| // SPDX-License-Identifier: GPL-2.0 OR MIT |
| /************************************************************************** |
| * Copyright 2014-2015 VMware, Inc., Palo Alto, CA., USA |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #include "vmwgfx_bo.h" |
| #include "vmwgfx_drv.h" |
| #include "vmwgfx_resource_priv.h" |
| #include "vmwgfx_so.h" |
| #include "vmwgfx_binding.h" |
| |
| /* |
| * The currently only reason we need to keep track of views is that if we |
| * destroy a hardware surface, all views pointing to it must also be destroyed, |
| * otherwise the device will error. |
| * So in particular if a surface is evicted, we must destroy all views pointing |
| * to it, and all context bindings of that view. Similarly we must restore |
| * the view bindings, views and surfaces pointed to by the views when a |
| * context is referenced in the command stream. |
| */ |
| |
| /** |
| * struct vmw_view - view metadata |
| * |
| * @rcu: RCU callback head |
| * @res: The struct vmw_resource we derive from |
| * @ctx: Non-refcounted pointer to the context this view belongs to. |
| * @srf: Refcounted pointer to the surface pointed to by this view. |
| * @cotable: Refcounted pointer to the cotable holding this view. |
| * @srf_head: List head for the surface-to-view list. |
| * @cotable_head: List head for the cotable-to_view list. |
| * @view_type: View type. |
| * @view_id: User-space per context view id. Currently used also as per |
| * context device view id. |
| * @cmd_size: Size of the SVGA3D define view command that we've copied from the |
| * command stream. |
| * @committed: Whether the view is actually created or pending creation at the |
| * device level. |
| * @cmd: The SVGA3D define view command copied from the command stream. |
| */ |
| struct vmw_view { |
| struct rcu_head rcu; |
| struct vmw_resource res; |
| struct vmw_resource *ctx; /* Immutable */ |
| struct vmw_resource *srf; /* Immutable */ |
| struct vmw_resource *cotable; /* Immutable */ |
| struct list_head srf_head; /* Protected by binding_mutex */ |
| struct list_head cotable_head; /* Protected by binding_mutex */ |
| unsigned view_type; /* Immutable */ |
| unsigned view_id; /* Immutable */ |
| u32 cmd_size; /* Immutable */ |
| bool committed; /* Protected by binding_mutex */ |
| u32 cmd[]; /* Immutable */ |
| }; |
| |
| static int vmw_view_create(struct vmw_resource *res); |
| static int vmw_view_destroy(struct vmw_resource *res); |
| static void vmw_hw_view_destroy(struct vmw_resource *res); |
| static void vmw_view_commit_notify(struct vmw_resource *res, |
| enum vmw_cmdbuf_res_state state); |
| |
| static const struct vmw_res_func vmw_view_func = { |
| .res_type = vmw_res_view, |
| .needs_guest_memory = false, |
| .may_evict = false, |
| .type_name = "DX view", |
| .domain = VMW_BO_DOMAIN_SYS, |
| .busy_domain = VMW_BO_DOMAIN_SYS, |
| .create = vmw_view_create, |
| .commit_notify = vmw_view_commit_notify, |
| }; |
| |
| /** |
| * struct vmw_view_define - view define command body stub |
| * |
| * @view_id: The device id of the view being defined |
| * @sid: The surface id of the view being defined |
| * |
| * This generic struct is used by the code to change @view_id and @sid of a |
| * saved view define command. |
| */ |
| struct vmw_view_define { |
| uint32 view_id; |
| uint32 sid; |
| }; |
| |
| /** |
| * vmw_view - Convert a struct vmw_resource to a struct vmw_view |
| * |
| * @res: Pointer to the resource to convert. |
| * |
| * Returns a pointer to a struct vmw_view. |
| */ |
| static struct vmw_view *vmw_view(struct vmw_resource *res) |
| { |
| return container_of(res, struct vmw_view, res); |
| } |
| |
| /** |
| * vmw_view_commit_notify - Notify that a view operation has been committed to |
