| 		The Common Clk Framework | 
 | 		Mike Turquette <mturquette@ti.com> | 
 |  | 
 | This document endeavours to explain the common clk framework details, | 
 | and how to port a platform over to this framework.  It is not yet a | 
 | detailed explanation of the clock api in include/linux/clk.h, but | 
 | perhaps someday it will include that information. | 
 |  | 
 | 	Part 1 - introduction and interface split | 
 |  | 
 | The common clk framework is an interface to control the clock nodes | 
 | available on various devices today.  This may come in the form of clock | 
 | gating, rate adjustment, muxing or other operations.  This framework is | 
 | enabled with the CONFIG_COMMON_CLK option. | 
 |  | 
 | The interface itself is divided into two halves, each shielded from the | 
 | details of its counterpart.  First is the common definition of struct | 
 | clk which unifies the framework-level accounting and infrastructure that | 
 | has traditionally been duplicated across a variety of platforms.  Second | 
 | is a common implementation of the clk.h api, defined in | 
 | drivers/clk/clk.c.  Finally there is struct clk_ops, whose operations | 
 | are invoked by the clk api implementation. | 
 |  | 
 | The second half of the interface is comprised of the hardware-specific | 
 | callbacks registered with struct clk_ops and the corresponding | 
 | hardware-specific structures needed to model a particular clock.  For | 
 | the remainder of this document any reference to a callback in struct | 
 | clk_ops, such as .enable or .set_rate, implies the hardware-specific | 
 | implementation of that code.  Likewise, references to struct clk_foo | 
 | serve as a convenient shorthand for the implementation of the | 
 | hardware-specific bits for the hypothetical "foo" hardware. | 
 |  | 
 | Tying the two halves of this interface together is struct clk_hw, which | 
 | is defined in struct clk_foo and pointed to within struct clk.  This | 
 | allows for easy navigation between the two discrete halves of the common | 
 | clock interface. | 
 |  | 
 | 	Part 2 - common data structures and api | 
 |  | 
 | Below is the common struct clk definition from | 
 | include/linux/clk-private.h, modified for brevity: | 
 |  | 
 | 	struct clk { | 
 | 		const char		*name; | 
 | 		const struct clk_ops	*ops; | 
 | 		struct clk_hw		*hw; | 
 | 		char			**parent_names; | 
 | 		struct clk		**parents; | 
 | 		struct clk		*parent; | 
 | 		struct hlist_head	children; | 
 | 		struct hlist_node	child_node; | 
 | 		... | 
 | 	}; | 
 |  | 
 | The members above make up the core of the clk tree topology.  The clk | 
 | api itself defines several driver-facing functions which operate on | 
 | struct clk.  That api is documented in include/linux/clk.h. | 
 |  | 
 | Platforms and devices utilizing the common struct clk use the struct | 
 | clk_ops pointer in struct clk to perform the hardware-specific parts of | 
 | the operations defined in clk.h: | 
 |  | 
 | 	struct clk_ops { | 
 | 		int		(*prepare)(struct clk_hw *hw); | 
 | 		void		(*unprepare)(struct clk_hw *hw); | 
 | 		int		(*enable)(struct clk_hw *hw); | 
 | 		void		(*disable)(struct clk_hw *hw); | 
 | 		int		(*is_enabled)(struct clk_hw *hw); | 
 | 		unsigned long	(*recalc_rate)(struct clk_hw *hw, | 
 | 						unsigned long parent_rate); | 
 | 		long		(*round_rate)(struct clk_hw *hw, | 
 | 						unsigned long rate, | 
 | 						unsigned long *parent_rate); | 
 | 		int		(*determine_rate)(struct clk_hw *hw, | 
 | 						  struct clk_rate_request *req); | 
 | 		int		(*set_parent)(struct clk_hw *hw, u8 index); | 
 | 		u8		(*get_parent)(struct clk_hw *hw); | 
 | 		int		(*set_rate)(struct clk_hw *hw, | 
 | 					    unsigned long rate, | 
 | 					    unsigned long parent_rate); | 
 | 		int		(*set_rate_and_parent)(struct clk_hw *hw, | 
 | 					    unsigned long rate, | 
 | 					    unsigned long parent_rate, | 
 | 					    u8 index); | 
 | 		unsigned long	(*recalc_accuracy)(struct clk_hw *hw, | 
 | 						unsigned long parent_accuracy); | 
 | 		void		(*init)(struct clk_hw *hw); | 
