blob: df49348462441a0f6d7e3f6b5fabb885df9be32f [file] [log] [blame]
// SPDX-License-Identifier: GPL-2.0-only
/*
* Copyright 2023 Red Hat
*/
#include "index.h"
#include "logger.h"
#include "memory-alloc.h"
#include "funnel-requestqueue.h"
#include "hash-utils.h"
#include "sparse-cache.h"
static const u64 NO_LAST_SAVE = U64_MAX;
/*
* When searching for deduplication records, the index first searches the volume index, and then
* searches the chapter index for the relevant chapter. If the chapter has been fully committed to
* storage, the chapter pages are loaded into the page cache. If the chapter has not yet been
* committed (either the open chapter or a recently closed one), the index searches the in-memory
* representation of the chapter. Finally, if the volume index does not find a record and the index
* is sparse, the index will search the sparse cache.
*
* The index send two kinds of messages to coordinate between zones: chapter close messages for the
* chapter writer, and sparse cache barrier messages for the sparse cache.
*
* The chapter writer is responsible for committing chapters of records to storage. Since zones can
* get different numbers of records, some zones may fall behind others. Each time a zone fills up
* its available space in a chapter, it informs the chapter writer that the chapter is complete,
* and also informs all other zones that it has closed the chapter. Each other zone will then close
* the chapter immediately, regardless of how full it is, in order to minimize skew between zones.
* Once every zone has closed the chapter, the chapter writer will commit that chapter to storage.
*
* The last zone to close the chapter also removes the oldest chapter from the volume index.
* Although that chapter is invalid for zones that have moved on, the existence of the open chapter
* means that those zones will never ask the volume index about it. No zone is allowed to get more
* than one chapter ahead of any other. If a zone is so far ahead that it tries to close another
* chapter before the previous one has been closed by all zones, it is forced to wait.
*
* The sparse cache relies on having the same set of chapter indexes available to all zones. When a
* request wants to add a chapter to the sparse cache, it sends a barrier message to each zone
* during the triage stage that acts as a rendezvous. Once every zone has reached the barrier and
* paused its operations, the cache membership is changed and each zone is then informed that it
* can proceed. More details can be found in the sparse cache documentation.
*
* If a sparse cache has only one zone, it will not create a triage queue, but it still needs the
* barrier message to change the sparse cache membership, so the index simulates the message by
* invoking the handler directly.
*/
struct chapter_writer {
/* The index to which we belong */
struct uds_index *index;
/* The thread to do the writing */
struct thread *thread;
/* The lock protecting the following fields */
struct mutex mutex;
/* The condition signalled on state changes */
struct cond_var cond;
/* Set to true to stop the thread */
bool stop;
/* The result from the most recent write */
int result;
/* The number of bytes allocated by the chapter writer */
size_t memory_size;
/* The number of zones which have submitted a chapter for writing */
unsigned int zones_to_write;
/* Open chapter index used by uds_close_open_chapter() */
struct open_chapter_index *open_chapter_index;
/* Collated records used by uds_close_open_chapter() */
struct uds_volume_record *collated_records;
/* The chapters to write (one per zone) */
struct open_chapter_zone *chapters[];
};
static bool is_zone_chapter_sparse(const struct index_zone *zone, u64 virtual_chapter)
{
return uds_is_chapter_sparse(zone->index->volume->geometry,
zone->oldest_virtual_chapter,
zone->newest_virtual_chapter, virtual_chapter);
}
static int launch_zone_message(struct uds_zone_message message, unsigned int zone,
struct uds_index *index)
{
int result;
struct uds_request *request;
result = vdo_allocate(1, struct uds_request, __func__, &request);
if (result != VDO_SUCCESS)
return result;
request->index = index;
request->unbatched = true;
request->zone_number = zone;
request->zone_message = message;
uds_enqueue_request(request, STAGE_MESSAGE);
return UDS_SUCCESS;
}
static void enqueue_barrier_messages(struct uds_index *index, u64 virtual_chapter)
{
struct uds_zone_message message = {
.type = UDS_MESSAGE_SPARSE_CACHE_BARRIER,
.virtual_chapter = virtual_chapter,
};
unsigned int zone;
for (zone = 0; zone < index->zone_count; zone++) {
int result = launch_zone_message(message, zone, index);
VDO_ASSERT_LOG_ONLY((result == UDS_SUCCESS), "barrier message allocation");
}
}
/*
* Determine whether this request should trigger a sparse cache barrier message to change the
* membership of the sparse cache. If a change in membership is desired, the function returns the
* chapter number to add.
*/
static u64 triage_index_request(struct uds_index *index, struct uds_request *request)
{
u64 virtual_chapter;
struct index_zone *zone;
virtual_chapter = uds_lookup_volume_index_name(index->volume_index,
&request->record_name);
if (virtual_chapter == NO_CHAPTER)
return NO_CHAPTER;
zone = index->zones[request->zone_number];
if (!is_zone_chapter_sparse(zone, virtual_chapter))
return NO_CHAPTER;
/*
* FIXME: Optimize for a common case by remembering the chapter from the most recent
* barrier message and skipping this chapter if is it the same.
