| // SPDX-License-Identifier: GPL-2.0 |
| /* |
| * arch/parisc/lib/io.c |
| * |
| * Copyright (c) Matthew Wilcox 2001 for Hewlett-Packard |
| * Copyright (c) Randolph Chung 2001 <tausq@debian.org> |
| * |
| * IO accessing functions which shouldn't be inlined because they're too big |
| */ |
| |
| #include <linux/kernel.h> |
| #include <linux/module.h> |
| #include <asm/io.h> |
| |
| /* Copies a block of memory to a device in an efficient manner. |
| * Assumes the device can cope with 32-bit transfers. If it can't, |
| * don't use this function. |
| */ |
| void memcpy_toio(volatile void __iomem *dst, const void *src, int count) |
| { |
| if (((unsigned long)dst & 3) != ((unsigned long)src & 3)) |
| goto bytecopy; |
| while ((unsigned long)dst & 3) { |
| writeb(*(char *)src, dst++); |
| src++; |
| count--; |
| } |
| while (count > 3) { |
| __raw_writel(*(u32 *)src, dst); |
| src += 4; |
| dst += 4; |
| count -= 4; |
| } |
| bytecopy: |
| while (count--) { |
| writeb(*(char *)src, dst++); |
| src++; |
| } |
| } |
| |
| /* |
| ** Copies a block of memory from a device in an efficient manner. |
| ** Assumes the device can cope with 32-bit transfers. If it can't, |
| ** don't use this function. |
| ** |
| ** CR16 counts on C3000 reading 256 bytes from Symbios 896 RAM: |
| ** 27341/64 = 427 cyc per int |
| ** 61311/128 = 478 cyc per short |
| ** 122637/256 = 479 cyc per byte |
| ** Ergo bus latencies dominant (not transfer size). |
| ** Minimize total number of transfers at cost of CPU cycles. |
| ** TODO: only look at src alignment and adjust the stores to dest. |
| */ |
| void memcpy_fromio(void *dst, const volatile void __iomem *src, int count) |
| { |
| /* first compare alignment of src/dst */ |
| if ( (((unsigned long)dst ^ (unsigned long)src) & 1) || (count < 2) ) |
| goto bytecopy; |
| |
| if ( (((unsigned long)dst ^ (unsigned long)src) & 2) || (count < 4) ) |
| goto shortcopy; |
| |
| /* Then check for misaligned start address */ |
| if ((unsigned long)src & 1) { |
| *(u8 *)dst = readb(src); |
| src++; |
| dst++; |
| count--; |
| if (count < 2) goto bytecopy; |
| } |
| |
| if ((unsigned long)src & 2) { |
| *(u16 *)dst = __raw_readw(src); |
| src += 2; |
| dst += 2; |
| count -= 2; |
| } |
| |
| while (count > 3) { |
| *(u32 *)dst = __raw_readl(src); |
| dst += 4; |
| src += 4; |
| count -= 4; |
| } |
| |
| shortcopy: |
| while (count > 1) { |
| *(u16 *)dst = __raw_readw(src); |
| src += 2; |
| dst += 2; |
| count -= 2; |
| } |
| |
| bytecopy: |
| while (count--) { |
| *(char *)dst = readb(src); |
| src++; |
| dst++; |
| } |
| } |
| |
| /* Sets a block of memory on a device to a given value. |
| * Assumes the device can cope with 32-bit transfers. If it can't, |
| * don't use this function. |
| */ |
| void memset_io(volatile void __iomem *addr, unsigned char val, int count) |
| { |
| u32 val32 = (val << 24) | (val << 16) | (val << 8) | val; |
| while ((unsigned long)addr & 3) { |
| writeb(val, addr++); |
| count--; |
| } |
| while (count > 3) { |
| __raw_writel(val32, addr); |
| addr += 4; |
| count -= 4; |
| } |
| while (count--) { |
| writeb(val, addr++); |
| } |
| } |
| |
| /* |
| * Read COUNT 8-bit bytes from port PORT into memory starting at |
| * SRC. |
| */ |
| void insb (unsigned long port, void *dst, unsigned long count) |
| { |
| unsigned char *p; |
| |
| p = (unsigned char *)dst; |
| |
| while (((unsigned long)p) & 0x3) { |
| if (!count) |
| return; |
| count--; |
| *p = inb(port); |
| p++; |
| } |
| |
| while (count >= 4) { |
| unsigned int w; |
| count -= 4; |
| w = inb(port) << 24; |
| w |= inb(port) << 16; |
| w |= inb(port) << 8; |
| w |= inb(port); |
| *(unsigned int *) p = w; |
| p += 4; |
| } |
| |
| while (count) { |