| * hardware from a user-supplied command stream. |
| * |
| * @res: Pointer to the view resource. |
| * @state: Indicating whether a creation or removal has been committed. |
| * |
| */ |
| static void vmw_view_commit_notify(struct vmw_resource *res, |
| enum vmw_cmdbuf_res_state state) |
| { |
| struct vmw_view *view = vmw_view(res); |
| struct vmw_private *dev_priv = res->dev_priv; |
| |
| mutex_lock(&dev_priv->binding_mutex); |
| if (state == VMW_CMDBUF_RES_ADD) { |
| struct vmw_surface *srf = vmw_res_to_srf(view->srf); |
| |
| list_add_tail(&view->srf_head, &srf->view_list); |
| vmw_cotable_add_resource(view->cotable, &view->cotable_head); |
| view->committed = true; |
| res->id = view->view_id; |
| |
| } else { |
| list_del_init(&view->cotable_head); |
| list_del_init(&view->srf_head); |
| view->committed = false; |
| res->id = -1; |
| } |
| mutex_unlock(&dev_priv->binding_mutex); |
| } |
| |
| /** |
| * vmw_view_create - Create a hardware view. |
| * |
| * @res: Pointer to the view resource. |
| * |
| * Create a hardware view. Typically used if that view has previously been |
| * destroyed by an eviction operation. |
| */ |
| static int vmw_view_create(struct vmw_resource *res) |
| { |
| struct vmw_view *view = vmw_view(res); |
| struct vmw_surface *srf = vmw_res_to_srf(view->srf); |
| struct vmw_private *dev_priv = res->dev_priv; |
| struct { |
| SVGA3dCmdHeader header; |
| struct vmw_view_define body; |
| } *cmd; |
| |
| mutex_lock(&dev_priv->binding_mutex); |
| if (!view->committed) { |
| mutex_unlock(&dev_priv->binding_mutex); |
| return 0; |
| } |
| |
| cmd = VMW_CMD_CTX_RESERVE(res->dev_priv, view->cmd_size, view->ctx->id); |
| if (!cmd) { |
| mutex_unlock(&dev_priv->binding_mutex); |
| return -ENOMEM; |
| } |
| |
| memcpy(cmd, &view->cmd, view->cmd_size); |
| WARN_ON(cmd->body.view_id != view->view_id); |
| /* Sid may have changed due to surface eviction. */ |
| WARN_ON(view->srf->id == SVGA3D_INVALID_ID); |
| cmd->body.sid = view->srf->id; |
| vmw_cmd_commit(res->dev_priv, view->cmd_size); |
| res->id = view->view_id; |
| list_add_tail(&view->srf_head, &srf->view_list); |
| vmw_cotable_add_resource(view->cotable, &view->cotable_head); |
| mutex_unlock(&dev_priv->binding_mutex); |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_view_destroy - Destroy a hardware view. |
| * |
| * @res: Pointer to the view resource. |
| * |
| * Destroy a hardware view. Typically used on unexpected termination of the |
| * owning process or if the surface the view is pointing to is destroyed. |
| */ |
| static int vmw_view_destroy(struct vmw_resource *res) |
| { |
| struct vmw_private *dev_priv = res->dev_priv; |
| struct vmw_view *view = vmw_view(res); |
| struct { |
| SVGA3dCmdHeader header; |
| union vmw_view_destroy body; |
| } *cmd; |
| |
| lockdep_assert_held_once(&dev_priv->binding_mutex); |
| vmw_binding_res_list_scrub(&res->binding_head); |
| |
| if (!view->committed || res->id == -1) |
| return 0; |
| |
| cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), view->ctx->id); |
| if (!cmd) |
| return -ENOMEM; |
| |
| cmd->header.id = vmw_view_destroy_cmds[view->view_type]; |
| cmd->header.size = sizeof(cmd->body); |
| cmd->body.view_id = view->view_id; |
| vmw_cmd_commit(dev_priv, sizeof(*cmd)); |
| res->id = -1; |
| list_del_init(&view->cotable_head); |
| list_del_init(&view->srf_head); |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_hw_view_destroy - Destroy a hardware view as part of resource cleanup. |
| * |
| * @res: Pointer to the view resource. |
| * |
| * Destroy a hardware view if it's still present. |
| */ |
| static void vmw_hw_view_destroy(struct vmw_resource *res) |
| { |
| struct vmw_private *dev_priv = res->dev_priv; |
| |
| mutex_lock(&dev_priv->binding_mutex); |
| WARN_ON(vmw_view_destroy(res)); |
