| .. SPDX-License-Identifier: GPL-2.0 |
| |
| .. _stateless_decoder: |
| |
| ************************************************** |
| Memory-to-memory Stateless Video Decoder Interface |
| ************************************************** |
| |
| A stateless decoder is a decoder that works without retaining any kind of state |
| between processed frames. This means that each frame is decoded independently |
| of any previous and future frames, and that the client is responsible for |
| maintaining the decoding state and providing it to the decoder with each |
| decoding request. This is in contrast to the stateful video decoder interface, |
| where the hardware and driver maintain the decoding state and all the client |
| has to do is to provide the raw encoded stream and dequeue decoded frames in |
| display order. |
| |
| This section describes how user-space ("the client") is expected to communicate |
| with stateless decoders in order to successfully decode an encoded stream. |
| Compared to stateful codecs, the decoder/client sequence is simpler, but the |
| cost of this simplicity is extra complexity in the client which is responsible |
| for maintaining a consistent decoding state. |
| |
| Stateless decoders make use of the :ref:`media-request-api`. A stateless |
| decoder must expose the ``V4L2_BUF_CAP_SUPPORTS_REQUESTS`` capability on its |
| ``OUTPUT`` queue when :c:func:`VIDIOC_REQBUFS` or :c:func:`VIDIOC_CREATE_BUFS` |
| are invoked. |
| |
| Depending on the encoded formats supported by the decoder, a single decoded |
| frame may be the result of several decode requests (for instance, H.264 streams |
| with multiple slices per frame). Decoders that support such formats must also |
| expose the ``V4L2_BUF_CAP_SUPPORTS_M2M_HOLD_CAPTURE_BUF`` capability on their |
| ``OUTPUT`` queue. |
| |
| Querying capabilities |
| ===================== |
| |
| 1. To enumerate the set of coded formats supported by the decoder, the client |
| calls :c:func:`VIDIOC_ENUM_FMT` on the ``OUTPUT`` queue. |
| |
| * The driver must always return the full set of supported ``OUTPUT`` formats, |
| irrespective of the format currently set on the ``CAPTURE`` queue. |
| |
| * Simultaneously, the driver must restrain the set of values returned by |
| codec-specific capability controls (such as H.264 profiles) to the set |
| actually supported by the hardware. |
| |
| 2. To enumerate the set of supported raw formats, the client calls |
| :c:func:`VIDIOC_ENUM_FMT` on the ``CAPTURE`` queue. |
| |
| * The driver must return only the formats supported for the format currently |
| active on the ``OUTPUT`` queue. |
| |
| * Depending on the currently set ``OUTPUT`` format, the set of supported raw |
| formats may depend on the value of some codec-dependent controls. |
| The client is responsible for making sure that these controls are set |
| before querying the ``CAPTURE`` queue. Failure to do so will result in the |
| default values for these controls being used, and a returned set of formats |
| that may not be usable for the media the client is trying to decode. |
| |
| 3. The client may use :c:func:`VIDIOC_ENUM_FRAMESIZES` to detect supported |
| resolutions for a given format, passing desired pixel format in |
| :c:type:`v4l2_frmsizeenum`'s ``pixel_format``. |
| |
| 4. Supported profiles and levels for the current ``OUTPUT`` format, if |
| applicable, may be queried using their respective controls via |
| :c:func:`VIDIOC_QUERYCTRL`. |
| |
| Initialization |
| ============== |
| |
| 1. Set the coded format on the ``OUTPUT`` queue via :c:func:`VIDIOC_S_FMT`. |
| |
| * **Required fields:** |
| |
| ``type`` |
| a ``V4L2_BUF_TYPE_*`` enum appropriate for ``OUTPUT``. |
| |
| ``pixelformat`` |
| a coded pixel format. |
| |
| ``width``, ``height`` |
| coded width and height parsed from the stream. |
| |
| other fields |
| follow standard semantics. |
| |
| .. note:: |
| |
| Changing the ``OUTPUT`` format may change the currently set ``CAPTURE`` |
| format. The driver will derive a new ``CAPTURE`` format from the |
| ``OUTPUT`` format being set, including resolution, colorimetry |
| parameters, etc. If the client needs a specific ``CAPTURE`` format, |
| it must adjust it afterwards. |
| |
| 2. Call :c:func:`VIDIOC_S_EXT_CTRLS` to set all the controls (parsed headers, |
| etc.) required by the ``OUTPUT`` format to enumerate the ``CAPTURE`` formats. |
| |
| 3. Call :c:func:`VIDIOC_G_FMT` for ``CAPTURE`` queue to get the format for the |
| destination buffers parsed/decoded from the bytestream. |
| |
| * **Required fields:** |
| |