*/
return virtual_chapter;
}
/*
* Simulate a message to change the sparse cache membership for a single-zone sparse index. This
* allows us to forgo the complicated locking required by a multi-zone sparse index. Any other kind
* of index does nothing here.
*/
static int simulate_index_zone_barrier_message(struct index_zone *zone,
struct uds_request *request)
{
u64 sparse_virtual_chapter;
if ((zone->index->zone_count > 1) ||
!uds_is_sparse_index_geometry(zone->index->volume->geometry))
return UDS_SUCCESS;
sparse_virtual_chapter = triage_index_request(zone->index, request);
if (sparse_virtual_chapter == NO_CHAPTER)
return UDS_SUCCESS;
return uds_update_sparse_cache(zone, sparse_virtual_chapter);
}
/* This is the request processing function for the triage queue. */
static void triage_request(struct uds_request *request)
{
struct uds_index *index = request->index;
u64 sparse_virtual_chapter = triage_index_request(index, request);
if (sparse_virtual_chapter != NO_CHAPTER)
enqueue_barrier_messages(index, sparse_virtual_chapter);
uds_enqueue_request(request, STAGE_INDEX);
}
static int finish_previous_chapter(struct uds_index *index, u64 current_chapter_number)
{
int result;
struct chapter_writer *writer = index->chapter_writer;
mutex_lock(&writer->mutex);
while (index->newest_virtual_chapter < current_chapter_number)
uds_wait_cond(&writer->cond, &writer->mutex);
result = writer->result;
mutex_unlock(&writer->mutex);
if (result != UDS_SUCCESS)
return vdo_log_error_strerror(result,
"Writing of previous open chapter failed");
return UDS_SUCCESS;
}
static int swap_open_chapter(struct index_zone *zone)
{
int result;
result = finish_previous_chapter(zone->index, zone->newest_virtual_chapter);
if (result != UDS_SUCCESS)
return result;
swap(zone->open_chapter, zone->writing_chapter);
return UDS_SUCCESS;
}
/*
* Inform the chapter writer that this zone is done with this chapter. The chapter won't start
* writing until all zones have closed it.
*/
static unsigned int start_closing_chapter(struct uds_index *index,
unsigned int zone_number,
struct open_chapter_zone *chapter)
{
unsigned int finished_zones;
struct chapter_writer *writer = index->chapter_writer;
mutex_lock(&writer->mutex);
finished_zones = ++writer->zones_to_write;
writer->chapters[zone_number] = chapter;
uds_broadcast_cond(&writer->cond);
mutex_unlock(&writer->mutex);
return finished_zones;
}
static int announce_chapter_closed(struct index_zone *zone, u64 closed_chapter)
{
int result;
unsigned int i;
struct uds_zone_message zone_message = {
.type = UDS_MESSAGE_ANNOUNCE_CHAPTER_CLOSED,
.virtual_chapter = closed_chapter,
};
for (i = 0; i < zone->index->zone_count; i++) {
if (zone->id == i)
continue;
result = launch_zone_message(zone_message, i, zone->index);
if (result != UDS_SUCCESS)
return result;
}
return UDS_SUCCESS;
}
static int open_next_chapter(struct index_zone *zone)
{
int result;
u64 closed_chapter;
u64 expiring;
unsigned int finished_zones;
u32 expire_chapters;
vdo_log_debug("closing chapter %llu of zone %u after %u entries (%u short)",
(unsigned long long) zone->newest_virtual_chapter, zone->id,
zone->open_chapter->size,
zone->open_chapter->capacity - zone->open_chapter->size);
result = swap_open_chapter(zone);
if (result != UDS_SUCCESS)
return result;
closed_chapter = zone->newest_virtual_chapter++;
uds_set_volume_index_zone_open_chapter(zone->index->volume_index, zone->id,
zone->newest_virtual_chapter);
uds_reset_open_chapter(zone->open_chapter);
finished_zones = start_closing_chapter(zone->index, zone->id,
zone->writing_chapter);
if ((finished_zones == 1) && (zone->index->zone_count > 1)) {
result = announce_chapter_closed(zone, closed_chapter);
if (result != UDS_SUCCESS)
return result;
}
expiring = zone->oldest_virtual_chapter;
expire_chapters = uds_chapters_to_expire(zone->index->volume->geometry,
zone->newest_virtual_chapter);
zone->oldest_virtual_chapter += expire_chapters;
if (finished_zones < zone->index->zone_count)
return UDS_SUCCESS;
while (expire_chapters-- > 0)
uds_forget_chapter(zone->index->volume, expiring++);
return UDS_SUCCESS;
}
static int handle_chapter_closed(struct index_zone *zone, u64 virtual_chapter)
{
if (zone->newest_virtual_chapter == virtual_chapter)
return open_next_chapter(zone);
return UDS_SUCCESS;
}
static int dispatch_index_zone_control_request(struct uds_request *request)
{
struct uds_zone_message *message = &request->zone_message;
struct index_zone *zone = request->index->zones[request->zone_number];
switch (message->type) {
case UDS_MESSAGE_SPARSE_CACHE_BARRIER:
return uds_update_sparse_cache(zone, message->virtual_chapter);
case UDS_MESSAGE_ANNOUNCE_CHAPTER_CLOSED:
return handle_chapter_closed(zone, message->virtual_chapter);