| res->id = -1; |
| mutex_unlock(&dev_priv->binding_mutex); |
| } |
| |
| /** |
| * vmw_view_key - Compute a view key suitable for the cmdbuf resource manager |
| * |
| * @user_key: The user-space id used for the view. |
| * @view_type: The view type. |
| * |
| * Destroy a hardware view if it's still present. |
| */ |
| static u32 vmw_view_key(u32 user_key, enum vmw_view_type view_type) |
| { |
| return user_key | (view_type << 20); |
| } |
| |
| /** |
| * vmw_view_id_ok - Basic view id and type range checks. |
| * |
| * @user_key: The user-space id used for the view. |
| * @view_type: The view type. |
| * |
| * Checks that the view id and type (typically provided by user-space) is |
| * valid. |
| */ |
| static bool vmw_view_id_ok(u32 user_key, enum vmw_view_type view_type) |
| { |
| return (user_key < SVGA_COTABLE_MAX_IDS && |
| view_type < vmw_view_max); |
| } |
| |
| /** |
| * vmw_view_res_free - resource res_free callback for view resources |
| * |
| * @res: Pointer to a struct vmw_resource |
| * |
| * Frees memory held by the struct vmw_view. |
| */ |
| static void vmw_view_res_free(struct vmw_resource *res) |
| { |
| struct vmw_view *view = vmw_view(res); |
| |
| vmw_resource_unreference(&view->cotable); |
| vmw_resource_unreference(&view->srf); |
| kfree_rcu(view, rcu); |
| } |
| |
| /** |
| * vmw_view_add - Create a view resource and stage it for addition |
| * as a command buffer managed resource. |
| * |
| * @man: Pointer to the compat shader manager identifying the shader namespace. |
| * @ctx: Pointer to a struct vmw_resource identifying the active context. |
| * @srf: Pointer to a struct vmw_resource identifying the surface the view |
| * points to. |
| * @view_type: The view type deduced from the view create command. |
| * @user_key: The key that is used to identify the shader. The key is |
| * unique to the view type and to the context. |
| * @cmd: Pointer to the view create command in the command stream. |
| * @cmd_size: Size of the view create command in the command stream. |
| * @list: Caller's list of staged command buffer resource actions. |
| */ |
| int vmw_view_add(struct vmw_cmdbuf_res_manager *man, |
| struct vmw_resource *ctx, |
| struct vmw_resource *srf, |
| enum vmw_view_type view_type, |
| u32 user_key, |
| const void *cmd, |
| size_t cmd_size, |
| struct list_head *list) |
| { |
| static const size_t vmw_view_define_sizes[] = { |
| [vmw_view_sr] = sizeof(SVGA3dCmdDXDefineShaderResourceView), |
| [vmw_view_rt] = sizeof(SVGA3dCmdDXDefineRenderTargetView), |
| [vmw_view_ds] = sizeof(SVGA3dCmdDXDefineDepthStencilView), |
| [vmw_view_ua] = sizeof(SVGA3dCmdDXDefineUAView) |
| }; |
| |
| struct vmw_private *dev_priv = ctx->dev_priv; |
| struct vmw_resource *res; |
| struct vmw_view *view; |
| size_t size; |
| int ret; |
| |
| if (cmd_size != vmw_view_define_sizes[view_type] + |
| sizeof(SVGA3dCmdHeader)) { |
| VMW_DEBUG_USER("Illegal view create command size.\n"); |
| return -EINVAL; |
| } |
| |
| if (!vmw_view_id_ok(user_key, view_type)) { |
| VMW_DEBUG_USER("Illegal view add view id.\n"); |
| return -EINVAL; |
| } |
| |
| size = offsetof(struct vmw_view, cmd) + cmd_size; |
| |
| view = kmalloc(size, GFP_KERNEL); |
| if (!view) { |
| return -ENOMEM; |
| } |
| |
| res = &view->res; |
| view->ctx = ctx; |
| view->srf = vmw_resource_reference(srf); |
| view->cotable = vmw_resource_reference |
| (vmw_context_cotable(ctx, vmw_view_cotables[view_type])); |
| view->view_type = view_type; |
| view->view_id = user_key; |
| view->cmd_size = cmd_size; |
| view->committed = false; |
| INIT_LIST_HEAD(&view->srf_head); |
| INIT_LIST_HEAD(&view->cotable_head); |
| memcpy(&view->cmd, cmd, cmd_size); |
| ret = vmw_resource_init(dev_priv, res, true, |
| vmw_view_res_free, &vmw_view_func); |
| if (ret) |