 | 		int		(*debug_init)(struct clk_hw *hw, | 
 | 					      struct dentry *dentry); | 
 | 	}; | 
 |  | 
 | 	Part 3 - hardware clk implementations | 
 |  | 
 | The strength of the common struct clk comes from its .ops and .hw pointers | 
 | which abstract the details of struct clk from the hardware-specific bits, and | 
 | vice versa.  To illustrate consider the simple gateable clk implementation in | 
 | drivers/clk/clk-gate.c: | 
 |  | 
 | struct clk_gate { | 
 | 	struct clk_hw	hw; | 
 | 	void __iomem    *reg; | 
 | 	u8              bit_idx; | 
 | 	... | 
 | }; | 
 |  | 
 | struct clk_gate contains struct clk_hw hw as well as hardware-specific | 
 | knowledge about which register and bit controls this clk's gating. | 
 | Nothing about clock topology or accounting, such as enable_count or | 
 | notifier_count, is needed here.  That is all handled by the common | 
 | framework code and struct clk. | 
 |  | 
 | Let's walk through enabling this clk from driver code: | 
 |  | 
 | 	struct clk *clk; | 
 | 	clk = clk_get(NULL, "my_gateable_clk"); | 
 |  | 
 | 	clk_prepare(clk); | 
 | 	clk_enable(clk); | 
 |  | 
 | The call graph for clk_enable is very simple: | 
 |  | 
 | clk_enable(clk); | 
 | 	clk->ops->enable(clk->hw); | 
 | 	[resolves to...] | 
 | 		clk_gate_enable(hw); | 
 | 		[resolves struct clk gate with to_clk_gate(hw)] | 
 | 			clk_gate_set_bit(gate); | 
 |  | 
 | And the definition of clk_gate_set_bit: | 
 |  | 
 | static void clk_gate_set_bit(struct clk_gate *gate) | 
 | { | 
 | 	u32 reg; | 
 |  | 
 | 	reg = __raw_readl(gate->reg); | 
 | 	reg |= BIT(gate->bit_idx); | 
 | 	writel(reg, gate->reg); | 
 | } | 
 |  | 
 | Note that to_clk_gate is defined as: | 
 |  | 
 | #define to_clk_gate(_hw) container_of(_hw, struct clk_gate, clk) | 
 |  | 
 | This pattern of abstraction is used for every clock hardware | 
 | representation. | 
 |  | 
 | 	Part 4 - supporting your own clk hardware | 
 |  | 
 | When implementing support for a new type of clock it only necessary to | 
 | include the following header: | 
 |  | 
 | #include <linux/clk-provider.h> | 
 |  | 
 | include/linux/clk.h is included within that header and clk-private.h | 
 | must never be included from the code which implements the operations for | 
 | a clock.  More on that below in Part 5. | 
 |  | 
 | To construct a clk hardware structure for your platform you must define | 
 | the following: | 
 |  | 
 | struct clk_foo { | 
 | 	struct clk_hw hw; | 
 | 	... hardware specific data goes here ... | 
 | }; | 
 |  | 
 | To take advantage of your data you'll need to support valid operations | 
 | for your clk: | 
 |  | 
 | struct clk_ops clk_foo_ops { | 
 | 	.enable		= &clk_foo_enable; | 
 | 	.disable	= &clk_foo_disable; | 
 | }; | 
 |  | 
 | Implement the above functions using container_of: | 
 |  | 
 | #define to_clk_foo(_hw) container_of(_hw, struct clk_foo, hw) | 
 |  | 
 | int clk_foo_enable(struct clk_hw *hw) | 
 | { | 
 | 	struct clk_foo *foo; | 
 |  | 
 | 	foo = to_clk_foo(hw); | 
 |  | 
 | 	... perform magic on foo ... | 
 |  | 
 | 	return 0; | 
 | }; | 
 |  | 
 | Below is a matrix detailing which clk_ops are mandatory based upon the | 
 | hardware capabilities of that clock.  A cell marked as "y" means | 
 | mandatory, a cell marked as "n" implies that either including that | 
 | callback is invalid or otherwise unnecessary.  Empty cells are either | 
 | optional or must be evaluated on a case-by-case basis. | 
 |  | 
 |                               clock hardware characteristics | 
 |                 ----------------------------------------------------------- | 
 |                 | gate | change rate | single parent | multiplexer | root | | 
 |                 |------|-------------|---------------|-------------|------| | 
 | .prepare        |      |             |               |             |      | | 
 | .unprepare      |      |             |               |             |      | | 
 |                 |      |             |               |             |      | | 
 | .enable         | y    |             |               |             |      | | 