default:
vdo_log_error("invalid message type: %d", message->type);
return UDS_INVALID_ARGUMENT;
}
}
static void set_request_location(struct uds_request *request,
enum uds_index_region new_location)
{
request->location = new_location;
request->found = ((new_location == UDS_LOCATION_IN_OPEN_CHAPTER) ||
(new_location == UDS_LOCATION_IN_DENSE) ||
(new_location == UDS_LOCATION_IN_SPARSE));
}
static void set_chapter_location(struct uds_request *request,
const struct index_zone *zone, u64 virtual_chapter)
{
request->found = true;
if (virtual_chapter == zone->newest_virtual_chapter)
request->location = UDS_LOCATION_IN_OPEN_CHAPTER;
else if (is_zone_chapter_sparse(zone, virtual_chapter))
request->location = UDS_LOCATION_IN_SPARSE;
else
request->location = UDS_LOCATION_IN_DENSE;
}
static int search_sparse_cache_in_zone(struct index_zone *zone, struct uds_request *request,
u64 virtual_chapter, bool *found)
{
int result;
struct volume *volume;
u16 record_page_number;
u32 chapter;
result = uds_search_sparse_cache(zone, &request->record_name, &virtual_chapter,
&record_page_number);
if ((result != UDS_SUCCESS) || (virtual_chapter == NO_CHAPTER))
return result;
request->virtual_chapter = virtual_chapter;
volume = zone->index->volume;
chapter = uds_map_to_physical_chapter(volume->geometry, virtual_chapter);
return uds_search_cached_record_page(volume, request, chapter,
record_page_number, found);
}
static int get_record_from_zone(struct index_zone *zone, struct uds_request *request,
bool *found)
{
struct volume *volume;
if (request->location == UDS_LOCATION_RECORD_PAGE_LOOKUP) {
*found = true;
return UDS_SUCCESS;
} else if (request->location == UDS_LOCATION_UNAVAILABLE) {
*found = false;
return UDS_SUCCESS;
}
if (request->virtual_chapter == zone->newest_virtual_chapter) {
uds_search_open_chapter(zone->open_chapter, &request->record_name,
&request->old_metadata, found);
return UDS_SUCCESS;
}
if ((zone->newest_virtual_chapter > 0) &&
(request->virtual_chapter == (zone->newest_virtual_chapter - 1)) &&
(zone->writing_chapter->size > 0)) {
uds_search_open_chapter(zone->writing_chapter, &request->record_name,
&request->old_metadata, found);
return UDS_SUCCESS;
}
volume = zone->index->volume;
if (is_zone_chapter_sparse(zone, request->virtual_chapter) &&
uds_sparse_cache_contains(volume->sparse_cache, request->virtual_chapter,
request->zone_number))
return search_sparse_cache_in_zone(zone, request,
request->virtual_chapter, found);
return uds_search_volume_page_cache(volume, request, found);
}
static int put_record_in_zone(struct index_zone *zone, struct uds_request *request,
const struct uds_record_data *metadata)
{
unsigned int remaining;
remaining = uds_put_open_chapter(zone->open_chapter, &request->record_name,
metadata);
if (remaining == 0)
return open_next_chapter(zone);
return UDS_SUCCESS;
}
static int search_index_zone(struct index_zone *zone, struct uds_request *request)
{
int result;
struct volume_index_record record;
bool overflow_record, found = false;
struct uds_record_data *metadata;
u64 chapter;
result = uds_get_volume_index_record(zone->index->volume_index,
&request->record_name, &record);
if (result != UDS_SUCCESS)
return result;
if (record.is_found) {
if (request->requeued && request->virtual_chapter != record.virtual_chapter)
set_request_location(request, UDS_LOCATION_UNKNOWN);
request->virtual_chapter = record.virtual_chapter;
result = get_record_from_zone(zone, request, &found);
if (result != UDS_SUCCESS)
return result;
}
if (found)
set_chapter_location(request, zone, record.virtual_chapter);
/*
* If a record has overflowed a chapter index in more than one chapter (or overflowed in
* one chapter and collided with an existing record), it will exist as a collision record
* in the volume index, but we won't find it in the volume. This case needs special
* handling.
*/
overflow_record = (record.is_found && record.is_collision && !found);
chapter = zone->newest_virtual_chapter;
if (found || overflow_record) {
if ((request->type == UDS_QUERY_NO_UPDATE) ||
((request->type == UDS_QUERY) && overflow_record)) {
/* There is nothing left to do. */
return UDS_SUCCESS;
}
if (record.virtual_chapter != chapter) {
/*
* Update the volume index to reference the new chapter for the block. If
* the record had been deleted or dropped from the chapter index, it will
* be back.
*/
result = uds_set_volume_index_record_chapter(&record, chapter);
} else if (request->type != UDS_UPDATE) {
/* The record is already in the open chapter. */
return UDS_SUCCESS;
}
} else {
/*
* The record wasn't in the volume index, so check whether the
* name is in a cached sparse chapter. If we found the name on
* a previous search, use that result instead.
