| // SPDX-License-Identifier: GPL-2.0 |
| |
| #include "blk-rq-qos.h" |
| |
| /* |
| * Increment 'v', if 'v' is below 'below'. Returns true if we succeeded, |
| * false if 'v' + 1 would be bigger than 'below'. |
| */ |
| static bool atomic_inc_below(atomic_t *v, unsigned int below) |
| { |
| unsigned int cur = atomic_read(v); |
| |
| do { |
| if (cur >= below) |
| return false; |
| } while (!atomic_try_cmpxchg(v, &cur, cur + 1)); |
| |
| return true; |
| } |
| |
| bool rq_wait_inc_below(struct rq_wait *rq_wait, unsigned int limit) |
| { |
| return atomic_inc_below(&rq_wait->inflight, limit); |
| } |
| |
| void __rq_qos_cleanup(struct rq_qos *rqos, struct bio *bio) |
| { |
| do { |
| if (rqos->ops->cleanup) |
| rqos->ops->cleanup(rqos, bio); |
| rqos = rqos->next; |
| } while (rqos); |
| } |
| |
| void __rq_qos_done(struct rq_qos *rqos, struct request *rq) |
| { |
| do { |
| if (rqos->ops->done) |
| rqos->ops->done(rqos, rq); |
| rqos = rqos->next; |
| } while (rqos); |
| } |
| |
| void __rq_qos_issue(struct rq_qos *rqos, struct request *rq) |
| { |
| do { |
| if (rqos->ops->issue) |
| rqos->ops->issue(rqos, rq); |
| rqos = rqos->next; |
| } while (rqos); |
| } |
| |
| void __rq_qos_requeue(struct rq_qos *rqos, struct request *rq) |
| { |
| do { |
| if (rqos->ops->requeue) |
| rqos->ops->requeue(rqos, rq); |
| rqos = rqos->next; |
| } while (rqos); |
| } |
| |
| void __rq_qos_throttle(struct rq_qos *rqos, struct bio *bio) |
| { |
| do { |
| if (rqos->ops->throttle) |
| rqos->ops->throttle(rqos, bio); |
| rqos = rqos->next; |
| } while (rqos); |
| } |
| |
| void __rq_qos_track(struct rq_qos *rqos, struct request *rq, struct bio *bio) |
| { |
| do { |
| if (rqos->ops->track) |
| rqos->ops->track(rqos, rq, bio); |
| rqos = rqos->next; |
| } while (rqos); |
| } |
| |
| void __rq_qos_merge(struct rq_qos *rqos, struct request *rq, struct bio *bio) |
| { |
| do { |
| if (rqos->ops->merge) |
| rqos->ops->merge(rqos, rq, bio); |
| rqos = rqos->next; |
| } while (rqos); |
| } |
| |
| void __rq_qos_done_bio(struct rq_qos *rqos, struct bio *bio) |
| { |
| do { |
| if (rqos->ops->done_bio) |
| rqos->ops->done_bio(rqos, bio); |
| rqos = rqos->next; |
| } while (rqos); |
| } |
| |
| void __rq_qos_queue_depth_changed(struct rq_qos *rqos) |
| { |
| do { |
| if (rqos->ops->queue_depth_changed) |
| rqos->ops->queue_depth_changed(rqos); |
| rqos = rqos->next; |
| } while (rqos); |
| } |
| |
| /* |
| * Return true, if we can't increase the depth further by scaling |
| */ |
| bool rq_depth_calc_max_depth(struct rq_depth *rqd) |
| { |
| unsigned int depth; |
| bool ret = false; |
| |
| /* |
| * For QD=1 devices, this is a special case. It's important for those |
| * to have one request ready when one completes, so force a depth of |
| * 2 for those devices. On the backend, it'll be a depth of 1 anyway, |
| * since the device can't have more than that in flight. If we're |
| * scaling down, then keep a setting of 1/1/1. |
| */ |
| if (rqd->queue_depth == 1) { |
| if (rqd->scale_step > 0) |
| rqd->max_depth = 1; |
| else { |
| rqd->max_depth = 2; |
| ret = true; |
| } |
| } else { |
| /* |
| * scale_step == 0 is our default state. If we have suffered |
| * latency spikes, step will be > 0, and we shrink the |
| * allowed write depths. If step is < 0, we're only doing |
| * writes, and we allow a temporarily higher depth to |
| * increase performance. |
| */ |
| depth = min_t(unsigned int, rqd->default_depth, |
| rqd->queue_depth); |
| if (rqd->scale_step > 0) |
| depth = 1 + ((depth - 1) >> min(31, rqd->scale_step)); |
| else if (rqd->scale_step < 0) { |
| unsigned int maxd = 3 * rqd->queue_depth / 4; |
| |
| depth = 1 + ((depth - 1) << -rqd->scale_step); |
| if (depth > maxd) { |
| depth = maxd; |
| ret = true; |
| } |
| } |
| |
| rqd->max_depth = depth; |
| } |
| |
| return ret; |
| } |
| |
| /* Returns true on success and false if scaling up wasn't possible */ |
