blob: 0b2fe55e6194573409582e56b263d40c028cea6c [file] [log] [blame]
/*
* Copyright © 2008-2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#include <linux/dma-fence-array.h>
#include <linux/dma-fence-chain.h>
#include <linux/irq_work.h>
#include <linux/prefetch.h>
#include <linux/sched.h>
#include <linux/sched/clock.h>
#include <linux/sched/signal.h>
#include "gem/i915_gem_context.h"
#include "gt/intel_context.h"
#include "gt/intel_ring.h"
#include "gt/intel_rps.h"
#include "i915_active.h"
#include "i915_drv.h"
#include "i915_globals.h"
#include "i915_trace.h"
#include "intel_pm.h"
struct execute_cb {
struct irq_work work;
struct i915_sw_fence *fence;
void (*hook)(struct i915_request *rq, struct dma_fence *signal);
struct i915_request *signal;
};
static struct i915_global_request {
struct i915_global base;
struct kmem_cache *slab_requests;
struct kmem_cache *slab_execute_cbs;
} global;
static const char *i915_fence_get_driver_name(struct dma_fence *fence)
{
return dev_name(to_request(fence)->engine->i915->drm.dev);
}
static const char *i915_fence_get_timeline_name(struct dma_fence *fence)
{
const struct i915_gem_context *ctx;
/*
* The timeline struct (as part of the ppgtt underneath a context)
* may be freed when the request is no longer in use by the GPU.
* We could extend the life of a context to beyond that of all
* fences, possibly keeping the hw resource around indefinitely,
* or we just give them a false name. Since
* dma_fence_ops.get_timeline_name is a debug feature, the occasional
* lie seems justifiable.
*/
if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
return "signaled";
ctx = i915_request_gem_context(to_request(fence));
if (!ctx)
return "[" DRIVER_NAME "]";
return ctx->name;
}
static bool i915_fence_signaled(struct dma_fence *fence)
{
return i915_request_completed(to_request(fence));
}
static bool i915_fence_enable_signaling(struct dma_fence *fence)
{
return i915_request_enable_breadcrumb(to_request(fence));
}
static signed long i915_fence_wait(struct dma_fence *fence,
bool interruptible,
signed long timeout)
{
return i915_request_wait(to_request(fence),
interruptible | I915_WAIT_PRIORITY,
timeout);
}
struct kmem_cache *i915_request_slab_cache(void)
{
return global.slab_requests;
}
static void i915_fence_release(struct dma_fence *fence)
{
struct i915_request *rq = to_request(fence);
/*
* The request is put onto a RCU freelist (i.e. the address
* is immediately reused), mark the fences as being freed now.
* Otherwise the debugobjects for the fences are only marked as
* freed when the slab cache itself is freed, and so we would get
* caught trying to reuse dead objects.
*/
i915_sw_fence_fini(&rq->submit);
i915_sw_fence_fini(&rq->semaphore);
/*
* Keep one request on each engine for reserved use under mempressure
*
* We do not hold a reference to the engine here and so have to be
* very careful in what rq->engine we poke. The virtual engine is
* referenced via the rq->context and we released that ref during
* i915_request_retire(), ergo we must not dereference a virtual
* engine here. Not that we would want to, as the only consumer of
* the reserved engine->request_pool is the power management parking,
* which must-not-fail, and that is only run on the physical engines.
*
* Since the request must have been executed to be have completed,
* we know that it will have been processed by the HW and will
* not be unsubmitted again, so rq->engine and rq->execution_mask
* at this point is stable. rq->execution_mask will be a single
* bit if the last and _only_ engine it could execution on was a
* physical engine, if it's multiple bits then it started on and
* could still be on a virtual engine. Thus if the mask is not a
* power-of-two we assume that rq->engine may still be a virtual
* engine and so a dangling invalid pointer that we cannot dereference
*
* For example, consider the flow of a bonded request through a virtual
* engine. The request is created with a wide engine mask (all engines
* that we might execute on). On processing the bond, the request mask
* is reduced to one or more engines. If the request is subsequently
* bound to a single engine, it will then be constrained to only
* execute on that engine and never returned to the virtual engine
* after timeslicing away, see __unwind_incomplete_requests(). Thus we
* know that if the rq->execution_mask is a single bit, rq->engine
* can be a physical engine with the exact corresponding mask.
*/
if (is_power_of_2(rq->execution_mask) &&
!cmpxchg(&rq->engine->request_pool, NULL, rq))
return;
kmem_cache_free(global.slab_requests, rq);
}
const struct dma_fence_ops i915_fence_ops = {
.get_driver_name = i915_fence_get_driver_name,
.get_timeline_name = i915_fence_get_timeline_name,
.enable_signaling = i915_fence_enable_signaling,
.signaled = i915_fence_signaled,
.wait = i915_fence_wait,
.release = i915_fence_release,
};
static void irq_execute_cb(struct irq_work *wrk)
{
struct execute_cb *cb = container_of(wrk, typeof(*cb), work);
i915_sw_fence_complete(cb->fence);
kmem_cache_free(global.slab_execute_cbs, cb);
}
static void irq_execute_cb_hook(struct irq_work *wrk)
{
struct execute_cb *cb = container_of(wrk, typeof(*cb), work);
cb->hook(container_of(cb->fence, struct i915_request, submit),
&cb->signal->fence);
i915_request_put(cb->signal);
irq_execute_cb(wrk);
}
static void __notify_execute_cb(struct i915_request *rq)
{
struct execute_cb *cb, *cn;
lockdep_assert_held(&rq->lock);
GEM_BUG_ON(!i915_request_is_active(rq));
if (llist_empty(&rq->execute_cb))
return;
llist_for_each_entry_safe(cb, cn, rq->execute_cb.first, work.llnode)
irq_work_queue(&cb->work);
/*
* XXX Rollback on __i915_request_unsubmit()
*
* In the future, perhaps when we have an active time-slicing scheduler,
* it will be interesting to unsubmit parallel execution and remove
* busywaits from the GPU until their master is restarted. This is
* quite hairy, we have to carefully rollback the fence and do a
* preempt-to-idle cycle on the target engine, all the while the
* master execute_cb may refire.
