| /* | |
| * Copyright 2011 Intel Corporation | |
| * | |
| * Permission is hereby granted, free of charge, to any person obtaining a | |
| * copy of this software and associated documentation files (the "Software"), | |
| * to deal in the Software without restriction, including without limitation | |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, | |
| * and/or sell copies of the Software, and to permit persons to whom the | |
| * Software is furnished to do so, subject to the following conditions: | |
| * | |
| * The above copyright notice and this permission notice (including the next | |
| * paragraph) shall be included in all copies or substantial portions of the | |
| * Software. | |
| * | |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |
| * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR | |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, | |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | |
| * OTHER DEALINGS IN THE SOFTWARE. | |
| */ | |
| #ifndef DRM_FOURCC_H | |
| #define DRM_FOURCC_H | |
| #include "drm.h" | |
| #if defined(__cplusplus) | |
| extern "C" { | |
| #endif | |
| /** | |
| * DOC: overview | |
| * | |
| * In the DRM subsystem, framebuffer pixel formats are described using the | |
| * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the | |
| * fourcc code, a Format Modifier may optionally be provided, in order to | |
| * further describe the buffer's format - for example tiling or compression. | |
| * | |
| * Format Modifiers | |
| * ---------------- | |
| * | |
| * Format modifiers are used in conjunction with a fourcc code, forming a | |
| * unique fourcc:modifier pair. This format:modifier pair must fully define the | |
| * format and data layout of the buffer, and should be the only way to describe | |
| * that particular buffer. | |
| * | |
| * Having multiple fourcc:modifier pairs which describe the same layout should | |
| * be avoided, as such aliases run the risk of different drivers exposing | |
| * different names for the same data format, forcing userspace to understand | |
| * that they are aliases. | |
| * | |
| * Format modifiers may change any property of the buffer, including the number | |
| * of planes and/or the required allocation size. Format modifiers are | |
| * vendor-namespaced, and as such the relationship between a fourcc code and a | |
| * modifier is specific to the modifer being used. For example, some modifiers | |
| * may preserve meaning - such as number of planes - from the fourcc code, | |
| * whereas others may not. | |
| * | |
| * Modifiers must uniquely encode buffer layout. In other words, a buffer must | |
| * match only a single modifier. A modifier must not be a subset of layouts of | |
| * another modifier. For instance, it's incorrect to encode pitch alignment in | |
| * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel | |
| * aligned modifier. That said, modifiers can have implicit minimal | |
| * requirements. | |
| * | |
| * For modifiers where the combination of fourcc code and modifier can alias, | |
| * a canonical pair needs to be defined and used by all drivers. Preferred | |
| * combinations are also encouraged where all combinations might lead to | |
| * confusion and unnecessarily reduced interoperability. An example for the | |
| * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts. | |
| * | |
| * There are two kinds of modifier users: | |
| * | |
| * - Kernel and user-space drivers: for drivers it's important that modifiers | |
| * don't alias, otherwise two drivers might support the same format but use | |
| * different aliases, preventing them from sharing buffers in an efficient | |
| * format. | |
| * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users | |
| * see modifiers as opaque tokens they can check for equality and intersect. | |
| * These users musn't need to know to reason about the modifier value | |
| * (i.e. they are not expected to extract information out of the modifier). | |
| * | |
| * Vendors should document their modifier usage in as much detail as | |
| * possible, to ensure maximum compatibility across devices, drivers and | |
| * applications. | |
| * | |
| * The authoritative list of format modifier codes is found in | |
| * `include/uapi/drm/drm_fourcc.h` | |
| */ | |
| #define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \ | |
| ((__u32)(c) << 16) | ((__u32)(d) << 24)) | |
| #define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */ | |
| /* Reserve 0 for the invalid format specifier */ | |
| #define DRM_FORMAT_INVALID 0 | |
| /* color index */ | |
| #define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */ | |
| /* 8 bpp Red */ | |
| #define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */ | |
| /* 16 bpp Red */ | |
| #define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */ | |
| /* 16 bpp RG */ | |
| #define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */ | |
| #define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */ | |
| /* 32 bpp RG */ | |
| #define DRM_FORMAT_RG1616 fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */ | |
| #define DRM_FORMAT_GR1616 fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */ | |
| /* 8 bpp RGB */ | |
| #define DRM_FORMAT_RGB332 fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */ | |
| #define DRM_FORMAT_BGR233 fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */ | |
| /* 16 bpp RGB */ | |
| #define DRM_FORMAT_XRGB4444 fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */ | |
| #define DRM_FORMAT_XBGR4444 fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */ | |
| #define DRM_FORMAT_RGBX4444 fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */ | |
| #define DRM_FORMAT_BGRX4444 fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */ | |
| #define DRM_FORMAT_ARGB4444 fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */ | |
| #define DRM_FORMAT_ABGR4444 fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */ | |
| #define DRM_FORMAT_RGBA4444 fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */ | |
| #define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */ | |
| #define DRM_FORMAT_XRGB1555 fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */ | |
| #define DRM_FORMAT_XBGR1555 fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */ | |
| #define DRM_FORMAT_RGBX5551 fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */ | |
| #define DRM_FORMAT_BGRX5551 fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */ | |
| #define DRM_FORMAT_ARGB1555 fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */ | |
| #define DRM_FORMAT_ABGR1555 fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */ | |
| #define DRM_FORMAT_RGBA5551 fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */ | |
| #define DRM_FORMAT_BGRA5551 fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */ | |
| #define DRM_FORMAT_RGB565 fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */ | |
| #define DRM_FORMAT_BGR565 fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */ | |
| /* 24 bpp RGB */ | |
| #define DRM_FORMAT_RGB888 fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */ | |
| #define DRM_FORMAT_BGR888 fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */ | |
| /* 32 bpp RGB */ | |
| #define DRM_FORMAT_XRGB8888 fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */ | |
| #define DRM_FORMAT_XBGR8888 fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */ | |
| #define DRM_FORMAT_RGBX8888 fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */ | |
| #define DRM_FORMAT_BGRX8888 fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */ | |
| #define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */ | |
| #define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */ | |
| #define DRM_FORMAT_RGBA8888 fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */ | |
| #define DRM_FORMAT_BGRA8888 fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */ | |
| #define DRM_FORMAT_XRGB2101010 fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */ | |
| #define DRM_FORMAT_XBGR2101010 fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */ | |
| #define DRM_FORMAT_RGBX1010102 fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */ | |
| #define DRM_FORMAT_BGRX1010102 fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */ | |
| #define DRM_FORMAT_ARGB2101010 fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */ | |
| #define DRM_FORMAT_ABGR2101010 fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */ | |
| #define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */ | |
| #define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */ | |
| /* | |
| * Floating point 64bpp RGB | |
| * IEEE 754-2008 binary16 half-precision float | |
| * [15:0] sign:exponent:mantissa 1:5:10 | |
| */ | |
| #define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */ | |
| #define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */ | |
| #define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */ | |
| #define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */ | |
| /* | |
| * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits | |
| * of unused padding per component: | |
| */ | |
| #define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */ | |
| /* packed YCbCr */ | |
| #define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */ | |
| #define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */ | |
| #define DRM_FORMAT_UYVY fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */ | |
| #define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */ | |
| #define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */ | |
| #define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */ | |
| #define DRM_FORMAT_VUY888 fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */ | |
| #define DRM_FORMAT_VUY101010 fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */ | |
| /* | |
| * packed Y2xx indicate for each component, xx valid data occupy msb | |
| * 16-xx padding occupy lsb | |
| */ | |
| #define DRM_FORMAT_Y210 fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */ | |
| #define DRM_FORMAT_Y212 fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */ | |
| #define DRM_FORMAT_Y216 fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */ | |
| /* | |
| * packed Y4xx indicate for each component, xx valid data occupy msb | |
| * 16-xx padding occupy lsb except Y410 | |
| */ | |
| #define DRM_FORMAT_Y410 fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */ | |
| #define DRM_FORMAT_Y412 fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */ | |
| #define DRM_FORMAT_Y416 fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */ | |
| #define DRM_FORMAT_XVYU2101010 fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */ | |
| #define DRM_FORMAT_XVYU12_16161616 fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */ | |
| #define DRM_FORMAT_XVYU16161616 fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */ | |
| /* | |
| * packed YCbCr420 2x2 tiled formats | |
| * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile | |
| */ | |
| /* [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */ | |
| #define DRM_FORMAT_Y0L0 fourcc_code('Y', '0', 'L', '0') | |
| /* [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */ | |
| #define DRM_FORMAT_X0L0 fourcc_code('X', '0', 'L', '0') | |
| /* [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */ | |
| #define DRM_FORMAT_Y0L2 fourcc_code('Y', '0', 'L', '2') | |
| /* [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */ | |
| #define DRM_FORMAT_X0L2 fourcc_code('X', '0', 'L', '2') | |
| /* | |
| * 1-plane YUV 4:2:0 | |
| * In these formats, the component ordering is specified (Y, followed by U | |
| * then V), but the exact Linear layout is undefined. | |
| * These formats can only be used with a non-Linear modifier. | |
| */ | |
| #define DRM_FORMAT_YUV420_8BIT fourcc_code('Y', 'U', '0', '8') | |
| #define DRM_FORMAT_YUV420_10BIT fourcc_code('Y', 'U', '1', '0') | |
| /* | |
| * 2 plane RGB + A | |
| * index 0 = RGB plane, same format as the corresponding non _A8 format has | |
| * index 1 = A plane, [7:0] A | |
| */ | |
| #define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8') | |
| #define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8') | |
| #define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8') | |
| #define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8') | |
| #define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8') | |
| #define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8') | |
| #define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8') | |
| #define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8') | |
| /* | |
| * 2 plane YCbCr | |
| * index 0 = Y plane, [7:0] Y | |
| * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian | |
| * or | |
| * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian | |
| */ | |
| #define DRM_FORMAT_NV12 fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */ | |
| #define DRM_FORMAT_NV21 fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */ | |
| #define DRM_FORMAT_NV16 fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */ | |
| #define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */ | |
| #define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */ | |
| #define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */ | |
| /* | |
| * 2 plane YCbCr | |
| * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian | |
| * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian | |
| */ | |
| #define DRM_FORMAT_NV15 fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */ | |
| /* | |
| * 2 plane YCbCr MSB aligned | |
| * index 0 = Y plane, [15:0] Y:x [10:6] little endian | |
| * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian | |
| */ | |
| #define DRM_FORMAT_P210 fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */ | |
| /* | |
| * 2 plane YCbCr MSB aligned | |
| * index 0 = Y plane, [15:0] Y:x [10:6] little endian | |
| * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian | |
| */ | |
| #define DRM_FORMAT_P010 fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */ | |
| /* | |
| * 2 plane YCbCr MSB aligned | |
| * index 0 = Y plane, [15:0] Y:x [12:4] little endian | |
| * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian | |
| */ | |
| #define DRM_FORMAT_P012 fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */ | |
| /* | |
| * 2 plane YCbCr MSB aligned | |
| * index 0 = Y plane, [15:0] Y little endian | |
| * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian | |
| */ | |
| #define DRM_FORMAT_P016 fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */ | |
| /* 3 plane non-subsampled (444) YCbCr | |
| * 16 bits per component, but only 10 bits are used and 6 bits are padded | |
| * index 0: Y plane, [15:0] Y:x [10:6] little endian | |
| * index 1: Cb plane, [15:0] Cb:x [10:6] little endian | |
| * index 2: Cr plane, [15:0] Cr:x [10:6] little endian | |
| */ | |
| #define DRM_FORMAT_Q410 fourcc_code('Q', '4', '1', '0') | |
| /* 3 plane non-subsampled (444) YCrCb | |
| * 16 bits per component, but only 10 bits are used and 6 bits are padded | |
| * index 0: Y plane, [15:0] Y:x [10:6] little endian | |
| * index 1: Cr plane, [15:0] Cr:x [10:6] little endian | |
| * index 2: Cb plane, [15:0] Cb:x [10:6] little endian | |
| */ | |
| #define DRM_FORMAT_Q401 fourcc_code('Q', '4', '0', '1') | |
| /* | |
| * 3 plane YCbCr | |
| * index 0: Y plane, [7:0] Y | |
| * index 1: Cb plane, [7:0] Cb | |
| * index 2: Cr plane, [7:0] Cr | |
| * or | |
| * index 1: Cr plane, [7:0] Cr | |
| * index 2: Cb plane, [7:0] Cb | |
| */ | |
| #define DRM_FORMAT_YUV410 fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */ | |
| #define DRM_FORMAT_YVU410 fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */ | |
| #define DRM_FORMAT_YUV411 fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */ | |
| #define DRM_FORMAT_YVU411 fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */ | |
| #define DRM_FORMAT_YUV420 fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */ | |
| #define DRM_FORMAT_YVU420 fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */ | |
| #define DRM_FORMAT_YUV422 fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */ | |
| #define DRM_FORMAT_YVU422 fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */ | |
| #define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */ | |
| #define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */ | |
| /* | |
| * Format Modifiers: | |
| * | |
| * Format modifiers describe, typically, a re-ordering or modification | |
| * of the data in a plane of an FB. This can be used to express tiled/ | |
| * swizzled formats, or compression, or a combination of the two. | |
| * | |
| * The upper 8 bits of the format modifier are a vendor-id as assigned | |
| * below. The lower 56 bits are assigned as vendor sees fit. | |
| */ | |
| /* Vendor Ids: */ | |
| #define DRM_FORMAT_MOD_VENDOR_NONE 0 | |
| #define DRM_FORMAT_MOD_VENDOR_INTEL 0x01 | |
| #define DRM_FORMAT_MOD_VENDOR_AMD 0x02 | |
| #define DRM_FORMAT_MOD_VENDOR_NVIDIA 0x03 | |
| #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04 | |
| #define DRM_FORMAT_MOD_VENDOR_QCOM 0x05 | |
| #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06 | |
| #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07 | |
| #define DRM_FORMAT_MOD_VENDOR_ARM 0x08 | |
| #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09 | |
| #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a | |
| /* add more to the end as needed */ | |
| #define DRM_FORMAT_RESERVED ((1ULL << 56) - 1) | |
| #define fourcc_mod_code(vendor, val) \ | |
| ((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL)) | |
| /* | |
| * Format Modifier tokens: | |
| * | |
| * When adding a new token please document the layout with a code comment, | |
| * similar to the fourcc codes above. drm_fourcc.h is considered the | |
| * authoritative source for all of these. | |
| * | |
| * Generic modifier names: | |
| * | |
| * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names | |
| * for layouts which are common across multiple vendors. To preserve | |
| * compatibility, in cases where a vendor-specific definition already exists and | |
| * a generic name for it is desired, the common name is a purely symbolic alias | |
| * and must use the same numerical value as the original definition. | |
| * | |
| * Note that generic names should only be used for modifiers which describe | |
| * generic layouts (such as pixel re-ordering), which may have | |
| * independently-developed support across multiple vendors. | |
| * | |
| * In future cases where a generic layout is identified before merging with a | |
| * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor | |
| * 'NONE' could be considered. This should only be for obvious, exceptional | |
| * cases to avoid polluting the 'GENERIC' namespace with modifiers which only | |
| * apply to a single vendor. | |
| * | |
| * Generic names should not be used for cases where multiple hardware vendors | |
| * have implementations of the same standardised compression scheme (such as | |
| * AFBC). In those cases, all implementations should use the same format | |
| * modifier(s), reflecting the vendor of the standard. | |
| */ | |
| #define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE | |
| /* | |
| * Invalid Modifier | |
| * | |
| * This modifier can be used as a sentinel to terminate the format modifiers | |
| * list, or to initialize a variable with an invalid modifier. It might also be | |
| * used to report an error back to userspace for certain APIs. | |
| */ | |
| #define DRM_FORMAT_MOD_INVALID fourcc_mod_code(NONE, DRM_FORMAT_RESERVED) | |
| /* | |
| * Linear Layout | |
| * | |
| * Just plain linear layout. Note that this is different from no specifying any | |
| * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl), | |
| * which tells the driver to also take driver-internal information into account | |
| * and so might actually result in a tiled framebuffer. | |
| */ | |
| #define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0) | |
