len, __wsum sum)
{
u64 temp64 = (__force u64)sum;
unsigned odd, result;
odd = 1 & (unsigned long) buff;
if (unlikely(odd)) {
if (unlikely(len == 0))
return sum;
temp64 = ror32((__force u32)sum, 8);
temp64 += (*(unsigned char *)buff << 8);
len--;
buff++;
}
while (unlikely(len >= 64)) {
asm("addq 0*8(%[src]),%[res]\n\t"
"adcq 1*8(%[src]),%[res]\n\t"
"adcq 2*8(%[src]),%[res]\n\t"
"adcq 3*8(%[src]),%[res]\n\t"
"adcq 4*8(%[src]),%[res]\n\t"
"adcq 5*8(%[src]),%[res]\n\t"
"adcq 6*8(%[src]),%[res]\n\t"
"adcq 7*8(%[src]),%[res]\n\t"
"adcq $0,%[res]"
: [res] "+r" (temp64)
: [src] "r" (buff)
: "memory");
buff += 64;
len -= 64;
}
if (len & 32) {
asm("addq 0*8(%[src]),%[res]\n\t"
"adcq 1*8(%[src]),%[res]\n\t"
"adcq 2*8(%[src]),%[res]\n\t"
"adcq 3*8(%[src]),%[res]\n\t"
"adcq $0,%[res]"
: [res] "+r" (temp64)
: [src] "r" (buff)
: "memory");
buff += 32;
}
if (len & 16) {
asm("addq 0*8(%[src]),%[res]\n\t"
"adcq 1*8(%[src]),%[res]\n\t"
"adcq $0,%[res]"
: [res] "+r" (temp64)
: [src] "r" (buff)
: "memory");
buff += 16;
}
if (len & 8) {
asm("addq 0*8(%[src]),%[res]\n\t"
"adcq $0,%[res]"
: [res] "+r" (temp64)
: [src] "r" (buff)
: "memory");
buff += 8;
}
if (len & 7) {
#ifdef CONFIG_DCACHE_WORD_ACCESS
unsigned int shift = (8 - (len & 7)) * 8;
unsigned long trail;
trail = (load_unaligned_zeropad(buff) << shift) >> shift;
asm("addq %[trail],%[res]\n\t"
"adcq $0,%[res]"
: [res] "+r" (temp64)
: [trail] "r" (trail));
#else
if (len & 4) {
asm("addq %[val],%[res]\n\t"
"adcq $0,%[res]"
: [res] "+r" (temp64)
: [val] "r" ((u64)*(u32 *)buff)
: "memory");
buff += 4;
}
if (len & 2) {
asm("addq %[val],%[res]\n\t"
"adcq $0,%[res]"
: [res] "+r" (temp64)
: [val] "r" ((u64)*(u16 *)buff)
: "memory");
buff += 2;
}
if (len & 1) {
asm("addq %[val],%[res]\n\t"
"adcq $0,%[res]"
: [res] "+r" (temp64)
: [val] "r" ((u64)*(u8 *)buff)
: "memory");
}
#endif
}
result = add32_with_carry(temp64 >> 32, temp64 & 0xffffffff);
if (unlikely(odd)) {
result = from32to16(result);
result = ((result >> 8) & 0xff) | ((result & 0xff) << 8);
}
return (__force __wsum)result;
}
EXPORT_SYMBOL(csum_partial);
/*
* this routine is used for miscellaneous IP-like checksums, mainly
* in icmp.c
*/
__sum16 ip_compute_csum(const void *buff, int len)
{
return csum_fold(csum_partial(buff,len,0));
}
EXPORT_SYMBOL(ip_compute_csum);