*/
if (request->location == UDS_LOCATION_RECORD_PAGE_LOOKUP) {
found = true;
} else if (request->location == UDS_LOCATION_UNAVAILABLE) {
found = false;
} else if (uds_is_sparse_index_geometry(zone->index->volume->geometry) &&
!uds_is_volume_index_sample(zone->index->volume_index,
&request->record_name)) {
result = search_sparse_cache_in_zone(zone, request, NO_CHAPTER,
&found);
if (result != UDS_SUCCESS)
return result;
}
if (found)
set_request_location(request, UDS_LOCATION_IN_SPARSE);
if ((request->type == UDS_QUERY_NO_UPDATE) ||
((request->type == UDS_QUERY) && !found)) {
/* There is nothing left to do. */
return UDS_SUCCESS;
}
/*
* Add a new entry to the volume index referencing the open chapter. This needs to
* be done both for new records, and for records from cached sparse chapters.
*/
result = uds_put_volume_index_record(&record, chapter);
}
if (result == UDS_OVERFLOW) {
/*
* The volume index encountered a delta list overflow. The condition was already
* logged. We will go on without adding the record to the open chapter.
*/
return UDS_SUCCESS;
}
if (result != UDS_SUCCESS)
return result;
if (!found || (request->type == UDS_UPDATE)) {
/* This is a new record or we're updating an existing record. */
metadata = &request->new_metadata;
} else {
/* Move the existing record to the open chapter. */
metadata = &request->old_metadata;
}
return put_record_in_zone(zone, request, metadata);
}
static int remove_from_index_zone(struct index_zone *zone, struct uds_request *request)
{
int result;
struct volume_index_record record;
result = uds_get_volume_index_record(zone->index->volume_index,
&request->record_name, &record);
if (result != UDS_SUCCESS)
return result;
if (!record.is_found)
return UDS_SUCCESS;
/* If the request was requeued, check whether the saved state is still valid. */
if (record.is_collision) {
set_chapter_location(request, zone, record.virtual_chapter);
} else {
/* Non-collision records are hints, so resolve the name in the chapter. */
bool found;
if (request->requeued && request->virtual_chapter != record.virtual_chapter)
set_request_location(request, UDS_LOCATION_UNKNOWN);
request->virtual_chapter = record.virtual_chapter;
result = get_record_from_zone(zone, request, &found);
if (result != UDS_SUCCESS)
return result;
if (!found) {
/* There is no record to remove. */
return UDS_SUCCESS;
}
}
set_chapter_location(request, zone, record.virtual_chapter);
/*
* Delete the volume index entry for the named record only. Note that a later search might
* later return stale advice if there is a colliding name in the same chapter, but it's a
* very rare case (1 in 2^21).
*/
result = uds_remove_volume_index_record(&record);
if (result != UDS_SUCCESS)
return result;
/*
* If the record is in the open chapter, we must remove it or mark it deleted to avoid
* trouble if the record is added again later.
*/
if (request->location == UDS_LOCATION_IN_OPEN_CHAPTER)
uds_remove_from_open_chapter(zone->open_chapter, &request->record_name);
return UDS_SUCCESS;
}
static int dispatch_index_request(struct uds_index *index, struct uds_request *request)
{
int result;
struct index_zone *zone = index->zones[request->zone_number];
if (!request->requeued) {
result = simulate_index_zone_barrier_message(zone, request);
if (result != UDS_SUCCESS)
return result;
}
switch (request->type) {
case UDS_POST:
case UDS_UPDATE:
case UDS_QUERY:
case UDS_QUERY_NO_UPDATE:
result = search_index_zone(zone, request);
break;
case UDS_DELETE:
result = remove_from_index_zone(zone, request);
break;
default:
result = vdo_log_warning_strerror(UDS_INVALID_ARGUMENT,
"invalid request type: %d",
request->type);
break;
}
return result;
}
/* This is the request processing function invoked by each zone's thread. */
static void execute_zone_request(struct uds_request *request)
{
int result;
struct uds_index *index = request->index;
if (request->zone_message.type != UDS_MESSAGE_NONE) {
result = dispatch_index_zone_control_request(request);
if (result != UDS_SUCCESS) {
vdo_log_error_strerror(result, "error executing message: %d",
request->zone_message.type);
}
/* Once the message is processed it can be freed. */
vdo_free(vdo_forget(request));
return;
}
index->need_to_save = true;
if (request->requeued && (request->status != UDS_SUCCESS)) {
set_request_location(request, UDS_LOCATION_UNAVAILABLE);
index->callback(request);
return;
}
result = dispatch_index_request(index, request);
if (result == UDS_QUEUED) {
/* The request has been requeued so don't let it complete. */
return;
}
if (!request->found)
set_request_location(request, UDS_LOCATION_UNAVAILABLE);
request->status = result;
index->callback(request);
}
static int initialize_index_queues(struct uds_index *index,
const struct index_geometry *geometry)
{
int result;
unsigned int i;
for (i = 0; i < index->zone_count; i++) {
result = uds_make_request_queue("indexW", &execute_zone_request,
&index->zone_queues[i]);
if (result != UDS_SUCCESS)
return result;
}
/* The triage queue is only needed for sparse multi-zone indexes. */
if ((index->zone_count > 1) && uds_is_sparse_index_geometry(geometry)) {
result = uds_make_request_queue("triageW", &triage_request,
&index->triage_queue);
if (result != UDS_SUCCESS)
return result;
}
return UDS_SUCCESS;
}
/* This is the driver function for the chapter writer thread. */
static void close_chapters(void *arg)
{
int result;
struct chapter_writer *writer = arg;
struct uds_index *index = writer->index;
vdo_log_debug("chapter writer starting");
mutex_lock(&writer->mutex);
for (;;) {
while (writer->zones_to_write < index->zone_count) {
if (writer->stop && (writer->zones_to_write == 0)) {
/*
* We've been told to stop, and all of the zones are in the same
* open chapter, so we can exit now.