| /* | |
| * Deprecated: use DRM_FORMAT_MOD_LINEAR instead | |
| * | |
| * The "none" format modifier doesn't actually mean that the modifier is | |
| * implicit, instead it means that the layout is linear. Whether modifiers are | |
| * used is out-of-band information carried in an API-specific way (e.g. in a | |
| * flag for drm_mode_fb_cmd2). | |
| */ | |
| #define DRM_FORMAT_MOD_NONE 0 | |
| /* Intel framebuffer modifiers */ | |
| /* | |
| * Intel X-tiling layout | |
| * | |
| * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb) | |
| * in row-major layout. Within the tile bytes are laid out row-major, with | |
| * a platform-dependent stride. On top of that the memory can apply | |
| * platform-depending swizzling of some higher address bits into bit6. | |
| * | |
| * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets. | |
| * On earlier platforms the is highly platforms specific and not useful for | |
| * cross-driver sharing. It exists since on a given platform it does uniquely | |
| * identify the layout in a simple way for i915-specific userspace, which | |
| * facilitated conversion of userspace to modifiers. Additionally the exact | |
| * format on some really old platforms is not known. | |
| */ | |
| #define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1) | |
| /* | |
| * Intel Y-tiling layout | |
| * | |
| * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb) | |
| * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes) | |
| * chunks column-major, with a platform-dependent height. On top of that the | |
| * memory can apply platform-depending swizzling of some higher address bits | |
| * into bit6. | |
| * | |
| * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets. | |
| * On earlier platforms the is highly platforms specific and not useful for | |
| * cross-driver sharing. It exists since on a given platform it does uniquely | |
| * identify the layout in a simple way for i915-specific userspace, which | |
| * facilitated conversion of userspace to modifiers. Additionally the exact | |
| * format on some really old platforms is not known. | |
| */ | |
| #define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2) | |
| /* | |
| * Intel Yf-tiling layout | |
| * | |
| * This is a tiled layout using 4Kb tiles in row-major layout. | |
| * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which | |
| * are arranged in four groups (two wide, two high) with column-major layout. | |
| * Each group therefore consits out of four 256 byte units, which are also laid | |
| * out as 2x2 column-major. | |
| * 256 byte units are made out of four 64 byte blocks of pixels, producing | |
| * either a square block or a 2:1 unit. | |
| * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width | |
| * in pixel depends on the pixel depth. | |
| */ | |
| #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3) | |
| /* | |
| * Intel color control surface (CCS) for render compression | |
| * | |
| * The framebuffer format must be one of the 8:8:8:8 RGB formats. | |
| * The main surface will be plane index 0 and must be Y/Yf-tiled, | |
| * the CCS will be plane index 1. | |
| * | |
| * Each CCS tile matches a 1024x512 pixel area of the main surface. | |
| * To match certain aspects of the 3D hardware the CCS is | |
| * considered to be made up of normal 128Bx32 Y tiles, Thus | |
| * the CCS pitch must be specified in multiples of 128 bytes. | |
| * | |
| * In reality the CCS tile appears to be a 64Bx64 Y tile, composed | |
| * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks. | |
| * But that fact is not relevant unless the memory is accessed | |
| * directly. | |
| */ | |
| #define I915_FORMAT_MOD_Y_TILED_CCS fourcc_mod_code(INTEL, 4) | |
| #define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5) | |
| /* | |
| * Intel color control surfaces (CCS) for Gen-12 render compression. | |
| * | |
| * The main surface is Y-tiled and at plane index 0, the CCS is linear and | |
| * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in | |
| * main surface. In other words, 4 bits in CCS map to a main surface cache | |
| * line pair. The main surface pitch is required to be a multiple of four | |
| * Y-tile widths. | |
| */ | |
| #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6) | |
| /* | |
| * Intel color control surfaces (CCS) for Gen-12 media compression | |
| * | |
| * The main surface is Y-tiled and at plane index 0, the CCS is linear and | |
| * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in | |
| * main surface. In other words, 4 bits in CCS map to a main surface cache | |
| * line pair. The main surface pitch is required to be a multiple of four | |
| * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the | |
| * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces, | |
| * planes 2 and 3 for the respective CCS. | |
| */ | |
| #define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7) | |
| /* | |
| * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks | |
| * | |
| * Macroblocks are laid in a Z-shape, and each pixel data is following the | |
| * standard NV12 style. | |
| * As for NV12, an image is the result of two frame buffers: one for Y, | |
| * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer). | |
| * Alignment requirements are (for each buffer): | |
| * - multiple of 128 pixels for the width | |
| * - multiple of 32 pixels for the height | |
| * | |
| * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html | |
| */ | |
| #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1) | |
| /* | |
| * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks | |
| * | |
| * This is a simple tiled layout using tiles of 16x16 pixels in a row-major | |
| * layout. For YCbCr formats Cb/Cr components are taken in such a way that | |
| * they correspond to their 16x16 luma block. | |
| */ | |
| #define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE fourcc_mod_code(SAMSUNG, 2) | |
| /* | |
| * Qualcomm Compressed Format | |
| * | |
| * Refers to a compressed variant of the base format that is compressed. | |
| * Implementation may be platform and base-format specific. | |
| * | |
| * Each macrotile consists of m x n (mostly 4 x 4) tiles. | |
| * Pixel data pitch/stride is aligned with macrotile width. | |
| * Pixel data height is aligned with macrotile height. | |
| * Entire pixel data buffer is aligned with 4k(bytes). | |
| */ | |
| #define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1) | |
| /* Vivante framebuffer modifiers */ | |
| /* | |
| * Vivante 4x4 tiling layout | |
| * | |
| * This is a simple tiled layout using tiles of 4x4 pixels in a row-major | |
| * layout. | |
| */ | |
