| .. SPDX-License-Identifier: GPL-2.0 | |
| .. Copyright 2021-2023 Collabora Ltd. | |
| ======================== | |
| Exchanging pixel buffers | |
| ======================== | |
| As originally designed, the Linux graphics subsystem had extremely limited | |
| support for sharing pixel-buffer allocations between processes, devices, and | |
| subsystems. Modern systems require extensive integration between all three | |
| classes; this document details how applications and kernel subsystems should | |
| approach this sharing for two-dimensional image data. | |
| It is written with reference to the DRM subsystem for GPU and display devices, | |
| V4L2 for media devices, and also to Vulkan, EGL and Wayland, for userspace | |
| support, however any other subsystems should also follow this design and advice. | |
| Glossary of terms | |
| ================= | |
| .. glossary:: | |
| image: | |
| Conceptually a two-dimensional array of pixels. The pixels may be stored | |
| in one or more memory buffers. Has width and height in pixels, pixel | |
| format and modifier (implicit or explicit). | |
| row: | |
| A span along a single y-axis value, e.g. from co-ordinates (0,100) to | |
| (200,100). | |
| scanline: | |
| Synonym for row. | |
| column: | |
| A span along a single x-axis value, e.g. from co-ordinates (100,0) to | |
| (100,100). | |
| memory buffer: | |
| A piece of memory for storing (parts of) pixel data. Has stride and size | |
| in bytes and at least one handle in some API. May contain one or more | |
| planes. | |
| plane: | |
| A two-dimensional array of some or all of an image's color and alpha | |
| channel values. | |
| pixel: | |
| A picture element. Has a single color value which is defined by one or | |
| more color channels values, e.g. R, G and B, or Y, Cb and Cr. May also | |
| have an alpha value as an additional channel. | |
| pixel data: | |
| Bytes or bits that represent some or all of the color/alpha channel values | |
| of a pixel or an image. The data for one pixel may be spread over several | |
| planes or memory buffers depending on format and modifier. | |
| color value: | |
| A tuple of numbers, representing a color. Each element in the tuple is a | |
| color channel value. | |
| color channel: | |
| One of the dimensions in a color model. For example, RGB model has | |
| channels R, G, and B. Alpha channel is sometimes counted as a color | |
| channel as well. | |
| pixel format: | |
| A description of how pixel data represents the pixel's color and alpha | |
| values. | |
| modifier: | |
| A description of how pixel data is laid out in memory buffers. | |
| alpha: | |
| A value that denotes the color coverage in a pixel. Sometimes used for | |
| translucency instead. | |
| stride: | |
| A value that denotes the relationship between pixel-location co-ordinates | |
| and byte-offset values. Typically used as the byte offset between two | |
| pixels at the start of vertically-consecutive tiling blocks. For linear | |
| layouts, the byte offset between two vertically-adjacent pixels. For | |
| non-linear formats the stride must be computed in a consistent way, which | |
| usually is done as-if the layout was linear. | |
| pitch: | |
| Synonym for stride. | |
| Formats and modifiers | |
| ===================== | |
| Each buffer must have an underlying format. This format describes the color | |
| values provided for each pixel. Although each subsystem has its own format | |
| descriptions (e.g. V4L2 and fbdev), the ``DRM_FORMAT_*`` tokens should be reused | |
| wherever possible, as they are the standard descriptions used for interchange. | |
| These tokens are described in the ``drm_fourcc.h`` file, which is a part of | |
| DRM's uAPI. | |
| Each ``DRM_FORMAT_*`` token describes the translation between a pixel | |
| co-ordinate in an image, and the color values for that pixel contained within | |
| its memory buffers. The number and type of color channels are described: | |
| whether they are RGB or YUV, integer or floating-point, the size of each channel | |
| and their locations within the pixel memory, and the relationship between color | |
| planes. | |
| For example, ``DRM_FORMAT_ARGB8888`` describes a format in which each pixel has | |
| a single 32-bit value in memory. Alpha, red, green, and blue, color channels are | |
| available at 8-bit precision per channel, ordered respectively from most to | |
| least significant bits in little-endian storage. ``DRM_FORMAT_*`` is not | |
| affected by either CPU or device endianness; the byte pattern in memory is | |
| always as described in the format definition, which is usually little-endian. | |
| As a more complex example, ``DRM_FORMAT_NV12`` describes a format in which luma | |
| and chroma YUV samples are stored in separate planes, where the chroma plane is | |
| stored at half the resolution in both dimensions (i.e. one U/V chroma | |
| sample is stored for each 2x2 pixel grouping). | |
| Format modifiers describe a translation mechanism between these per-pixel memory | |
| samples, and the actual memory storage for the buffer. The most straightforward | |
| modifier is ``DRM_FORMAT_MOD_LINEAR``, describing a scheme in which each plane | |
| is laid out row-sequentially, from the top-left to the bottom-right corner. | |