*/
mutex_unlock(&writer->mutex);
vdo_log_debug("chapter writer stopping");
return;
}
uds_wait_cond(&writer->cond, &writer->mutex);
}
/*
* Release the lock while closing a chapter. We probably don't need to do this, but
* it seems safer in principle. It's OK to access the chapter and chapter_number
* fields without the lock since those aren't allowed to change until we're done.
*/
mutex_unlock(&writer->mutex);
if (index->has_saved_open_chapter) {
/*
* Remove the saved open chapter the first time we close an open chapter
* after loading from a clean shutdown, or after doing a clean save. The
* lack of the saved open chapter will indicate that a recovery is
* necessary.
*/
index->has_saved_open_chapter = false;
result = uds_discard_open_chapter(index->layout);
if (result == UDS_SUCCESS)
vdo_log_debug("Discarding saved open chapter");
}
result = uds_close_open_chapter(writer->chapters, index->zone_count,
index->volume,
writer->open_chapter_index,
writer->collated_records,
index->newest_virtual_chapter);
mutex_lock(&writer->mutex);
index->newest_virtual_chapter++;
index->oldest_virtual_chapter +=
uds_chapters_to_expire(index->volume->geometry,
index->newest_virtual_chapter);
writer->result = result;
writer->zones_to_write = 0;
uds_broadcast_cond(&writer->cond);
}
}
static void stop_chapter_writer(struct chapter_writer *writer)
{
struct thread *writer_thread = NULL;
mutex_lock(&writer->mutex);
if (writer->thread != NULL) {
writer_thread = writer->thread;
writer->thread = NULL;
writer->stop = true;
uds_broadcast_cond(&writer->cond);
}
mutex_unlock(&writer->mutex);
if (writer_thread != NULL)
vdo_join_threads(writer_thread);
}
static void free_chapter_writer(struct chapter_writer *writer)
{
if (writer == NULL)
return;
stop_chapter_writer(writer);
uds_free_open_chapter_index(writer->open_chapter_index);
vdo_free(writer->collated_records);
vdo_free(writer);
}
static int make_chapter_writer(struct uds_index *index,
struct chapter_writer **writer_ptr)
{
int result;
struct chapter_writer *writer;
size_t collated_records_size =
(sizeof(struct uds_volume_record) * index->volume->geometry->records_per_chapter);
result = vdo_allocate_extended(struct chapter_writer, index->zone_count,
struct open_chapter_zone *, "Chapter Writer",
&writer);
if (result != VDO_SUCCESS)
return result;
writer->index = index;
mutex_init(&writer->mutex);
uds_init_cond(&writer->cond);
result = vdo_allocate_cache_aligned(collated_records_size, "collated records",
&writer->collated_records);
if (result != VDO_SUCCESS) {
free_chapter_writer(writer);
return result;
}
result = uds_make_open_chapter_index(&writer->open_chapter_index,
index->volume->geometry,
index->volume->nonce);
if (result != UDS_SUCCESS) {
free_chapter_writer(writer);
return result;
}
writer->memory_size = (sizeof(struct chapter_writer) +
index->zone_count * sizeof(struct open_chapter_zone *) +
collated_records_size +
writer->open_chapter_index->memory_size);
result = vdo_create_thread(close_chapters, writer, "writer", &writer->thread);
if (result != VDO_SUCCESS) {
free_chapter_writer(writer);
return result;
}
*writer_ptr = writer;
return UDS_SUCCESS;
}
static int load_index(struct uds_index *index)
{
int result;
u64 last_save_chapter;
result = uds_load_index_state(index->layout, index);
if (result != UDS_SUCCESS)
return UDS_INDEX_NOT_SAVED_CLEANLY;
last_save_chapter = ((index->last_save != NO_LAST_SAVE) ? index->last_save : 0);
vdo_log_info("loaded index from chapter %llu through chapter %llu",
(unsigned long long) index->oldest_virtual_chapter,
(unsigned long long) last_save_chapter);
return UDS_SUCCESS;
}
static int rebuild_index_page_map(struct uds_index *index, u64 vcn)
{
int result;
struct delta_index_page *chapter_index_page;
struct index_geometry *geometry = index->volume->geometry;
u32 chapter = uds_map_to_physical_chapter(geometry, vcn);
u32 expected_list_number = 0;
u32 index_page_number;
u32 lowest_delta_list;
u32 highest_delta_list;
for (index_page_number = 0;
index_page_number < geometry->index_pages_per_chapter;
index_page_number++) {
result = uds_get_volume_index_page(index->volume, chapter,
index_page_number,
&chapter_index_page);
if (result != UDS_SUCCESS) {
return vdo_log_error_strerror(result,
"failed to read index page %u in chapter %u",
index_page_number, chapter);
}
lowest_delta_list = chapter_index_page->lowest_list_number;
highest_delta_list = chapter_index_page->highest_list_number;
if (lowest_delta_list != expected_list_number) {
return vdo_log_error_strerror(UDS_CORRUPT_DATA,
"chapter %u index page %u is corrupt",
chapter, index_page_number);
}
uds_update_index_page_map(index->volume->index_page_map, vcn, chapter,
index_page_number, highest_delta_list);
expected_list_number = highest_delta_list + 1;
}
return UDS_SUCCESS;
}
static int replay_record(struct uds_index *index, const struct uds_record_name *name,
u64 virtual_chapter, bool will_be_sparse_chapter)
{
int result;
struct volume_index_record record;
bool update_record;
if (will_be_sparse_chapter &&
!uds_is_volume_index_sample(index->volume_index, name)) {
/*
* This entry will be in a sparse chapter after the rebuild completes, and it is
* not a sample, so just skip over it.