*/
init_llist_head(&rq->execute_cb);
}
static inline void
remove_from_client(struct i915_request *request)
{
struct drm_i915_file_private *file_priv;
if (!READ_ONCE(request->file_priv))
return;
rcu_read_lock();
file_priv = xchg(&request->file_priv, NULL);
if (file_priv) {
spin_lock(&file_priv->mm.lock);
list_del(&request->client_link);
spin_unlock(&file_priv->mm.lock);
}
rcu_read_unlock();
}
static void free_capture_list(struct i915_request *request)
{
struct i915_capture_list *capture;
capture = fetch_and_zero(&request->capture_list);
while (capture) {
struct i915_capture_list *next = capture->next;
kfree(capture);
capture = next;
}
}
static void __i915_request_fill(struct i915_request *rq, u8 val)
{
void *vaddr = rq->ring->vaddr;
u32 head;
head = rq->infix;
if (rq->postfix < head) {
memset(vaddr + head, val, rq->ring->size - head);
head = 0;
}
memset(vaddr + head, val, rq->postfix - head);
}
static void remove_from_engine(struct i915_request *rq)
{
struct intel_engine_cs *engine, *locked;
/*
* Virtual engines complicate acquiring the engine timeline lock,
* as their rq->engine pointer is not stable until under that
* engine lock. The simple ploy we use is to take the lock then
* check that the rq still belongs to the newly locked engine.
*/
locked = READ_ONCE(rq->engine);
spin_lock_irq(&locked->active.lock);
while (unlikely(locked != (engine = READ_ONCE(rq->engine)))) {
spin_unlock(&locked->active.lock);
spin_lock(&engine->active.lock);
locked = engine;
}
list_del_init(&rq->sched.link);
clear_bit(I915_FENCE_FLAG_PQUEUE, &rq->fence.flags);
clear_bit(I915_FENCE_FLAG_HOLD, &rq->fence.flags);
spin_unlock_irq(&locked->active.lock);
}
bool i915_request_retire(struct i915_request *rq)
{
if (!i915_request_completed(rq))
return false;
RQ_TRACE(rq, "\n");
GEM_BUG_ON(!i915_sw_fence_signaled(&rq->submit));
trace_i915_request_retire(rq);
/*
* We know the GPU must have read the request to have
* sent us the seqno + interrupt, so use the position
* of tail of the request to update the last known position
* of the GPU head.
*
* Note this requires that we are always called in request
* completion order.
*/
GEM_BUG_ON(!list_is_first(&rq->link,
&i915_request_timeline(rq)->requests));
if (IS_ENABLED(CONFIG_DRM_I915_DEBUG_GEM))
/* Poison before we release our space in the ring */
__i915_request_fill(rq, POISON_FREE);
rq->ring->head = rq->postfix;
/*
* We only loosely track inflight requests across preemption,
* and so we may find ourselves attempting to retire a _completed_
* request that we have removed from the HW and put back on a run
* queue.
*/
remove_from_engine(rq);
spin_lock_irq(&rq->lock);
i915_request_mark_complete(rq);
if (!i915_request_signaled(rq))
dma_fence_signal_locked(&rq->fence);
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &rq->fence.flags))
i915_request_cancel_breadcrumb(rq);
if (i915_request_has_waitboost(rq)) {
GEM_BUG_ON(!atomic_read(&rq->engine->gt->rps.num_waiters));
atomic_dec(&rq->engine->gt->rps.num_waiters);
}
if (!test_bit(I915_FENCE_FLAG_ACTIVE, &rq->fence.flags)) {
set_bit(I915_FENCE_FLAG_ACTIVE, &rq->fence.flags);
__notify_execute_cb(rq);
}
GEM_BUG_ON(!llist_empty(&rq->execute_cb));
spin_unlock_irq(&rq->lock);
remove_from_client(rq);
__list_del_entry(&rq->link); /* poison neither prev/next (RCU walks) */
intel_context_exit(rq->context);
intel_context_unpin(rq->context);
free_capture_list(rq);
i915_sched_node_fini(&rq->sched);
i915_request_put(rq);
return true;
}
void i915_request_retire_upto(struct i915_request *rq)
{
struct intel_timeline * const tl = i915_request_timeline(rq);
struct i915_request *tmp;
RQ_TRACE(rq, "\n");
GEM_BUG_ON(!i915_request_completed(rq));
do {
tmp = list_first_entry(&tl->requests, typeof(*tmp), link);
} while (i915_request_retire(tmp) && tmp != rq);
}
static void __llist_add(struct llist_node *node, struct llist_head *head)
{
node->next = head->first;
head->first = node;
}
static struct i915_request * const *
__engine_active(struct intel_engine_cs *engine)
{
return READ_ONCE(engine->execlists.active);
}
static bool __request_in_flight(const struct i915_request *signal)
{
struct i915_request * const *port, *rq;
bool inflight = false;
if (!i915_request_is_ready(signal))
return false;
/*
* Even if we have unwound the request, it may still be on
* the GPU (preempt-to-busy). If that request is inside an
* unpreemptible critical section, it will not be removed. Some
* GPU functions may even be stuck waiting for the paired request
* (__await_execution) to be submitted and cannot be preempted
* until the bond is executing.
*
* As we know that there are always preemption points between
* requests, we know that only the currently executing request
* may be still active even though we have cleared the flag.
* However, we can't rely on our tracking of ELSP[0] to known
* which request is currently active and so maybe stuck, as
* the tracking maybe an event behind. Instead assume that
* if the context is still inflight, then it is still active
* even if the active flag has been cleared.
*/
if (!intel_context_inflight(signal->context))
return false;
rcu_read_lock();
for (port = __engine_active(signal->engine); (rq = *port); port++) {
if (rq->context == signal->context) {
inflight = i915_seqno_passed(rq->fence.seqno,
signal->fence.seqno);
break;
}
}
rcu_read_unlock();
return inflight;
}
static int
__await_execution(struct i915_request *rq,
struct i915_request *signal,
void (*hook)(struct i915_request *rq,
struct dma_fence *signal),
gfp_t gfp)
{
struct execute_cb *cb;
if (i915_request_is_active(signal)) {
if (hook)
hook(rq, &signal->fence);
return 0;
}
cb = kmem_cache_alloc(global.slab_execute_cbs, gfp);
if (!cb)
return -ENOMEM;
cb->fence = &rq->submit;
i915_sw_fence_await(cb->fence);
init_irq_work(&cb->work, irq_execute_cb);
if (hook) {
cb->hook = hook;
cb->signal = i915_request_get(signal);
cb->work.func = irq_execute_cb_hook;
}
spin_lock_irq(&signal->lock);
if (i915_request_is_active(signal) || __request_in_flight(signal)) {
if (hook) {
hook(rq, &signal->fence);
i915_request_put(signal);
}
i915_sw_fence_complete(cb->fence);
kmem_cache_free(global.slab_execute_cbs, cb);
} else {
__llist_add(&cb->work.llnode, &signal->execute_cb);
}
spin_unlock_irq(&signal->lock);
return 0;
}
static bool fatal_error(int error)
{
switch (error) {
case 0: /* not an error! */
case -EAGAIN: /* innocent victim of a GT reset (__i915_request_reset) */
case -ETIMEDOUT: /* waiting for Godot (timer_i915_sw_fence_wake) */
return false;
default:
return true;
}
}
void __i915_request_skip(struct i915_request *rq)
{
GEM_BUG_ON(!fatal_error(rq->fence.error));
if (rq->infix == rq->postfix)
return;
/*
* As this request likely depends on state from the lost
* context, clear out all the user operations leaving the
* breadcrumb at the end (so we get the fence notifications).