| --count; |
| *p = inb(port); |
| p++; |
| } |
| } |
| |
| |
| /* |
| * Read COUNT 16-bit words from port PORT into memory starting at |
| * SRC. SRC must be at least short aligned. This is used by the |
| * IDE driver to read disk sectors. Performance is important, but |
| * the interfaces seems to be slow: just using the inlined version |
| * of the inw() breaks things. |
| */ |
| void insw (unsigned long port, void *dst, unsigned long count) |
| { |
| unsigned int l = 0, l2; |
| unsigned char *p; |
| |
| p = (unsigned char *)dst; |
| |
| if (!count) |
| return; |
| |
| switch (((unsigned long)p) & 0x3) |
| { |
| case 0x00: /* Buffer 32-bit aligned */ |
| while (count>=2) { |
| |
| count -= 2; |
| l = cpu_to_le16(inw(port)) << 16; |
| l |= cpu_to_le16(inw(port)); |
| *(unsigned int *)p = l; |
| p += 4; |
| } |
| if (count) { |
| *(unsigned short *)p = cpu_to_le16(inw(port)); |
| } |
| break; |
| |
| case 0x02: /* Buffer 16-bit aligned */ |
| *(unsigned short *)p = cpu_to_le16(inw(port)); |
| p += 2; |
| count--; |
| while (count>=2) { |
| |
| count -= 2; |
| l = cpu_to_le16(inw(port)) << 16; |
| l |= cpu_to_le16(inw(port)); |
| *(unsigned int *)p = l; |
| p += 4; |
| } |
| if (count) { |
| *(unsigned short *)p = cpu_to_le16(inw(port)); |
| } |
| break; |
| |
| case 0x01: /* Buffer 8-bit aligned */ |
| case 0x03: |
| /* I don't bother with 32bit transfers |
| * in this case, 16bit will have to do -- DE */ |
| --count; |
| |
| l = cpu_to_le16(inw(port)); |
| *p = l >> 8; |
| p++; |
| while (count--) |
| { |
| l2 = cpu_to_le16(inw(port)); |
| *(unsigned short *)p = (l & 0xff) << 8 | (l2 >> 8); |
| p += 2; |
| l = l2; |
| } |
| *p = l & 0xff; |
| break; |
| } |
| } |
| |
| |
| |
| /* |
| * Read COUNT 32-bit words from port PORT into memory starting at |
| * SRC. Now works with any alignment in SRC. Performance is important, |
| * but the interfaces seems to be slow: just using the inlined version |
| * of the inl() breaks things. |
| */ |
| void insl (unsigned long port, void *dst, unsigned long count) |
| { |
| unsigned int l = 0, l2; |
| unsigned char *p; |
| |
| p = (unsigned char *)dst; |
| |
| if (!count) |
| return; |
| |
| switch (((unsigned long) dst) & 0x3) |
| { |
| case 0x00: /* Buffer 32-bit aligned */ |
| while (count--) |
| { |
| *(unsigned int *)p = cpu_to_le32(inl(port)); |
| p += 4; |
| } |
| break; |
| |
| case 0x02: /* Buffer 16-bit aligned */ |
| --count; |
| |
| l = cpu_to_le32(inl(port)); |
| *(unsigned short *)p = l >> 16; |
| p += 2; |
| |
| while (count--) |
| { |
| l2 = cpu_to_le32(inl(port)); |
| *(unsigned int *)p = (l & 0xffff) << 16 | (l2 >> 16); |
| p += 4; |
| l = l2; |
| } |
| *(unsigned short *)p = l & 0xffff; |
| break; |
| case 0x01: /* Buffer 8-bit aligned */ |
| --count; |
| |
| l = cpu_to_le32(inl(port)); |
| *(unsigned char *)p = l >> 24; |
| p++; |
| *(unsigned short *)p = (l >> 8) & 0xffff; |
| p += 2; |
| while (count--) |
| { |
| l2 = cpu_to_le32(inl(port)); |
| *(unsigned int *)p = (l & 0xff) << 24 | (l2 >> 8); |
| p += 4; |
| l = l2; |
| } |
| *p = l & 0xff; |
| break; |
| case 0x03: /* Buffer 8-bit aligned */ |
| --count; |
| |
| l = cpu_to_le32(inl(port)); |
| *p = l >> 24; |
| p++; |
| while (count--) |
| { |
| l2 = cpu_to_le32(inl(port)); |
| *(unsigned int *)p = (l & 0xffffff) << 8 | l2 >> 24; |
| p += 4; |
| l = l2; |
| } |
| *(unsigned short *)p = (l >> 8) & 0xffff; |
| p += 2; |
| *p = l & 0xff; |
| break; |
| } |
| } |
| |
| |
| /* |
| * Like insb but in the opposite direction. |
| * Don't worry as much about doing aligned memory transfers: |
| * doing byte reads the "slow" way isn't nearly as slow as |
| * doing byte writes the slow way (no r-m-w cycle). |
| */ |