| This is considered the baseline interchange format, and most convenient for CPU | |
| access. | |
| Modern hardware employs much more sophisticated access mechanisms, typically | |
| making use of tiled access and possibly also compression. For example, the | |
| ``DRM_FORMAT_MOD_VIVANTE_TILED`` modifier describes memory storage where pixels | |
| are stored in 4x4 blocks arranged in row-major ordering, i.e. the first tile in | |
| a plane stores pixels (0,0) to (3,3) inclusive, and the second tile in a plane | |
| stores pixels (4,0) to (7,3) inclusive. | |
| Some modifiers may modify the number of planes required for an image; for | |
| example, the ``I915_FORMAT_MOD_Y_TILED_CCS`` modifier adds a second plane to RGB | |
| formats in which it stores data about the status of every tile, notably | |
| including whether the tile is fully populated with pixel data, or can be | |
| expanded from a single solid color. | |
| These extended layouts are highly vendor-specific, and even specific to | |
| particular generations or configurations of devices per-vendor. For this reason, | |
| support of modifiers must be explicitly enumerated and negotiated by all users | |
| in order to ensure a compatible and optimal pipeline, as discussed below. | |
| Dimensions and size | |
| =================== | |
| Each pixel buffer must be accompanied by logical pixel dimensions. This refers | |
| to the number of unique samples which can be extracted from, or stored to, the | |
| underlying memory storage. For example, even though a 1920x1080 | |
| ``DRM_FORMAT_NV12`` buffer has a luma plane containing 1920x1080 samples for the Y | |
| component, and 960x540 samples for the U and V components, the overall buffer is | |
| still described as having dimensions of 1920x1080. | |
| The in-memory storage of a buffer is not guaranteed to begin immediately at the | |
| base address of the underlying memory, nor is it guaranteed that the memory | |
| storage is tightly clipped to either dimension. | |
| Each plane must therefore be described with an ``offset`` in bytes, which will be | |
| added to the base address of the memory storage before performing any per-pixel | |
| calculations. This may be used to combine multiple planes into a single memory | |
| buffer; for example, ``DRM_FORMAT_NV12`` may be stored in a single memory buffer | |
| where the luma plane's storage begins immediately at the start of the buffer | |
| with an offset of 0, and the chroma plane's storage follows within the same buffer | |
| beginning from the byte offset for that plane. | |
| Each plane must also have a ``stride`` in bytes, expressing the offset in memory | |
| between two contiguous row. For example, a ``DRM_FORMAT_MOD_LINEAR`` buffer | |
| with dimensions of 1000x1000 may have been allocated as if it were 1024x1000, in | |
| order to allow for aligned access patterns. In this case, the buffer will still | |
| be described with a width of 1000, however the stride will be ``1024 * bpp``, | |
| indicating that there are 24 pixels at the positive extreme of the x axis whose | |
| values are not significant. | |
| Buffers may also be padded further in the y dimension, simply by allocating a | |
| larger area than would ordinarily be required. For example, many media decoders | |
| are not able to natively output buffers of height 1080, but instead require an | |
| effective height of 1088 pixels. In this case, the buffer continues to be | |
| described as having a height of 1080, with the memory allocation for each buffer | |
| being increased to account for the extra padding. | |
| Enumeration | |
| =========== | |
| Every user of pixel buffers must be able to enumerate a set of supported formats | |
| and modifiers, described together. Within KMS, this is achieved with the | |
| ``IN_FORMATS`` property on each DRM plane, listing the supported DRM formats, and | |
| the modifiers supported for each format. In userspace, this is supported through | |
| the `EGL_EXT_image_dma_buf_import_modifiers`_ extension entrypoints for EGL, the | |
| `VK_EXT_image_drm_format_modifier`_ extension for Vulkan, and the | |
| `zwp_linux_dmabuf_v1`_ extension for Wayland. | |
| Each of these interfaces allows users to query a set of supported | |
| format+modifier combinations. | |
| Negotiation | |
| =========== | |
| It is the responsibility of userspace to negotiate an acceptable format+modifier | |
| combination for its usage. This is performed through a simple intersection of | |
| lists. For example, if a user wants to use Vulkan to render an image to be | |
| displayed on a KMS plane, it must: | |
| - query KMS for the ``IN_FORMATS`` property for the given plane | |
| - query Vulkan for the supported formats for its physical device, making sure | |
| to pass the ``VkImageUsageFlagBits`` and ``VkImageCreateFlagBits`` | |
| corresponding to the intended rendering use | |
| - intersect these formats to determine the most appropriate one | |
| - for this format, intersect the lists of supported modifiers for both KMS and | |
| Vulkan, to obtain a final list of acceptable modifiers for that format | |
| This intersection must be performed for all usages. For example, if the user | |
| also wishes to encode the image to a video stream, it must query the media API | |