*/
__i915_request_fill(rq, 0);
rq->infix = rq->postfix;
}
void i915_request_set_error_once(struct i915_request *rq, int error)
{
int old;
GEM_BUG_ON(!IS_ERR_VALUE((long)error));
if (i915_request_signaled(rq))
return;
old = READ_ONCE(rq->fence.error);
do {
if (fatal_error(old))
return;
} while (!try_cmpxchg(&rq->fence.error, &old, error));
}
bool __i915_request_submit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
bool result = false;
RQ_TRACE(request, "\n");
GEM_BUG_ON(!irqs_disabled());
lockdep_assert_held(&engine->active.lock);
/*
* With the advent of preempt-to-busy, we frequently encounter
* requests that we have unsubmitted from HW, but left running
* until the next ack and so have completed in the meantime. On
* resubmission of that completed request, we can skip
* updating the payload, and execlists can even skip submitting
* the request.
*
* We must remove the request from the caller's priority queue,
* and the caller must only call us when the request is in their
* priority queue, under the active.lock. This ensures that the
* request has *not* yet been retired and we can safely move
* the request into the engine->active.list where it will be
* dropped upon retiring. (Otherwise if resubmit a *retired*
* request, this would be a horrible use-after-free.)
*/
if (i915_request_completed(request))
goto xfer;
if (unlikely(intel_context_is_banned(request->context)))
i915_request_set_error_once(request, -EIO);
if (unlikely(fatal_error(request->fence.error)))
__i915_request_skip(request);
/*
* Are we using semaphores when the gpu is already saturated?
*
* Using semaphores incurs a cost in having the GPU poll a
* memory location, busywaiting for it to change. The continual
* memory reads can have a noticeable impact on the rest of the
* system with the extra bus traffic, stalling the cpu as it too
* tries to access memory across the bus (perf stat -e bus-cycles).
*
* If we installed a semaphore on this request and we only submit
* the request after the signaler completed, that indicates the
* system is overloaded and using semaphores at this time only
* increases the amount of work we are doing. If so, we disable
* further use of semaphores until we are idle again, whence we
* optimistically try again.
*/
if (request->sched.semaphores &&
i915_sw_fence_signaled(&request->semaphore))
engine->saturated |= request->sched.semaphores;
engine->emit_fini_breadcrumb(request,
request->ring->vaddr + request->postfix);
trace_i915_request_execute(request);
engine->serial++;
result = true;
xfer:
if (!test_and_set_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags)) {
list_move_tail(&request->sched.link, &engine->active.requests);
clear_bit(I915_FENCE_FLAG_PQUEUE, &request->fence.flags);
}
/* We may be recursing from the signal callback of another i915 fence */
if (!i915_request_signaled(request)) {
spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING);
__notify_execute_cb(request);
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT,
&request->fence.flags) &&
!i915_request_enable_breadcrumb(request))
intel_engine_signal_breadcrumbs(engine);
spin_unlock(&request->lock);
GEM_BUG_ON(!llist_empty(&request->execute_cb));
}
return result;
}
void i915_request_submit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
unsigned long flags;
/* Will be called from irq-context when using foreign fences. */
spin_lock_irqsave(&engine->active.lock, flags);
__i915_request_submit(request);
spin_unlock_irqrestore(&engine->active.lock, flags);
}
void __i915_request_unsubmit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
RQ_TRACE(request, "\n");
GEM_BUG_ON(!irqs_disabled());
lockdep_assert_held(&engine->active.lock);
/*
* Only unwind in reverse order, required so that the per-context list
* is kept in seqno/ring order.
*/
/* We may be recursing from the signal callback of another i915 fence */
spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING);
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags))
i915_request_cancel_breadcrumb(request);
GEM_BUG_ON(!test_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags));
clear_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags);
spin_unlock(&request->lock);
/* We've already spun, don't charge on resubmitting. */
if (request->sched.semaphores && i915_request_started(request))
request->sched.semaphores = 0;
/*
* We don't need to wake_up any waiters on request->execute, they
* will get woken by any other event or us re-adding this request
* to the engine timeline (__i915_request_submit()). The waiters
* should be quite adapt at finding that the request now has a new
* global_seqno to the one they went to sleep on.
*/
}
void i915_request_unsubmit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
unsigned long flags;
/* Will be called from irq-context when using foreign fences. */
spin_lock_irqsave(&engine->active.lock, flags);
__i915_request_unsubmit(request);
spin_unlock_irqrestore(&engine->active.lock, flags);
}
static int __i915_sw_fence_call
submit_notify(struct i915_sw_fence *fence, enum i915_sw_fence_notify state)
{
struct i915_request *request =
container_of(fence, typeof(*request), submit);
switch (state) {
case FENCE_COMPLETE:
trace_i915_request_submit(request);
if (unlikely(fence->error))
i915_request_set_error_once(request, fence->error);
/*
* We need to serialize use of the submit_request() callback
* with its hotplugging performed during an emergency
* i915_gem_set_wedged(). We use the RCU mechanism to mark the
* critical section in order to force i915_gem_set_wedged() to
* wait until the submit_request() is completed before
* proceeding.