 | .disable        | y    |             |               |             |      | | 
 | .is_enabled     | y    |             |               |             |      | | 
 |                 |      |             |               |             |      | | 
 | .recalc_rate    |      | y           |               |             |      | | 
 | .round_rate     |      | y [1]       |               |             |      | | 
 | .determine_rate |      | y [1]       |               |             |      | | 
 | .set_rate       |      | y           |               |             |      | | 
 |                 |      |             |               |             |      | | 
 | .set_parent     |      |             | n             | y           | n    | | 
 | .get_parent     |      |             | n             | y           | n    | | 
 |                 |      |             |               |             |      | | 
 | .recalc_accuracy|      |             |               |             |      | | 
 |                 |      |             |               |             |      | | 
 | .init           |      |             |               |             |      | | 
 |                 ----------------------------------------------------------- | 
 | [1] either one of round_rate or determine_rate is required. | 
 |  | 
 | Finally, register your clock at run-time with a hardware-specific | 
 | registration function.  This function simply populates struct clk_foo's | 
 | data and then passes the common struct clk parameters to the framework | 
 | with a call to: | 
 |  | 
 | clk_register(...) | 
 |  | 
 | See the basic clock types in drivers/clk/clk-*.c for examples. | 
 |  | 
 | 	Part 5 - Disabling clock gating of unused clocks | 
 |  | 
 | Sometimes during development it can be useful to be able to bypass the | 
 | default disabling of unused clocks. For example, if drivers aren't enabling | 
 | clocks properly but rely on them being on from the bootloader, bypassing | 
 | the disabling means that the driver will remain functional while the issues | 
 | are sorted out. | 
 |  | 
 | To bypass this disabling, include "clk_ignore_unused" in the bootargs to the | 
 | kernel. | 
 |  | 
 | 	Part 6 - Locking | 
 |  | 
 | The common clock framework uses two global locks, the prepare lock and the | 
 | enable lock. | 
 |  | 
 | The enable lock is a spinlock and is held across calls to the .enable, | 
 | .disable and .is_enabled operations. Those operations are thus not allowed to | 
 | sleep, and calls to the clk_enable(), clk_disable() and clk_is_enabled() API | 
 | functions are allowed in atomic context. | 
 |  | 
 | The prepare lock is a mutex and is held across calls to all other operations. | 
 | All those operations are allowed to sleep, and calls to the corresponding API | 
 | functions are not allowed in atomic context. | 
 |  | 
 | This effectively divides operations in two groups from a locking perspective. | 
 |  | 
 | Drivers don't need to manually protect resources shared between the operations | 
 | of one group, regardless of whether those resources are shared by multiple | 
 | clocks or not. However, access to resources that are shared between operations | 
 | of the two groups needs to be protected by the drivers. An example of such a | 
 | resource would be a register that controls both the clock rate and the clock | 
 | enable/disable state. | 
 |  | 
 | The clock framework is reentrant, in that a driver is allowed to call clock | 
 | framework functions from within its implementation of clock operations. This | 
 | can for instance cause a .set_rate operation of one clock being called from | 
 | within the .set_rate operation of another clock. This case must be considered | 
 | in the driver implementations, but the code flow is usually controlled by the | 
 | driver in that case. | 
 |  | 
 | Note that locking must also be considered when code outside of the common | 
 | clock framework needs to access resources used by the clock operations. This | 
 | is considered out of scope of this document. |