| // SPDX-License-Identifier: GPL-2.0 |
| #include <linux/percpu.h> |
| #include <linux/sched.h> |
| #include <linux/osq_lock.h> |
| |
| /* |
| * An MCS like lock especially tailored for optimistic spinning for sleeping |
| * lock implementations (mutex, rwsem, etc). |
| * |
| * Using a single mcs node per CPU is safe because sleeping locks should not be |
| * called from interrupt context and we have preemption disabled while |
| * spinning. |
| */ |
| static DEFINE_PER_CPU_SHARED_ALIGNED(struct optimistic_spin_node, osq_node); |
| |
| /* |
| * We use the value 0 to represent "no CPU", thus the encoded value |
| * will be the CPU number incremented by 1. |
| */ |
| static inline int encode_cpu(int cpu_nr) |
| { |
| return cpu_nr + 1; |
| } |
| |
| static inline int node_cpu(struct optimistic_spin_node *node) |
| { |
| return node->cpu - 1; |
| } |
| |
| static inline struct optimistic_spin_node *decode_cpu(int encoded_cpu_val) |
| { |
| int cpu_nr = encoded_cpu_val - 1; |
| |
| return per_cpu_ptr(&osq_node, cpu_nr); |
| } |
| |
| /* |
| * Get a stable @node->next pointer, either for unlock() or unqueue() purposes. |
| * Can return NULL in case we were the last queued and we updated @lock instead. |
| */ |
| static inline struct optimistic_spin_node * |
| osq_wait_next(struct optimistic_spin_queue *lock, |
| struct optimistic_spin_node *node, |
| struct optimistic_spin_node *prev) |
| { |
| struct optimistic_spin_node *next = NULL; |
| int curr = encode_cpu(smp_processor_id()); |
| int old; |
| |
| /* |
| * If there is a prev node in queue, then the 'old' value will be |
| * the prev node's CPU #, else it's set to OSQ_UNLOCKED_VAL since if |
| * we're currently last in queue, then the queue will then become empty. |
| */ |
| old = prev ? prev->cpu : OSQ_UNLOCKED_VAL; |
| |
| for (;;) { |
| if (atomic_read(&lock->tail) == curr && |
| atomic_cmpxchg_acquire(&lock->tail, curr, old) == curr) { |
| /* |
| * We were the last queued, we moved @lock back. @prev |
| * will now observe @lock and will complete its |
| * unlock()/unqueue(). |
| */ |
| break; |
| } |
| |
| /* |
| * We must xchg() the @node->next value, because if we were to |
| * leave it in, a concurrent unlock()/unqueue() from |
| * @node->next might complete Step-A and think its @prev is |
| * still valid. |
| * |
| * If the concurrent unlock()/unqueue() wins the race, we'll |
| * wait for either @lock to point to us, through its Step-B, or |
| * wait for a new @node->next from its Step-C. |
| */ |
| if (node->next) { |
| next = xchg(&node->next, NULL); |
| if (next) |
| break; |
| } |
| |
| cpu_relax(); |
| } |
| |
| return next; |
| } |
| |
| bool osq_lock(struct optimistic_spin_queue *lock) |
| { |
| struct optimistic_spin_node *node = this_cpu_ptr(&osq_node); |
| struct optimistic_spin_node *prev, *next; |
| int curr = encode_cpu(smp_processor_id()); |
| int old; |
| |
| node->locked = 0; |
| node->next = NULL; |
| node->cpu = curr; |
| |
| /* |
| * We need both ACQUIRE (pairs with corresponding RELEASE in |
| * unlock() uncontended, or fastpath) and RELEASE (to publish |
| * the node fields we just initialised) semantics when updating |
| * the lock tail. |
| */ |
| old = atomic_xchg(&lock->tail, curr); |
| if (old == OSQ_UNLOCKED_VAL) |
| return true; |
| |
| prev = decode_cpu(old); |
| node->prev = prev; |
| |
| /* |
| * osq_lock() unqueue |
| * |
| * node->prev = prev osq_wait_next() |
| * WMB MB |
| * prev->next = node next->prev = prev // unqueue-C |
| * |
| * Here 'node->prev' and 'next->prev' are the same variable and we need |
| * to ensure these stores happen in-order to avoid corrupting the list. |
| */ |
| smp_wmb(); |
| |
| WRITE_ONCE(prev->next, node); |
| |
| /* |
| * Normally @prev is untouchable after the above store; because at that |
| * moment unlock can proceed and wipe the node element from stack. |
| * |
| * However, since our nodes are static per-cpu storage, we're |
| * guaranteed their existence -- this allows us to apply |
| * cmpxchg in an attempt to undo our queueing. |
| */ |
| |
| while (!READ_ONCE(node->locked)) { |
| /* |
| * If we need to reschedule bail... so we can block. |
| * Use vcpu_is_preempted() to avoid waiting for a preempted |
| * lock holder: |
| */ |
| if (need_resched() || vcpu_is_preempted(node_cpu(node->prev))) |
| goto unqueue; |
| |
| cpu_relax(); |
| } |
| return true; |
| |
| unqueue: |
| /* |
| * Step - A -- stabilize @prev |
| * |
| * Undo our @prev->next assignment; this will make @prev's |
| * unlock()/unqueue() wait for a next pointer since @lock points to us |
| * (or later). |
| */ |
| |
| for (;;) { |
| if (prev->next == node && |
| cmpxchg(&prev->next, node, NULL) == node) |
| break; |
| |
| /* |
| * We can only fail the cmpxchg() racing against an unlock(), |
| * in which case we should observe @node->locked becomming |
| * true. |
| */ |
| if (smp_load_acquire(&node->locked)) |
| return true; |
| |
| cpu_relax(); |
| |
| /* |
| * Or we race against a concurrent unqueue()'s step-B, in which |
| * case its step-C will write us a new @node->prev pointer. |
| */ |
| prev = READ_ONCE(node->prev); |
| } |
| |
| /* |
| * Step - B -- stabilize @next |
| * |
| * Similar to unlock(), wait for @node->next or move @lock from @node |
| * back to @prev. |
| */ |
| |
| next = osq_wait_next(lock, node, prev); |
| if (!next) |
| return false; |
| |
| /* |
| * Step - C -- unlink |
| * |
| * @prev is stable because its still waiting for a new @prev->next |
| * pointer, @next is stable because our @node->next pointer is NULL and |
| * it will wait in Step-A. |
| */ |
| |
| WRITE_ONCE(next->prev, prev); |
| WRITE_ONCE(prev->next, next); |
| |
| return false; |
| } |
| |
| void osq_unlock(struct optimistic_spin_queue *lock) |
| { |
| struct optimistic_spin_node *node, *next; |
| int curr = encode_cpu(smp_processor_id()); |
| |
| /* |
| * Fast path for the uncontended case. |
| */ |
| if (likely(atomic_cmpxchg_release(&lock->tail, curr, |
| OSQ_UNLOCKED_VAL) == curr)) |
| return; |
| |
| /* |
| * Second most likely case. |
| */ |
| node = this_cpu_ptr(&osq_node); |
| next = xchg(&node->next, NULL); |
| if (next) { |
| WRITE_ONCE(next->locked, 1); |
| return; |
| } |
| |
| next = osq_wait_next(lock, node, NULL); |
| if (next) |
| WRITE_ONCE(next->locked, 1); |
| } |