*/
rcu_read_lock();
request->engine->submit_request(request);
rcu_read_unlock();
break;
case FENCE_FREE:
i915_request_put(request);
break;
}
return NOTIFY_DONE;
}
static int __i915_sw_fence_call
semaphore_notify(struct i915_sw_fence *fence, enum i915_sw_fence_notify state)
{
struct i915_request *rq = container_of(fence, typeof(*rq), semaphore);
switch (state) {
case FENCE_COMPLETE:
break;
case FENCE_FREE:
i915_request_put(rq);
break;
}
return NOTIFY_DONE;
}
static void retire_requests(struct intel_timeline *tl)
{
struct i915_request *rq, *rn;
list_for_each_entry_safe(rq, rn, &tl->requests, link)
if (!i915_request_retire(rq))
break;
}
static noinline struct i915_request *
request_alloc_slow(struct intel_timeline *tl,
struct i915_request **rsvd,
gfp_t gfp)
{
struct i915_request *rq;
/* If we cannot wait, dip into our reserves */
if (!gfpflags_allow_blocking(gfp)) {
rq = xchg(rsvd, NULL);
if (!rq) /* Use the normal failure path for one final WARN */
goto out;
return rq;
}
if (list_empty(&tl->requests))
goto out;
/* Move our oldest request to the slab-cache (if not in use!) */
rq = list_first_entry(&tl->requests, typeof(*rq), link);
i915_request_retire(rq);
rq = kmem_cache_alloc(global.slab_requests,
gfp | __GFP_RETRY_MAYFAIL | __GFP_NOWARN);
if (rq)
return rq;
/* Ratelimit ourselves to prevent oom from malicious clients */
rq = list_last_entry(&tl->requests, typeof(*rq), link);
cond_synchronize_rcu(rq->rcustate);
/* Retire our old requests in the hope that we free some */
retire_requests(tl);
out:
return kmem_cache_alloc(global.slab_requests, gfp);
}
static void __i915_request_ctor(void *arg)
{
struct i915_request *rq = arg;
spin_lock_init(&rq->lock);
i915_sched_node_init(&rq->sched);
i915_sw_fence_init(&rq->submit, submit_notify);
i915_sw_fence_init(&rq->semaphore, semaphore_notify);
dma_fence_init(&rq->fence, &i915_fence_ops, &rq->lock, 0, 0);
rq->file_priv = NULL;
rq->capture_list = NULL;
init_llist_head(&rq->execute_cb);
}
struct i915_request *
__i915_request_create(struct intel_context *ce, gfp_t gfp)
{
struct intel_timeline *tl = ce->timeline;
struct i915_request *rq;
u32 seqno;
int ret;
might_sleep_if(gfpflags_allow_blocking(gfp));
/* Check that the caller provided an already pinned context */
__intel_context_pin(ce);
/*
* Beware: Dragons be flying overhead.
*
* We use RCU to look up requests in flight. The lookups may
* race with the request being allocated from the slab freelist.
* That is the request we are writing to here, may be in the process
* of being read by __i915_active_request_get_rcu(). As such,
* we have to be very careful when overwriting the contents. During
* the RCU lookup, we change chase the request->engine pointer,
* read the request->global_seqno and increment the reference count.
*
* The reference count is incremented atomically. If it is zero,
* the lookup knows the request is unallocated and complete. Otherwise,
* it is either still in use, or has been reallocated and reset
* with dma_fence_init(). This increment is safe for release as we
* check that the request we have a reference to and matches the active
* request.
*
* Before we increment the refcount, we chase the request->engine
* pointer. We must not call kmem_cache_zalloc() or else we set
* that pointer to NULL and cause a crash during the lookup. If
* we see the request is completed (based on the value of the
* old engine and seqno), the lookup is complete and reports NULL.
* If we decide the request is not completed (new engine or seqno),
* then we grab a reference and double check that it is still the
* active request - which it won't be and restart the lookup.
*
* Do not use kmem_cache_zalloc() here!
*/
rq = kmem_cache_alloc(global.slab_requests,
gfp | __GFP_RETRY_MAYFAIL | __GFP_NOWARN);
if (unlikely(!rq)) {
rq = request_alloc_slow(tl, &ce->engine->request_pool, gfp);
if (!rq) {
ret = -ENOMEM;
goto err_unreserve;
}
}
rq->context = ce;
rq->engine = ce->engine;
rq->ring = ce->ring;
rq->execution_mask = ce->engine->mask;
kref_init(&rq->fence.refcount);
rq->fence.flags = 0;
rq->fence.error = 0;
INIT_LIST_HEAD(&rq->fence.cb_list);
ret = intel_timeline_get_seqno(tl, rq, &seqno);
if (ret)
goto err_free;
rq->fence.context = tl->fence_context;
rq->fence.seqno = seqno;
RCU_INIT_POINTER(rq->timeline, tl);
RCU_INIT_POINTER(rq->hwsp_cacheline, tl->hwsp_cacheline);
rq->hwsp_seqno = tl->hwsp_seqno;
GEM_BUG_ON(i915_request_completed(rq));
rq->rcustate = get_state_synchronize_rcu(); /* acts as smp_mb() */
/* We bump the ref for the fence chain */
i915_sw_fence_reinit(&i915_request_get(rq)->submit);
i915_sw_fence_reinit(&i915_request_get(rq)->semaphore);
i915_sched_node_reinit(&rq->sched);
/* No zalloc, everything must be cleared after use */
rq->batch = NULL;
GEM_BUG_ON(rq->file_priv);
GEM_BUG_ON(rq->capture_list);
GEM_BUG_ON(!llist_empty(&rq->execute_cb));
/*
* Reserve space in the ring buffer for all the commands required to
* eventually emit this request. This is to guarantee that the
* i915_request_add() call can't fail. Note that the reserve may need
* to be redone if the request is not actually submitted straight
* away, e.g. because a GPU scheduler has deferred it.
*
* Note that due to how we add reserved_space to intel_ring_begin()
* we need to double our request to ensure that if we need to wrap
* around inside i915_request_add() there is sufficient space at
* the beginning of the ring as well.
*/
rq->reserved_space =
2 * rq->engine->emit_fini_breadcrumb_dw * sizeof(u32);
/*
* Record the position of the start of the request so that
* should we detect the updated seqno part-way through the
* GPU processing the request, we never over-estimate the
* position of the head.
*/
rq->head = rq->ring->emit;
ret = rq->engine->request_alloc(rq);
if (ret)
goto err_unwind;
rq->infix = rq->ring->emit; /* end of header; start of user payload */
intel_context_mark_active(ce);
list_add_tail_rcu(&rq->link, &tl->requests);
return rq;
err_unwind:
ce->ring->emit = rq->head;
/* Make sure we didn't add ourselves to external state before freeing */
GEM_BUG_ON(!list_empty(&rq->sched.signalers_list));
GEM_BUG_ON(!list_empty(&rq->sched.waiters_list));
err_free:
kmem_cache_free(global.slab_requests, rq);
err_unreserve:
intel_context_unpin(ce);
return ERR_PTR(ret);
}
struct i915_request *
i915_request_create(struct intel_context *ce)
{
struct i915_request *rq;
struct intel_timeline *tl;
tl = intel_context_timeline_lock(ce);
if (IS_ERR(tl))
return ERR_CAST(tl);
/* Move our oldest request to the slab-cache (if not in use!) */
rq = list_first_entry(&tl->requests, typeof(*rq), link);
if (!list_is_last(&rq->link, &tl->requests))
i915_request_retire(rq);
intel_context_enter(ce);
rq = __i915_request_create(ce, GFP_KERNEL);
intel_context_exit(ce); /* active reference transferred to request */
if (IS_ERR(rq))
goto err_unlock;
/* Check that we do not interrupt ourselves with a new request */
rq->cookie = lockdep_pin_lock(&tl->mutex);
return rq;
err_unlock:
intel_context_timeline_unlock(tl);
return rq;
}
static int
i915_request_await_start(struct i915_request *rq, struct i915_request *signal)
{
struct dma_fence *fence;
int err;
if (i915_request_timeline(rq) == rcu_access_pointer(signal->timeline))
return 0;
if (i915_request_started(signal))
return 0;
fence = NULL;
rcu_read_lock();
spin_lock_irq(&signal->lock);
do {
struct list_head *pos = READ_ONCE(signal->link.prev);
struct i915_request *prev;
/* Confirm signal has not been retired, the link is valid */
if (unlikely(i915_request_started(signal)))
break;
/* Is signal the earliest request on its timeline? */
if (pos == &rcu_dereference(signal->timeline)->requests)
break;
/*
* Peek at the request before us in the timeline. That
* request will only be valid before it is retired, so
* after acquiring a reference to it, confirm that it is
* still part of the signaler's timeline.
