| |
| Device Driver Design Patterns |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
| |
| This document describes a few common design patterns found in device drivers. |
| It is likely that subsystem maintainers will ask driver developers to |
| conform to these design patterns. |
| |
| 1. State Container |
| 2. container_of() |
| |
| |
| 1. State Container |
| ~~~~~~~~~~~~~~~~~~ |
| |
| While the kernel contains a few device drivers that assume that they will |
| only be probed() once on a certain system (singletons), it is custom to assume |
| that the device the driver binds to will appear in several instances. This |
| means that the probe() function and all callbacks need to be reentrant. |
| |
| The most common way to achieve this is to use the state container design |
| pattern. It usually has this form: |
| |
| struct foo { |
| spinlock_t lock; /* Example member */ |
| (...) |
| }; |
| |
| static int foo_probe(...) |
| { |
| struct foo *foo; |
| |
| foo = devm_kzalloc(dev, sizeof(*foo), GFP_KERNEL); |
| if (!foo) |
| return -ENOMEM; |
| spin_lock_init(&foo->lock); |
| (...) |
| } |
| |
| This will create an instance of struct foo in memory every time probe() is |
| called. This is our state container for this instance of the device driver. |
| Of course it is then necessary to always pass this instance of the |
| state around to all functions that need access to the state and its members. |
| |
| For example, if the driver is registering an interrupt handler, you would |
| pass around a pointer to struct foo like this: |
| |
| static irqreturn_t foo_handler(int irq, void *arg) |
| { |
| struct foo *foo = arg; |
| (...) |
| } |
| |
| static int foo_probe(...) |
| { |
| struct foo *foo; |
| |
| (...) |
| ret = request_irq(irq, foo_handler, 0, "foo", foo); |
| } |
| |
| This way you always get a pointer back to the correct instance of foo in |
| your interrupt handler. |
| |
| |
| 2. container_of() |
| ~~~~~~~~~~~~~~~~~ |
| |
| Continuing on the above example we add an offloaded work: |
| |
| struct foo { |
| spinlock_t lock; |
| struct workqueue_struct *wq; |
| struct work_struct offload; |
| (...) |
| }; |
| |
| static void foo_work(struct work_struct *work) |
| { |
| struct foo *foo = container_of(work, struct foo, offload); |
| |
| (...) |
| } |
| |
| static irqreturn_t foo_handler(int irq, void *arg) |
| { |
| struct foo *foo = arg; |
| |
| queue_work(foo->wq, &foo->offload); |
| (...) |
| } |
| |
| static int foo_probe(...) |
| { |
| struct foo *foo; |
| |
| foo->wq = create_singlethread_workqueue("foo-wq"); |
| INIT_WORK(&foo->offload, foo_work); |
| (...) |
| } |
| |
| The design pattern is the same for an hrtimer or something similar that will |
| return a single argument which is a pointer to a struct member in the |
| callback. |
| |
| container_of() is a macro defined in <linux/kernel.h> |
| |
| What container_of() does is to obtain a pointer to the containing struct from |
| a pointer to a member by a simple subtraction using the offsetof() macro from |
| standard C, which allows something similar to object oriented behaviours. |
| Notice that the contained member must not be a pointer, but an actual member |
| for this to work. |
| |
| We can see here that we avoid having global pointers to our struct foo * |
| instance this way, while still keeping the number of parameters passed to the |
| work function to a single pointer. |