| it intends to use for encoding for the set of modifiers it supports, and | |
| additionally intersect against this list. | |
| If the intersection of all lists is an empty list, it is not possible to share | |
| buffers in this way, and an alternate strategy must be considered (e.g. using | |
| CPU access routines to copy data between the different uses, with the | |
| corresponding performance cost). | |
| The resulting modifier list is unsorted; the order is not significant. | |
| Allocation | |
| ========== | |
| Once userspace has determined an appropriate format, and corresponding list of | |
| acceptable modifiers, it must allocate the buffer. As there is no universal | |
| buffer-allocation interface available at either kernel or userspace level, the | |
| client makes an arbitrary choice of allocation interface such as Vulkan, GBM, or | |
| a media API. | |
| Each allocation request must take, at a minimum: the pixel format, a list of | |
| acceptable modifiers, and the buffer's width and height. Each API may extend | |
| this set of properties in different ways, such as allowing allocation in more | |
| than two dimensions, intended usage patterns, etc. | |
| The component which allocates the buffer will make an arbitrary choice of what | |
| it considers the 'best' modifier within the acceptable list for the requested | |
| allocation, any padding required, and further properties of the underlying | |
| memory buffers such as whether they are stored in system or device-specific | |
| memory, whether or not they are physically contiguous, and their cache mode. | |
| These properties of the memory buffer are not visible to userspace, however the | |
| ``dma-heaps`` API is an effort to address this. | |
| After allocation, the client must query the allocator to determine the actual | |
| modifier selected for the buffer, as well as the per-plane offset and stride. | |
| Allocators are not permitted to vary the format in use, to select a modifier not | |
| provided within the acceptable list, nor to vary the pixel dimensions other than | |
| the padding expressed through offset, stride, and size. | |
| Communicating additional constraints, such as alignment of stride or offset, | |
| placement within a particular memory area, etc, is out of scope of dma-buf, | |
| and is not solved by format and modifier tokens. | |
| Import | |
| ====== | |
| To use a buffer within a different context, device, or subsystem, the user | |
| passes these parameters (format, modifier, width, height, and per-plane offset | |
| and stride) to an importing API. | |
| Each memory buffer is referred to by a buffer handle, which may be unique or | |
| duplicated within an image. For example, a ``DRM_FORMAT_NV12`` buffer may have | |
| the luma and chroma buffers combined into a single memory buffer by use of the | |
| per-plane offset parameters, or they may be completely separate allocations in | |
| memory. For this reason, each import and allocation API must provide a separate | |
| handle for each plane. | |
| Each kernel subsystem has its own types and interfaces for buffer management. | |
| DRM uses GEM buffer objects (BOs), V4L2 has its own references, etc. These types | |
| are not portable between contexts, processes, devices, or subsystems. | |
| To address this, ``dma-buf`` handles are used as the universal interchange for | |
| buffers. Subsystem-specific operations are used to export native buffer handles | |
| to a ``dma-buf`` file descriptor, and to import those file descriptors into a | |
| native buffer handle. dma-buf file descriptors can be transferred between | |
| contexts, processes, devices, and subsystems. | |
| For example, a Wayland media player may use V4L2 to decode a video frame into a | |
| ``DRM_FORMAT_NV12`` buffer. This will result in two memory planes (luma and | |
| chroma) being dequeued by the user from V4L2. These planes are then exported to | |
| one dma-buf file descriptor per plane, these descriptors are then sent along | |
| with the metadata (format, modifier, width, height, per-plane offset and stride) | |
| to the Wayland server. The Wayland server will then import these file | |
| descriptors as an EGLImage for use through EGL/OpenGL (ES), a VkImage for use | |
| through Vulkan, or a KMS framebuffer object; each of these import operations | |
| will take the same metadata and convert the dma-buf file descriptors into their | |
| native buffer handles. | |
| Having a non-empty intersection of supported modifiers does not guarantee that | |
| import will succeed into all consumers; they may have constraints beyond those | |
| implied by modifiers which must be satisfied. | |
| Implicit modifiers | |
| ================== | |
| The concept of modifiers post-dates all of the subsystems mentioned above. As | |
| such, it has been retrofitted into all of these APIs, and in order to ensure | |
| backwards compatibility, support is needed for drivers and userspace which do | |
| not (yet) support modifiers. | |
| As an example, GBM is used to allocate buffers to be shared between EGL for | |
| rendering and KMS for display. It has two entrypoints for allocating buffers: | |
| ``gbm_bo_create`` which only takes the format, width, height, and a usage token, | |
| and ``gbm_bo_create_with_modifiers`` which extends this with a list of modifiers. | |