*/
return UDS_SUCCESS;
}
result = uds_get_volume_index_record(index->volume_index, name, &record);
if (result != UDS_SUCCESS)
return result;
if (record.is_found) {
if (record.is_collision) {
if (record.virtual_chapter == virtual_chapter) {
/* The record is already correct. */
return UDS_SUCCESS;
}
update_record = true;
} else if (record.virtual_chapter == virtual_chapter) {
/*
* There is a volume index entry pointing to the current chapter, but we
* don't know if it is for the same name as the one we are currently
* working on or not. For now, we're just going to assume that it isn't.
* This will create one extra collision record if there was a deleted
* record in the current chapter.
*/
update_record = false;
} else {
/*
* If we're rebuilding, we don't normally want to go to disk to see if the
* record exists, since we will likely have just read the record from disk
* (i.e. we know it's there). The exception to this is when we find an
* entry in the volume index that has a different chapter. In this case, we
* need to search that chapter to determine if the volume index entry was
* for the same record or a different one.
*/
result = uds_search_volume_page_cache_for_rebuild(index->volume,
name,
record.virtual_chapter,
&update_record);
if (result != UDS_SUCCESS)
return result;
}
} else {
update_record = false;
}
if (update_record) {
/*
* Update the volume index to reference the new chapter for the block. If the
* record had been deleted or dropped from the chapter index, it will be back.
*/
result = uds_set_volume_index_record_chapter(&record, virtual_chapter);
} else {
/*
* Add a new entry to the volume index referencing the open chapter. This should be
* done regardless of whether we are a brand new record or a sparse record, i.e.
* one that doesn't exist in the index but does on disk, since for a sparse record,
* we would want to un-sparsify if it did exist.
*/
result = uds_put_volume_index_record(&record, virtual_chapter);
}
if ((result == UDS_DUPLICATE_NAME) || (result == UDS_OVERFLOW)) {
/* The rebuilt index will lose these records. */
return UDS_SUCCESS;
}
return result;
}
static bool check_for_suspend(struct uds_index *index)
{
bool closing;
if (index->load_context == NULL)
return false;
mutex_lock(&index->load_context->mutex);
if (index->load_context->status != INDEX_SUSPENDING) {
mutex_unlock(&index->load_context->mutex);
return false;
}
/* Notify that we are suspended and wait for the resume. */
index->load_context->status = INDEX_SUSPENDED;
uds_broadcast_cond(&index->load_context->cond);
while ((index->load_context->status != INDEX_OPENING) &&
(index->load_context->status != INDEX_FREEING))
uds_wait_cond(&index->load_context->cond, &index->load_context->mutex);
closing = (index->load_context->status == INDEX_FREEING);
mutex_unlock(&index->load_context->mutex);
return closing;
}
static int replay_chapter(struct uds_index *index, u64 virtual, bool sparse)
{
int result;
u32 i;
u32 j;
const struct index_geometry *geometry;
u32 physical_chapter;
if (check_for_suspend(index)) {
vdo_log_info("Replay interrupted by index shutdown at chapter %llu",
(unsigned long long) virtual);
return -EBUSY;
}
geometry = index->volume->geometry;
physical_chapter = uds_map_to_physical_chapter(geometry, virtual);
uds_prefetch_volume_chapter(index->volume, physical_chapter);
uds_set_volume_index_open_chapter(index->volume_index, virtual);
result = rebuild_index_page_map(index, virtual);
if (result != UDS_SUCCESS) {
return vdo_log_error_strerror(result,
"could not rebuild index page map for chapter %u",
physical_chapter);
}
for (i = 0; i < geometry->record_pages_per_chapter; i++) {
u8 *record_page;
u32 record_page_number;
record_page_number = geometry->index_pages_per_chapter + i;
result = uds_get_volume_record_page(index->volume, physical_chapter,
record_page_number, &record_page);
if (result != UDS_SUCCESS) {
return vdo_log_error_strerror(result, "could not get page %d",
record_page_number);
}
for (j = 0; j < geometry->records_per_page; j++) {
const u8 *name_bytes;
struct uds_record_name name;
name_bytes = record_page + (j * BYTES_PER_RECORD);
memcpy(&name.name, name_bytes, UDS_RECORD_NAME_SIZE);
result = replay_record(index, &name, virtual, sparse);
if (result != UDS_SUCCESS)
return result;
}
}
return UDS_SUCCESS;
}
static int replay_volume(struct uds_index *index)
{
int result;
u64 old_map_update;
u64 new_map_update;
u64 virtual;
u64 from_virtual = index->oldest_virtual_chapter;
u64 upto_virtual = index->newest_virtual_chapter;
bool will_be_sparse;
vdo_log_info("Replaying volume from chapter %llu through chapter %llu",
(unsigned long long) from_virtual,
(unsigned long long) upto_virtual);
/*
* The index failed to load, so the volume index is empty. Add records to the volume index
* in order, skipping non-hooks in chapters which will be sparse to save time.