*/
prev = list_entry(pos, typeof(*prev), link);
if (!i915_request_get_rcu(prev))
break;
/* After the strong barrier, confirm prev is still attached */
if (unlikely(READ_ONCE(prev->link.next) != &signal->link)) {
i915_request_put(prev);
break;
}
fence = &prev->fence;
} while (0);
spin_unlock_irq(&signal->lock);
rcu_read_unlock();
if (!fence)
return 0;
err = 0;
if (!intel_timeline_sync_is_later(i915_request_timeline(rq), fence))
err = i915_sw_fence_await_dma_fence(&rq->submit,
fence, 0,
I915_FENCE_GFP);
dma_fence_put(fence);
return err;
}
static intel_engine_mask_t
already_busywaiting(struct i915_request *rq)
{
/*
* Polling a semaphore causes bus traffic, delaying other users of
* both the GPU and CPU. We want to limit the impact on others,
* while taking advantage of early submission to reduce GPU
* latency. Therefore we restrict ourselves to not using more
* than one semaphore from each source, and not using a semaphore
* if we have detected the engine is saturated (i.e. would not be
* submitted early and cause bus traffic reading an already passed
* semaphore).
*
* See the are-we-too-late? check in __i915_request_submit().
*/
return rq->sched.semaphores | READ_ONCE(rq->engine->saturated);
}
static int
__emit_semaphore_wait(struct i915_request *to,
struct i915_request *from,
u32 seqno)
{
const int has_token = INTEL_GEN(to->engine->i915) >= 12;
u32 hwsp_offset;
int len, err;
u32 *cs;
GEM_BUG_ON(INTEL_GEN(to->engine->i915) < 8);
GEM_BUG_ON(i915_request_has_initial_breadcrumb(to));
/* We need to pin the signaler's HWSP until we are finished reading. */
err = intel_timeline_read_hwsp(from, to, &hwsp_offset);
if (err)
return err;
len = 4;
if (has_token)
len += 2;
cs = intel_ring_begin(to, len);
if (IS_ERR(cs))
return PTR_ERR(cs);
/*
* Using greater-than-or-equal here means we have to worry
* about seqno wraparound. To side step that issue, we swap
* the timeline HWSP upon wrapping, so that everyone listening
* for the old (pre-wrap) values do not see the much smaller
* (post-wrap) values than they were expecting (and so wait
* forever).
*/
*cs++ = (MI_SEMAPHORE_WAIT |
MI_SEMAPHORE_GLOBAL_GTT |
MI_SEMAPHORE_POLL |
MI_SEMAPHORE_SAD_GTE_SDD) +
has_token;
*cs++ = seqno;
*cs++ = hwsp_offset;
*cs++ = 0;
if (has_token) {
*cs++ = 0;
*cs++ = MI_NOOP;
}
intel_ring_advance(to, cs);
return 0;
}
static int
emit_semaphore_wait(struct i915_request *to,
struct i915_request *from,
gfp_t gfp)
{
const intel_engine_mask_t mask = READ_ONCE(from->engine)->mask;
struct i915_sw_fence *wait = &to->submit;
if (!intel_context_use_semaphores(to->context))
goto await_fence;
if (i915_request_has_initial_breadcrumb(to))
goto await_fence;
if (!rcu_access_pointer(from->hwsp_cacheline))
goto await_fence;
/*
* If this or its dependents are waiting on an external fence
* that may fail catastrophically, then we want to avoid using
* sempahores as they bypass the fence signaling metadata, and we
* lose the fence->error propagation.
*/
if (from->sched.flags & I915_SCHED_HAS_EXTERNAL_CHAIN)
goto await_fence;
/* Just emit the first semaphore we see as request space is limited. */
if (already_busywaiting(to) & mask)
goto await_fence;
if (i915_request_await_start(to, from) < 0)
goto await_fence;
/* Only submit our spinner after the signaler is running! */
if (__await_execution(to, from, NULL, gfp))
goto await_fence;
if (__emit_semaphore_wait(to, from, from->fence.seqno))
goto await_fence;
to->sched.semaphores |= mask;
wait = &to->semaphore;
await_fence:
return i915_sw_fence_await_dma_fence(wait,
&from->fence, 0,
I915_FENCE_GFP);
}
static bool intel_timeline_sync_has_start(struct intel_timeline *tl,
struct dma_fence *fence)
{
return __intel_timeline_sync_is_later(tl,
fence->context,
fence->seqno - 1);
}
static int intel_timeline_sync_set_start(struct intel_timeline *tl,
const struct dma_fence *fence)
{
return __intel_timeline_sync_set(tl, fence->context, fence->seqno - 1);
}
static int
__i915_request_await_execution(struct i915_request *to,
struct i915_request *from,
void (*hook)(struct i915_request *rq,
struct dma_fence *signal))
{
int err;
GEM_BUG_ON(intel_context_is_barrier(from->context));
/* Submit both requests at the same time */
err = __await_execution(to, from, hook, I915_FENCE_GFP);
if (err)
return err;
/* Squash repeated depenendices to the same timelines */
if (intel_timeline_sync_has_start(i915_request_timeline(to),
&from->fence))
return 0;
/*
* Wait until the start of this request.
*
* The execution cb fires when we submit the request to HW. But in
* many cases this may be long before the request itself is ready to
* run (consider that we submit 2 requests for the same context, where
* the request of interest is behind an indefinite spinner). So we hook
* up to both to reduce our queues and keep the execution lag minimised
* in the worst case, though we hope that the await_start is elided.
*/
err = i915_request_await_start(to, from);
if (err < 0)
return err;
/*
* Ensure both start together [after all semaphores in signal]
*
* Now that we are queued to the HW at roughly the same time (thanks
* to the execute cb) and are ready to run at roughly the same time
* (thanks to the await start), our signaler may still be indefinitely
* delayed by waiting on a semaphore from a remote engine. If our
* signaler depends on a semaphore, so indirectly do we, and we do not
* want to start our payload until our signaler also starts theirs.
* So we wait.
