| .. _amdgpu-display-core: |
| |
| =================================== |
| drm/amd/display - Display Core (DC) |
| =================================== |
| |
| AMD display engine is partially shared with other operating systems; for this |
| reason, our Display Core Driver is divided into two pieces: |
| |
| #. **Display Core (DC)** contains the OS-agnostic components. Things like |
| hardware programming and resource management are handled here. |
| #. **Display Manager (DM)** contains the OS-dependent components. Hooks to the |
| amdgpu base driver and DRM are implemented here. For example, you can check |
| display/amdgpu_dm/ folder. |
| |
| ------------------ |
| DC Code validation |
| ------------------ |
| |
| Maintaining the same code base across multiple OSes requires a lot of |
| synchronization effort between repositories and exhaustive validation. In the |
| DC case, we maintain a tree to centralize code from different parts. The shared |
| repository has integration tests with our Internal Linux CI farm, and we run a |
| comprehensive set of IGT tests in various AMD GPUs/APUs (mostly recent dGPUs |
| and APUs). Our CI also checks ARM64/32, PPC64/32, and x86_64/32 compilation |
| with DCN enabled and disabled. |
| |
| When we upstream a new feature or some patches, we pack them in a patchset with |
| the prefix **DC Patches for <DATE>**, which is created based on the latest |
| `amd-staging-drm-next <https://gitlab.freedesktop.org/agd5f/linux>`_. All of |
| those patches are under a DC version tested as follows: |
| |
| * Ensure that every patch compiles and the entire series pass our set of IGT |
| test in different hardware. |
| * Prepare a branch with those patches for our validation team. If there is an |
| error, a developer will debug as fast as possible; usually, a simple bisect |
| in the series is enough to point to a bad change, and two possible actions |
| emerge: fix the issue or drop the patch. If it is not an easy fix, the bad |
| patch is dropped. |
| * Finally, developers wait a few days for community feedback before we merge |
| the series. |
| |
| It is good to stress that the test phase is something that we take extremely |
| seriously, and we never merge anything that fails our validation. Follows an |
| overview of our test set: |
| |
| #. Manual test |
| * Multiple Hotplugs with DP and HDMI. |
| * Stress test with multiple display configuration changes via the user interface. |
| * Validate VRR behaviour. |
| * Check PSR. |
| * Validate MPO when playing video. |
| * Test more than two displays connected at the same time. |
| * Check suspend/resume. |
| * Validate FPO. |
| * Check MST. |
| #. Automated test |
| * IGT tests in a farm with GPUs and APUs that support DCN and DCE. |
| * Compilation validation with the latest GCC and Clang from LTS distro. |
| * Cross-compilation for PowerPC 64/32, ARM 64/32, and x86 32. |
| |
| In terms of test setup for CI and manual tests, we usually use: |
| |
| #. The latest Ubuntu LTS. |
| #. In terms of userspace, we only use fully updated open-source components |
| provided by the distribution official package manager. |
| #. Regarding IGT, we use the latest code from the upstream. |
| #. Most of the manual tests are conducted in the GNome but we also use KDE. |
| |
| Notice that someone from our test team will always reply to the cover letter |
| with the test report. |
| |
| -------------- |
| DC Information |
| -------------- |
| |
| The display pipe is responsible for "scanning out" a rendered frame from the |
| GPU memory (also called VRAM, FrameBuffer, etc.) to a display. In other words, |
| it would: |
| |
| #. Read frame information from memory; |
| #. Perform required transformation; |
| #. Send pixel data to sink devices. |
| |
| If you want to learn more about our driver details, take a look at the below |
| table of content: |
| |
| .. toctree:: |
| |
| display-manager.rst |
| dcn-overview.rst |
| dcn-blocks.rst |
| mpo-overview.rst |
| dc-debug.rst |
| display-contributing.rst |
| dc-glossary.rst |