| ``type`` |
| a ``V4L2_BUF_TYPE_*`` enum appropriate for ``CAPTURE``. |
| |
| * **Returned fields:** |
| |
| ``width``, ``height`` |
| frame buffer resolution for the decoded frames. |
| |
| ``pixelformat`` |
| pixel format for decoded frames. |
| |
| ``num_planes`` (for _MPLANE ``type`` only) |
| number of planes for pixelformat. |
| |
| ``sizeimage``, ``bytesperline`` |
| as per standard semantics; matching frame buffer format. |
| |
| .. note:: |
| |
| The value of ``pixelformat`` may be any pixel format supported for the |
| ``OUTPUT`` format, based on the hardware capabilities. It is suggested |
| that the driver chooses the preferred/optimal format for the current |
| configuration. For example, a YUV format may be preferred over an RGB |
| format, if an additional conversion step would be required for RGB. |
| |
| 4. *[optional]* Enumerate ``CAPTURE`` formats via :c:func:`VIDIOC_ENUM_FMT` on |
| the ``CAPTURE`` queue. The client may use this ioctl to discover which |
| alternative raw formats are supported for the current ``OUTPUT`` format and |
| select one of them via :c:func:`VIDIOC_S_FMT`. |
| |
| .. note:: |
| |
| The driver will return only formats supported for the currently selected |
| ``OUTPUT`` format and currently set controls, even if more formats may be |
| supported by the decoder in general. |
| |
| For example, a decoder may support YUV and RGB formats for |
| resolutions 1920x1088 and lower, but only YUV for higher resolutions (due |
| to hardware limitations). After setting a resolution of 1920x1088 or lower |
| as the ``OUTPUT`` format, :c:func:`VIDIOC_ENUM_FMT` may return a set of |
| YUV and RGB pixel formats, but after setting a resolution higher than |
| 1920x1088, the driver will not return RGB pixel formats, since they are |
| unsupported for this resolution. |
| |
| 5. *[optional]* Choose a different ``CAPTURE`` format than suggested via |
| :c:func:`VIDIOC_S_FMT` on ``CAPTURE`` queue. It is possible for the client to |
| choose a different format than selected/suggested by the driver in |
| :c:func:`VIDIOC_G_FMT`. |
| |
| * **Required fields:** |
| |
| ``type`` |
| a ``V4L2_BUF_TYPE_*`` enum appropriate for ``CAPTURE``. |
| |
| ``pixelformat`` |
| a raw pixel format. |
| |
| ``width``, ``height`` |
| frame buffer resolution of the decoded stream; typically unchanged from |
| what was returned with :c:func:`VIDIOC_G_FMT`, but it may be different |
| if the hardware supports composition and/or scaling. |
| |
| After performing this step, the client must perform step 3 again in order |
| to obtain up-to-date information about the buffers size and layout. |
| |
| 6. Allocate source (bytestream) buffers via :c:func:`VIDIOC_REQBUFS` on |
| ``OUTPUT`` queue. |
| |
| * **Required fields:** |
| |
| ``count`` |
| requested number of buffers to allocate; greater than zero. |
| |
| ``type`` |
| a ``V4L2_BUF_TYPE_*`` enum appropriate for ``OUTPUT``. |
| |
| ``memory`` |
| follows standard semantics. |
| |
| * **Return fields:** |
| |
| ``count`` |
| actual number of buffers allocated. |
| |
| * If required, the driver will adjust ``count`` to be equal or bigger to the |
| minimum of required number of ``OUTPUT`` buffers for the given format and |
| requested count. The client must check this value after the ioctl returns |
| to get the actual number of buffers allocated. |
| |
| 7. Allocate destination (raw format) buffers via :c:func:`VIDIOC_REQBUFS` on the |
| ``CAPTURE`` queue. |
| |
| * **Required fields:** |
| |
| ``count`` |
| requested number of buffers to allocate; greater than zero. The client |
| is responsible for deducing the minimum number of buffers required |
| for the stream to be properly decoded (taking e.g. reference frames |
| into account) and pass an equal or bigger number. |
| |
| ``type`` |
| a ``V4L2_BUF_TYPE_*`` enum appropriate for ``CAPTURE``. |
| |
| ``memory`` |
| follows standard semantics. ``V4L2_MEMORY_USERPTR`` is not supported |
| for ``CAPTURE`` buffers. |
| |
| * **Return fields:** |
| |
| ``count`` |
| adjusted to allocated number of buffers, in case the codec requires |
| more buffers than requested. |
| |
| * The driver must adjust count to the minimum of required number of |
| ``CAPTURE`` buffers for the current format, stream configuration and |
| requested count. The client must check this value after the ioctl |
| returns to get the number of buffers allocated. |
| |
| 8. Allocate requests (likely one per ``OUTPUT`` buffer) via |
| :c:func:`MEDIA_IOC_REQUEST_ALLOC` on the media device. |
| |