*
* Go through each record page of each chapter and add the records back to the volume
* index. This should not cause anything to be written to either the open chapter or the
* on-disk volume. Also skip the on-disk chapter corresponding to upto_virtual, as this
* would have already been purged from the volume index when the chapter was opened.
*
* Also, go through each index page for each chapter and rebuild the index page map.
*/
old_map_update = index->volume->index_page_map->last_update;
for (virtual = from_virtual; virtual < upto_virtual; virtual++) {
will_be_sparse = uds_is_chapter_sparse(index->volume->geometry,
from_virtual, upto_virtual,
virtual);
result = replay_chapter(index, virtual, will_be_sparse);
if (result != UDS_SUCCESS)
return result;
}
/* Also reap the chapter being replaced by the open chapter. */
uds_set_volume_index_open_chapter(index->volume_index, upto_virtual);
new_map_update = index->volume->index_page_map->last_update;
if (new_map_update != old_map_update) {
vdo_log_info("replay changed index page map update from %llu to %llu",
(unsigned long long) old_map_update,
(unsigned long long) new_map_update);
}
return UDS_SUCCESS;
}
static int rebuild_index(struct uds_index *index)
{
int result;
u64 lowest;
u64 highest;
bool is_empty = false;
u32 chapters_per_volume = index->volume->geometry->chapters_per_volume;
index->volume->lookup_mode = LOOKUP_FOR_REBUILD;
result = uds_find_volume_chapter_boundaries(index->volume, &lowest, &highest,
&is_empty);
if (result != UDS_SUCCESS) {
return vdo_log_fatal_strerror(result,
"cannot rebuild index: unknown volume chapter boundaries");
}
if (is_empty) {
index->newest_virtual_chapter = 0;
index->oldest_virtual_chapter = 0;
index->volume->lookup_mode = LOOKUP_NORMAL;
return UDS_SUCCESS;
}
index->newest_virtual_chapter = highest + 1;
index->oldest_virtual_chapter = lowest;
if (index->newest_virtual_chapter ==
(index->oldest_virtual_chapter + chapters_per_volume)) {
/* Skip the chapter shadowed by the open chapter. */
index->oldest_virtual_chapter++;
}
result = replay_volume(index);
if (result != UDS_SUCCESS)
return result;
index->volume->lookup_mode = LOOKUP_NORMAL;
return UDS_SUCCESS;
}
static void free_index_zone(struct index_zone *zone)
{
if (zone == NULL)
return;
uds_free_open_chapter(zone->open_chapter);
uds_free_open_chapter(zone->writing_chapter);
vdo_free(zone);
}
static int make_index_zone(struct uds_index *index, unsigned int zone_number)
{
int result;
struct index_zone *zone;
result = vdo_allocate(1, struct index_zone, "index zone", &zone);
if (result != VDO_SUCCESS)
return result;
result = uds_make_open_chapter(index->volume->geometry, index->zone_count,
&zone->open_chapter);
if (result != UDS_SUCCESS) {
free_index_zone(zone);
return result;
}
result = uds_make_open_chapter(index->volume->geometry, index->zone_count,
&zone->writing_chapter);
if (result != UDS_SUCCESS) {
free_index_zone(zone);
return result;
}
zone->index = index;
zone->id = zone_number;
index->zones[zone_number] = zone;
return UDS_SUCCESS;
}
int uds_make_index(struct uds_configuration *config, enum uds_open_index_type open_type,
struct index_load_context *load_context, index_callback_fn callback,
struct uds_index **new_index)
{
int result;
bool loaded = false;
bool new = (open_type == UDS_CREATE);
struct uds_index *index = NULL;
struct index_zone *zone;
u64 nonce;
unsigned int z;
result = vdo_allocate_extended(struct uds_index, config->zone_count,
struct uds_request_queue *, "index", &index);
if (result != VDO_SUCCESS)
return result;
index->zone_count = config->zone_count;
result = uds_make_index_layout(config, new, &index->layout);
if (result != UDS_SUCCESS) {
uds_free_index(index);
return result;
}
result = vdo_allocate(index->zone_count, struct index_zone *, "zones",
&index->zones);
if (result != VDO_SUCCESS) {
uds_free_index(index);
return result;
}
result = uds_make_volume(config, index->layout, &index->volume);
if (result != UDS_SUCCESS) {
uds_free_index(index);
return result;
}
index->volume->lookup_mode = LOOKUP_NORMAL;
for (z = 0; z < index->zone_count; z++) {
result = make_index_zone(index, z);
if (result != UDS_SUCCESS) {
uds_free_index(index);
return vdo_log_error_strerror(result,
"Could not create index zone");
}
}
nonce = uds_get_volume_nonce(index->layout);
result = uds_make_volume_index(config, nonce, &index->volume_index);
if (result != UDS_SUCCESS) {
uds_free_index(index);
return vdo_log_error_strerror(result, "could not make volume index");