| #define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1) | |
| /* | |
| * Vivante 64x64 super-tiling layout | |
| * | |
| * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile | |
| * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row- | |
| * major layout. | |
| * | |
| * For more information: see | |
| * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling | |
| */ | |
| #define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2) | |
| /* | |
| * Vivante 4x4 tiling layout for dual-pipe | |
| * | |
| * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a | |
| * different base address. Offsets from the base addresses are therefore halved | |
| * compared to the non-split tiled layout. | |
| */ | |
| #define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3) | |
| /* | |
| * Vivante 64x64 super-tiling layout for dual-pipe | |
| * | |
| * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile | |
| * starts at a different base address. Offsets from the base addresses are | |
| * therefore halved compared to the non-split super-tiled layout. | |
| */ | |
| #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4) | |
| /* NVIDIA frame buffer modifiers */ | |
| /* | |
| * Tegra Tiled Layout, used by Tegra 2, 3 and 4. | |
| * | |
| * Pixels are arranged in simple tiles of 16 x 16 bytes. | |
| */ | |
| #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1) | |
| /* | |
| * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80, | |
| * and Tegra GPUs starting with Tegra K1. | |
| * | |
| * Pixels are arranged in Groups of Bytes (GOBs). GOB size and layout varies | |
| * based on the architecture generation. GOBs themselves are then arranged in | |
| * 3D blocks, with the block dimensions (in terms of GOBs) always being a power | |
| * of two, and hence expressible as their log2 equivalent (E.g., "2" represents | |
| * a block depth or height of "4"). | |
| * | |
| * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format | |
| * in full detail. | |
| * | |
| * Macro | |
| * Bits Param Description | |
| * ---- ----- ----------------------------------------------------------------- | |
| * | |
| * 3:0 h log2(height) of each block, in GOBs. Placed here for | |
| * compatibility with the existing | |
| * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers. | |
| * | |
| * 4:4 - Must be 1, to indicate block-linear layout. Necessary for | |
| * compatibility with the existing | |
| * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers. | |
| * | |
| * 8:5 - Reserved (To support 3D-surfaces with variable log2(depth) block | |
| * size). Must be zero. | |
| * | |
| * Note there is no log2(width) parameter. Some portions of the | |
| * hardware support a block width of two gobs, but it is impractical | |
| * to use due to lack of support elsewhere, and has no known | |
| * benefits. | |
| * | |
| * 11:9 - Reserved (To support 2D-array textures with variable array stride | |
| * in blocks, specified via log2(tile width in blocks)). Must be | |
| * zero. | |
| * | |
| * 19:12 k Page Kind. This value directly maps to a field in the page | |
| * tables of all GPUs >= NV50. It affects the exact layout of bits | |
| * in memory and can be derived from the tuple | |
| * | |
| * (format, GPU model, compression type, samples per pixel) | |
| * | |
| * Where compression type is defined below. If GPU model were | |
| * implied by the format modifier, format, or memory buffer, page | |
| * kind would not need to be included in the modifier itself, but | |
| * since the modifier should define the layout of the associated | |
| * memory buffer independent from any device or other context, it | |
| * must be included here. | |
| * | |
| * 21:20 g GOB Height and Page Kind Generation. The height of a GOB changed | |
| * starting with Fermi GPUs. Additionally, the mapping between page | |
| * kind and bit layout has changed at various points. | |
| * | |
| * 0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping | |
| * 1 = Gob Height 4, G80 - GT2XX Page Kind mapping | |
| * 2 = Gob Height 8, Turing+ Page Kind mapping | |
| * 3 = Reserved for future use. | |
| * | |
| * 22:22 s Sector layout. On Tegra GPUs prior to Xavier, there is a further | |
| * bit remapping step that occurs at an even lower level than the | |
| * page kind and block linear swizzles. This causes the layout of | |
| * surfaces mapped in those SOC's GPUs to be incompatible with the | |
| * equivalent mapping on other GPUs in the same system. | |
| * | |
| * 0 = Tegra K1 - Tegra Parker/TX2 Layout. | |
| * 1 = Desktop GPU and Tegra Xavier+ Layout | |
| * | |
| * 25:23 c Lossless Framebuffer Compression type. | |
| * | |
| * 0 = none | |
| * 1 = ROP/3D, layout 1, exact compression format implied by Page | |
| * Kind field | |
| * 2 = ROP/3D, layout 2, exact compression format implied by Page | |
| * Kind field | |
| * 3 = CDE horizontal | |
| * 4 = CDE vertical | |
| * 5 = Reserved for future use | |
| * 6 = Reserved for future use | |
| * 7 = Reserved for future use | |
| * | |
| * 55:25 - Reserved for future use. Must be zero. | |
| */ | |
| #define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \ | |
| fourcc_mod_code(NVIDIA, (0x10 | \ | |
| ((h) & 0xf) | \ | |
| (((k) & 0xff) << 12) | \ | |
| (((g) & 0x3) << 20) | \ | |
| (((s) & 0x1) << 22) | \ | |
| (((c) & 0x7) << 23))) | |
| /* To grandfather in prior block linear format modifiers to the above layout, | |
| * the page kind "0", which corresponds to "pitch/linear" and hence is unusable | |
| * with block-linear layouts, is remapped within drivers to the value 0xfe, | |
| * which corresponds to the "generic" kind used for simple single-sample | |
| * uncompressed color formats on Fermi - Volta GPUs. | |
| */ | |
| static inline __u64 | |
| drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) | |
| { | |
| if (!(modifier & 0x10) || (modifier & (0xff << 12))) | |
| return modifier; | |
| else | |
| return modifier | (0xfe << 12); | |
| } | |
| /* | |
| * 16Bx2 Block Linear layout, used by Tegra K1 and later | |
| * | |
| * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked | |
| * vertically by a power of 2 (1 to 32 GOBs) to form a block. | |
| * | |
| * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape. | |
| * | |
| * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically. | |
| * Valid values are: | |
| * | |
| * 0 == ONE_GOB | |
| * 1 == TWO_GOBS | |
| * 2 == FOUR_GOBS | |
| * 3 == EIGHT_GOBS | |
| * 4 == SIXTEEN_GOBS | |
| * 5 == THIRTYTWO_GOBS | |
| * | |
| * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format | |
| * in full detail. | |
| */ | |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \ | |
| DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v)) | |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \ | |
| DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0) | |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \ | |
| DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1) | |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \ | |
| DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2) | |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \ | |
| DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3) | |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \ | |
| DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4) | |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \ | |
| DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5) | |
| /* | |
| * Some Broadcom modifiers take parameters, for example the number of | |
| * vertical lines in the image. Reserve the lower 32 bits for modifier | |
| * type, and the next 24 bits for parameters. Top 8 bits are the | |
| * vendor code. | |
| */ | |
| #define __fourcc_mod_broadcom_param_shift 8 | |
| #define __fourcc_mod_broadcom_param_bits 48 | |
| #define fourcc_mod_broadcom_code(val, params) \ | |
| fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val)) | |
| #define fourcc_mod_broadcom_param(m) \ | |
| ((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \ | |
| ((1ULL << __fourcc_mod_broadcom_param_bits) - 1))) | |
| #define fourcc_mod_broadcom_mod(m) \ | |
| ((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \ | |
| __fourcc_mod_broadcom_param_shift)) | |
| /* | |
| * Broadcom VC4 "T" format | |
| * | |
| * This is the primary layout that the V3D GPU can texture from (it | |
| * can't do linear). The T format has: | |
| * | |
| * - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4 | |
| * pixels at 32 bit depth. | |
| * | |
| * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually | |
| * 16x16 pixels). | |
| * | |
| * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On | |
| * even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows | |
| * they're (TR, BR, BL, TL), where bottom left is start of memory. | |
| * | |
| * - an image made of 4k tiles in rows either left-to-right (even rows of 4k | |
| * tiles) or right-to-left (odd rows of 4k tiles). | |
| */ | |
| #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1) | |
| /* | |
| * Broadcom SAND format | |
| * | |
| * This is the native format that the H.264 codec block uses. For VC4 | |
| * HVS, it is only valid for H.264 (NV12/21) and RGBA modes. | |
| * | |
| * The image can be considered to be split into columns, and the | |
| * columns are placed consecutively into memory. The width of those | |
| * columns can be either 32, 64, 128, or 256 pixels, but in practice | |
| * only 128 pixel columns are used. | |
| * | |
| * The pitch between the start of each column is set to optimally | |
| * switch between SDRAM banks. This is passed as the number of lines | |
| * of column width in the modifier (we can't use the stride value due | |
| * to various core checks that look at it , so you should set the | |
| * stride to width*cpp). | |
| * | |
| * Note that the column height for this format modifier is the same | |
| * for all of the planes, assuming that each column contains both Y | |
| * and UV. Some SAND-using hardware stores UV in a separate tiled | |
| * image from Y to reduce the column height, which is not supported | |
| * with these modifiers. | |
| */ | |
| #define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \ | |
| fourcc_mod_broadcom_code(2, v) | |
| #define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \ | |
| fourcc_mod_broadcom_code(3, v) | |
| #define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \ | |
| fourcc_mod_broadcom_code(4, v) | |
| #define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \ | |
| fourcc_mod_broadcom_code(5, v) | |
| #define DRM_FORMAT_MOD_BROADCOM_SAND32 \ | |
| DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0) | |
| #define DRM_FORMAT_MOD_BROADCOM_SAND64 \ | |
| DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0) | |
| #define DRM_FORMAT_MOD_BROADCOM_SAND128 \ | |
| DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0) | |
| #define DRM_FORMAT_MOD_BROADCOM_SAND256 \ | |
| DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0) | |
| /* Broadcom UIF format | |
| * | |
| * This is the common format for the current Broadcom multimedia | |
| * blocks, including V3D 3.x and newer, newer video codecs, and | |
| * displays. | |
| * | |
| * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles), | |
| * and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are | |
| * stored in columns, with padding between the columns to ensure that | |
| * moving from one column to the next doesn't hit the same SDRAM page | |
| * bank. | |
| * | |
| * To calculate the padding, it is assumed that each hardware block | |
| * and the software driving it knows the platform's SDRAM page size, | |
| * number of banks, and XOR address, and that it's identical between | |
| * all blocks using the format. This tiling modifier will use XOR as | |
| * necessary to reduce the padding. If a hardware block can't do XOR, | |
| * the assumption is that a no-XOR tiling modifier will be created. | |
| */ | |
| #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6) | |
| /* | |
| * Arm Framebuffer Compression (AFBC) modifiers | |
| * | |
| * AFBC is a proprietary lossless image compression protocol and format. | |
| * It provides fine-grained random access and minimizes the amount of data | |
| * transferred between IP blocks. | |
| * | |
| * AFBC has several features which may be supported and/or used, which are | |
| * represented using bits in the modifier. Not all combinations are valid, | |
| * and different devices or use-cases may support different combinations. | |
| * | |
| * Further information on the use of AFBC modifiers can be found in | |
| * Documentation/gpu/afbc.rst | |
| */ | |
| /* | |
| * The top 4 bits (out of the 56 bits alloted for specifying vendor specific | |
| * modifiers) denote the category for modifiers. Currently we have only two | |
| * categories of modifiers ie AFBC and MISC. We can have a maximum of sixteen | |
| * different categories. | |
| */ | |
| #define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \ | |
| fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL)) | |
| #define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00 | |
| #define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01 | |
| #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \ | |
| DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode) | |
| /* | |
| * AFBC superblock size | |
| * | |