| goto out_resource_init; |
| |
| ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_view, |
| vmw_view_key(user_key, view_type), |
| res, list); |
| if (ret) |
| goto out_resource_init; |
| |
| res->id = view->view_id; |
| res->hw_destroy = vmw_hw_view_destroy; |
| |
| out_resource_init: |
| vmw_resource_unreference(&res); |
| |
| return ret; |
| } |
| |
| /** |
| * vmw_view_remove - Stage a view for removal. |
| * |
| * @man: Pointer to the view manager identifying the shader namespace. |
| * @user_key: The key that is used to identify the view. The key is |
| * unique to the view type. |
| * @view_type: View type |
| * @list: Caller's list of staged command buffer resource actions. |
| * @res_p: If the resource is in an already committed state, points to the |
| * struct vmw_resource on successful return. The pointer will be |
| * non ref-counted. |
| */ |
| int vmw_view_remove(struct vmw_cmdbuf_res_manager *man, |
| u32 user_key, enum vmw_view_type view_type, |
| struct list_head *list, |
| struct vmw_resource **res_p) |
| { |
| if (!vmw_view_id_ok(user_key, view_type)) { |
| VMW_DEBUG_USER("Illegal view remove view id.\n"); |
| return -EINVAL; |
| } |
| |
| return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_view, |
| vmw_view_key(user_key, view_type), |
| list, res_p); |
| } |
| |
| /** |
| * vmw_view_cotable_list_destroy - Evict all views belonging to a cotable. |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @list: List of views belonging to a cotable. |
| * @readback: Unused. Needed for function interface only. |
| * |
| * This function evicts all views belonging to a cotable. |
| * It must be called with the binding_mutex held, and the caller must hold |
| * a reference to the view resource. This is typically called before the |
| * cotable is paged out. |
| */ |
| void vmw_view_cotable_list_destroy(struct vmw_private *dev_priv, |
| struct list_head *list, |
| bool readback) |
| { |
| struct vmw_view *entry, *next; |
| |
| lockdep_assert_held_once(&dev_priv->binding_mutex); |
| |
| list_for_each_entry_safe(entry, next, list, cotable_head) |
| WARN_ON(vmw_view_destroy(&entry->res)); |
| } |
| |
| /** |
| * vmw_view_surface_list_destroy - Evict all views pointing to a surface |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @list: List of views pointing to a surface. |
| * |
| * This function evicts all views pointing to a surface. This is typically |
| * called before the surface is evicted. |
| */ |
| void vmw_view_surface_list_destroy(struct vmw_private *dev_priv, |
| struct list_head *list) |
| { |
| struct vmw_view *entry, *next; |
| |
| lockdep_assert_held_once(&dev_priv->binding_mutex); |
| |
| list_for_each_entry_safe(entry, next, list, srf_head) |
| WARN_ON(vmw_view_destroy(&entry->res)); |
| } |
| |
| /** |
| * vmw_view_srf - Return a non-refcounted pointer to the surface a view is |
| * pointing to. |
| * |
| * @res: pointer to a view resource. |
| * |
| * Note that the view itself is holding a reference, so as long |
| * the view resource is alive, the surface resource will be. |
| */ |
| struct vmw_resource *vmw_view_srf(struct vmw_resource *res) |
| { |
| return vmw_view(res)->srf; |
| } |
| |
| /** |
| * vmw_view_lookup - Look up a view. |
| * |
| * @man: The context's cmdbuf ref manager. |
| * @view_type: The view type. |
| * @user_key: The view user id. |
| * |
| * returns a refcounted pointer to a view or an error pointer if not found. |
| */ |
| struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man, |
| enum vmw_view_type view_type, |
| u32 user_key) |
| { |
| return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_view, |
| vmw_view_key(user_key, view_type)); |
| } |
| |
| /** |
| * vmw_view_dirtying - Return whether a view type is dirtying its resource |