*
* However, there is also a second condition for which we need to wait
* for the precise start of the signaler. Consider that the signaler
* was submitted in a chain of requests following another context
* (with just an ordinary intra-engine fence dependency between the
* two). In this case the signaler is queued to HW, but not for
* immediate execution, and so we must wait until it reaches the
* active slot.
*/
if (intel_engine_has_semaphores(to->engine) &&
!i915_request_has_initial_breadcrumb(to)) {
err = __emit_semaphore_wait(to, from, from->fence.seqno - 1);
if (err < 0)
return err;
}
/* Couple the dependency tree for PI on this exposed to->fence */
if (to->engine->schedule) {
err = i915_sched_node_add_dependency(&to->sched,
&from->sched,
I915_DEPENDENCY_WEAK);
if (err < 0)
return err;
}
return intel_timeline_sync_set_start(i915_request_timeline(to),
&from->fence);
}
static void mark_external(struct i915_request *rq)
{
/*
* The downside of using semaphores is that we lose metadata passing
* along the signaling chain. This is particularly nasty when we
* need to pass along a fatal error such as EFAULT or EDEADLK. For
* fatal errors we want to scrub the request before it is executed,
* which means that we cannot preload the request onto HW and have
* it wait upon a semaphore.
*/
rq->sched.flags |= I915_SCHED_HAS_EXTERNAL_CHAIN;
}
static int
__i915_request_await_external(struct i915_request *rq, struct dma_fence *fence)
{
mark_external(rq);
return i915_sw_fence_await_dma_fence(&rq->submit, fence,
i915_fence_context_timeout(rq->engine->i915,
fence->context),
I915_FENCE_GFP);
}
static int
i915_request_await_external(struct i915_request *rq, struct dma_fence *fence)
{
struct dma_fence *iter;
int err = 0;
if (!to_dma_fence_chain(fence))
return __i915_request_await_external(rq, fence);
dma_fence_chain_for_each(iter, fence) {
struct dma_fence_chain *chain = to_dma_fence_chain(iter);
if (!dma_fence_is_i915(chain->fence)) {
err = __i915_request_await_external(rq, iter);
break;
}
err = i915_request_await_dma_fence(rq, chain->fence);
if (err < 0)
break;
}
dma_fence_put(iter);
return err;
}
int
i915_request_await_execution(struct i915_request *rq,
struct dma_fence *fence,
void (*hook)(struct i915_request *rq,
struct dma_fence *signal))
{
struct dma_fence **child = &fence;
unsigned int nchild = 1;
int ret;
if (dma_fence_is_array(fence)) {
struct dma_fence_array *array = to_dma_fence_array(fence);
/* XXX Error for signal-on-any fence arrays */
child = array->fences;
nchild = array->num_fences;
GEM_BUG_ON(!nchild);
}
do {
fence = *child++;
if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) {
i915_sw_fence_set_error_once(&rq->submit, fence->error);
continue;
}
if (fence->context == rq->fence.context)
continue;
/*
* We don't squash repeated fence dependencies here as we
* want to run our callback in all cases.
*/
if (dma_fence_is_i915(fence))
ret = __i915_request_await_execution(rq,
to_request(fence),
hook);
else
ret = i915_request_await_external(rq, fence);
if (ret < 0)
return ret;
} while (--nchild);
return 0;
}
static int
await_request_submit(struct i915_request *to, struct i915_request *from)
{
/*
* If we are waiting on a virtual engine, then it may be
* constrained to execute on a single engine *prior* to submission.
* When it is submitted, it will be first submitted to the virtual
* engine and then passed to the physical engine. We cannot allow
* the waiter to be submitted immediately to the physical engine
* as it may then bypass the virtual request.
*/
if (to->engine == READ_ONCE(from->engine))
return i915_sw_fence_await_sw_fence_gfp(&to->submit,
&from->submit,
I915_FENCE_GFP);
else
return __i915_request_await_execution(to, from, NULL);
}
static int
i915_request_await_request(struct i915_request *to, struct i915_request *from)
{
int ret;
GEM_BUG_ON(to == from);
GEM_BUG_ON(to->timeline == from->timeline);
if (i915_request_completed(from)) {
i915_sw_fence_set_error_once(&to->submit, from->fence.error);
return 0;
}
if (to->engine->schedule) {
ret = i915_sched_node_add_dependency(&to->sched,
&from->sched,
I915_DEPENDENCY_EXTERNAL);
if (ret < 0)
return ret;
}
if (is_power_of_2(to->execution_mask | READ_ONCE(from->execution_mask)))
ret = await_request_submit(to, from);
else
ret = emit_semaphore_wait(to, from, I915_FENCE_GFP);
if (ret < 0)
return ret;
return 0;
}
int
i915_request_await_dma_fence(struct i915_request *rq, struct dma_fence *fence)
{
struct dma_fence **child = &fence;
unsigned int nchild = 1;
int ret;
/*
* Note that if the fence-array was created in signal-on-any mode,
* we should *not* decompose it into its individual fences. However,
* we don't currently store which mode the fence-array is operating
* in. Fortunately, the only user of signal-on-any is private to
* amdgpu and we should not see any incoming fence-array from
* sync-file being in signal-on-any mode.
*/
if (dma_fence_is_array(fence)) {
struct dma_fence_array *array = to_dma_fence_array(fence);
child = array->fences;
nchild = array->num_fences;
GEM_BUG_ON(!nchild);
}
do {
fence = *child++;
if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) {
i915_sw_fence_set_error_once(&rq->submit, fence->error);
continue;
}
/*
* Requests on the same timeline are explicitly ordered, along
* with their dependencies, by i915_request_add() which ensures
* that requests are submitted in-order through each ring.
*/
if (fence->context == rq->fence.context)
continue;
/* Squash repeated waits to the same timelines */
if (fence->context &&
intel_timeline_sync_is_later(i915_request_timeline(rq),
fence))
continue;
if (dma_fence_is_i915(fence))
ret = i915_request_await_request(rq, to_request(fence));
else
ret = i915_request_await_external(rq, fence);
if (ret < 0)
return ret;
/* Record the latest fence used against each timeline */
if (fence->context)
intel_timeline_sync_set(i915_request_timeline(rq),
fence);
} while (--nchild);
return 0;
}
/**
* i915_request_await_object - set this request to (async) wait upon a bo
* @to: request we are wishing to use
* @obj: object which may be in use on another ring.
* @write: whether the wait is on behalf of a writer
*
* This code is meant to abstract object synchronization with the GPU.
* Conceptually we serialise writes between engines inside the GPU.
* We only allow one engine to write into a buffer at any time, but
* multiple readers. To ensure each has a coherent view of memory, we must:
*
* - If there is an outstanding write request to the object, the new
* request must wait for it to complete (either CPU or in hw, requests
* on the same ring will be naturally ordered).