| * Indicates the superblock size(s) used for the AFBC buffer. The buffer | |
| * size (in pixels) must be aligned to a multiple of the superblock size. | |
| * Four lowest significant bits(LSBs) are reserved for block size. | |
| * | |
| * Where one superblock size is specified, it applies to all planes of the | |
| * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified, | |
| * the first applies to the Luma plane and the second applies to the Chroma | |
| * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma). | |
| * Multiple superblock sizes are only valid for multi-plane YCbCr formats. | |
| */ | |
| #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf | |
| #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL) | |
| #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL) | |
| #define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4 (3ULL) | |
| #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL) | |
| /* | |
| * AFBC lossless colorspace transform | |
| * | |
| * Indicates that the buffer makes use of the AFBC lossless colorspace | |
| * transform. | |
| */ | |
| #define AFBC_FORMAT_MOD_YTR (1ULL << 4) | |
| /* | |
| * AFBC block-split | |
| * | |
| * Indicates that the payload of each superblock is split. The second | |
| * half of the payload is positioned at a predefined offset from the start | |
| * of the superblock payload. | |
| */ | |
| #define AFBC_FORMAT_MOD_SPLIT (1ULL << 5) | |
| /* | |
| * AFBC sparse layout | |
| * | |
| * This flag indicates that the payload of each superblock must be stored at a | |
| * predefined position relative to the other superblocks in the same AFBC | |
| * buffer. This order is the same order used by the header buffer. In this mode | |
| * each superblock is given the same amount of space as an uncompressed | |
| * superblock of the particular format would require, rounding up to the next | |
| * multiple of 128 bytes in size. | |
| */ | |
| #define AFBC_FORMAT_MOD_SPARSE (1ULL << 6) | |
| /* | |
| * AFBC copy-block restrict | |
| * | |
| * Buffers with this flag must obey the copy-block restriction. The restriction | |
| * is such that there are no copy-blocks referring across the border of 8x8 | |
| * blocks. For the subsampled data the 8x8 limitation is also subsampled. | |
| */ | |
| #define AFBC_FORMAT_MOD_CBR (1ULL << 7) | |
| /* | |
| * AFBC tiled layout | |
| * | |
| * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all | |
| * superblocks inside a tile are stored together in memory. 8x8 tiles are used | |
| * for pixel formats up to and including 32 bpp while 4x4 tiles are used for | |
| * larger bpp formats. The order between the tiles is scan line. | |
| * When the tiled layout is used, the buffer size (in pixels) must be aligned | |
| * to the tile size. | |
| */ | |
| #define AFBC_FORMAT_MOD_TILED (1ULL << 8) | |
| /* | |
| * AFBC solid color blocks | |
| * | |
| * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth | |
| * can be reduced if a whole superblock is a single color. | |
| */ | |
| #define AFBC_FORMAT_MOD_SC (1ULL << 9) | |
| /* | |
| * AFBC double-buffer | |
| * | |
| * Indicates that the buffer is allocated in a layout safe for front-buffer | |
| * rendering. | |
| */ | |
| #define AFBC_FORMAT_MOD_DB (1ULL << 10) | |
| /* | |
| * AFBC buffer content hints | |
| * | |
| * Indicates that the buffer includes per-superblock content hints. | |
| */ | |
| #define AFBC_FORMAT_MOD_BCH (1ULL << 11) | |
| /* AFBC uncompressed storage mode | |
| * | |
| * Indicates that the buffer is using AFBC uncompressed storage mode. | |
| * In this mode all superblock payloads in the buffer use the uncompressed | |
| * storage mode, which is usually only used for data which cannot be compressed. | |
| * The buffer layout is the same as for AFBC buffers without USM set, this only | |
| * affects the storage mode of the individual superblocks. Note that even a | |
| * buffer without USM set may use uncompressed storage mode for some or all | |
| * superblocks, USM just guarantees it for all. | |
| */ | |
| #define AFBC_FORMAT_MOD_USM (1ULL << 12) | |
| /* | |
| * Arm 16x16 Block U-Interleaved modifier | |
| * | |
| * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image | |
| * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels | |
| * in the block are reordered. | |
| */ | |
| #define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \ | |
| DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL) | |
| /* | |
| * Allwinner tiled modifier | |
| * | |
| * This tiling mode is implemented by the VPU found on all Allwinner platforms, | |
| * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3 | |
| * planes. | |
| * | |
| * With this tiling, the luminance samples are disposed in tiles representing | |
| * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels. | |
| * The pixel order in each tile is linear and the tiles are disposed linearly, | |
| * both in row-major order. | |
| */ | |
| #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1) | |
| /* | |
| * Amlogic Video Framebuffer Compression modifiers | |
| * | |
| * Amlogic uses a proprietary lossless image compression protocol and format | |
| * for their hardware video codec accelerators, either video decoders or | |
| * video input encoders. | |
| * | |
| * It considerably reduces memory bandwidth while writing and reading | |
| * frames in memory. | |
| * | |
| * The underlying storage is considered to be 3 components, 8bit or 10-bit | |
| * per component YCbCr 420, single plane : | |
| * - DRM_FORMAT_YUV420_8BIT | |
| * - DRM_FORMAT_YUV420_10BIT | |
| * | |
| * The first 8 bits of the mode defines the layout, then the following 8 bits | |
| * defines the options changing the layout. | |
| * | |
| * Not all combinations are valid, and different SoCs may support different | |
| * combinations of layout and options. | |
| */ | |
| #define __fourcc_mod_amlogic_layout_mask 0xf | |
| #define __fourcc_mod_amlogic_options_shift 8 | |
| #define __fourcc_mod_amlogic_options_mask 0xf | |
| #define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \ | |
| fourcc_mod_code(AMLOGIC, \ | |
| ((__layout) & __fourcc_mod_amlogic_layout_mask) | \ | |
| (((__options) & __fourcc_mod_amlogic_options_mask) \ | |
| << __fourcc_mod_amlogic_options_shift)) | |
| /* Amlogic FBC Layouts */ | |
| /* | |
| * Amlogic FBC Basic Layout | |
| * | |
| * The basic layout is composed of: | |
| * - a body content organized in 64x32 superblocks with 4096 bytes per | |
| * superblock in default mode. | |
| * - a 32 bytes per 128x64 header block | |
| * | |
| * This layout is transferrable between Amlogic SoCs supporting this modifier. | |
| */ | |
| #define AMLOGIC_FBC_LAYOUT_BASIC (1ULL) | |