| * @res: Pointer to the view |
| * |
| * Each time a resource is put on the validation list as the result of a |
| * view pointing to it, we need to determine whether that resource will |
| * be dirtied (written to by the GPU) as a result of the corresponding |
| * GPU operation. Currently only rendertarget-, depth-stencil and unordered |
| * access views are capable of dirtying its resource. |
| * |
| * Return: Whether the view type of @res dirties the resource it points to. |
| */ |
| u32 vmw_view_dirtying(struct vmw_resource *res) |
| { |
| static u32 view_is_dirtying[vmw_view_max] = { |
| [vmw_view_rt] = VMW_RES_DIRTY_SET, |
| [vmw_view_ds] = VMW_RES_DIRTY_SET, |
| [vmw_view_ua] = VMW_RES_DIRTY_SET, |
| }; |
| |
| /* Update this function as we add more view types */ |
| BUILD_BUG_ON(vmw_view_max != 4); |
| return view_is_dirtying[vmw_view(res)->view_type]; |
| } |
| |
| const u32 vmw_view_destroy_cmds[] = { |
| [vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW, |
| [vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW, |
| [vmw_view_ds] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW, |
| [vmw_view_ua] = SVGA_3D_CMD_DX_DESTROY_UA_VIEW, |
| }; |
| |
| const SVGACOTableType vmw_view_cotables[] = { |
| [vmw_view_sr] = SVGA_COTABLE_SRVIEW, |
| [vmw_view_rt] = SVGA_COTABLE_RTVIEW, |
| [vmw_view_ds] = SVGA_COTABLE_DSVIEW, |
| [vmw_view_ua] = SVGA_COTABLE_UAVIEW, |
| }; |
| |
| const SVGACOTableType vmw_so_cotables[] = { |
| [vmw_so_el] = SVGA_COTABLE_ELEMENTLAYOUT, |
| [vmw_so_bs] = SVGA_COTABLE_BLENDSTATE, |
| [vmw_so_ds] = SVGA_COTABLE_DEPTHSTENCIL, |
| [vmw_so_rs] = SVGA_COTABLE_RASTERIZERSTATE, |
| [vmw_so_ss] = SVGA_COTABLE_SAMPLER, |
| [vmw_so_so] = SVGA_COTABLE_STREAMOUTPUT, |
| [vmw_so_max]= SVGA_COTABLE_MAX |
| }; |
| |
| |
| /* To remove unused function warning */ |
| static void vmw_so_build_asserts(void) __attribute__((used)); |
| |
| |
| /* |
| * This function is unused at run-time, and only used to dump various build |
| * asserts important for code optimization assumptions. |
| */ |
| static void vmw_so_build_asserts(void) |
| { |
| /* Assert that our vmw_view_cmd_to_type() function is correct. */ |
| BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW != |
| SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 1); |
| BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW != |
| SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 2); |
| BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW != |
| SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 3); |
| BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW != |
| SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 4); |
| BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW != |
| SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 5); |
| |
| /* Assert that our "one body fits all" assumption is valid */ |
| BUILD_BUG_ON(sizeof(union vmw_view_destroy) != sizeof(u32)); |
| |
| /* Assert that the view key space can hold all view ids. */ |
| BUILD_BUG_ON(SVGA_COTABLE_MAX_IDS >= ((1 << 20) - 1)); |
| |
| /* |
| * Assert that the offset of sid in all view define commands |
| * is what we assume it to be. |
| */ |
| BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) != |
| offsetof(SVGA3dCmdDXDefineShaderResourceView, sid)); |
| BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) != |
| offsetof(SVGA3dCmdDXDefineRenderTargetView, sid)); |
| BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) != |
| offsetof(SVGA3dCmdDXDefineDepthStencilView, sid)); |
| BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) != |
| offsetof(SVGA3dCmdDXDefineUAView, sid)); |
| BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) != |
| offsetof(SVGA3dCmdDXDefineDepthStencilView_v2, sid)); |
| } |