| void outsb(unsigned long port, const void * src, unsigned long count) |
| { |
| const unsigned char *p; |
| |
| p = (const unsigned char *)src; |
| while (count) { |
| count--; |
| outb(*p, port); |
| p++; |
| } |
| } |
| |
| /* |
| * Like insw but in the opposite direction. This is used by the IDE |
| * driver to write disk sectors. Performance is important, but the |
| * interfaces seems to be slow: just using the inlined version of the |
| * outw() breaks things. |
| */ |
| void outsw (unsigned long port, const void *src, unsigned long count) |
| { |
| unsigned int l = 0, l2; |
| const unsigned char *p; |
| |
| p = (const unsigned char *)src; |
| |
| if (!count) |
| return; |
| |
| switch (((unsigned long)p) & 0x3) |
| { |
| case 0x00: /* Buffer 32-bit aligned */ |
| while (count>=2) { |
| count -= 2; |
| l = *(unsigned int *)p; |
| p += 4; |
| outw(le16_to_cpu(l >> 16), port); |
| outw(le16_to_cpu(l & 0xffff), port); |
| } |
| if (count) { |
| outw(le16_to_cpu(*(unsigned short*)p), port); |
| } |
| break; |
| |
| case 0x02: /* Buffer 16-bit aligned */ |
| |
| outw(le16_to_cpu(*(unsigned short*)p), port); |
| p += 2; |
| count--; |
| |
| while (count>=2) { |
| count -= 2; |
| l = *(unsigned int *)p; |
| p += 4; |
| outw(le16_to_cpu(l >> 16), port); |
| outw(le16_to_cpu(l & 0xffff), port); |
| } |
| if (count) { |
| outw(le16_to_cpu(*(unsigned short *)p), port); |
| } |
| break; |
| |
| case 0x01: /* Buffer 8-bit aligned */ |
| /* I don't bother with 32bit transfers |
| * in this case, 16bit will have to do -- DE */ |
| |
| l = *p << 8; |
| p++; |
| count--; |
| while (count) |
| { |
| count--; |
| l2 = *(unsigned short *)p; |
| p += 2; |
| outw(le16_to_cpu(l | l2 >> 8), port); |
| l = l2 << 8; |
| } |
| l2 = *(unsigned char *)p; |
| outw (le16_to_cpu(l | l2>>8), port); |
| break; |
| |
| } |
| } |
| |
| |
| /* |
| * Like insl but in the opposite direction. This is used by the IDE |
| * driver to write disk sectors. Works with any alignment in SRC. |
| * Performance is important, but the interfaces seems to be slow: |
| * just using the inlined version of the outl() breaks things. |
| */ |
| void outsl (unsigned long port, const void *src, unsigned long count) |
| { |
| unsigned int l = 0, l2; |
| const unsigned char *p; |
| |
| p = (const unsigned char *)src; |
| |
| if (!count) |
| return; |
| |
| switch (((unsigned long)p) & 0x3) |
| { |
| case 0x00: /* Buffer 32-bit aligned */ |
| while (count--) |
| { |
| outl(le32_to_cpu(*(unsigned int *)p), port); |
| p += 4; |
| } |
| break; |
| |
| case 0x02: /* Buffer 16-bit aligned */ |
| --count; |
| |
| l = *(unsigned short *)p; |
| p += 2; |
| |
| while (count--) |
| { |
| l2 = *(unsigned int *)p; |
| p += 4; |
| outl (le32_to_cpu(l << 16 | l2 >> 16), port); |
| l = l2; |
| } |
| l2 = *(unsigned short *)p; |
| outl (le32_to_cpu(l << 16 | l2), port); |
| break; |
| case 0x01: /* Buffer 8-bit aligned */ |
| --count; |
| |
| l = *p << 24; |
| p++; |
| l |= *(unsigned short *)p << 8; |
| p += 2; |
| |
| while (count--) |
| { |
| l2 = *(unsigned int *)p; |
| p += 4; |
| outl (le32_to_cpu(l | l2 >> 24), port); |
| l = l2 << 8; |
| } |
| l2 = *p; |
| outl (le32_to_cpu(l | l2), port); |
| break; |
| case 0x03: /* Buffer 8-bit aligned */ |
| --count; |
| |
| l = *p << 24; |
| p++; |
| |
| while (count--) |
| { |
| l2 = *(unsigned int *)p; |
| p += 4; |
| outl (le32_to_cpu(l | l2 >> 8), port); |
| l = l2 << 24; |
| } |
| l2 = *(unsigned short *)p << 16; |
| p += 2; |
| l2 |= *p; |
| outl (le32_to_cpu(l | l2), port); |
| break; |
| } |
| } |
| |
| EXPORT_SYMBOL(insb); |
| EXPORT_SYMBOL(insw); |
| EXPORT_SYMBOL(insl); |
| EXPORT_SYMBOL(outsb); |
| EXPORT_SYMBOL(outsw); |
| EXPORT_SYMBOL(outsl); |