| #ifndef _I386_STRING_H_ |
| #define _I386_STRING_H_ |
| |
| #ifdef __KERNEL__ |
| |
| /* Let gcc decide wether to inline or use the out of line functions */ |
| |
| #define __HAVE_ARCH_STRCPY |
| extern char *strcpy(char *dest, const char *src); |
| |
| #define __HAVE_ARCH_STRNCPY |
| extern char *strncpy(char *dest, const char *src, size_t count); |
| |
| #define __HAVE_ARCH_STRCAT |
| extern char *strcat(char *dest, const char *src); |
| |
| #define __HAVE_ARCH_STRNCAT |
| extern char *strncat(char *dest, const char *src, size_t count); |
| |
| #define __HAVE_ARCH_STRCMP |
| extern int strcmp(const char *cs, const char *ct); |
| |
| #define __HAVE_ARCH_STRNCMP |
| extern int strncmp(const char *cs, const char *ct, size_t count); |
| |
| #define __HAVE_ARCH_STRCHR |
| extern char *strchr(const char *s, int c); |
| |
| #define __HAVE_ARCH_STRLEN |
| extern size_t strlen(const char *s); |
| |
| static __always_inline void * __memcpy(void * to, const void * from, size_t n) |
| { |
| int d0, d1, d2; |
| __asm__ __volatile__( |
| "rep ; movsl\n\t" |
| "movl %4,%%ecx\n\t" |
| "andl $3,%%ecx\n\t" |
| "jz 1f\n\t" |
| "rep ; movsb\n\t" |
| "1:" |
| : "=&c" (d0), "=&D" (d1), "=&S" (d2) |
| : "0" (n/4), "g" (n), "1" ((long) to), "2" ((long) from) |
| : "memory"); |
| return (to); |
| } |
| |
| /* |
| * This looks ugly, but the compiler can optimize it totally, |
| * as the count is constant. |
| */ |
| static __always_inline void * __constant_memcpy(void * to, const void * from, size_t n) |
| { |
| long esi, edi; |
| if (!n) return to; |
| #if 1 /* want to do small copies with non-string ops? */ |
| switch (n) { |
| case 1: *(char*)to = *(char*)from; return to; |
| case 2: *(short*)to = *(short*)from; return to; |
| case 4: *(int*)to = *(int*)from; return to; |
| #if 1 /* including those doable with two moves? */ |
| case 3: *(short*)to = *(short*)from; |
| *((char*)to+2) = *((char*)from+2); return to; |
| case 5: *(int*)to = *(int*)from; |
| *((char*)to+4) = *((char*)from+4); return to; |
| case 6: *(int*)to = *(int*)from; |
| *((short*)to+2) = *((short*)from+2); return to; |
| case 8: *(int*)to = *(int*)from; |
| *((int*)to+1) = *((int*)from+1); return to; |
| #endif |
| } |
| #endif |
| esi = (long) from; |
| edi = (long) to; |
| if (n >= 5*4) { |
| /* large block: use rep prefix */ |
| int ecx; |
| __asm__ __volatile__( |
| "rep ; movsl" |
| : "=&c" (ecx), "=&D" (edi), "=&S" (esi) |
| : "0" (n/4), "1" (edi),"2" (esi) |
| : "memory" |
| ); |
| } else { |
| /* small block: don't clobber ecx + smaller code */ |
| if (n >= 4*4) __asm__ __volatile__("movsl" |
| :"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory"); |
| if (n >= 3*4) __asm__ __volatile__("movsl" |
| :"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory"); |
| if (n >= 2*4) __asm__ __volatile__("movsl" |
| :"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory"); |
| if (n >= 1*4) __asm__ __volatile__("movsl" |
| :"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory"); |
| } |
| switch (n % 4) { |
| /* tail */ |
| case 0: return to; |
| case 1: __asm__ __volatile__("movsb" |
| :"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory"); |
| return to; |
| case 2: __asm__ __volatile__("movsw" |
| :"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory"); |
| return to; |
| default: __asm__ __volatile__("movsw\n\tmovsb" |
| :"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory"); |
| return to; |
| } |
| } |
| |
| #define __HAVE_ARCH_MEMCPY |
| |
| #ifdef CONFIG_X86_USE_3DNOW |
| |
| #include <asm/mmx.h> |
| |
| /* |
| * This CPU favours 3DNow strongly (eg AMD Athlon) |
| */ |
| |
| static inline void * __constant_memcpy3d(void * to, const void * from, size_t len) |
| { |
| if (len < 512) |
| return __constant_memcpy(to, from, len); |
| return _mmx_memcpy(to, from, len); |
| } |
| |
| static __inline__ void *__memcpy3d(void *to, const void *from, size_t len) |
