| ============================ |
| Core Driver Infrastructure |
| ============================ |
| |
| GPU Hardware Structure |
| ====================== |
| |
| Each ASIC is a collection of hardware blocks. We refer to them as |
| "IPs" (Intellectual Property blocks). Each IP encapsulates certain |
| functionality. IPs are versioned and can also be mixed and matched. |
| E.g., you might have two different ASICs that both have System DMA (SDMA) 5.x IPs. |
| The driver is arranged by IPs. There are driver components to handle |
| the initialization and operation of each IP. There are also a bunch |
| of smaller IPs that don't really need much if any driver interaction. |
| Those end up getting lumped into the common stuff in the soc files. |
| The soc files (e.g., vi.c, soc15.c nv.c) contain code for aspects of |
| the SoC itself rather than specific IPs. E.g., things like GPU resets |
| and register access functions are SoC dependent. |
| |
| An APU contains more than just CPU and GPU, it also contains all of |
| the platform stuff (audio, usb, gpio, etc.). Also, a lot of |
| components are shared between the CPU, platform, and the GPU (e.g., |
| SMU, PSP, etc.). Specific components (CPU, GPU, etc.) usually have |
| their interface to interact with those common components. For things |
| like S0i3 there is a ton of coordination required across all the |
| components, but that is probably a bit beyond the scope of this |
| section. |
| |
| With respect to the GPU, we have the following major IPs: |
| |
| GMC (Graphics Memory Controller) |
| This was a dedicated IP on older pre-vega chips, but has since |
| become somewhat decentralized on vega and newer chips. They now |
| have dedicated memory hubs for specific IPs or groups of IPs. We |
| still treat it as a single component in the driver however since |
| the programming model is still pretty similar. This is how the |
| different IPs on the GPU get the memory (VRAM or system memory). |
| It also provides the support for per process GPU virtual address |
| spaces. |
| |
| IH (Interrupt Handler) |
| This is the interrupt controller on the GPU. All of the IPs feed |
| their interrupts into this IP and it aggregates them into a set of |
| ring buffers that the driver can parse to handle interrupts from |
| different IPs. |
| |
| PSP (Platform Security Processor) |
| This handles security policy for the SoC and executes trusted |
| applications, and validates and loads firmwares for other blocks. |
| |
| SMU (System Management Unit) |
| This is the power management microcontroller. It manages the entire |
| SoC. The driver interacts with it to control power management |
| features like clocks, voltages, power rails, etc. |
| |
| DCN (Display Controller Next) |
| This is the display controller. It handles the display hardware. |
| It is described in more details in :ref:`Display Core <amdgpu-display-core>`. |
| |
| SDMA (System DMA) |
| This is a multi-purpose DMA engine. The kernel driver uses it for |
| various things including paging and GPU page table updates. It's also |
| exposed to userspace for use by user mode drivers (OpenGL, Vulkan, |
| etc.) |
| |
| GC (Graphics and Compute) |
| This is the graphics and compute engine, i.e., the block that |
| encompasses the 3D pipeline and and shader blocks. This is by far the |
| largest block on the GPU. The 3D pipeline has tons of sub-blocks. In |
| addition to that, it also contains the CP microcontrollers (ME, PFP, |
| CE, MEC) and the RLC microcontroller. It's exposed to userspace for |
| user mode drivers (OpenGL, Vulkan, OpenCL, etc.) |
| |
| VCN (Video Core Next) |
| This is the multi-media engine. It handles video and image encode and |
| decode. It's exposed to userspace for user mode drivers (VA-API, |
| OpenMAX, etc.) |
| |
| Graphics and Compute Microcontrollers |
| ------------------------------------- |
| |
| CP (Command Processor) |
| The name for the hardware block that encompasses the front end of the |
| GFX/Compute pipeline. Consists mainly of a bunch of microcontrollers |
| (PFP, ME, CE, MEC). The firmware that runs on these microcontrollers |
| provides the driver interface to interact with the GFX/Compute engine. |
| |
| MEC (MicroEngine Compute) |
| This is the microcontroller that controls the compute queues on the |
| GFX/compute engine. |
| |
| MES (MicroEngine Scheduler) |
| This is a new engine for managing queues. This is currently unused. |
| |
| RLC (RunList Controller) |
| This is another microcontroller in the GFX/Compute engine. It handles |
| power management related functionality within the GFX/Compute engine. |
| The name is a vestige of old hardware where it was originally added |
| and doesn't really have much relation to what the engine does now. |
| |
| Driver Structure |
| ================ |
| |
| In general, the driver has a list of all of the IPs on a particular |
| SoC and for things like init/fini/suspend/resume, more or less just |
| walks the list and handles each IP. |
| |
| Some useful constructs: |
| |
| KIQ (Kernel Interface Queue) |
| This is a control queue used by the kernel driver to manage other gfx |
| and compute queues on the GFX/compute engine. You can use it to |
| map/unmap additional queues, etc. |
| |
| IB (Indirect Buffer) |
| A command buffer for a particular engine. Rather than writing |
| commands directly to the queue, you can write the commands into a |
| piece of memory and then put a pointer to the memory into the queue. |
| The hardware will then follow the pointer and execute the commands in |
| the memory, then returning to the rest of the commands in the ring. |
| |
| .. _amdgpu_memory_domains: |
| |
| Memory Domains |
| ============== |
| |
| .. kernel-doc:: include/uapi/drm/amdgpu_drm.h |
| :doc: memory domains |
| |
| Buffer Objects |
| ============== |
| |
| .. kernel-doc:: drivers/gpu/drm/amd/amdgpu/amdgpu_object.c |
| :doc: amdgpu_object |
| |
| .. kernel-doc:: drivers/gpu/drm/amd/amdgpu/amdgpu_object.c |
| :internal: |
| |
| PRIME Buffer Sharing |
| ==================== |
| |
| .. kernel-doc:: drivers/gpu/drm/amd/amdgpu/amdgpu_dma_buf.c |
| :doc: PRIME Buffer Sharing |
| |
| .. kernel-doc:: drivers/gpu/drm/amd/amdgpu/amdgpu_dma_buf.c |
| :internal: |
| |
| MMU Notifier |
| ============ |
| |
| .. kernel-doc:: drivers/gpu/drm/amd/amdgpu/amdgpu_hmm.c |
| :doc: MMU Notifier |
| |
| .. kernel-doc:: drivers/gpu/drm/amd/amdgpu/amdgpu_hmm.c |
| :internal: |
| |
| AMDGPU Virtual Memory |
| ===================== |
| |
| .. kernel-doc:: drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c |
| :doc: GPUVM |
| |
| .. kernel-doc:: drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c |
| :internal: |
| |
| Interrupt Handling |
| ================== |
| |
| .. kernel-doc:: drivers/gpu/drm/amd/amdgpu/amdgpu_irq.c |
| :doc: Interrupt Handling |
| |
| .. kernel-doc:: drivers/gpu/drm/amd/amdgpu/amdgpu_irq.c |
| :internal: |
| |
| IP Blocks |
| ========= |
| |
| .. kernel-doc:: drivers/gpu/drm/amd/include/amd_shared.h |
| :doc: IP Blocks |
| |
| .. kernel-doc:: drivers/gpu/drm/amd/include/amd_shared.h |
| :identifiers: amd_ip_block_type amd_ip_funcs DC_DEBUG_MASK |