| In the latter case, the allocation is as discussed above, being provided with a | |
| list of acceptable modifiers that the implementation can choose from (or fail if | |
| it is not possible to allocate within those constraints). In the former case | |
| where modifiers are not provided, the GBM implementation must make its own | |
| choice as to what is likely to be the 'best' layout. Such a choice is entirely | |
| implementation-specific: some will internally use tiled layouts which are not | |
| CPU-accessible if the implementation decides that is a good idea through | |
| whatever heuristic. It is the implementation's responsibility to ensure that | |
| this choice is appropriate. | |
| To support this case where the layout is not known because there is no awareness | |
| of modifiers, a special ``DRM_FORMAT_MOD_INVALID`` token has been defined. This | |
| pseudo-modifier declares that the layout is not known, and that the driver | |
| should use its own logic to determine what the underlying layout may be. | |
| .. note:: | |
| ``DRM_FORMAT_MOD_INVALID`` is a non-zero value. The modifier value zero is | |
| ``DRM_FORMAT_MOD_LINEAR``, which is an explicit guarantee that the image | |
| has the linear layout. Care and attention should be taken to ensure that | |
| zero as a default value is not mixed up with either no modifier or the linear | |
| modifier. Also note that in some APIs the invalid modifier value is specified | |
| with an out-of-band flag, like in ``DRM_IOCTL_MODE_ADDFB2``. | |
| There are four cases where this token may be used: | |
| - during enumeration, an interface may return ``DRM_FORMAT_MOD_INVALID``, either | |
| as the sole member of a modifier list to declare that explicit modifiers are | |
| not supported, or as part of a larger list to declare that implicit modifiers | |
| may be used | |
| - during allocation, a user may supply ``DRM_FORMAT_MOD_INVALID``, either as the | |
| sole member of a modifier list (equivalent to not supplying a modifier list | |
| at all) to declare that explicit modifiers are not supported and must not be | |
| used, or as part of a larger list to declare that an allocation using implicit | |
| modifiers is acceptable | |
| - in a post-allocation query, an implementation may return | |
| ``DRM_FORMAT_MOD_INVALID`` as the modifier of the allocated buffer to declare | |
| that the underlying layout is implementation-defined and that an explicit | |
| modifier description is not available; per the above rules, this may only be | |
| returned when the user has included ``DRM_FORMAT_MOD_INVALID`` as part of the | |
| list of acceptable modifiers, or not provided a list | |
| - when importing a buffer, the user may supply ``DRM_FORMAT_MOD_INVALID`` as the | |
| buffer modifier (or not supply a modifier) to indicate that the modifier is | |
| unknown for whatever reason; this is only acceptable when the buffer has | |
| not been allocated with an explicit modifier | |
| It follows from this that for any single buffer, the complete chain of operations | |
| formed by the producer and all the consumers must be either fully implicit or fully | |
| explicit. For example, if a user wishes to allocate a buffer for use between | |
| GPU, display, and media, but the media API does not support modifiers, then the | |
| user **must not** allocate the buffer with explicit modifiers and attempt to | |
| import the buffer into the media API with no modifier, but either perform the | |
| allocation using implicit modifiers, or allocate the buffer for media use | |
| separately and copy between the two buffers. | |
| As one exception to the above, allocations may be 'upgraded' from implicit | |
| to explicit modifiers. For example, if the buffer is allocated with | |
| ``gbm_bo_create`` (taking no modifiers), the user may then query the modifier with | |
| ``gbm_bo_get_modifier`` and then use this modifier as an explicit modifier token | |
| if a valid modifier is returned. | |
| When allocating buffers for exchange between different users and modifiers are | |
| not available, implementations are strongly encouraged to use | |
| ``DRM_FORMAT_MOD_LINEAR`` for their allocation, as this is the universal baseline | |
| for exchange. However, it is not guaranteed that this will result in the correct | |
| interpretation of buffer content, as implicit modifier operation may still be | |
| subject to driver-specific heuristics. | |
| Any new users - userspace programs and protocols, kernel subsystems, etc - | |
| wishing to exchange buffers must offer interoperability through dma-buf file | |
| descriptors for memory planes, DRM format tokens to describe the format, DRM | |
| format modifiers to describe the layout in memory, at least width and height for | |
| dimensions, and at least offset and stride for each memory plane. | |
| .. _zwp_linux_dmabuf_v1: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/blob/main/unstable/linux-dmabuf/linux-dmabuf-unstable-v1.xml | |
| .. _VK_EXT_image_drm_format_modifier: https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VK_EXT_image_drm_format_modifier.html | |
| .. _EGL_EXT_image_dma_buf_import_modifiers: https://registry.khronos.org/EGL/extensions/EXT/EGL_EXT_image_dma_buf_import_modifiers.txt |