| /* | |
| * Amlogic FBC Scatter Memory layout | |
| * | |
| * Indicates the header contains IOMMU references to the compressed | |
| * frames content to optimize memory access and layout. | |
| * | |
| * In this mode, only the header memory address is needed, thus the | |
| * content memory organization is tied to the current producer | |
| * execution and cannot be saved/dumped neither transferrable between | |
| * Amlogic SoCs supporting this modifier. | |
| * | |
| * Due to the nature of the layout, these buffers are not expected to | |
| * be accessible by the user-space clients, but only accessible by the | |
| * hardware producers and consumers. | |
| * | |
| * The user-space clients should expect a failure while trying to mmap | |
| * the DMA-BUF handle returned by the producer. | |
| */ | |
| #define AMLOGIC_FBC_LAYOUT_SCATTER (2ULL) | |
| /* Amlogic FBC Layout Options Bit Mask */ | |
| /* | |
| * Amlogic FBC Memory Saving mode | |
| * | |
| * Indicates the storage is packed when pixel size is multiple of word | |
| * boudaries, i.e. 8bit should be stored in this mode to save allocation | |
| * memory. | |
| * | |
| * This mode reduces body layout to 3072 bytes per 64x32 superblock with | |
| * the basic layout and 3200 bytes per 64x32 superblock combined with | |
| * the scatter layout. | |
| */ | |
| #define AMLOGIC_FBC_OPTION_MEM_SAVING (1ULL << 0) | |
| /* | |
| * AMD modifiers | |
| * | |
| * Memory layout: | |
| * | |
| * without DCC: | |
| * - main surface | |
| * | |
| * with DCC & without DCC_RETILE: | |
| * - main surface in plane 0 | |
| * - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set) | |
| * | |
| * with DCC & DCC_RETILE: | |
| * - main surface in plane 0 | |
| * - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned) | |
| * - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned) | |
| * | |
| * For multi-plane formats the above surfaces get merged into one plane for | |
| * each format plane, based on the required alignment only. | |
| * | |
| * Bits Parameter Notes | |
| * ----- ------------------------ --------------------------------------------- | |
| * | |
| * 7:0 TILE_VERSION Values are AMD_FMT_MOD_TILE_VER_* | |
| * 12:8 TILE Values are AMD_FMT_MOD_TILE_<version>_* | |
| * 13 DCC | |
| * 14 DCC_RETILE | |
| * 15 DCC_PIPE_ALIGN | |
| * 16 DCC_INDEPENDENT_64B | |
| * 17 DCC_INDEPENDENT_128B | |
| * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_* | |
| * 20 DCC_CONSTANT_ENCODE | |
| * 23:21 PIPE_XOR_BITS Only for some chips | |
| * 26:24 BANK_XOR_BITS Only for some chips | |
| * 29:27 PACKERS Only for some chips | |
| * 32:30 RB Only for some chips | |
| * 35:33 PIPE Only for some chips | |
| * 55:36 - Reserved for future use, must be zero | |
| */ | |
| #define AMD_FMT_MOD fourcc_mod_code(AMD, 0) | |
| #define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD) | |
| /* Reserve 0 for GFX8 and older */ | |
| #define AMD_FMT_MOD_TILE_VER_GFX9 1 | |
| #define AMD_FMT_MOD_TILE_VER_GFX10 2 | |
| #define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3 | |
| /* | |
| * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical | |
| * version. | |
| */ | |
| #define AMD_FMT_MOD_TILE_GFX9_64K_S 9 | |
| /* | |
| * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has | |
| * GFX9 as canonical version. | |
| */ | |
| #define AMD_FMT_MOD_TILE_GFX9_64K_D 10 | |
| #define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25 | |
| #define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26 | |
| #define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27 | |
| #define AMD_FMT_MOD_DCC_BLOCK_64B 0 | |
| #define AMD_FMT_MOD_DCC_BLOCK_128B 1 | |
| #define AMD_FMT_MOD_DCC_BLOCK_256B 2 | |
| #define AMD_FMT_MOD_TILE_VERSION_SHIFT 0 | |
| #define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF | |
| #define AMD_FMT_MOD_TILE_SHIFT 8 | |
| #define AMD_FMT_MOD_TILE_MASK 0x1F | |
| /* Whether DCC compression is enabled. */ | |
| #define AMD_FMT_MOD_DCC_SHIFT 13 | |
| #define AMD_FMT_MOD_DCC_MASK 0x1 | |
| /* | |
| * Whether to include two DCC surfaces, one which is rb & pipe aligned, and | |
| * one which is not-aligned. | |
| */ | |
| #define AMD_FMT_MOD_DCC_RETILE_SHIFT 14 | |
| #define AMD_FMT_MOD_DCC_RETILE_MASK 0x1 | |
| /* Only set if DCC_RETILE = false */ | |
| #define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15 | |
| #define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1 | |
| #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16 | |
| #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1 | |
| #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17 | |
| #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1 | |
| #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18 | |
| #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3 | |
| /* | |
| * DCC supports embedding some clear colors directly in the DCC surface. | |
| * However, on older GPUs the rendering HW ignores the embedded clear color | |
| * and prefers the driver provided color. This necessitates doing a fastclear | |
| * eliminate operation before a process transfers control. | |
| * | |
| * If this bit is set that means the fastclear eliminate is not needed for these | |
| * embeddable colors. | |
| */ | |
| #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20 | |
| #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1 | |
| /* | |
| * The below fields are for accounting for per GPU differences. These are only | |
| * relevant for GFX9 and later and if the tile field is *_X/_T. | |
| * | |
| * PIPE_XOR_BITS = always needed | |
| * BANK_XOR_BITS = only for TILE_VER_GFX9 | |
| * PACKERS = only for TILE_VER_GFX10_RBPLUS | |
| * RB = only for TILE_VER_GFX9 & DCC | |
| * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN) | |
| */ | |
| #define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21 | |
| #define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7 | |
| #define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24 | |
| #define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7 | |
| #define AMD_FMT_MOD_PACKERS_SHIFT 27 | |
| #define AMD_FMT_MOD_PACKERS_MASK 0x7 | |
| #define AMD_FMT_MOD_RB_SHIFT 30 | |
| #define AMD_FMT_MOD_RB_MASK 0x7 | |
| #define AMD_FMT_MOD_PIPE_SHIFT 33 | |
| #define AMD_FMT_MOD_PIPE_MASK 0x7 | |
| #define AMD_FMT_MOD_SET(field, value) \ | |
| ((uint64_t)(value) << AMD_FMT_MOD_##field##_SHIFT) | |
| #define AMD_FMT_MOD_GET(field, value) \ | |
| (((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK) | |
| #define AMD_FMT_MOD_CLEAR(field) \ | |
| (~((uint64_t)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT)) | |
| #if defined(__cplusplus) | |
| } | |
| #endif | |
| #endif /* DRM_FOURCC_H */ |