| /* SPDX-License-Identifier: GPL-2.0-only */ | |
| #ifndef __ASM_UNROLL_H__ | |
| #define __ASM_UNROLL_H__ | |
| /* | |
| * Explicitly unroll a loop, for use in cases where doing so is performance | |
| * critical. | |
| * | |
| * Ideally we'd rely upon the compiler to provide this but there's no commonly | |
| * available means to do so. For example GCC's "#pragma GCC unroll" | |
| * functionality would be ideal but is only available from GCC 8 onwards. Using | |
| * -funroll-loops is an option but GCC tends to make poor choices when | |
| * compiling our string functions. -funroll-all-loops leads to massive code | |
| * bloat, even if only applied to the string functions. | |
| */ | |
| #define unroll(times, fn, ...) do { \ | |
| extern void bad_unroll(void) \ | |
| __compiletime_error("Unsupported unroll"); \ | |
| \ | |
| /* \ | |
| * We can't unroll if the number of iterations isn't \ | |
| * compile-time constant. Unfortunately clang versions \ | |
| * up until 8.0 tend to miss obvious constants & cause \ | |
| * this check to fail, even though they go on to \ | |
| * generate reasonable code for the switch statement, \ | |
| * so we skip the sanity check for those compilers. \ | |
| */ \ | |
| BUILD_BUG_ON(!__builtin_constant_p(times)); \ | |
| \ | |
| switch (times) { \ | |
| case 32: fn(__VA_ARGS__); fallthrough; \ | |
| case 31: fn(__VA_ARGS__); fallthrough; \ | |
| case 30: fn(__VA_ARGS__); fallthrough; \ | |
| case 29: fn(__VA_ARGS__); fallthrough; \ | |
| case 28: fn(__VA_ARGS__); fallthrough; \ | |
| case 27: fn(__VA_ARGS__); fallthrough; \ | |
| case 26: fn(__VA_ARGS__); fallthrough; \ | |
| case 25: fn(__VA_ARGS__); fallthrough; \ | |
| case 24: fn(__VA_ARGS__); fallthrough; \ | |
| case 23: fn(__VA_ARGS__); fallthrough; \ | |
| case 22: fn(__VA_ARGS__); fallthrough; \ | |
| case 21: fn(__VA_ARGS__); fallthrough; \ | |
| case 20: fn(__VA_ARGS__); fallthrough; \ | |
| case 19: fn(__VA_ARGS__); fallthrough; \ | |
| case 18: fn(__VA_ARGS__); fallthrough; \ | |
| case 17: fn(__VA_ARGS__); fallthrough; \ | |
| case 16: fn(__VA_ARGS__); fallthrough; \ | |
| case 15: fn(__VA_ARGS__); fallthrough; \ | |
| case 14: fn(__VA_ARGS__); fallthrough; \ | |
| case 13: fn(__VA_ARGS__); fallthrough; \ | |
| case 12: fn(__VA_ARGS__); fallthrough; \ | |
| case 11: fn(__VA_ARGS__); fallthrough; \ | |
| case 10: fn(__VA_ARGS__); fallthrough; \ | |
| case 9: fn(__VA_ARGS__); fallthrough; \ | |
| case 8: fn(__VA_ARGS__); fallthrough; \ | |
| case 7: fn(__VA_ARGS__); fallthrough; \ | |
| case 6: fn(__VA_ARGS__); fallthrough; \ | |
| case 5: fn(__VA_ARGS__); fallthrough; \ | |
| case 4: fn(__VA_ARGS__); fallthrough; \ | |
| case 3: fn(__VA_ARGS__); fallthrough; \ | |
| case 2: fn(__VA_ARGS__); fallthrough; \ | |
| case 1: fn(__VA_ARGS__); fallthrough; \ | |
| case 0: break; \ | |
| \ | |
| default: \ | |
| /* \ | |
| * Either the iteration count is unreasonable \ | |
| * or we need to add more cases above. \ | |
| */ \ | |
| bad_unroll(); \ | |
| break; \ | |
| } \ | |
| } while (0) | |
| #endif /* __ASM_UNROLL_H__ */ |