| bool rq_depth_scale_up(struct rq_depth *rqd) |
| { |
| /* |
| * Hit max in previous round, stop here |
| */ |
| if (rqd->scaled_max) |
| return false; |
| |
| rqd->scale_step--; |
| |
| rqd->scaled_max = rq_depth_calc_max_depth(rqd); |
| return true; |
| } |
| |
| /* |
| * Scale rwb down. If 'hard_throttle' is set, do it quicker, since we |
| * had a latency violation. Returns true on success and returns false if |
| * scaling down wasn't possible. |
| */ |
| bool rq_depth_scale_down(struct rq_depth *rqd, bool hard_throttle) |
| { |
| /* |
| * Stop scaling down when we've hit the limit. This also prevents |
| * ->scale_step from going to crazy values, if the device can't |
| * keep up. |
| */ |
| if (rqd->max_depth == 1) |
| return false; |
| |
| if (rqd->scale_step < 0 && hard_throttle) |
| rqd->scale_step = 0; |
| else |
| rqd->scale_step++; |
| |
| rqd->scaled_max = false; |
| rq_depth_calc_max_depth(rqd); |
| return true; |
| } |
| |
| struct rq_qos_wait_data { |
| struct wait_queue_entry wq; |
| struct task_struct *task; |
| struct rq_wait *rqw; |
| acquire_inflight_cb_t *cb; |
| void *private_data; |
| bool got_token; |
| }; |
| |
| static int rq_qos_wake_function(struct wait_queue_entry *curr, |
| unsigned int mode, int wake_flags, void *key) |
| { |
| struct rq_qos_wait_data *data = container_of(curr, |
| struct rq_qos_wait_data, |
| wq); |
| |
| /* |
| * If we fail to get a budget, return -1 to interrupt the wake up loop |
| * in __wake_up_common. |
| */ |
| if (!data->cb(data->rqw, data->private_data)) |
| return -1; |
| |
| data->got_token = true; |
| smp_wmb(); |
| list_del_init(&curr->entry); |
| wake_up_process(data->task); |
| return 1; |
| } |
| |
| /** |
| * rq_qos_wait - throttle on a rqw if we need to |
| * @rqw: rqw to throttle on |
| * @private_data: caller provided specific data |
| * @acquire_inflight_cb: inc the rqw->inflight counter if we can |
| * @cleanup_cb: the callback to cleanup in case we race with a waker |
| * |
| * This provides a uniform place for the rq_qos users to do their throttling. |
| * Since you can end up with a lot of things sleeping at once, this manages the |
| * waking up based on the resources available. The acquire_inflight_cb should |
| * inc the rqw->inflight if we have the ability to do so, or return false if not |
| * and then we will sleep until the room becomes available. |
| * |
| * cleanup_cb is in case that we race with a waker and need to cleanup the |
| * inflight count accordingly. |
| */ |
| void rq_qos_wait(struct rq_wait *rqw, void *private_data, |
| acquire_inflight_cb_t *acquire_inflight_cb, |
| cleanup_cb_t *cleanup_cb) |
| { |
| struct rq_qos_wait_data data = { |
| .wq = { |
| .func = rq_qos_wake_function, |
| .entry = LIST_HEAD_INIT(data.wq.entry), |
| }, |
| .task = current, |
| .rqw = rqw, |
| .cb = acquire_inflight_cb, |
| .private_data = private_data, |
| }; |
| bool has_sleeper; |
| |
| has_sleeper = wq_has_sleeper(&rqw->wait); |
| if (!has_sleeper && acquire_inflight_cb(rqw, private_data)) |
| return; |
| |
| has_sleeper = !prepare_to_wait_exclusive(&rqw->wait, &data.wq, |
| TASK_UNINTERRUPTIBLE); |
| do { |
| /* The memory barrier in set_task_state saves us here. */ |
| if (data.got_token) |
| break; |
| if (!has_sleeper && acquire_inflight_cb(rqw, private_data)) { |
| finish_wait(&rqw->wait, &data.wq); |
| |
| /* |
| * We raced with wbt_wake_function() getting a token, |
| * which means we now have two. Put our local token |
| * and wake anyone else potentially waiting for one. |
| */ |
| smp_rmb(); |
| if (data.got_token) |
| cleanup_cb(rqw, private_data); |
| break; |
| } |
| io_schedule(); |
| has_sleeper = true; |
| set_current_state(TASK_UNINTERRUPTIBLE); |
| } while (1); |
| finish_wait(&rqw->wait, &data.wq); |
| } |
| |
| void rq_qos_exit(struct request_queue *q) |
| { |
| while (q->rq_qos) { |
| struct rq_qos *rqos = q->rq_qos; |
| q->rq_qos = rqos->next; |
| rqos->ops->exit(rqos); |
| } |
| } |