| 9. Start streaming on both ``OUTPUT`` and ``CAPTURE`` queues via |
| :c:func:`VIDIOC_STREAMON`. |
| |
| Decoding |
| ======== |
| |
| For each frame, the client is responsible for submitting at least one request to |
| which the following is attached: |
| |
| * The amount of encoded data expected by the codec for its current |
| configuration, as a buffer submitted to the ``OUTPUT`` queue. Typically, this |
| corresponds to one frame worth of encoded data, but some formats may allow (or |
| require) different amounts per unit. |
| * All the metadata needed to decode the submitted encoded data, in the form of |
| controls relevant to the format being decoded. |
| |
| The amount of data and contents of the source ``OUTPUT`` buffer, as well as the |
| controls that must be set on the request, depend on the active coded pixel |
| format and might be affected by codec-specific extended controls, as stated in |
| documentation of each format. |
| |
| If there is a possibility that the decoded frame will require one or more |
| decode requests after the current one in order to be produced, then the client |
| must set the ``V4L2_BUF_FLAG_M2M_HOLD_CAPTURE_BUF`` flag on the ``OUTPUT`` |
| buffer. This will result in the (potentially partially) decoded ``CAPTURE`` |
| buffer not being made available for dequeueing, and reused for the next decode |
| request if the timestamp of the next ``OUTPUT`` buffer has not changed. |
| |
| A typical frame would thus be decoded using the following sequence: |
| |
| 1. Queue an ``OUTPUT`` buffer containing one unit of encoded bytestream data for |
| the decoding request, using :c:func:`VIDIOC_QBUF`. |
| |
| * **Required fields:** |
| |
| ``index`` |
| index of the buffer being queued. |
| |
| ``type`` |
| type of the buffer. |
| |
| ``bytesused`` |
| number of bytes taken by the encoded data frame in the buffer. |
| |
| ``flags`` |
| the ``V4L2_BUF_FLAG_REQUEST_FD`` flag must be set. Additionally, if |
| we are not sure that the current decode request is the last one needed |
| to produce a fully decoded frame, then |
| ``V4L2_BUF_FLAG_M2M_HOLD_CAPTURE_BUF`` must also be set. |
| |
| ``request_fd`` |
| must be set to the file descriptor of the decoding request. |
| |
| ``timestamp`` |
| must be set to a unique value per frame. This value will be propagated |
| into the decoded frame's buffer and can also be used to use this frame |
| as the reference of another. If using multiple decode requests per |
| frame, then the timestamps of all the ``OUTPUT`` buffers for a given |
| frame must be identical. If the timestamp changes, then the currently |
| held ``CAPTURE`` buffer will be made available for dequeuing and the |
| current request will work on a new ``CAPTURE`` buffer. |
| |
| 2. Set the codec-specific controls for the decoding request, using |
| :c:func:`VIDIOC_S_EXT_CTRLS`. |
| |
| * **Required fields:** |
| |
| ``which`` |
| must be ``V4L2_CTRL_WHICH_REQUEST_VAL``. |
| |
| ``request_fd`` |
| must be set to the file descriptor of the decoding request. |
| |
| other fields |
| other fields are set as usual when setting controls. The ``controls`` |
| array must contain all the codec-specific controls required to decode |
| a frame. |
| |
| .. note:: |
| |
| It is possible to specify the controls in different invocations of |
| :c:func:`VIDIOC_S_EXT_CTRLS`, or to overwrite a previously set control, as |
| long as ``request_fd`` and ``which`` are properly set. The controls state |
| at the moment of request submission is the one that will be considered. |
| |
| .. note:: |
| |
| The order in which steps 1 and 2 take place is interchangeable. |
| |
| 3. Submit the request by invoking :c:func:`MEDIA_REQUEST_IOC_QUEUE` on the |
| request FD. |
| |
| If the request is submitted without an ``OUTPUT`` buffer, or if some of the |
| required controls are missing from the request, then |
| :c:func:`MEDIA_REQUEST_IOC_QUEUE` will return ``-ENOENT``. If more than one |
| ``OUTPUT`` buffer is queued, then it will return ``-EINVAL``. |
| :c:func:`MEDIA_REQUEST_IOC_QUEUE` returning non-zero means that no |
| ``CAPTURE`` buffer will be produced for this request. |
| |
| ``CAPTURE`` buffers must not be part of the request, and are queued |
| independently. They are returned in decode order (i.e. the same order as coded |
| frames were submitted to the ``OUTPUT`` queue). |
| |
| Runtime decoding errors are signaled by the dequeued ``CAPTURE`` buffers |
| carrying the ``V4L2_BUF_FLAG_ERROR`` flag. If a decoded reference frame has an |
| error, then all following decoded frames that refer to it also have the |