| { |
| if (len < 512) |
| return __memcpy(to, from, len); |
| return _mmx_memcpy(to, from, len); |
| } |
| |
| #define memcpy(t, f, n) \ |
| (__builtin_constant_p(n) ? \ |
| __constant_memcpy3d((t),(f),(n)) : \ |
| __memcpy3d((t),(f),(n))) |
| |
| #else |
| |
| /* |
| * No 3D Now! |
| */ |
| |
| #define memcpy(t, f, n) \ |
| (__builtin_constant_p(n) ? \ |
| __constant_memcpy((t),(f),(n)) : \ |
| __memcpy((t),(f),(n))) |
| |
| #endif |
| |
| #define __HAVE_ARCH_MEMMOVE |
| void *memmove(void * dest,const void * src, size_t n); |
| |
| #define memcmp __builtin_memcmp |
| |
| #define __HAVE_ARCH_MEMCHR |
| extern void *memchr(const void * cs,int c,size_t count); |
| |
| static inline void * __memset_generic(void * s, char c,size_t count) |
| { |
| int d0, d1; |
| __asm__ __volatile__( |
| "rep\n\t" |
| "stosb" |
| : "=&c" (d0), "=&D" (d1) |
| :"a" (c),"1" (s),"0" (count) |
| :"memory"); |
| return s; |
| } |
| |
| /* we might want to write optimized versions of these later */ |
| #define __constant_count_memset(s,c,count) __memset_generic((s),(c),(count)) |
| |
| /* |
| * memset(x,0,y) is a reasonably common thing to do, so we want to fill |
| * things 32 bits at a time even when we don't know the size of the |
| * area at compile-time.. |
| */ |
| static __always_inline void * __constant_c_memset(void * s, unsigned long c, size_t count) |
| { |
| int d0, d1; |
| __asm__ __volatile__( |
| "rep ; stosl\n\t" |
| "testb $2,%b3\n\t" |
| "je 1f\n\t" |
| "stosw\n" |
| "1:\ttestb $1,%b3\n\t" |
| "je 2f\n\t" |
| "stosb\n" |
| "2:" |
| :"=&c" (d0), "=&D" (d1) |
| :"a" (c), "q" (count), "0" (count/4), "1" ((long) s) |
| :"memory"); |
| return (s); |
| } |
| |
| /* Added by Gertjan van Wingerde to make minix and sysv module work */ |
| #define __HAVE_ARCH_STRNLEN |
| extern size_t strnlen(const char * s, size_t count); |
| /* end of additional stuff */ |
| |
| #define __HAVE_ARCH_STRSTR |
| extern char *strstr(const char *cs, const char *ct); |
| |
| /* |
| * This looks horribly ugly, but the compiler can optimize it totally, |
| * as we by now know that both pattern and count is constant.. |
| */ |
| static __always_inline void * __constant_c_and_count_memset(void * s, unsigned long pattern, size_t count) |
| { |
| switch (count) { |
| case 0: |
| return s; |
| case 1: |
| *(unsigned char *)s = pattern & 0xff; |
| return s; |
| case 2: |
| *(unsigned short *)s = pattern & 0xffff; |
| return s; |
| case 3: |
| *(unsigned short *)s = pattern & 0xffff; |
| *(2+(unsigned char *)s) = pattern & 0xff; |
| return s; |
| case 4: |
| *(unsigned long *)s = pattern; |
| return s; |
| } |
| #define COMMON(x) \ |
| __asm__ __volatile__( \ |
| "rep ; stosl" \ |
| x \ |
| : "=&c" (d0), "=&D" (d1) \ |
| : "a" (pattern),"0" (count/4),"1" ((long) s) \ |
| : "memory") |
| { |
| int d0, d1; |
| switch (count % 4) { |
| case 0: COMMON(""); return s; |
| case 1: COMMON("\n\tstosb"); return s; |
| case 2: COMMON("\n\tstosw"); return s; |
| default: COMMON("\n\tstosw\n\tstosb"); return s; |
| } |
| } |
| |
| #undef COMMON |
| } |
| |
| #define __constant_c_x_memset(s, c, count) \ |
| (__builtin_constant_p(count) ? \ |
| __constant_c_and_count_memset((s),(c),(count)) : \ |
| __constant_c_memset((s),(c),(count))) |
| |
| #define __memset(s, c, count) \ |
| (__builtin_constant_p(count) ? \ |
| __constant_count_memset((s),(c),(count)) : \ |
| __memset_generic((s),(c),(count))) |
| |
| #define __HAVE_ARCH_MEMSET |
| #define memset(s, c, count) \ |
| (__builtin_constant_p(c) ? \ |
| __constant_c_x_memset((s),(0x01010101UL*(unsigned char)(c)),(count)) : \ |
| __memset((s),(c),(count))) |
| |
| /* |
| * find the first occurrence of byte 'c', or 1 past the area if none |
| */ |
| #define __HAVE_ARCH_MEMSCAN |
| extern void *memscan(void * addr, int c, size_t size); |
| |
| #endif /* __KERNEL__ */ |
| |
| #endif |