*
* - If we are a write request (pending_write_domain is set), the new
* request must wait for outstanding read requests to complete.
*
* Returns 0 if successful, else propagates up the lower layer error.
*/
int
i915_request_await_object(struct i915_request *to,
struct drm_i915_gem_object *obj,
bool write)
{
struct dma_fence *excl;
int ret = 0;
if (write) {
struct dma_fence **shared;
unsigned int count, i;
ret = dma_resv_get_fences_rcu(obj->base.resv,
&excl, &count, &shared);
if (ret)
return ret;
for (i = 0; i < count; i++) {
ret = i915_request_await_dma_fence(to, shared[i]);
if (ret)
break;
dma_fence_put(shared[i]);
}
for (; i < count; i++)
dma_fence_put(shared[i]);
kfree(shared);
} else {
excl = dma_resv_get_excl_rcu(obj->base.resv);
}
if (excl) {
if (ret == 0)
ret = i915_request_await_dma_fence(to, excl);
dma_fence_put(excl);
}
return ret;
}
static struct i915_request *
__i915_request_add_to_timeline(struct i915_request *rq)
{
struct intel_timeline *timeline = i915_request_timeline(rq);
struct i915_request *prev;
/*
* Dependency tracking and request ordering along the timeline
* is special cased so that we can eliminate redundant ordering
* operations while building the request (we know that the timeline
* itself is ordered, and here we guarantee it).
*
* As we know we will need to emit tracking along the timeline,
* we embed the hooks into our request struct -- at the cost of
* having to have specialised no-allocation interfaces (which will
* be beneficial elsewhere).
*
* A second benefit to open-coding i915_request_await_request is
* that we can apply a slight variant of the rules specialised
* for timelines that jump between engines (such as virtual engines).
* If we consider the case of virtual engine, we must emit a dma-fence
* to prevent scheduling of the second request until the first is
* complete (to maximise our greedy late load balancing) and this
* precludes optimising to use semaphores serialisation of a single
* timeline across engines.
*/
prev = to_request(__i915_active_fence_set(&timeline->last_request,
&rq->fence));
if (prev && !i915_request_completed(prev)) {
/*
* The requests are supposed to be kept in order. However,
* we need to be wary in case the timeline->last_request
* is used as a barrier for external modification to this
* context.
*/
GEM_BUG_ON(prev->context == rq->context &&
i915_seqno_passed(prev->fence.seqno,
rq->fence.seqno));
if (is_power_of_2(READ_ONCE(prev->engine)->mask | rq->engine->mask))
i915_sw_fence_await_sw_fence(&rq->submit,
&prev->submit,
&rq->submitq);
else
__i915_sw_fence_await_dma_fence(&rq->submit,
&prev->fence,
&rq->dmaq);
if (rq->engine->schedule)
__i915_sched_node_add_dependency(&rq->sched,
&prev->sched,
&rq->dep,
0);
}
/*
* Make sure that no request gazumped us - if it was allocated after
* our i915_request_alloc() and called __i915_request_add() before
* us, the timeline will hold its seqno which is later than ours.
*/
GEM_BUG_ON(timeline->seqno != rq->fence.seqno);
return prev;
}
/*
* NB: This function is not allowed to fail. Doing so would mean the the
* request is not being tracked for completion but the work itself is
* going to happen on the hardware. This would be a Bad Thing(tm).
*/
struct i915_request *__i915_request_commit(struct i915_request *rq)
{
struct intel_engine_cs *engine = rq->engine;
struct intel_ring *ring = rq->ring;
u32 *cs;
RQ_TRACE(rq, "\n");
/*
* To ensure that this call will not fail, space for its emissions
* should already have been reserved in the ring buffer. Let the ring
* know that it is time to use that space up.
*/
GEM_BUG_ON(rq->reserved_space > ring->space);
rq->reserved_space = 0;
rq->emitted_jiffies = jiffies;
/*
* Record the position of the start of the breadcrumb so that
* should we detect the updated seqno part-way through the
* GPU processing the request, we never over-estimate the
* position of the ring's HEAD.
*/
cs = intel_ring_begin(rq, engine->emit_fini_breadcrumb_dw);
GEM_BUG_ON(IS_ERR(cs));
rq->postfix = intel_ring_offset(rq, cs);
return __i915_request_add_to_timeline(rq);
}
void __i915_request_queue(struct i915_request *rq,
const struct i915_sched_attr *attr)
{
/*
* Let the backend know a new request has arrived that may need
* to adjust the existing execution schedule due to a high priority
* request - i.e. we may want to preempt the current request in order
* to run a high priority dependency chain *before* we can execute this
* request.
*
* This is called before the request is ready to run so that we can
* decide whether to preempt the entire chain so that it is ready to
* run at the earliest possible convenience.
*/
if (attr && rq->engine->schedule)
rq->engine->schedule(rq, attr);
i915_sw_fence_commit(&rq->semaphore);
i915_sw_fence_commit(&rq->submit);
}
void i915_request_add(struct i915_request *rq)
{
struct intel_timeline * const tl = i915_request_timeline(rq);
struct i915_sched_attr attr = {};
struct i915_gem_context *ctx;
lockdep_assert_held(&tl->mutex);
lockdep_unpin_lock(&tl->mutex, rq->cookie);
trace_i915_request_add(rq);
__i915_request_commit(rq);
/* XXX placeholder for selftests */
rcu_read_lock();
ctx = rcu_dereference(rq->context->gem_context);
if (ctx)
attr = ctx->sched;
rcu_read_unlock();
__i915_request_queue(rq, &attr);
mutex_unlock(&tl->mutex);
}
static unsigned long local_clock_ns(unsigned int *cpu)
{
unsigned long t;
/*
* Cheaply and approximately convert from nanoseconds to microseconds.
* The result and subsequent calculations are also defined in the same
* approximate microseconds units. The principal source of timing
* error here is from the simple truncation.
*
* Note that local_clock() is only defined wrt to the current CPU;
* the comparisons are no longer valid if we switch CPUs. Instead of
* blocking preemption for the entire busywait, we can detect the CPU
* switch and use that as indicator of system load and a reason to
* stop busywaiting, see busywait_stop().
*/
*cpu = get_cpu();
t = local_clock();
put_cpu();
return t;
}
static bool busywait_stop(unsigned long timeout, unsigned int cpu)
{
unsigned int this_cpu;
if (time_after(local_clock_ns(&this_cpu), timeout))
return true;
return this_cpu != cpu;
}
static bool __i915_spin_request(const struct i915_request * const rq, int state)
{
unsigned long timeout_ns;
unsigned int cpu;
/*
* Only wait for the request if we know it is likely to complete.