| ``V4L2_BUF_FLAG_ERROR`` flag set, although the decoder will still try to |
| produce (likely corrupted) frames. |
| |
| Buffer management while decoding |
| ================================ |
| Contrary to stateful decoders, a stateless decoder does not perform any kind of |
| buffer management: it only guarantees that dequeued ``CAPTURE`` buffers can be |
| used by the client for as long as they are not queued again. "Used" here |
| encompasses using the buffer for compositing or display. |
| |
| A dequeued capture buffer can also be used as the reference frame of another |
| buffer. |
| |
| A frame is specified as reference by converting its timestamp into nanoseconds, |
| and storing it into the relevant member of a codec-dependent control structure. |
| The :c:func:`v4l2_timeval_to_ns` function must be used to perform that |
| conversion. The timestamp of a frame can be used to reference it as soon as all |
| its units of encoded data are successfully submitted to the ``OUTPUT`` queue. |
| |
| A decoded buffer containing a reference frame must not be reused as a decoding |
| target until all the frames referencing it have been decoded. The safest way to |
| achieve this is to refrain from queueing a reference buffer until all the |
| decoded frames referencing it have been dequeued. However, if the driver can |
| guarantee that buffers queued to the ``CAPTURE`` queue are processed in queued |
| order, then user-space can take advantage of this guarantee and queue a |
| reference buffer when the following conditions are met: |
| |
| 1. All the requests for frames affected by the reference frame have been |
| queued, and |
| |
| 2. A sufficient number of ``CAPTURE`` buffers to cover all the decoded |
| referencing frames have been queued. |
| |
| When queuing a decoding request, the driver will increase the reference count of |
| all the resources associated with reference frames. This means that the client |
| can e.g. close the DMABUF file descriptors of reference frame buffers if it |
| won't need them afterwards. |
| |
| Seeking |
| ======= |
| In order to seek, the client just needs to submit requests using input buffers |
| corresponding to the new stream position. It must however be aware that |
| resolution may have changed and follow the dynamic resolution change sequence in |
| that case. Also depending on the codec used, picture parameters (e.g. SPS/PPS |
| for H.264) may have changed and the client is responsible for making sure that a |
| valid state is sent to the decoder. |
| |
| The client is then free to ignore any returned ``CAPTURE`` buffer that comes |
| from the pre-seek position. |
| |
| Pausing |
| ======= |
| |
| In order to pause, the client can just cease queuing buffers onto the ``OUTPUT`` |
| queue. Without source bytestream data, there is no data to process and the codec |
| will remain idle. |
| |
| Dynamic resolution change |
| ========================= |
| |
| If the client detects a resolution change in the stream, it will need to perform |
| the initialization sequence again with the new resolution: |
| |
| 1. If the last submitted request resulted in a ``CAPTURE`` buffer being |
| held by the use of the ``V4L2_BUF_FLAG_M2M_HOLD_CAPTURE_BUF`` flag, then the |
| last frame is not available on the ``CAPTURE`` queue. In this case, a |
| ``V4L2_DEC_CMD_FLUSH`` command shall be sent. This will make the driver |
| dequeue the held ``CAPTURE`` buffer. |
| |
| 2. Wait until all submitted requests have completed and dequeue the |
| corresponding output buffers. |
| |
| 3. Call :c:func:`VIDIOC_STREAMOFF` on both the ``OUTPUT`` and ``CAPTURE`` |
| queues. |
| |
| 4. Free all ``CAPTURE`` buffers by calling :c:func:`VIDIOC_REQBUFS` on the |
| ``CAPTURE`` queue with a buffer count of zero. |
| |
| 5. Perform the initialization sequence again (minus the allocation of |
| ``OUTPUT`` buffers), with the new resolution set on the ``OUTPUT`` queue. |
| Note that due to resolution constraints, a different format may need to be |
| picked on the ``CAPTURE`` queue. |
| |
| Drain |
| ===== |
| |
| If the last submitted request resulted in a ``CAPTURE`` buffer being |
| held by the use of the ``V4L2_BUF_FLAG_M2M_HOLD_CAPTURE_BUF`` flag, then the |
| last frame is not available on the ``CAPTURE`` queue. In this case, a |
| ``V4L2_DEC_CMD_FLUSH`` command shall be sent. This will make the driver |
| dequeue the held ``CAPTURE`` buffer. |
| |
| After that, in order to drain the stream on a stateless decoder, the client |
| just needs to wait until all the submitted requests are completed. |