}
index->load_context = load_context;
index->callback = callback;
result = initialize_index_queues(index, config->geometry);
if (result != UDS_SUCCESS) {
uds_free_index(index);
return result;
}
result = make_chapter_writer(index, &index->chapter_writer);
if (result != UDS_SUCCESS) {
uds_free_index(index);
return result;
}
if (!new) {
result = load_index(index);
switch (result) {
case UDS_SUCCESS:
loaded = true;
break;
case -ENOMEM:
/* We should not try a rebuild for this error. */
vdo_log_error_strerror(result, "index could not be loaded");
break;
default:
vdo_log_error_strerror(result, "index could not be loaded");
if (open_type == UDS_LOAD) {
result = rebuild_index(index);
if (result != UDS_SUCCESS) {
vdo_log_error_strerror(result,
"index could not be rebuilt");
}
}
break;
}
}
if (result != UDS_SUCCESS) {
uds_free_index(index);
return vdo_log_error_strerror(result, "fatal error in %s()", __func__);
}
for (z = 0; z < index->zone_count; z++) {
zone = index->zones[z];
zone->oldest_virtual_chapter = index->oldest_virtual_chapter;
zone->newest_virtual_chapter = index->newest_virtual_chapter;
}
if (index->load_context != NULL) {
mutex_lock(&index->load_context->mutex);
index->load_context->status = INDEX_READY;
/*
* If we get here, suspend is meaningless, but notify any thread trying to suspend
* us so it doesn't hang.
*/
uds_broadcast_cond(&index->load_context->cond);
mutex_unlock(&index->load_context->mutex);
}
index->has_saved_open_chapter = loaded;
index->need_to_save = !loaded;
*new_index = index;
return UDS_SUCCESS;
}
void uds_free_index(struct uds_index *index)
{
unsigned int i;
if (index == NULL)
return;
uds_request_queue_finish(index->triage_queue);
for (i = 0; i < index->zone_count; i++)
uds_request_queue_finish(index->zone_queues[i]);
free_chapter_writer(index->chapter_writer);
uds_free_volume_index(index->volume_index);
if (index->zones != NULL) {
for (i = 0; i < index->zone_count; i++)
free_index_zone(index->zones[i]);
vdo_free(index->zones);
}
uds_free_volume(index->volume);
uds_free_index_layout(vdo_forget(index->layout));
vdo_free(index);
}
/* Wait for the chapter writer to complete any outstanding writes. */
void uds_wait_for_idle_index(struct uds_index *index)
{
struct chapter_writer *writer = index->chapter_writer;
mutex_lock(&writer->mutex);
while (writer->zones_to_write > 0)
uds_wait_cond(&writer->cond, &writer->mutex);
mutex_unlock(&writer->mutex);
}
/* This function assumes that all requests have been drained. */
int uds_save_index(struct uds_index *index)
{
int result;
if (!index->need_to_save)
return UDS_SUCCESS;
uds_wait_for_idle_index(index);
index->prev_save = index->last_save;
index->last_save = ((index->newest_virtual_chapter == 0) ?
NO_LAST_SAVE : index->newest_virtual_chapter - 1);
vdo_log_info("beginning save (vcn %llu)", (unsigned long long) index->last_save);
result = uds_save_index_state(index->layout, index);
if (result != UDS_SUCCESS) {
vdo_log_info("save index failed");
index->last_save = index->prev_save;
} else {
index->has_saved_open_chapter = true;
index->need_to_save = false;
vdo_log_info("finished save (vcn %llu)",
(unsigned long long) index->last_save);
}
return result;
}
int uds_replace_index_storage(struct uds_index *index, struct block_device *bdev)
{
return uds_replace_volume_storage(index->volume, index->layout, bdev);
}
/* Accessing statistics should be safe from any thread. */
void uds_get_index_stats(struct uds_index *index, struct uds_index_stats *counters)
{
struct volume_index_stats stats;
uds_get_volume_index_stats(index->volume_index, &stats);
counters->entries_indexed = stats.record_count;
counters->collisions = stats.collision_count;
counters->entries_discarded = stats.discard_count;
counters->memory_used = (index->volume_index->memory_size +
index->volume->cache_size +
index->chapter_writer->memory_size);
}
void uds_enqueue_request(struct uds_request *request, enum request_stage stage)
{
struct uds_index *index = request->index;
struct uds_request_queue *queue;
switch (stage) {
case STAGE_TRIAGE:
if (index->triage_queue != NULL) {
queue = index->triage_queue;
break;
}
fallthrough;
case STAGE_INDEX:
request->zone_number =
uds_get_volume_index_zone(index->volume_index, &request->record_name);
fallthrough;
case STAGE_MESSAGE:
queue = index->zone_queues[request->zone_number];
break;
default:
VDO_ASSERT_LOG_ONLY(false, "invalid index stage: %d", stage);
return;
}
uds_request_queue_enqueue(queue, request);
}