*
* We don't track the timestamps around requests, nor the average
* request length, so we do not have a good indicator that this
* request will complete within the timeout. What we do know is the
* order in which requests are executed by the context and so we can
* tell if the request has been started. If the request is not even
* running yet, it is a fair assumption that it will not complete
* within our relatively short timeout.
*/
if (!i915_request_is_running(rq))
return false;
/*
* When waiting for high frequency requests, e.g. during synchronous
* rendering split between the CPU and GPU, the finite amount of time
* required to set up the irq and wait upon it limits the response
* rate. By busywaiting on the request completion for a short while we
* can service the high frequency waits as quick as possible. However,
* if it is a slow request, we want to sleep as quickly as possible.
* The tradeoff between waiting and sleeping is roughly the time it
* takes to sleep on a request, on the order of a microsecond.
*/
timeout_ns = READ_ONCE(rq->engine->props.max_busywait_duration_ns);
timeout_ns += local_clock_ns(&cpu);
do {
if (i915_request_completed(rq))
return true;
if (signal_pending_state(state, current))
break;
if (busywait_stop(timeout_ns, cpu))
break;
cpu_relax();
} while (!need_resched());
return false;
}
struct request_wait {
struct dma_fence_cb cb;
struct task_struct *tsk;
};
static void request_wait_wake(struct dma_fence *fence, struct dma_fence_cb *cb)
{
struct request_wait *wait = container_of(cb, typeof(*wait), cb);
wake_up_process(wait->tsk);
}
/**
* i915_request_wait - wait until execution of request has finished
* @rq: the request to wait upon
* @flags: how to wait
* @timeout: how long to wait in jiffies
*
* i915_request_wait() waits for the request to be completed, for a
* maximum of @timeout jiffies (with MAX_SCHEDULE_TIMEOUT implying an
* unbounded wait).
*
* Returns the remaining time (in jiffies) if the request completed, which may
* be zero or -ETIME if the request is unfinished after the timeout expires.
* May return -EINTR is called with I915_WAIT_INTERRUPTIBLE and a signal is
* pending before the request completes.
*/
long i915_request_wait(struct i915_request *rq,
unsigned int flags,
long timeout)
{
const int state = flags & I915_WAIT_INTERRUPTIBLE ?
TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE;
struct request_wait wait;
might_sleep();
GEM_BUG_ON(timeout < 0);
if (dma_fence_is_signaled(&rq->fence))
return timeout;
if (!timeout)
return -ETIME;
trace_i915_request_wait_begin(rq, flags);
/*
* We must never wait on the GPU while holding a lock as we
* may need to perform a GPU reset. So while we don't need to
* serialise wait/reset with an explicit lock, we do want
* lockdep to detect potential dependency cycles.
*/
mutex_acquire(&rq->engine->gt->reset.mutex.dep_map, 0, 0, _THIS_IP_);
/*
* Optimistic spin before touching IRQs.
*
* We may use a rather large value here to offset the penalty of
* switching away from the active task. Frequently, the client will
* wait upon an old swapbuffer to throttle itself to remain within a
* frame of the gpu. If the client is running in lockstep with the gpu,
* then it should not be waiting long at all, and a sleep now will incur
* extra scheduler latency in producing the next frame. To try to
* avoid adding the cost of enabling/disabling the interrupt to the
* short wait, we first spin to see if the request would have completed
* in the time taken to setup the interrupt.
*
* We need upto 5us to enable the irq, and upto 20us to hide the
* scheduler latency of a context switch, ignoring the secondary
* impacts from a context switch such as cache eviction.
*
* The scheme used for low-latency IO is called "hybrid interrupt
* polling". The suggestion there is to sleep until just before you
* expect to be woken by the device interrupt and then poll for its
* completion. That requires having a good predictor for the request
* duration, which we currently lack.
*/
if (IS_ACTIVE(CONFIG_DRM_I915_MAX_REQUEST_BUSYWAIT) &&
__i915_spin_request(rq, state)) {
dma_fence_signal(&rq->fence);
goto out;
}
/*
* This client is about to stall waiting for the GPU. In many cases
* this is undesirable and limits the throughput of the system, as
* many clients cannot continue processing user input/output whilst
* blocked. RPS autotuning may take tens of milliseconds to respond
* to the GPU load and thus incurs additional latency for the client.
* We can circumvent that by promoting the GPU frequency to maximum
* before we sleep. This makes the GPU throttle up much more quickly
* (good for benchmarks and user experience, e.g. window animations),
* but at a cost of spending more power processing the workload
* (bad for battery).
*/
if (flags & I915_WAIT_PRIORITY) {
if (!i915_request_started(rq) &&
INTEL_GEN(rq->engine->i915) >= 6)
intel_rps_boost(rq);
}
wait.tsk = current;
if (dma_fence_add_callback(&rq->fence, &wait.cb, request_wait_wake))
goto out;
for (;;) {
set_current_state(state);
if (i915_request_completed(rq)) {
dma_fence_signal(&rq->fence);
break;
}
intel_engine_flush_submission(rq->engine);
if (signal_pending_state(state, current)) {
timeout = -ERESTARTSYS;
break;
}
if (!timeout) {
timeout = -ETIME;
break;
}
timeout = io_schedule_timeout(timeout);
}
__set_current_state(TASK_RUNNING);
dma_fence_remove_callback(&rq->fence, &wait.cb);
out:
mutex_release(&rq->engine->gt->reset.mutex.dep_map, _THIS_IP_);
trace_i915_request_wait_end(rq);
return timeout;
}
#if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
#include "selftests/mock_request.c"
#include "selftests/i915_request.c"
#endif
static void i915_global_request_shrink(void)
{
kmem_cache_shrink(global.slab_execute_cbs);
kmem_cache_shrink(global.slab_requests);
}
static void i915_global_request_exit(void)
{
kmem_cache_destroy(global.slab_execute_cbs);
kmem_cache_destroy(global.slab_requests);
}
static struct i915_global_request global = { {
.shrink = i915_global_request_shrink,
.exit = i915_global_request_exit,
} };
int __init i915_global_request_init(void)
{
global.slab_requests =
kmem_cache_create("i915_request",
sizeof(struct i915_request),
__alignof__(struct i915_request),
SLAB_HWCACHE_ALIGN |
SLAB_RECLAIM_ACCOUNT |
SLAB_TYPESAFE_BY_RCU,
__i915_request_ctor);
if (!global.slab_requests)
return -ENOMEM;
global.slab_execute_cbs = KMEM_CACHE(execute_cb,
SLAB_HWCACHE_ALIGN |
SLAB_RECLAIM_ACCOUNT |
SLAB_TYPESAFE_BY_RCU);
if (!global.slab_execute_cbs)
goto err_requests;
i915_global_register(&global.base);
return 0;
err_requests:
kmem_cache_destroy(global.slab_requests);
return -ENOMEM;
}